Commit Graph

  • af0a39166c Fix assertion logging failure and rendering pipeline validation errors. rework Peaceultime 2026-05-19 16:46:43 +02:00
  • 8ea6a0bf3e Remove tiling and LRU caching, add circles basic shape to improve overall performances. Peaceultime 2026-05-18 16:58:30 +02:00
  • dc708de354 Add cache handling for tiles Peaceultime 2026-05-11 16:48:34 +02:00
  • beea8a0281 Tiling system for SDF multi resolution Peaceultime 2026-05-07 20:55:44 +02:00
  • 936043340c Start testing the SDF generation Peaceultime 2026-05-06 16:56:48 +02:00
  • 9789e449c3 Rebuild from scratch with a new strategy using compute shaders and SDF. Peaceultime 2026-05-06 16:25:52 +02:00
  • 7e3da1c424 refactor: eliminate globals, add pen tool + edit mode, frustum culling master Peaceultime 2026-05-03 00:38:45 +02:00
  • c4d657043c Add copy/paste, rewrite rendering pipeline with instanced draw calls and add a lot of caching to minimize overhead on huge edits. Peaceultime 2026-05-01 00:10:19 +02:00
  • e71641c094 Add a geometry pool, shape hierarchy, addittion and deletion. Peaceultime 2026-04-30 17:55:46 +02:00
  • 9ce6e4accd Reorganized the code structure, fix a lot of issues. Peaceultime 2026-04-28 21:05:43 +02:00
  • 81616f8a5d History, spatial grid and optimizations Peaceultime 2026-04-28 19:02:00 +02:00
  • 5881a7dafc Add shapes and basic selective actions Peaceultime 2026-04-27 18:26:02 +02:00
  • 21476a3b95 Makefile working with imgui Peaceultime 2026-04-27 13:41:50 +02:00
  • 0fed24b3c4 Ignore vscode folder Peaceultime 2025-06-23 18:48:05 +02:00
  • 24c9cd2fc7 Add a makefile, change imgui with nuklear and add file dropping and loading Clément Pons 2025-06-23 17:48:17 +02:00
  • e8516827e1 Automatic texture batching + sprite rendering Peaceultime 2025-06-23 00:15:01 +02:00
  • b02b2b02d5 Testing WSGL directly Clément Pons 2025-05-07 17:32:36 +02:00
  • 0059d8fc3b No more WebGPU errors Clément Pons 2025-05-01 16:13:27 +02:00
  • ceaa78ea1a Testing without sokol_gp.h Clément Pons 2025-03-27 18:03:02 +01:00
  • 7798c762ae Testing + First event listener Clément Pons 2025-03-26 17:38:37 +01:00
  • 5f74472055 Add flecs Clément Pons 2025-03-25 17:18:06 +01:00
  • 6692bcf7ad Setup for 2D Clément Pons 2025-03-25 16:38:13 +01:00
  • 79f8d6d4dc Initial boilerplate Clément Pons 2025-03-25 15:10:19 +01:00