Finalize CharacterBuilder

This commit is contained in:
Clément Pons
2025-07-22 17:46:16 +02:00
parent 3ef98df5d2
commit 7d6f9162ed
13 changed files with 1830 additions and 145 deletions

View File

@@ -1,6 +1,6 @@
import { eq } from 'drizzle-orm';
import useDatabase from '~/composables/useDatabase';
import { characterAbilitiesTable, characterLevelingTable, characterModifiersTable, characterSpellsTable, characterTable, characterTrainingTable } from '~/db/schema';
import { characterAbilitiesTable, characterChoicesTable, characterLevelingTable, characterModifiersTable, characterSpellsTable, characterTable, characterTrainingTable } from '~/db/schema';
import { CharacterValidation } from '#shared/character.util';
import { type Ability, type MainStat } from '~/types/character';
@@ -54,23 +54,23 @@ export default defineEventHandler(async (e) => {
tx.delete(characterModifiersTable).where(eq(characterModifiersTable.character, id)).run();
tx.delete(characterSpellsTable).where(eq(characterSpellsTable.character, id)).run();
tx.delete(characterAbilitiesTable).where(eq(characterAbilitiesTable.character, id)).run();
tx.delete(characterChoicesTable).where(eq(characterChoicesTable.character, id)).run();
if(body.data.leveling.length > 0) tx.insert(characterLevelingTable).values(body.data.leveling.map(e => ({ character: id, level: e[0], choice: e[1] }))).run();
const leveling = Object.entries(body.data.leveling).filter(e => e[1] !== undefined).map(e => ({ character: id, level: parseInt(e[0]), choice: e[1]! }));
if(leveling.length > 0) tx.insert(characterLevelingTable).values(leveling).run();
const training = Object.entries(body.data.training).flatMap(e => e[1].map(_e => ({ character: id, stat: e[0] as MainStat, level: _e[0], choice: _e[1] })));
const training = Object.entries(body.data.training).flatMap(e => Object.entries(e[1]).filter(_e => _e[1] !== undefined).map(_e => ({ character: id, stat: e[0] as MainStat, level: parseInt(_e[0]), choice: _e[1]! })));
if(training.length > 0) tx.insert(characterTrainingTable).values(training).run();
const modifiers = Object.entries(body.data.modifiers).map((e) => ({ character: id, modifier: e[0] as MainStat, value: e[1] }));
const modifiers = Object.entries(body.data.modifiers).filter(e => e[1] !== undefined).map((e) => ({ character: id, modifier: e[0] as MainStat, value: e[1] }));
if(modifiers.length > 0) tx.insert(characterModifiersTable).values(modifiers).run();
if(body.data.spells.length > 0) tx.insert(characterSpellsTable).values(body.data.spells.map(e => ({ character: id, value: e }))).run();
const abilities = Object.entries(body.data.abilities).map(e => ({ character: id, ability: e[0] as Ability, value: e[1][0], max: e[1][1] }));
const abilities = Object.entries(body.data.abilities).filter(e => e[1] !== undefined).map(e => ({ character: id, ability: e[0] as Ability, value: e[1], max: 0 }));
if(abilities.length > 0) tx.insert(characterAbilitiesTable).values(abilities).run();
});
await useStorage('cache').removeItem(`nitro:functions:character:${id}.json`);
setResponseStatus(e, 200);
return;
});