Merge branch 'character' into dev

This commit is contained in:
Clément Pons
2025-07-21 18:00:00 +02:00
82 changed files with 15935 additions and 1000 deletions

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<script setup lang="ts">
import { CharacterBuilder } from '#shared/character.util';
import { unifySlug } from '~/shared/general.util';
definePageMeta({
guestsGoesTo: '/user/login',
});
const id = unifySlug(useRouter().currentRoute.value.params.id ?? "new");
const container = useTemplateRef('container');
onMounted(() => {
queueMicrotask(() => {
if(container.value)
{
const builder = new CharacterBuilder(container.value, id === 'new' ? undefined : id);
useShortcuts({
"Meta_S": () => builder.save(false),
})
}
});
})
</script>
<template>
<div class="flex flex-1 max-w-full flex-col align-center" ref="container"></div>
</template>

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<script setup lang="ts">
import characterConfig from '#shared/character-config.json';
import { Icon } from '@iconify/vue/dist/iconify.js';
import PreviewA from '~/components/prose/PreviewA.vue';
import { clamp } from '#shared/general.util';
import type { SpellConfig } from '~/types/character';
import type { CharacterConfig } from '~/types/character';
const config = characterConfig as CharacterConfig;
const id = useRouter().currentRoute.value.params.id;
const { user } = useUserSession();
const { add } = useToast();
const { data: character, status, error } = await useFetch(`/api/character/${id}/compiled`);
/*
text-light-red dark:text-dark-red border-light-red dark:border-dark-red bg-light-red dark:bg-dark-red
text-light-blue dark:text-dark-blue border-light-blue dark:border-dark-blue bg-light-blue dark:bg-dark-blue
text-light-yellow dark:text-dark-yellow border-light-yellow dark:border-dark-yellow bg-light-yellow dark:bg-dark-yellow
text-light-orange dark:text-dark-orange border-light-orange dark:border-dark-orange bg-light-orange dark:bg-dark-orange
text-light-indigo dark:text-dark-indigo border-light-indigo dark:border-dark-indigo bg-light-indigo dark:bg-dark-indigo
text-light-lime dark:text-dark-lime border-light-lime dark:border-dark-lime bg-light-lime dark:bg-dark-lime
text-light-green dark:text-dark-green border-light-green dark:border-dark-green bg-light-green dark:bg-dark-green
text-light-yellow dark:text-dark-yellow border-light-yellow dark:border-dark-yellow bg-light-yellow dark:bg-dark-yellow
text-light-purple dark:text-dark-purple border-light-purple dark:border-dark-purple bg-light-purple dark:bg-dark-purple
*/
</script>
<template>
<div v-if="status === 'pending'">
<Head>
<Title>d[any] - Chargement ...</Title>
</Head>
</div>
<div v-else-if="status === 'success' && character && !error">
<Head>
<Title>d[any] - {{ character.name }}</Title>
</Head>
<div class="flex flex-row gap-4 justify-between">
<div></div>
<div class="flex lg:flex-row flex-col gap-6 items-center justify-center">
<div class="flex gap-6 items-center">
<Avatar src="" icon="radix-icons:person" size="large" />
<div class="flex flex-col">
<span class="text-xl font-bold">{{ character.name }}</span>
<span class="text-sm">De {{ character.username }}</span>
</div>
<div class="flex flex-col">
<span class="font-bold">Niveau {{ character.level }}</span>
<span>{{ character.race === -1 ? "Race inconnue" : characterConfig.peoples[character.race].name }}</span>
</div>
</div>
<div class="flex flex-col lg:border-l border-light-30 dark:border-dark-30 py-4 ps-4">
<span class="flex flex-row items-center gap-2">PV: {{ character.health - character.values.health }}/{{ character.health }}</span>
<span class="flex flex-row items-center gap-2">Mana: {{ character.mana - character.values.mana }}/{{ character.mana }}</span>
</div>
</div>
<div class="self-center">
<Tooltip side="right" message="Modifier" v-if="user && user.id === character.owner"><NuxtLink :to="{ name: 'character-id-edit', params: { id: character.id } }"><Button icon><Icon icon="radix-icons:pencil-2" /></Button></NuxtLink></Tooltip>
</div>
</div>
<div class="flex flex-1 flex-col justify-center gap-4 *:py-2">
<div class="grid 2xl:grid-cols-10 grid-cols-1 gap-4 items-center border-b border-light-30 dark:border-dark-30 me-4 pe-4">
<div class="flex relative justify-between ps-4 gap-2 2xl:col-span-6">
<div class="flex flex-col items-center"><span class="2xl:text-2xl text-xl font-bold">+{{ character.modifier.strength }}</span><span class="text-sm 2xl:text-base">Force</span></div>
<div class="flex flex-col items-center"><span class="2xl:text-2xl text-xl font-bold">+{{ character.modifier.dexterity }}</span><span class="text-sm 2xl:text-base">Dextérité</span></div>
<div class="flex flex-col items-center"><span class="2xl:text-2xl text-xl font-bold">+{{ character.modifier.constitution }}</span><span class="text-sm 2xl:text-base">Constitution</span></div>
<div class="flex flex-col items-center"><span class="2xl:text-2xl text-xl font-bold">+{{ character.modifier.intelligence }}</span><span class="text-sm 2xl:text-base">Intelligence</span></div>
<div class="flex flex-col items-center"><span class="2xl:text-2xl text-xl font-bold">+{{ character.modifier.curiosity }}</span><span class="text-sm 2xl:text-base">Curiosité</span></div>
<div class="flex flex-col items-center"><span class="2xl:text-2xl text-xl font-bold">+{{ character.modifier.charisma }}</span><span class="text-sm 2xl:text-base">Charisme</span></div>
<div class="flex flex-col items-center"><span class="2xl:text-2xl text-xl font-bold">+{{ character.modifier.psyche }}</span><span class="text-sm 2xl:text-base">Psyché</span></div>
</div>
<div class="flex flex-1 relative 2xl:border-l border-light-30 dark:border-dark-30 ps-4 2xl:col-span-4 flex-row items-center justify-between">
<div class="flex flex-col px-2 items-center"><span class="text-2xl font-bold">+{{ character.initiative }}</span><span>Initiative</span></div>
<div class="flex flex-col px-2 items-center"><span class="text-2xl font-bold">{{ character.speed === false ? "Aucun déplacement" : `${character.speed} cases` }}</span><span>Course</span></div>
<Icon icon="ph:shield-checkered" class="w-8 h-8" />
<div class="flex flex-col items-center"><span class="2xl:text-2xl text-xl font-bold">{{ clamp(character.defense.static + character.defense.passivedodge + character.defense.passiveparry, 0, character.defense.hardcap) }}</span><span class="text-sm 2xl:text-base">Passive</span></div>
<div class="flex flex-col items-center"><span class="2xl:text-2xl text-xl font-bold">{{ clamp(character.defense.static + character.defense.passivedodge + character.defense.activeparry, 0, character.defense.hardcap) }}</span><span class="text-sm 2xl:text-base">Blocage</span></div>
<div class="flex flex-col items-center"><span class="2xl:text-2xl text-xl font-bold">{{ clamp(character.defense.static + character.defense.activedodge + character.defense.passiveparry, 0, character.defense.hardcap) }}</span><span class="text-sm 2xl:text-base">Esquive</span></div>
</div>
</div>
<div class="flex flex-1 px-8">
<div class="flex flex-col pe-8 gap-4 py-8 w-80 border-r border-light-30 dark:border-dark-30">
<div class="flex flex-col">
<span class="text-lg font-semibold border-b border-light-30 dark:border-dark-30">Maitrise d'arme</span>
<div class="grid grid-cols-2 gap-x-3 gap-y-1">
<PreviewA v-if="character.mastery.strength + character.mastery.dexterity > 0" href="1. Règles/99. Annexes/4. Équipement#Les armes légères">Arme légère</PreviewA>
<PreviewA v-if="character.mastery.strength + character.mastery.dexterity > 0" href="1. Règles/99. Annexes/4. Équipement#Les armes de jet">Arme de jet</PreviewA>
<PreviewA v-if="character.mastery.strength + character.mastery.dexterity > 0" href="1. Règles/99. Annexes/4. Équipement#Les armes naturelles">Arme naturelle</PreviewA>
<PreviewA v-if="character.mastery.strength > 1" href="1. Règles/99. Annexes/4. Équipement#Les armes">Arme standard</PreviewA>
<PreviewA v-if="character.mastery.strength > 1" href="1. Règles/99. Annexes/4. Équipement#Les armes improvisées">Arme improvisée</PreviewA>
<PreviewA v-if="character.mastery.strength > 2" href="1. Règles/99. Annexes/4. Équipement#Les armes lourdes">Arme lourde</PreviewA>
<PreviewA v-if="character.mastery.strength > 3" href="1. Règles/99. Annexes/4. Équipement#Les armes à deux mains">Arme à deux mains</PreviewA>
<PreviewA v-if="character.mastery.dexterity > 0 && character.mastery.strength > 1" href="1. Règles/99. Annexes/4. Équipement#Les armes maniables">Arme maniable</PreviewA>
<PreviewA v-if="character.mastery.dexterity > 1 && character.mastery.strength > 1" href="1. Règles/99. Annexes/4. Équipement#Les armes à projectiles">Arme à projectiles</PreviewA>
<PreviewA v-if="character.mastery.dexterity > 1 && character.mastery.strength > 2" href="1. Règles/99. Annexes/4. Équipement#Les armes longues">Arme longue</PreviewA>
<PreviewA v-if="character.mastery.shield > 0" href="1. Règles/99. Annexes/4. Équipement#Les boucliers">Bouclier</PreviewA>
<PreviewA v-if="character.mastery.shield > 0 && character.mastery.strength > 3" href="1. Règles/99. Annexes/4. Équipement#Les boucliers à deux mains">Bouclier à deux mains</PreviewA>
</div>
</div>
<div v-if="character.mastery.armor > 0" class="flex flex-col">
<span class="text-lg font-semibold border-b border-light-30 dark:border-dark-30">Maitrise d'armure</span>
<div class="grid grid-cols-2 gap-x-3 gap-y-1">
<PreviewA v-if="character.mastery.armor > 0" href="1. Règles/99. Annexes/4. Équipement#Les armures légères">Armure légère</PreviewA>
<PreviewA v-if="character.mastery.armor > 1" href="1. Règles/99. Annexes/4. Équipement#Les armures">Armure standard</PreviewA>
<PreviewA v-if="character.mastery.armor > 2" href="1. Règles/99. Annexes/4. Équipement#Les armures lourdes">Armure lourde</PreviewA>
</div>
</div>
<div class="flex flex-col">
<span class="text-lg font-semibold border-b border-light-30 dark:border-dark-30">Maitrise de sorts</span>
<span>Sorts de précision: <span class="font-bold">{{ character.spellranks.precision }}</span></span>
<span>Sorts de savoir: <span class="font-bold">{{ character.spellranks.knowledge }}</span></span>
<span>Sorts d'instinct: <span class="font-bold">{{ character.spellranks.instinct }}</span></span>
</div>
<div class="flex flex-col">
<span class="text-lg font-semibold border-b border-light-30 dark:border-dark-30 mb-2">Compétences</span>
<div class="grid grid-cols-3 gap-1">
<div class="flex flex-col px-2 items-center text-sm text-light-70 dark:text-dark-70" v-for="(value, ability) of character.abilities"><span class="font-bold text-base text-light-100 dark:text-dark-100">+{{ value }}</span><span>{{ characterConfig.abilities[ability].name }}</span></div>
</div>
</div>
</div>
<TabsRoot default-value="features" class="w-[60rem]">
<TabsList class="flex flex-row relative px-4 gap-4">
<TabsIndicator class="absolute left-0 h-[3px] bottom-0 w-[--radix-tabs-indicator-size] translate-x-[--radix-tabs-indicator-position] transition-[width,transform] duration-300 bg-accent-blue"></TabsIndicator>
<TabsTrigger value="features" class="px-2 py-1 border-b border-transparent hover:border-accent-blue">Aptitudes</TabsTrigger>
<TabsTrigger value="spells" class="px-2 py-1 border-b border-transparent hover:border-accent-blue">Sorts</TabsTrigger>
<TabsTrigger value="notes" class="px-2 py-1 border-b border-transparent hover:border-accent-blue">Notes</TabsTrigger>
</TabsList>
<TabsContent value="features">
<div class="flex flex-1 flex-col ps-8 gap-4 py-8">
<div class="grid grid-cols-3 gap-2">
<div class="flex flex-col">
<span class="text-lg font-semibold">Actions</span>
<span class="text-sm text-light-70 dark:text-dark-70">Attaquer - Saisir - Faire chuter - Déplacer - Courir - Pas de coté - Lancer un sort - S'interposer - Se transformer - Utiliser un objet - Anticiper une action - Improviser</span>
<MarkdownRenderer :content="character.features.action.join('\n')" />
</div>
<div class="flex flex-col">
<span class="text-lg font-semibold">Réactions</span>
<span class="text-sm text-light-70 dark:text-dark-70">Parade - Esquive - Saisir une opportunité - Prendre en tenaille - Intercepter - Désarmer</span>
<MarkdownRenderer :content="character.features.reaction.join('\n')" />
</div>
<div class="flex flex-col">
<span class="text-lg font-semibold">Actions libre</span>
<span class="text-sm text-light-70 dark:text-dark-70">Analyser une situation - Communiquer</span>
<MarkdownRenderer :content="character.features.freeaction.join('\n')" />
</div>
</div>
<div class="flex flex-col">
<span class="text-lg font-semibold">Aptitudes</span>
<MarkdownRenderer :content="character.features.passive.map(e => `> ${e}`).join('\n\n')" />
</div>
</div>
</TabsContent>
<TabsContent v-if="character.spells.length > 0" value="spells">
<div class="flex flex-1 flex-col ps-8 gap-4 py-8">
<div class="flex flex-col">
<div class="pb-4 px-2 mt-4 border-b last:border-none border-light-30 dark:border-dark-30 flex flex-col" v-for="spell of character.spells.map(e => characterConfig.spells.find((f: SpellConfig) => f.id === e)).filter(e => !!e)">
<div class="flex flex-row justify-between">
<span class="text-lg font-bold">{{ spell.name }}</span>
<div class="flex flex-row items-center gap-6">
<div class="flex flex-row text-sm gap-2">
<span v-for="element of spell.elements" :class="elementTexts[element].class" class="border !border-opacity-50 rounded-full !bg-opacity-20 px-2 py-px">{{ elementTexts[element].text }}</span>
</div>
<div class="flex flex-row text-sm gap-1">
<span class="">Rang {{ spell.rank }}</span><span>/</span>
<span class="">{{ spellTypeTexts[spell.type] }}</span><span>/</span>
<span class="">{{ spell.cost }} mana</span><span>/</span>
<span class="">{{ typeof spell.speed === 'string' ? spell.speed : `${spell.speed} minutes` }}</span>
</div>
</div>
</div>
<MarkdownRenderer :content="spell.effect" />
</div>
</div>
</div>
</TabsContent>
<TabsContent value="notes">
<div class="flex flex-1 flex-col ps-8 gap-4 py-8">
<MarkdownRenderer :content="character.notes" />
</div>
</TabsContent>
</TabsRoot>
</div>
</div>
</div>
<div v-else>
<Head>
<Title>d[any] - Erreur</Title>
</Head>
<div>Erreur de chargement</div>
</div>
</template>

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<script setup lang="ts">
import { Icon } from '@iconify/vue/dist/iconify.js';
definePageMeta({
guestsGoesTo: '/user/login',
})
const { add } = useToast();
const { user } = useUserSession();
const { data: characters, error, status } = await useFetch(`/api/character`);
async function deleteCharacter(id: number)
{
status.value = "pending";
await useRequestFetch()(`/api/character/${id}`, { method: 'delete' });
status.value = "success";
add({ content: 'Personnage supprimé', type: 'info', duration: 25000, timer: true, });
characters.value = characters.value?.filter(e => e.id !== id);
}
async function duplicateCharacter(id: number)
{
status.value = "pending";
const newId = await useRequestFetch()(`/api/character/${id}/duplicate`, { method: 'post' });
status.value = "success";
add({ content: 'Personnage dupliqué', type: 'info', duration: 25000, timer: true, });
useRouter().push({ name: 'character-id', params: { id: newId } });
}
</script>
<template>
<Head>
<Title>d[any] - Mes personnages</Title>
</Head>
<div class="flex flex-col">
<div class="flex align-center justify-center">
<NuxtLink v-if="user?.state === 1" :to="{ name: 'character-id-edit', params: { id: 'new' } }"><Button>Nouveau personnage</Button></NuxtLink>
<Tooltip v-else side="top" message="Veuillez valider votre email avant de pouvoir créer un personnage."><Button disabled>Nouveau personnage</Button></Tooltip>
</div>
<div v-if="status === 'pending'" class="flex flex-1 justify-center align-center">
<Loading size="large" />
</div>
<div v-else-if="status === 'success'" class="grid p-6 2xl:grid-cols-3 lg:grid-cols-2 grid-cols-1 gap-4 w-full">
<div class="border border-light-30 dark:border-dark-30 p-3 flex flex-row gap-4" v-for="character of characters">
<Avatar size="large" icon="radix-icons:person" src="" />
<div class="flex flex-1 flex-shrink flex-col truncate">
<NuxtLink class="text-xl font-bold hover:text-accent-blue truncate" :to="{ name: 'character-id', params: { id: character.id } }" :title="character.name">{{ character.name }}</NuxtLink>
<span class="text-sm truncate">Niveau {{ character.level }}</span>
</div>
<AlertDialogRoot>
<DropdownMenuRoot>
<DropdownMenuTrigger class="self-start">
<Button icon><Icon icon="radix-icons:dots-vertical" /></Button>
</DropdownMenuTrigger>
<DropdownMenuPortal>
<DropdownMenuContent align="end" side="bottom" class="z-50 outline-none bg-light-20 dark:bg-dark-20 will-change-[opacity,transform] data-[side=top]:animate-slideDownAndFade data-[side=right]:animate-slideLeftAndFade data-[side=bottom]:animate-slideUpAndFade data-[side=left]:animate-slideRightAndFade border border-light-35 dark:border-dark-35">
<DropdownMenuItem @select="useRouter().push({ name: 'character-id-edit', params: { id: character.id } })" class="cursor-pointer text-base text-light-100 dark:text-dark-100 leading-none flex items-baseline py-1.5 relative ps-7 pe-4 select-none outline-none data-[disabled]:text-light-60 dark:data-[disabled]:text-dark-60 data-[disabled]:pointer-events-none data-[highlighted]:bg-light-35 dark:data-[highlighted]:bg-dark-35">
<Icon icon="radix-icons:pencil-1" class="absolute left-1.5" />
<span>Editer</span>
</DropdownMenuItem>
<DropdownMenuItem @select="duplicateCharacter(character.id)" class="cursor-pointer text-base text-light-100 dark:text-dark-100 leading-none flex items-center py-1.5 relative ps-7 pe-4 select-none outline-none data-[disabled]:text-light-60 dark:data-[disabled]:text-dark-60 data-[disabled]:pointer-events-none data-[highlighted]:bg-light-35 dark:data-[highlighted]:bg-dark-35">
<Icon icon="radix-icons:clipboard-copy" class="absolute left-1.5" />
<span>Dupliquer</span>
</DropdownMenuItem>
<AlertDialogTrigger>
<DropdownMenuItem class="cursor-pointer text-base text-light-red dark:text-dark-red leading-none flex items-center py-1.5 relative ps-7 pe-4 select-none outline-none data-[disabled]:text-light-60 dark:data-[disabled]:text-dark-60 data-[disabled]:pointer-events-none data-[highlighted]:bg-light-red dark:data-[highlighted]:bg-dark-red data-[highlighted]:bg-opacity-30 dark:data-[highlighted]:bg-opacity-30">
<Icon icon="radix-icons:trash" class="absolute left-1.5" />
<span>Supprimer</span>
</DropdownMenuItem>
</AlertDialogTrigger>
<DropdownMenuArrow class="fill-light-35 dark:fill-dark-35" />
</DropdownMenuContent>
</DropdownMenuPortal>
</DropdownMenuRoot>
<AlertDialogPortal>
<AlertDialogOverlay class="bg-light-0 dark:bg-dark-0 opacity-70 fixed inset-0 z-40" />
<AlertDialogContent
class="data-[state=open]:animate-contentShow fixed top-[50%] left-[50%] max-h-[85vh] w-[90vw] max-w-[800px] translate-x-[-50%] translate-y-[-50%] bg-light-10 dark:bg-dark-10 border border-light-30 dark:border-dark-30 p-6 z-50 text-light-100 dark:text-dark-100">
<AlertDialogTitle class="text-3xl font-light relative -top-2">Supprimer {{ character.name }} ?</AlertDialogTitle>
<div class="flex flex-1 justify-end gap-4">
<AlertDialogCancel asChild><Button>Non</Button></AlertDialogCancel>
<AlertDialogAction asChild><Button @click="() => deleteCharacter(character.id)" class="border-light-red dark:border-dark-red hover:border-light-red dark:hover:border-dark-red hover:bg-light-redBack dark:hover:bg-dark-redBack text-light-red dark:text-dark-red focus:shadow-light-red dark:focus:shadow-dark-red">Oui</Button></AlertDialogAction>
</div>
</AlertDialogContent>
</AlertDialogPortal>
</AlertDialogRoot>
</div>
</div>
<div v-else>
<span>Erreur de chargement</span>
<span>{{ error?.message }}</span>
</div>
</div>
</template>

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<script setup lang="ts">
const { data: characters, error, status } = await useFetch(`/api/character`, { params: { visibility: "public" } });
</script>
<template>
<Head>
<Title>d[any] - Liste des personnages</Title>
</Head>
<div class="flex flex-col">
<div v-if="status === 'pending'" class="flex flex-1 justify-center align-center">
<Loading size="large" />
</div>
<div v-else-if="status === 'success'" class="grid p-6 2xl:grid-cols-3 lg:grid-cols-2 grid-cols-1 gap-4 w-full">
<div class="border border-light-30 dark:border-dark-30 p-3 flex flex-row gap-4" v-for="character of characters">
<Avatar size="large" icon="radix-icons:person" src="" />
<div class="flex flex-1 flex-shrink flex-col truncate">
<NuxtLink class="text-xl font-bold hover:text-accent-blue truncate" :to="{ name: 'character-id', params: { id: character.id } }" :title="character.name">{{ character.name }}</NuxtLink>
<span class="text-sm truncate">Niveau {{ character.progress.level }}</span>
</div>
</div>
</div>
<div v-else>
<span>Erreur de chargement</span>
<span>{{ error?.message }}</span>
</div>
</div>
</template>

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<script setup lang="ts">
import characterConfig from '#shared/character-config.json';
import { Icon } from '@iconify/vue/dist/iconify.js';
import type { CharacterConfig } from '~/types/character';
//@ts-ignore
const config = ref<CharacterConfig>(characterConfig);
function copy()
{
navigator.clipboard.writeText(JSON.stringify(config.value));
}
</script>
<template>
<Head>
<Title>d[any] - Edition de données</Title>
</Head>
<TabsRoot class="flex flex-1 max-w-full flex-col gap-8 justify-start items-center px-8 w-full" default-value="training">
<TabsList class="flex flex-row gap-4 self-center relative px-4">
<TabsIndicator class="absolute left-0 h-[3px] bottom-0 w-[--radix-tabs-indicator-size] translate-x-[--radix-tabs-indicator-position] transition-[width,transform] duration-300 bg-accent-blue"></TabsIndicator>
<TabsTrigger value="peoples" class="px-2 py-1 border-b border-transparent hover:border-accent-blue">Peuples</TabsTrigger>
<TabsTrigger value="training" class="px-2 py-1 border-b border-transparent hover:border-accent-blue">Entrainement</TabsTrigger>
<TabsTrigger value="abilities" class="px-2 py-1 border-b border-transparent hover:border-accent-blue">Compétences</TabsTrigger>
<TabsTrigger value="spells" class="px-2 py-1 border-b border-transparent hover:border-accent-blue">Sorts</TabsTrigger>
<Tooltip message="Copier le JSON" side="right"><Button icon @click="copy" class="p-2"><Icon icon="radix-icons:clipboard-copy" /></Button></Tooltip>
</TabsList>
<div class="flex-1 outline-none max-w-full w-full">
<TabsContent value="peoples">
</TabsContent>
<TabsContent value="training">
<TrainingConfigEditor :config="config" />
</TabsContent>
<TabsContent value="abilities">
</TabsContent>
<TabsContent value="spells">
</TabsContent>
</div>
</TabsRoot>
</template>