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Merge branch 'character' into dev
This commit is contained in:
33
server/api/character/[id].delete.ts
Normal file
33
server/api/character/[id].delete.ts
Normal file
@@ -0,0 +1,33 @@
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import { eq } from 'drizzle-orm';
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import useDatabase from '~/composables/useDatabase';
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import { characterTable } from '~/db/schema';
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export default defineEventHandler(async (e) => {
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const id = getRouterParam(e, "id");
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if(!id)
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{
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setResponseStatus(e, 400);
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return;
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}
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const db = useDatabase();
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const old = db.select({ id: characterTable.id, owner: characterTable.owner }).from(characterTable).where(eq(characterTable.id, id)).get();
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if(!old)
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{
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setResponseStatus(e, 404);
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return;
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}
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const session = await getUserSession(e);
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if(!session.user || old.owner !== session.user.id)
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{
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setResponseStatus(e, 401);
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return;
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}
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db.delete(characterTable).where(eq(characterTable.id, id)).run();
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setResponseStatus(e, 200);
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return;
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});
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66
server/api/character/[id].get.ts
Normal file
66
server/api/character/[id].get.ts
Normal file
@@ -0,0 +1,66 @@
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import { and, eq, sql } from 'drizzle-orm';
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import useDatabase from '~/composables/useDatabase';
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import { characterTable } from '~/db/schema';
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import { group } from '~/shared/general.util';
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import type { Character, DoubleIndex, Level, MainStat, TrainingLevel } from '~/types/character';
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export default defineEventHandler(async (e) => {
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const id = getRouterParam(e, "id");
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if(!id)
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{
|
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setResponseStatus(e, 400);
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return;
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}
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const session = await getUserSession(e);
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if(!session.user)
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{
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setResponseStatus(e, 401);
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return;
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}
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const db = useDatabase();
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const character = db.query.characterTable.findFirst({
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with: {
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abilities: true,
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levels: true,
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modifiers: true,
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spells: true,
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training: true,
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user: {
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columns: { username: true }
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}
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},
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where: (character, { eq, and }) => and(eq(character.id, parseInt(id, 10)), eq(characterTable.owner, session.user!.id)),
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}).sync();
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if(character !== undefined)
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{
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return {
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id: character.id,
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name: character.name,
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people: character.people,
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level: character.level,
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aspect: character.aspect,
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notes: character.notes,
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health: character.health,
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mana: character.mana,
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training: character.training.reduce((p, v) => { if(!(v.stat in p)) p[v.stat] = []; p[v.stat].push([v.level as TrainingLevel, v.choice]); return p; }, {} as Record<MainStat, DoubleIndex<TrainingLevel>[]>),
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leveling: character.levels.map(e => [e.level as Level, e.choice] as DoubleIndex<Level>),
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abilities: group(character.abilities.map(e => ({ ...e, value: [e.value, e.max] as [number, number] })), "ability", "value"),
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spells: character.spells.map(e => e.value),
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modifiers: group(character.modifiers, "modifier", "value"),
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owner: character.owner,
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username: character.user.username,
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visibility: character.visibility,
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} as Character;
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}
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setResponseStatus(e, 404);
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return;
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});
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76
server/api/character/[id].post.ts
Normal file
76
server/api/character/[id].post.ts
Normal file
@@ -0,0 +1,76 @@
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import { eq } from 'drizzle-orm';
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import useDatabase from '~/composables/useDatabase';
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import { characterAbilitiesTable, characterLevelingTable, characterModifiersTable, characterSpellsTable, characterTable, characterTrainingTable } from '~/db/schema';
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import { CharacterValidation } from '#shared/character.util';
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import { type Ability, type MainStat } from '~/types/character';
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export default defineEventHandler(async (e) => {
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const params = getRouterParam(e, "id");
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if(!params)
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{
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setResponseStatus(e, 400);
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return;
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}
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const id = parseInt(params, 10);
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const body = await readValidatedBody(e, CharacterValidation.safeParse);
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if(!body.success)
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{
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setResponseStatus(e, 400);
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return body.error.message;
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}
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const db = useDatabase();
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const old = db.select({ id: characterTable.id, owner: characterTable.owner }).from(characterTable).where(eq(characterTable.id, id)).get();
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if(!old)
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{
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setResponseStatus(e, 404);
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return;
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}
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const session = await getUserSession(e);
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if(!session.user || old.owner !== session.user.id || session.user.state !== 1)
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{
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setResponseStatus(e, 401);
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return;
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}
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db.transaction((tx) => {
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tx.update(characterTable).set({
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name: body.data.name,
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people: body.data.people!,
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level: body.data.level,
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aspect: body.data.aspect,
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notes: body.data.notes,
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health: body.data.health,
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mana: body.data.mana,
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visibility: body.data.visibility,
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thumbnail: body.data.thumbnail,
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}).where(eq(characterTable.id, id)).run();
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tx.delete(characterLevelingTable).where(eq(characterLevelingTable.character, id)).run();
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tx.delete(characterTrainingTable).where(eq(characterTrainingTable.character, id)).run();
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tx.delete(characterModifiersTable).where(eq(characterModifiersTable.character, id)).run();
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tx.delete(characterSpellsTable).where(eq(characterSpellsTable.character, id)).run();
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tx.delete(characterAbilitiesTable).where(eq(characterAbilitiesTable.character, id)).run();
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if(body.data.leveling.length > 0) tx.insert(characterLevelingTable).values(body.data.leveling.map(e => ({ character: id, level: e[0], choice: e[1] }))).run();
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const training = Object.entries(body.data.training).flatMap(e => e[1].map(_e => ({ character: id, stat: e[0] as MainStat, level: _e[0], choice: _e[1] })));
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if(training.length > 0) tx.insert(characterTrainingTable).values(training).run();
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const modifiers = Object.entries(body.data.modifiers).map((e) => ({ character: id, modifier: e[0] as MainStat, value: e[1] }));
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if(modifiers.length > 0) tx.insert(characterModifiersTable).values(modifiers).run();
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if(body.data.spells.length > 0) tx.insert(characterSpellsTable).values(body.data.spells.map(e => ({ character: id, value: e }))).run();
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const abilities = Object.entries(body.data.abilities).map(e => ({ character: id, ability: e[0] as Ability, value: e[1][0], max: e[1][1] }));
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if(abilities.length > 0) tx.insert(characterAbilitiesTable).values(abilities).run();
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});
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await useStorage('cache').removeItem(`nitro:functions:character:${id}.json`);
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setResponseStatus(e, 200);
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return;
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||||
});
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149
server/api/character/[id]/compiled.get.ts
Normal file
149
server/api/character/[id]/compiled.get.ts
Normal file
@@ -0,0 +1,149 @@
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import useDatabase from '~/composables/useDatabase';
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import { type Character, type CharacterConfig, type CompiledCharacter, type DoubleIndex, type Level, type MainStat, type TrainingLevel, type TrainingOption } from '~/types/character';
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import characterData from '#shared/character-config.json';
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import { group } from '#shared/general.util';
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import { defaultCharacter, MAIN_STATS } from '#shared/character.util';
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export default defineCachedEventHandler(async (e) => {
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const id = getRouterParam(e, "id");
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if(!id)
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||||
{
|
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setResponseStatus(e, 400);
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||||
return;
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||||
}
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const db = useDatabase();
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||||
const character = db.query.characterTable.findFirst({
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with: {
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abilities: true,
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levels: true,
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modifiers: true,
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spells: true,
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training: true,
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user: {
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columns: { username: true }
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}
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},
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where: (character, { eq }) => eq(character.id, parseInt(id, 10)),
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}).sync();
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if(character !== undefined)
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{
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return compileCharacter(Object.assign(defaultCharacter, {
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id: character.id,
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name: character.name,
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people: character.people,
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level: character.level,
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aspect: character.aspect,
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notes: character.notes,
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health: character.health,
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mana: character.mana,
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training: character.training.reduce((p, v) => { if(!(v.stat in p)) p[v.stat] = []; p[v.stat].push([v.level as TrainingLevel, v.choice]); return p; }, {} as Record<MainStat, DoubleIndex<TrainingLevel>[]>),
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leveling: character.levels.map(e => [e.level as Level, e.choice] as DoubleIndex<Level>),
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abilities: group(character.abilities.map(e => ({ ...e, value: [e.value, e.max] as [number, number] })), "ability", "value"),
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spells: character.spells.map(e => e.value),
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modifiers: group(character.modifiers, "modifier", "value"),
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owner: character.owner,
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username: character.user.username,
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visibility: character.visibility,
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} as Character) as Character);
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}
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||||
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setResponseStatus(e, 404);
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||||
return;
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}, { name: "character", getKey: (e) => getRouterParam(e, "id") || 'error' });
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function compileCharacter(character: Character & { username?: string }): CompiledCharacter
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{
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const config = characterData as CharacterConfig;
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const race = character.people !== undefined ? config.peoples[character.people] : undefined;
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const raceOptions = race ? character.leveling!.map(e => race.options[e[0]][e[1]]) : [];
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const features = Object.entries(config.training).map(e => [e[0], getFeaturesOf(e[0] as MainStat, character.training[e[0] as MainStat])]) as [MainStat, TrainingOption[]][];
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const compiled: CompiledCharacter = {
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id: character.id,
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owner: character.owner,
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username: character.username,
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name: character.name,
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||||
health: raceOptions.reduce((p, v) => p + (v.health ?? 0), 0),
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mana: raceOptions.reduce((p, v) => p + (v.mana ?? 0), 0),
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race: character.people!,
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modifier: features.map(e => [e[0], Math.floor((e[1].length - 1) / 3) + (character.modifiers[e[0]] ?? 0)] as [MainStat, number]).reduce((p, v) => { p[v[0]] = v[1]; return p }, {} as Record<MainStat, number>),
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||||
level: character.level,
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||||
values: {
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||||
health: character.health,
|
||||
mana: character.mana
|
||||
},
|
||||
features: {
|
||||
action: [],
|
||||
reaction: [],
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||||
freeaction: [],
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||||
passive: [],
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||||
},
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||||
abilities: {
|
||||
athletics: 0,
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||||
acrobatics: 0,
|
||||
intimidation: 0,
|
||||
sleightofhand: 0,
|
||||
stealth: 0,
|
||||
survival: 0,
|
||||
investigation: 0,
|
||||
history: 0,
|
||||
religion: 0,
|
||||
arcana: 0,
|
||||
understanding: 0,
|
||||
perception: 0,
|
||||
performance: 0,
|
||||
medecine: 0,
|
||||
persuasion: 0,
|
||||
animalhandling: 0,
|
||||
deception: 0
|
||||
},
|
||||
spellslots: 0,
|
||||
artslots: 0,
|
||||
spellranks: {
|
||||
instinct: 0,
|
||||
knowledge: 0,
|
||||
precision: 0,
|
||||
arts: 0,
|
||||
},
|
||||
spells: character.spells ?? [],
|
||||
speed: false,
|
||||
defense: {
|
||||
hardcap: Infinity,
|
||||
static: 6,
|
||||
activeparry: 0,
|
||||
activedodge: 0,
|
||||
passiveparry: 0,
|
||||
passivedodge: 0,
|
||||
},
|
||||
mastery: {
|
||||
strength: 0,
|
||||
dexterity: 0,
|
||||
shield: 0,
|
||||
armor: 0,
|
||||
multiattack: 1,
|
||||
magicpower: 0,
|
||||
magicspeed: 0,
|
||||
magicelement: 0,
|
||||
magicinstinct: 0,
|
||||
},
|
||||
resistance: {},//Object.fromEntries(MAIN_STATS.map(e => [e as MainStat, [0, 0]])) as Record<MainStat, [number, number]>,
|
||||
initiative: 0,
|
||||
aspect: "",
|
||||
notes: character.notes ?? "",
|
||||
};
|
||||
|
||||
//features.forEach(e => e[1].forEach(_e => _e.features?.forEach(f => applyFeature(compiled, f))));
|
||||
|
||||
return compiled;
|
||||
}
|
||||
|
||||
export function getFeaturesOf(stat: MainStat, progression: DoubleIndex<TrainingLevel>[]): TrainingOption[]
|
||||
{
|
||||
const config = characterData as CharacterConfig;
|
||||
return progression.map(e => config.training[stat][e[0]][e[1]]);
|
||||
}
|
||||
71
server/api/character/[id]/duplicate.post.ts
Normal file
71
server/api/character/[id]/duplicate.post.ts
Normal file
@@ -0,0 +1,71 @@
|
||||
import { eq } from 'drizzle-orm';
|
||||
import useDatabase from '~/composables/useDatabase';
|
||||
import { characterAbilitiesTable, characterLevelingTable, characterModifiersTable, characterSpellsTable, characterTable, characterTrainingTable } from '~/db/schema';
|
||||
|
||||
export default defineEventHandler(async (e) => {
|
||||
const id = getRouterParam(e, "id");
|
||||
if(!id)
|
||||
{
|
||||
setResponseStatus(e, 400);
|
||||
return;
|
||||
}
|
||||
|
||||
const db = useDatabase();
|
||||
const old = db.select().from(characterTable).where(eq(characterTable.id, parseInt(id, 10))).get();
|
||||
|
||||
if(!old)
|
||||
{
|
||||
setResponseStatus(e, 404);
|
||||
return;
|
||||
}
|
||||
|
||||
const session = await getUserSession(e);
|
||||
if(!session.user || old.owner !== session.user.id || session.user.state !== 1)
|
||||
{
|
||||
setResponseStatus(e, 401);
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
const _id = db.transaction((tx) => {
|
||||
const _id = tx.insert(characterTable).values({
|
||||
name: old.name,
|
||||
owner: session.user!.id,
|
||||
people: old.people!,
|
||||
level: old.level,
|
||||
aspect: old.aspect,
|
||||
notes: old.notes,
|
||||
health: old.health,
|
||||
mana: old.mana,
|
||||
visibility: old.visibility,
|
||||
thumbnail: old.thumbnail,
|
||||
}).returning({ id: characterTable.id }).get().id;
|
||||
|
||||
const leveling = tx.select().from(characterLevelingTable).where(eq(characterLevelingTable.character, parseInt(id, 10))).all();
|
||||
if(leveling.length > 0) tx.insert(characterLevelingTable).values(leveling.map(e => ({ character: _id, level: e.level, choice: e.choice }))).run();
|
||||
|
||||
const training = tx.select().from(characterTrainingTable).where(eq(characterTrainingTable.character, parseInt(id, 10))).all();
|
||||
if(training.length > 0) tx.insert(characterTrainingTable).values(training.map(e => ({ character: _id, stat: e.stat, level: e.level, choice: e.choice }))).run();
|
||||
|
||||
const modifiers = tx.select().from(characterModifiersTable).where(eq(characterModifiersTable.character, parseInt(id, 10))).all();
|
||||
if(modifiers.length > 0) tx.insert(characterModifiersTable).values(modifiers.map(e => ({ character: _id, modifier: e.modifier, value: e.value }))).run();
|
||||
|
||||
const spells = tx.select().from(characterSpellsTable).where(eq(characterSpellsTable.character, parseInt(id, 10))).all();
|
||||
if(spells.length > 0) tx.insert(characterSpellsTable).values(spells.map(e => ({ character: _id, value: e.value }))).run();
|
||||
|
||||
const abilities = tx.select().from(characterAbilitiesTable).where(eq(characterAbilitiesTable.character, parseInt(id, 10))).all();
|
||||
if(abilities.length > 0) tx.insert(characterAbilitiesTable).values(abilities.map(e => ({ character: _id, ability: e.ability, value: e.value, max: e.max }))).run();
|
||||
|
||||
return _id;
|
||||
});
|
||||
|
||||
setResponseStatus(e, 201);
|
||||
return _id;
|
||||
}
|
||||
catch(_e)
|
||||
{
|
||||
setResponseStatus(e, 201);
|
||||
throw _e;
|
||||
}
|
||||
});
|
||||
35
server/api/character/[id]/values.get.ts
Normal file
35
server/api/character/[id]/values.get.ts
Normal file
@@ -0,0 +1,35 @@
|
||||
import { and, eq, sql } from 'drizzle-orm';
|
||||
import useDatabase from '~/composables/useDatabase';
|
||||
import { characterTable } from '~/db/schema';
|
||||
import type { Character, CharacterValues } from '~/types/character';
|
||||
|
||||
export default defineEventHandler(async (e) => {
|
||||
const id = getRouterParam(e, "id");
|
||||
|
||||
if(!id)
|
||||
{
|
||||
setResponseStatus(e, 400);
|
||||
return;
|
||||
}
|
||||
|
||||
const session = await getUserSession(e);
|
||||
if(!session.user)
|
||||
{
|
||||
setResponseStatus(e, 401);
|
||||
return;
|
||||
}
|
||||
|
||||
const db = useDatabase();
|
||||
const character = db.select({
|
||||
health: characterTable.health,
|
||||
mana: characterTable.mana,
|
||||
}).from(characterTable).where(and(eq(characterTable.id, parseInt(id, 10)), eq(characterTable.owner, session.user.id))).get();
|
||||
|
||||
if(character !== undefined)
|
||||
{
|
||||
return character as CharacterValues;
|
||||
}
|
||||
|
||||
setResponseStatus(e, 404);
|
||||
return;
|
||||
});
|
||||
44
server/api/character/[id]/values.post.ts
Normal file
44
server/api/character/[id]/values.post.ts
Normal file
@@ -0,0 +1,44 @@
|
||||
import { eq } from 'drizzle-orm';
|
||||
import useDatabase from '~/composables/useDatabase';
|
||||
import { characterTable } from '~/db/schema';
|
||||
import type { CharacterValues } from '~/types/character';
|
||||
|
||||
export default defineEventHandler(async (e) => {
|
||||
const id = getRouterParam(e, "id");
|
||||
if(!id)
|
||||
{
|
||||
setResponseStatus(e, 400);
|
||||
return;
|
||||
}
|
||||
|
||||
const body = await readBody(e) as CharacterValues;
|
||||
if(!body)
|
||||
{
|
||||
setResponseStatus(e, 400);
|
||||
return;
|
||||
}
|
||||
|
||||
const db = useDatabase();
|
||||
const old = db.select({ id: characterTable.id, owner: characterTable.owner }).from(characterTable).where(eq(characterTable.id, parseInt(id, 10))).get();
|
||||
|
||||
if(!old)
|
||||
{
|
||||
setResponseStatus(e, 404);
|
||||
return;
|
||||
}
|
||||
|
||||
const session = await getUserSession(e);
|
||||
if(!session.user || old.owner !== session.user.id || session.user.state !== 1)
|
||||
{
|
||||
setResponseStatus(e, 401);
|
||||
return;
|
||||
}
|
||||
|
||||
db.update(characterTable).set({
|
||||
health: body.health,
|
||||
mana: body.mana,
|
||||
}).where(eq(characterTable.id, parseInt(id, 10))).run();
|
||||
|
||||
setResponseStatus(e, 200);
|
||||
return;
|
||||
});
|
||||
Reference in New Issue
Block a user