Beginning campaign UI and WS to get player state.

This commit is contained in:
Clément Pons
2025-11-12 17:53:48 +01:00
parent 3ed9ab3dce
commit dd4191bea6
32 changed files with 4225 additions and 132 deletions

View File

@@ -86,7 +86,10 @@ export const campaignTable = table("campaign", {
name: text().notNull(),
description: text(),
owner: int().notNull().references(() => usersTable.id, { onDelete: 'cascade', onUpdate: 'cascade' }),
joinby: text({ enum: [ 'link', 'invite' ] }).default('invite'),
link: text().notNull(),
status: text({ enum: ['PREPARING', 'PLAYING', 'ARCHIVED'] }).default('PREPARING'),
inventory: text({ mode: 'json' }).default('[]'),
money: int().default(0),
});
export const campaignMembersTable = table("campaign_members", {
id: int().references(() => campaignTable.id, { onDelete: 'cascade', onUpdate: 'cascade' }),
@@ -97,6 +100,13 @@ export const campaignCharactersTable = table("campaign_characters", {
id: int().references(() => campaignTable.id, { onDelete: 'cascade', onUpdate: 'cascade' }),
character: int().references(() => characterTable.id, { onDelete: 'cascade', onUpdate: 'cascade' }),
}, (table) => [primaryKey({ columns: [table.id, table.character] })]);
export const campaignLogsTable = table("campaign_logs", {
id: int().references(() => campaignTable.id, { onDelete: 'cascade', onUpdate: 'cascade' }),
from: int().references(() => campaignCharactersTable.character, { onDelete: 'cascade', onUpdate: 'cascade' }),
timestamp: int({ mode: 'timestamp_ms' }).notNull(),
type: text({ enum: ['ITEM', 'CHARACTER', 'PLACE', 'EVENT', 'FIGHT', 'TEXT'] }),
details: text().notNull(),
}, (table) => [primaryKey({ columns: [table.id, table.from, table.timestamp] })]);
export const usersRelation = relations(usersTable, ({ one, many }) => ({
data: one(usersDataTable, { fields: [usersTable.id], references: [usersDataTable.id], }),
@@ -142,13 +152,18 @@ export const characterChoicesRelation = relations(characterChoicesTable, ({ one
export const campaignRelation = relations(campaignTable, ({ one, many }) => ({
members: many(campaignMembersTable),
characters: many(campaignCharactersTable),
logs: many(campaignLogsTable),
owner: one(usersTable, { fields: [campaignTable.owner], references: [usersTable.id], }),
}));
export const campaignMembersRelation = relations(campaignMembersTable, ({ one }) => ({
campaign: one(campaignTable, { fields: [campaignMembersTable.id], references: [campaignTable.id], }),
member: one(usersTable, { fields: [campaignMembersTable.user], references: [usersTable.id], })
}))
}));
export const campaignCharacterRelation = relations(campaignCharactersTable, ({ one }) => ({
campaign: one(campaignTable, { fields: [campaignCharactersTable.id], references: [campaignTable.id], }),
character: one(characterTable, { fields: [campaignCharactersTable.character], references: [characterTable.id], })
}))
character: one(characterTable, { fields: [campaignCharactersTable.character], references: [characterTable.id], }),
}));
export const campaignLogsRelation = relations(campaignLogsTable, ({ one }) => ({
campaign: one(campaignTable, { fields: [campaignLogsTable.id], references: [campaignTable.id], }),
character: one(campaignCharactersTable, { fields: [campaignLogsTable.from], references: [campaignCharactersTable.character], }),
}));