You've already forked obsidian-visualiser
Beginning campaign UI and WS to get player state.
This commit is contained in:
16
drizzle/0022_warm_bushwacker.sql
Normal file
16
drizzle/0022_warm_bushwacker.sql
Normal file
@@ -0,0 +1,16 @@
|
||||
PRAGMA foreign_keys=OFF;--> statement-breakpoint
|
||||
CREATE TABLE `__new_campaign_logs` (
|
||||
`id` integer,
|
||||
`from` integer,
|
||||
`timestamp` integer NOT NULL,
|
||||
`type` text,
|
||||
`details` text NOT NULL,
|
||||
PRIMARY KEY(`id`, `from`, `timestamp`),
|
||||
FOREIGN KEY (`id`) REFERENCES `campaign`(`id`) ON UPDATE cascade ON DELETE cascade,
|
||||
FOREIGN KEY (`from`) REFERENCES `campaign_characters`(`character`) ON UPDATE cascade ON DELETE cascade
|
||||
);
|
||||
--> statement-breakpoint
|
||||
INSERT INTO `__new_campaign_logs`("id", "from", "timestamp", "type", "details") SELECT "id", "from", "timestamp", "type", "details" FROM `campaign_logs`;--> statement-breakpoint
|
||||
DROP TABLE `campaign_logs`;--> statement-breakpoint
|
||||
ALTER TABLE `__new_campaign_logs` RENAME TO `campaign_logs`;--> statement-breakpoint
|
||||
PRAGMA foreign_keys=ON;
|
||||
Reference in New Issue
Block a user