Beginning campaign UI and WS to get player state.

This commit is contained in:
Clément Pons
2025-11-12 17:53:48 +01:00
parent 3ed9ab3dce
commit dd4191bea6
32 changed files with 4225 additions and 132 deletions

View File

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PRAGMA foreign_keys=OFF;--> statement-breakpoint
CREATE TABLE `__new_campaign_logs` (
`id` integer,
`from` integer,
`timestamp` integer NOT NULL,
`type` text,
`details` text NOT NULL,
PRIMARY KEY(`id`, `from`, `timestamp`),
FOREIGN KEY (`id`) REFERENCES `campaign`(`id`) ON UPDATE cascade ON DELETE cascade,
FOREIGN KEY (`from`) REFERENCES `campaign_characters`(`character`) ON UPDATE cascade ON DELETE cascade
);
--> statement-breakpoint
INSERT INTO `__new_campaign_logs`("id", "from", "timestamp", "type", "details") SELECT "id", "from", "timestamp", "type", "details" FROM `campaign_logs`;--> statement-breakpoint
DROP TABLE `campaign_logs`;--> statement-breakpoint
ALTER TABLE `__new_campaign_logs` RENAME TO `campaign_logs`;--> statement-breakpoint
PRAGMA foreign_keys=ON;