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Beginning campaign UI and WS to get player state.
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@@ -40,7 +40,6 @@ export default defineEventHandler(async (e) => {
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tx.update(campaignTable).set({
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name: body.data.name,
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description: body.data.description,
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joinby: body.data.joinby,
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}).where(eq(campaignTable.id, id)).run();
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});
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}
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