Beginning campaign UI and WS to get player state.

This commit is contained in:
Clément Pons
2025-11-12 17:53:48 +01:00
parent 3ed9ab3dce
commit dd4191bea6
32 changed files with 4225 additions and 132 deletions

View File

@@ -1,7 +1,9 @@
import { eq } from 'drizzle-orm';
import { z } from 'zod/v4';
import useDatabase from '~/composables/useDatabase';
import { campaignMembersTable, campaignTable } from '~/db/schema';
import { CampaignValidation } from '~/shared/campaign.util';
import { cryptURI } from '~/shared/general.util';
export default defineEventHandler(async (e) => {
const body = await readValidatedBody(e, CampaignValidation.extend({ id: z.unknown(), }).safeParse);
@@ -26,8 +28,10 @@ export default defineEventHandler(async (e) => {
name: body.data.name,
description: body.data.description,
owner: session.user!.id,
joinby: body.data.joinby,
link: '',
}).returning({ id: campaignTable.id }).get().id;
tx.update(campaignTable).set({ link: cryptURI('campaign', id) }).where(eq(campaignTable.id, id)).run();
tx.insert(campaignMembersTable).values({ id, rights: 'dm', user: session.user!.id }).run();