New SQL tables structure

This commit is contained in:
Clément Pons
2025-04-30 17:44:54 +02:00
parent 871861e66e
commit df3577f673
25 changed files with 2755 additions and 358 deletions

View File

@@ -1,8 +1,9 @@
import { and, eq, sql } from 'drizzle-orm';
import { and, eq, SQL, sql, type Operators } from 'drizzle-orm';
import useDatabase from '~/composables/useDatabase';
import { characterTable, userPermissionsTable } from '~/db/schema';
import { hasPermissions } from '~/shared/auth.util';
import type { Character } from '~/types/character';
import { group } from '~/shared/general.util';
import type { Character, DoubleIndex, Level, MainStat, TrainingLevel } from '~/types/character';
export default defineEventHandler(async (e) => {
let { visibility } = getQuery(e) as { visibility?: "public" | "own" | "admin" };
@@ -12,6 +13,9 @@ export default defineEventHandler(async (e) => {
visibility = "own";
}
let where: ((character: typeof characterTable._.config.columns, sql: Operators) => SQL | undefined) | undefined = undefined;
const db = useDatabase();
if(visibility === "own")
{
const session = await getUserSession(e);
@@ -20,34 +24,12 @@ export default defineEventHandler(async (e) => {
setResponseStatus(e, 401);
return;
}
const db = useDatabase();
const characters = db.select({
id: characterTable.id,
name: characterTable.name,
progress: characterTable.progress,
visibility: characterTable.visibility,
}).from(characterTable).where(eq(characterTable.owner, session.user.id)).all();
if(characters !== undefined)
{
return characters as Character[];
}
where = (character, { eq, and }) => and(eq(character.owner, session.user!.id), eq(character.visibility, "private"));
}
else if(visibility === 'public')
{
const db = useDatabase();
const characters = db.select({
id: characterTable.id,
name: characterTable.name,
progress: characterTable.progress,
visibility: characterTable.visibility,
}).from(characterTable).where(eq(characterTable.visibility, "public")).all();
if(characters !== undefined)
{
return characters as Character[];
}
where = (character, { eq, and }) => eq(character.visibility, "public");
}
else if(visibility === 'admin')
{
@@ -66,17 +48,46 @@ export default defineEventHandler(async (e) => {
return;
}
const characters = db.select({
id: characterTable.id,
name: characterTable.name,
progress: characterTable.progress,
visibility: characterTable.visibility,
}).from(characterTable).all();
where = undefined;
}
const characters = db.query.characterTable.findMany({
with: {
abilities: true,
levels: true,
modifiers: true,
spells: true,
training: true,
user: {
columns: { username: true }
}
},
where: where,
}).sync();
if(characters !== undefined)
{
return characters as Character[];
}
if(characters !== undefined)
{
return characters.map(character => ({
id: character.id,
name: character.name,
people: character.people,
level: character.level,
aspect: character.aspect,
notes: character.notes,
health: character.health,
mana: character.mana,
training: character.training.reduce((p, v) => { if(!(v.stat in p)) p[v.stat] = []; p[v.stat].push([v.level as TrainingLevel, v.choice]); return p; }, {} as Record<MainStat, DoubleIndex<TrainingLevel>[]>),
leveling: character.levels.map(e => [e.level as Level, e.choice] as DoubleIndex<Level>),
abilities: group(character.abilities.map(e => ({ ...e, value: [e.value, e.max] as [number, number] })), "ability", "value"),
spells: character.spells.map(e => e.value),
modifiers: group(character.modifiers, "modifier", "value"),
owner: character.owner,
username: character.user.username,
visibility: character.visibility,
} as Character));
}
setResponseStatus(e, 404);