Item Improvements added to the homebrew manager.

This commit is contained in:
2026-06-08 16:53:54 +02:00
parent 3bafc14255
commit f9e0473b2a
11 changed files with 204 additions and 99 deletions

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@@ -33,7 +33,7 @@
</NavigationMenuTrigger> </NavigationMenuTrigger>
<NavigationMenuContent class="absolute top-0 w-full sm:w-auto bg-light-0 dark:bg-dark-0 border border-light-30 dark:border-dark-30 py-2 z-20 flex flex-col"> <NavigationMenuContent class="absolute top-0 w-full sm:w-auto bg-light-0 dark:bg-dark-0 border border-light-30 dark:border-dark-30 py-2 z-20 flex flex-col">
<NuxtLink :href="{ name: 'character-list' }" class="hover:bg-light-30 dark:hover:bg-dark-30 px-4 py-2 select-none" active-class="!text-accent-blue"><span class="flex-1 truncate">Personnages publics</span></NuxtLink> <NuxtLink :href="{ name: 'character-list' }" class="hover:bg-light-30 dark:hover:bg-dark-30 px-4 py-2 select-none" active-class="!text-accent-blue"><span class="flex-1 truncate">Personnages publics</span></NuxtLink>
<NuxtLink :href="{ name: 'character-id-edit', params: { id: 'new' } }" class="hover:bg-light-30 dark:hover:bg-dark-30 px-4 py-2 select-none" active-class="!text-accent-blue"><span class="flex-1 truncate">Nouveau personnage</span></NuxtLink> <NuxtLink :href="{ name: 'character-id', params: { id: 'new' } }" class="hover:bg-light-30 dark:hover:bg-dark-30 px-4 py-2 select-none" active-class="!text-accent-blue"><span class="flex-1 truncate">Nouveau personnage</span></NuxtLink>
</NavigationMenuContent> </NavigationMenuContent>
</NavigationMenuItem> </NavigationMenuItem>
</NavigationMenuList> </NavigationMenuList>

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@@ -1,28 +0,0 @@
<script setup lang="ts">
import { CharacterBuilder } from '~~/shared/character';
import { unifySlug } from '~~/shared/general';
definePageMeta({
requiresAuth: true,
validState: true,
});
const id = unifySlug(useRouter().currentRoute.value.params.id ?? "new");
const container = useTemplateRef('container');
onMounted(() => {
queueMicrotask(() => {
if(container.value)
{
const builder = new CharacterBuilder(container.value, id === 'new' ? undefined : id);
useShortcuts({
"Meta_S": () => builder.save(false),
});
}
});
})
</script>
<template>
<div class="flex flex-1 max-w-full flex-col align-center" ref="container"></div>
</template>

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@@ -55,7 +55,7 @@ async function duplicateCharacter(id: number)
</div> </div>
</NuxtLink> </NuxtLink>
<div class="flex justify-around items-center py-2 px-4 gap-4"> <div class="flex justify-around items-center py-2 px-4 gap-4">
<NuxtLink :to="{ name: 'character-id-edit', params: { id: character.id } }" class="text-sm font-bold cursor-pointer hover:text-accent-blue">Editer</NuxtLink> <NuxtLink :to="{ name: 'character-id', params: { id: character.id } }" class="text-sm font-bold cursor-pointer hover:text-accent-blue">Editer</NuxtLink>
<span class="w-px h-full bg-light-50 dark:bg-dark-50"></span> <span class="w-px h-full bg-light-50 dark:bg-dark-50"></span>
<NuxtLink @click="duplicateCharacter(character.id)" class="text-sm font-bold cursor-pointer hover:text-accent-blue">Dupliquer</NuxtLink> <NuxtLink @click="duplicateCharacter(character.id)" class="text-sm font-bold cursor-pointer hover:text-accent-blue">Dupliquer</NuxtLink>
<span class="w-px h-full bg-light-50 dark:bg-dark-50"></span> <span class="w-px h-full bg-light-50 dark:bg-dark-50"></span>
@@ -83,7 +83,7 @@ async function duplicateCharacter(id: number)
<NuxtLink v-if="user && user.state === 1" class="inline-flex justify-center items-center outline-none leading-none transition-[box-shadow] <NuxtLink v-if="user && user.state === 1" class="inline-flex justify-center items-center outline-none leading-none transition-[box-shadow]
text-light-100 dark:text-dark-100 bg-light-20 dark:bg-dark-20 border border-light-40 dark:border-dark-40 text-light-100 dark:text-dark-100 bg-light-20 dark:bg-dark-20 border border-light-40 dark:border-dark-40
hover:bg-light-25 dark:hover:bg-dark-25 hover:border-light-50 dark:hover:border-dark-50 hover:bg-light-25 dark:hover:bg-dark-25 hover:border-light-50 dark:hover:border-dark-50
focus:bg-light-30 dark:focus:bg-dark-30 focus:border-light-50 dark:focus:border-dark-50 focus:shadow-raw focus:shadow-light-50 dark:focus:shadow-dark-50 py-2 px-4" :to="{ name: 'character-id-edit', params: { id: 'new' } }">Nouveau personnage</NuxtLink> focus:bg-light-30 dark:focus:bg-dark-30 focus:border-light-50 dark:focus:border-dark-50 focus:shadow-raw focus:shadow-light-50 dark:focus:shadow-dark-50 py-2 px-4" :to="{ name: 'character-id', params: { id: 'new' } }">Nouveau personnage</NuxtLink>
<div v-else>Veuillez validez votre adresse mail pour pouvoir créer des personnages.</div> <div v-else>Veuillez validez votre adresse mail pour pouvoir créer des personnages.</div>
<NuxtLink class="inline-flex justify-center items-center outline-none leading-none transition-[box-shadow] <NuxtLink class="inline-flex justify-center items-center outline-none leading-none transition-[box-shadow]
text-light-100 dark:text-dark-100 bg-light-20 dark:bg-dark-20 border border-light-40 dark:border-dark-40 text-light-100 dark:text-dark-100 bg-light-20 dark:bg-dark-20 border border-light-40 dark:border-dark-40

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@@ -41,7 +41,7 @@ const { user } = useUserSession();
<NuxtLink class="inline-flex justify-center items-center outline-none leading-none transition-[box-shadow] <NuxtLink class="inline-flex justify-center items-center outline-none leading-none transition-[box-shadow]
text-light-100 dark:text-dark-100 bg-light-20 dark:bg-dark-20 border border-light-40 dark:border-dark-40 text-light-100 dark:text-dark-100 bg-light-20 dark:bg-dark-20 border border-light-40 dark:border-dark-40
hover:bg-light-25 dark:hover:bg-dark-25 hover:border-light-50 dark:hover:border-dark-50 hover:bg-light-25 dark:hover:bg-dark-25 hover:border-light-50 dark:hover:border-dark-50
focus:bg-light-30 dark:focus:bg-dark-30 focus:border-light-50 dark:focus:border-dark-50 focus:shadow-raw focus:shadow-light-50 dark:focus:shadow-dark-50 py-2 px-4" :to="{ name: 'character-id-edit', params: { id: 'new' } }">Nouveau personnage</NuxtLink> focus:bg-light-30 dark:focus:bg-dark-30 focus:border-light-50 dark:focus:border-dark-50 focus:shadow-raw focus:shadow-light-50 dark:focus:shadow-dark-50 py-2 px-4" :to="{ name: 'character-id', params: { id: 'new' } }">Nouveau personnage</NuxtLink>
</template> </template>
<div v-else>Veuillez valider votre adresse mail pour pouvoir créer des personnages.</div> <div v-else>Veuillez valider votre adresse mail pour pouvoir créer des personnages.</div>
</div> </div>

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@@ -1,4 +1,4 @@
import type { MAIN_STATS, ABILITIES, LEVELS, TRAINING_LEVELS, SPELL_TYPES, CATEGORIES, SPELL_ELEMENTS, ALIGNMENTS, RESISTANCES, DAMAGE_TYPES, WEAPON_TYPES, PropertySum, ITEM_BUFFER_KEYS } from "#shared/character"; import type { MAIN_STATS, ABILITIES, LEVELS, TRAINING_LEVELS, SPELL_TYPES, CATEGORIES, SPELL_ELEMENTS, ALIGNMENTS, RESISTANCES, DAMAGE_TYPES, WEAPON_TYPES, CRAFTING_TYPES, PropertySum, ITEM_BUFFER_KEYS } from "#shared/character";
import type { Localized } from "../types/general"; import type { Localized } from "../types/general";
export type MainStat = typeof MAIN_STATS[number]; export type MainStat = typeof MAIN_STATS[number];
@@ -12,6 +12,7 @@ export type Alignment = typeof ALIGNMENTS[number];
export type Resistance = typeof RESISTANCES[number]; export type Resistance = typeof RESISTANCES[number];
export type DamageType = typeof DAMAGE_TYPES[number]; export type DamageType = typeof DAMAGE_TYPES[number];
export type WeaponType = typeof WEAPON_TYPES[number]; export type WeaponType = typeof WEAPON_TYPES[number];
export type CraftingType = typeof CRAFTING_TYPES[number];
export type FeatureID = string; export type FeatureID = string;
export type FeatureEffectID = string; export type FeatureEffectID = string;
@@ -56,8 +57,9 @@ export type CharacterVariables = {
spells: string[]; //Spell ID spells: string[]; //Spell ID
items: ItemState[]; items: ItemState[];
money: number; components: { money: number, natural: number, mineral: number, processed: number, magical: number };
transformed: boolean; transformed: boolean;
craft?: { item: string, progress: number };
}; };
export type TreeLeaf = { export type TreeLeaf = {
id: FeatureID; id: FeatureID;
@@ -81,7 +83,7 @@ type MundaneState = { };
type ItemState = { type ItemState = {
id: string; id: string;
amount: number; amount: number;
enchantments?: string[]; improvements?: string[];
charges?: number; charges?: number;
equipped?: boolean; equipped?: boolean;
state?: (ArmorState | WeaponState | WondrousState | MundaneState) & CommonState; state?: (ArmorState | WeaponState | WondrousState | MundaneState) & CommonState;
@@ -93,7 +95,7 @@ export type CharacterConfig = {
spells: Record<string, SpellConfig>; spells: Record<string, SpellConfig>;
aspects: Record<string, AspectConfig>; aspects: Record<string, AspectConfig>;
features: Record<FeatureID, Feature>; features: Record<FeatureID, Feature>;
enchantments: Record<string, EnchantementConfig>; improvements: Record<string, ImprovementConfig>;
items: Record<string, ItemConfig>; items: Record<string, ItemConfig>;
action: Record<string, { id: string, name: string, description: string, cost?: number, variants?: string[], parent?: string }>; action: Record<string, { id: string, name: string, description: string, cost?: number, variants?: string[], parent?: string }>;
reaction: Record<string, { id: string, name: string, description: string, cost?: number, variants?: string[], parent?: string }>; reaction: Record<string, { id: string, name: string, description: string, cost?: number, variants?: string[], parent?: string }>;
@@ -107,13 +109,15 @@ export type CharacterConfig = {
poison: Record<FeatureID, { name: string, difficulty: number, efficienty: number, solubility: number }>; //TODO poison: Record<FeatureID, { name: string, difficulty: number, efficienty: number, solubility: number }>; //TODO
dedication: Record<FeatureID, { name: string, requirement: Array<{ stat: MainStat, amount: number }> }>; //TODO dedication: Record<FeatureID, { name: string, requirement: Array<{ stat: MainStat, amount: number }> }>; //TODO
}; };
export type EnchantementConfig = { export type ImprovementConfig = {
id: string; id: string;
name: string; //TODO -> TextID name: string; //TODO -> TextID
description: i18nID; description: i18nID;
rarity: 'common' | 'uncommon' | 'rare' | 'veryrare' | 'legendary';
effect: Array<FeatureEquipment | FeatureValue | FeatureList>; effect: Array<FeatureEquipment | FeatureValue | FeatureList>;
power: number; power: number;
restrictions?: Array<'armor' | 'mundane' | 'wondrous' | 'weapon' | `armor/${ArmorConfig['type']}` | `weapon/${WeaponConfig['type'][number]}`>; // Need to respect *any* of the restriction, not every restrictions. craft: { difficulty?: number, ability?: CraftingType };
restrictions?: Partial<Record<'armor' | 'mundane' | 'wondrous' | 'weapon' | `armor/${ArmorConfig['type']}` | `weapon/${WeaponConfig['type'][number]}` | string, boolean>>; // Need to respect *any* of the restriction, not every restrictions.
cursed: boolean; cursed: boolean;
} }
export type ItemConfig = CommonItemConfig & (ArmorConfig | WeaponConfig | WondrousConfig | MundaneConfig); export type ItemConfig = CommonItemConfig & (ArmorConfig | WeaponConfig | WondrousConfig | MundaneConfig);
@@ -122,18 +126,18 @@ type CommonItemConfig = {
name: string; //TODO -> TextID name: string; //TODO -> TextID
flavoring?: i18nID; flavoring?: i18nID;
description: i18nID; description: i18nID;
rarity: 'common' | 'uncommon' | 'rare' | 'legendary'; rarity: 'common' | 'uncommon' | 'rare' | 'veryrare' | 'legendary';
weight?: number; //Optionnal but highly recommended weight?: number; //Optionnal but highly recommended
price?: number; //Optionnal but highly recommended price?: number; //Optionnal but highly recommended
capacity?: number; //Optionnal as most mundane items should not receive enchantments (potions, herbal heals, etc...) capacity?: number; //Optionnal as most mundane items should not receive improvements (potions, herbal heals, etc...)
powercost?: number; //Optionnal powercost?: number; //Optionnal
charge?: number //Max amount of charges charge?: number //Max amount of charges
enchantments?: string[]; //Enchantment ID improvements?: string[]; //Improvement ID
effects?: Array<FeatureValue | FeatureState | FeatureEquipment | FeatureList>; effects?: Array<FeatureValue | FeatureState | FeatureEquipment | FeatureList>;
equippable: boolean; equippable: boolean;
consummable: boolean; consummable: boolean;
craft?: { mineral: number, natural: number, processed: number, magical: number }; craft: { mineral: number, natural: number, processed: number, magical: number, difficulty?: number, ability?: CraftingType };
//variants?: string[]; variants?: string[]; //ID array
}; };
type ArmorConfig = { type ArmorConfig = {
category: 'armor'; category: 'armor';

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@@ -245,16 +245,16 @@ export class CampaignSheet
const items = this.campaign.items; const items = this.campaign.items;
const money = { /* const money = {
readonly: dom('div', { listeners: { click: () => { money.readonly.replaceWith(money.edit); money.edit.focus(); } }, class: 'cursor-pointer border border-transparent hover:border-light-40 dark:hover:border-dark-40 px-2 py-px flex flex-row gap-1 items-center' }, [ span('text-lg font-bold', () => this.campaign!.money.toLocaleString(undefined, { useGrouping: true })), icon('ph:coin', { width: 16, height: 16 }) ]), readonly: dom('div', { listeners: { click: () => { money.readonly.replaceWith(money.edit); money.edit.focus(); } }, class: 'cursor-pointer border border-transparent hover:border-light-40 dark:hover:border-dark-40 px-2 py-px flex flex-row gap-1 items-center' }, [ span('text-lg font-bold', () => this.campaign!.money.toLocaleString(undefined, { useGrouping: true })), icon('ph:coin', { width: 16, height: 16 }) ]),
edit: numberpicker({ defaultValue: this.campaign.money, change: v => { this.campaign!.money = v; this.saveVariables(); money.edit.replaceWith(money.readonly); }, blur: v => { this.campaign!.money = v; this.saveVariables(); money.edit.replaceWith(money.readonly); }, min: 0, class: 'w-24' }), edit: numberpicker({ defaultValue: this.campaign.money, change: v => { this.campaign!.money = v; this.saveVariables(); money.edit.replaceWith(money.readonly); }, blur: v => { this.campaign!.money = v; this.saveVariables(); money.edit.replaceWith(money.readonly); }, min: 0, class: 'w-24' }),
}; }; */
return [ return [
div('flex flex-col gap-2', [ div('flex flex-col gap-2', [
div('flex flex-row justify-between items-center', [ div('flex flex-row justify-between items-center', [
div('flex flex-row justify-end items-center gap-8', [ div('flex flex-row justify-end items-center gap-8', [
div('flex flex-row gap-1 items-center', [ span('italic text-sm', 'Argent'), this.user.value && this.user.value.id === this.campaign.owner.id ? money.readonly : div('cursor-pointer px-2 py-px flex flex-row gap-1 items-center', [ span('text-lg font-bold', () => this.campaign!.money.toLocaleString(undefined, { useGrouping: true })), icon('ph:coin', { width: 16, height: 16 }) ]) ]), div('flex flex-row gap-1 items-center', [ span('italic text-sm', 'Argent'), /* this.user.value && this.user.value.id === this.campaign.owner.id ? money.readonly : div('cursor-pointer px-2 py-px flex flex-row gap-1 items-center', [ span('text-lg font-bold', () => this.campaign!.money.toLocaleString(undefined, { useGrouping: true })), icon('ph:coin', { width: 16, height: 16 }) ]) */text("TODO") ]),
]) ])
]), ]),
div('flex flex-col flex-1 divide-y divide-light-35 dark:divide-dark-35', { list: this.campaign.items, render: (e, _c) => { div('flex flex-col flex-1 divide-y divide-light-35 dark:divide-dark-35', { list: this.campaign.items, render: (e, _c) => {
@@ -264,7 +264,7 @@ export class CampaignSheet
if(!item) return; if(!item) return;
const itempower = () => (item.powercost ?? 0) + (e.enchantments?.reduce((_p, _v) => (config.enchantments[_v]?.power ?? 0) + _p, 0) ?? 0); const itempower = () => (item.powercost ?? 0) + (e.improvements?.reduce((_p, _v) => (config.improvements[_v]?.power ?? 0) + _p, 0) ?? 0);
const price = div(() => ['flex flex-row min-w-16 gap-2 justify-between items-center px-2', { 'cursor-help': e.amount > 1 && !!item.price }], [ icon('ph:coin', { width: 16, height: 16, class: 'text-light-70 dark:text-dark-70' }), span(() => ({ 'underline decoration-1 decoration-dotted underline-offset-2': e.amount > 1 && !!item.price }), () => item.price ? `${item.price * e.amount}` : '-') ]); const price = div(() => ['flex flex-row min-w-16 gap-2 justify-between items-center px-2', { 'cursor-help': e.amount > 1 && !!item.price }], [ icon('ph:coin', { width: 16, height: 16, class: 'text-light-70 dark:text-dark-70' }), span(() => ({ 'underline decoration-1 decoration-dotted underline-offset-2': e.amount > 1 && !!item.price }), () => item.price ? `${item.price * e.amount}` : '-') ]);
const weight = div(() => ['flex flex-row min-w-16 gap-2 justify-between items-center px-2', { 'cursor-help': e.amount > 1 && !!item.weight }], [ icon('mdi:weight', { width: 16, height: 16, class: 'text-light-70 dark:text-dark-70' }), span(() => ({ 'underline decoration-1 decoration-dotted underline-offset-2': e.amount > 1 && !!item.weight }), () => item.weight ? `${item.weight * e.amount}` : '-') ]); const weight = div(() => ['flex flex-row min-w-16 gap-2 justify-between items-center px-2', { 'cursor-help': e.amount > 1 && !!item.weight }], [ icon('mdi:weight', { width: 16, height: 16, class: 'text-light-70 dark:text-dark-70' }), span(() => ({ 'underline decoration-1 decoration-dotted underline-offset-2': e.amount > 1 && !!item.weight }), () => item.weight ? `${item.weight * e.amount}` : '-') ]);

File diff suppressed because one or more lines are too long

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@@ -1,4 +1,4 @@
import type { Ability, Alignment, ArmorConfig, ArmorState, Character, CharacterConfig, CompiledCharacter, DamageType, EnchantementConfig, FeatureEquipment, FeatureID, FeatureItem, FeatureList, FeatureState, FeatureValue, ItemConfig, ItemState, Level, MainStat, MundaneState, Resistance, SpellConfig, SpellElement, SpellType, TrainingLevel, TreeStructure, WeaponConfig, WeaponState, WeaponType, WondrousState } from "~/types/character"; import type { Ability, Alignment, ArmorConfig, ArmorState, Character, CharacterConfig, CompiledCharacter, DamageType, ImprovementConfig, FeatureEquipment, FeatureID, FeatureItem, FeatureList, FeatureState, FeatureValue, ItemConfig, ItemState, Level, MainStat, MundaneState, Resistance, SpellConfig, SpellElement, SpellType, TrainingLevel, TreeStructure, WeaponConfig, WeaponState, WeaponType, WondrousState, CraftingType } from "~/types/character";
import { z } from "zod/v4"; import { z } from "zod/v4";
import characterConfig from '#shared/character-config.json'; import characterConfig from '#shared/character-config.json';
import proses, { preview } from "#shared/proses"; import proses, { preview } from "#shared/proses";
@@ -27,6 +27,7 @@ export const ALIGNMENTS = ['loyal_good', 'neutral_good', 'chaotic_good', 'loyal_
export const RESISTANCES = ['stun','bleed','poison','fear','influence','charm','possesion','precision','knowledge','instinct'] as const; export const RESISTANCES = ['stun','bleed','poison','fear','influence','charm','possesion','precision','knowledge','instinct'] as const;
export const DAMAGE_TYPES = ['slashing', 'piercing', 'bludgening', 'magic', 'fire', 'thunder', 'cold'] as const; export const DAMAGE_TYPES = ['slashing', 'piercing', 'bludgening', 'magic', 'fire', 'thunder', 'cold'] as const;
export const WEAPON_TYPES = ["light", "shield", "heavy", "classic", "throw", "natural", "twohanded", "finesse", "reach", "projectile", "improvised"] as const; export const WEAPON_TYPES = ["light", "shield", "heavy", "classic", "throw", "natural", "twohanded", "finesse", "reach", "projectile", "improvised"] as const;
export const CRAFTING_TYPES = ["crafter", "armorer", "enchanter", "brewerer"] as const;
export const defaultCharacter: Character = { export const defaultCharacter: Character = {
id: -1, id: -1,
@@ -246,7 +247,7 @@ export const CharacterNotesValidation = z.object({
export const ItemStateValidation = z.object({ export const ItemStateValidation = z.object({
id: z.string(), id: z.string(),
amount: z.number().min(1), amount: z.number().min(1),
enchantments: z.array(z.string()).optional(), improvements: z.array(z.string()).optional(),
charges: z.number().optional(), charges: z.number().optional(),
equipped: z.boolean().optional(), equipped: z.boolean().optional(),
state: z.any().optional(), state: z.any().optional(),
@@ -336,7 +337,7 @@ export class CharacterCompiler
Object.entries(value.abilities).forEach(e => this._buffer[`abilities/${e[0]}`] = { value: 0, _dirty: true, min: -Infinity, list: [{ id: '', operation: 'add', value: e[1] }] }); Object.entries(value.abilities).forEach(e => this._buffer[`abilities/${e[0]}`] = { value: 0, _dirty: true, min: -Infinity, list: [{ id: '', operation: 'add', value: e[1] }] });
value.variables.items.forEach(e => this.enchant(e)); value.variables.items.forEach(e => this.improve(e));
reactivity(() => value.variables.transformed, (v) => { reactivity(() => value.variables.transformed, (v) => {
if(this._character && this._result && value.aspect && config.aspects[value.aspect]) if(this._character && this._result && value.aspect && config.aspects[value.aspect])
@@ -424,25 +425,25 @@ export class CharacterCompiler
} }
get power() get power()
{ {
return this._character.variables.items.filter(e => config.items[e.id]?.equippable && e.equipped).reduce((p, v) => p + ((config.items[v.id]?.powercost ?? 0) + (v.enchantments?.reduce((_p, _v) => (config.enchantments[_v]?.power ?? 0) + _p, 0) ?? 0) * v.amount), 0) ?? 0; return this._character.variables.items.filter(e => config.items[e.id]?.equippable && e.equipped).reduce((p, v) => p + ((config.items[v.id]?.powercost ?? 0) + (v.improvements?.reduce((_p, _v) => (config.improvements[_v]?.power ?? 0) + _p, 0) ?? 0) * v.amount), 0) ?? 0;
} }
enchant(item: ItemState) improve(item: ItemState)
{ {
if(item.equipped) if(item.equipped)
{ {
config.items[item.id]?.effects?.filter(e => e.category !== 'value' || !e.property.startsWith('item/'))?.forEach(f => this.apply(f as FeatureValue | FeatureState | FeatureList)) config.items[item.id]?.effects?.filter(e => e.category !== 'value' || !e.property.startsWith('item/'))?.forEach(f => this.apply(f as FeatureValue | FeatureState | FeatureList))
item.enchantments?.forEach(e => config.enchantments[e]?.effect.filter(e => e.category !== 'value' || !e.property.startsWith('item')).forEach(f => this.apply(f as FeatureValue | FeatureState | FeatureList))); item.improvements?.forEach(e => config.improvements[e]?.effect.filter(e => e.category !== 'value' || !e.property.startsWith('item')).forEach(f => this.apply(f as FeatureValue | FeatureState | FeatureList)));
} }
else else
{ {
config.items[item.id]?.effects?.filter(e => e.category !== 'value' || !e.property.startsWith('item/'))?.forEach(f => this.undo(f as FeatureValue | FeatureState | FeatureList)) config.items[item.id]?.effects?.filter(e => e.category !== 'value' || !e.property.startsWith('item/'))?.forEach(f => this.undo(f as FeatureValue | FeatureState | FeatureList))
item.enchantments?.forEach(e => config.enchantments[e]?.effect.filter(e => e.category !== 'value' || !e.property.startsWith('item')).forEach(f => this.undo(f as FeatureValue | FeatureState | FeatureList))); item.improvements?.forEach(e => config.improvements[e]?.effect.filter(e => e.category !== 'value' || !e.property.startsWith('item')).forEach(f => this.undo(f as FeatureValue | FeatureState | FeatureList)));
} }
item.buffer ??= {} as Record<string, PropertySum>; item.buffer ??= {} as Record<string, PropertySum>;
Object.keys(item.buffer).forEach(e => item.buffer![e]!.list = []); Object.keys(item.buffer).forEach(e => item.buffer![e]!.list = []);
item.enchantments?.forEach(e => (config.enchantments[e]?.effect.filter(e => e.category === 'value' && e.property.startsWith('item')) as FeatureEquipment[]).forEach(feature => { item.improvements?.forEach(e => (config.improvements[e]?.effect.filter(e => e.category === 'value' && e.property.startsWith('item')) as FeatureEquipment[]).forEach(feature => {
const property = feature.property.substring(5); const property = feature.property.substring(5);
item.buffer![property] ??= { list: [], value: 0, _dirty: true, min: -Infinity }; item.buffer![property] ??= { list: [], value: 0, _dirty: true, min: -Infinity };
@@ -1438,8 +1439,9 @@ type Category = ItemConfig['category'];
type Rarity = ItemConfig['rarity']; type Rarity = ItemConfig['rarity'];
export const colorByRarity: Record<Rarity, string> = { export const colorByRarity: Record<Rarity, string> = {
'common': 'text-light-100 dark:text-dark-100', 'common': 'text-light-100 dark:text-dark-100',
'uncommon': 'text-light-cyan dark:text-dark-cyan', 'uncommon': 'text-light-green dark:text-dark-green',
'rare': 'text-light-purple dark:text-dark-purple', 'rare': 'text-light-cyan dark:text-dark-cyan',
'veryrare': 'text-light-purple dark:text-dark-purple',
'legendary': 'text-light-orange dark:text-dark-orange' 'legendary': 'text-light-orange dark:text-dark-orange'
} }
export const weaponTypeTexts: Record<WeaponType, string> = { export const weaponTypeTexts: Record<WeaponType, string> = {
@@ -1468,10 +1470,17 @@ export const categoryText: Record<Category, string> = {
}; };
export const rarityText: Record<Rarity, string> = { export const rarityText: Record<Rarity, string> = {
'common': 'Commun', 'common': 'Commun',
'uncommon': 'Atypique', 'uncommon': 'Peu commun',
'rare': 'Rare', 'rare': 'Rare',
'veryrare': 'Très rare',
'legendary': 'Légendaire' 'legendary': 'Légendaire'
}; };
export const craftingText: Record<CraftingType, string> = {
'crafter': 'Fabrication',
'armorer': 'Armurerie',
'enchanter': 'Enchantement',
'brewerer': 'Alchimie',
}
export const subnameFactory = (item: ItemConfig, state?: ItemState): string[] => { export const subnameFactory = (item: ItemConfig, state?: ItemState): string[] => {
let result = []; let result = [];
switch(item.category) switch(item.category)
@@ -1489,13 +1498,13 @@ export const subnameFactory = (item: ItemConfig, state?: ItemState): string[] =>
result = ['Objet magique']; result = ['Objet magique'];
break; break;
} }
if(state && state.enchantments !== undefined && state.enchantments.length > 0) result.push('Enchanté'); if(state && state.improvements !== undefined && state.improvements.length > 0) result.push('Amélioré');
if(item.consummable) result.push('Consommable'); if(item.consummable) result.push('Consommable');
return result; return result;
} }
export const stateFactory = (item: ItemConfig) => { export const stateFactory = (item: ItemConfig) => {
const state = { id: item.id, amount: 1, charges: item.charge, enchantments: [], equipped: item.equippable ? false : undefined } as ItemState; const state = { id: item.id, amount: 1, charges: item.charge, improvements: [], equipped: item.equippable ? false : undefined } as ItemState;
switch(item.category) switch(item.category)
{ {
case 'armor': case 'armor':
@@ -2220,18 +2229,13 @@ export class CharacterSheet extends CharacterCompiler
{ {
const items = this.compiled.variables.items; const items = this.compiled.variables.items;
const panel = this.itemsPanel(); const panel = this.itemsPanel();
const enchant = this.enchantPanel(); const improve = this.improvePanel();
const money = {
readonly: dom('div', { listeners: { click: () => { money.readonly.replaceWith(money.edit); money.edit.focus(); } }, class: 'cursor-pointer border border-transparent hover:border-light-40 dark:hover:border-dark-40 px-2 py-px flex flex-row gap-1 items-center' }, [ span('text-lg font-bold', () => this.compiled.variables.money.toLocaleString(undefined, { useGrouping: true })), icon('ph:coin', { width: 16, height: 16 }) ]),
edit: numberpicker({ defaultValue: this.compiled.variables.money, change: v => { this.compiled.variables.money = v; this.saveVariables(); money.edit.replaceWith(money.readonly); }, blur: v => { this.compiled.variables.money = v; this.saveVariables(); money.edit.replaceWith(money.readonly); }, min: 0, class: 'w-24' }),
};
return [ return [
div('flex flex-col gap-2', [ div('flex flex-col gap-2', [
div('flex flex-row justify-between items-center', [ div('flex flex-row justify-between items-center', [
div('flex flex-row justify-end items-center gap-8', [ div('flex flex-row justify-end items-center gap-8', [
div('flex flex-row gap-1 items-center', [ span('italic text-sm', 'Argent'), money.readonly ]), div('flex flex-row gap-1 items-center', [ span('italic text-sm', 'Argent'), text("TODO") ]),
]), ]),
div('flex flex-row justify-end items-center gap-8', [ div('flex flex-row justify-end items-center gap-8', [
dom('span', { class: () => ['italic text-sm', { 'text-light-red dark:text-dark-red': this.power > this.compiled.itempower }], text: () => `Puissance magique: ${this.power}/${this.compiled.itempower}` }), dom('span', { class: () => ['italic text-sm', { 'text-light-red dark:text-dark-red': this.power > this.compiled.itempower }], text: () => `Puissance magique: ${this.power}/${this.compiled.itempower}` }),
@@ -2246,13 +2250,13 @@ export class CharacterSheet extends CharacterCompiler
if(!item) return; if(!item) return;
const itempower = () => (item.powercost ?? 0) + (e.enchantments?.reduce((_p, _v) => (config.enchantments[_v]?.power ?? 0) + _p, 0) ?? 0); const itempower = () => (item.powercost ?? 0) + (e.improvements?.reduce((_p, _v) => (config.improvements[_v]?.power ?? 0) + _p, 0) ?? 0);
const price = div(() => ['flex flex-row min-w-16 gap-2 justify-between items-center px-2', { 'cursor-help': e.amount > 1 && !!item.price }], [ icon('ph:coin', { width: 16, height: 16, class: 'text-light-70 dark:text-dark-70' }), span(() => ({ 'underline decoration-1 decoration-dotted underline-offset-2': e.amount > 1 && !!item.price }), () => item.price ? `${item.price * e.amount}` : '-') ]); const price = div(() => ['flex flex-row min-w-16 gap-2 justify-between items-center px-2', { 'cursor-help': e.amount > 1 && !!item.price }], [ icon('ph:coin', { width: 16, height: 16, class: 'text-light-70 dark:text-dark-70' }), span(() => ({ 'underline decoration-1 decoration-dotted underline-offset-2': e.amount > 1 && !!item.price }), () => item.price ? `${item.price * e.amount}` : '-') ]);
const weight = div(() => ['flex flex-row min-w-16 gap-2 justify-between items-center px-2', { 'cursor-help': e.amount > 1 && !!item.weight }], [ icon('mdi:weight', { width: 16, height: 16, class: 'text-light-70 dark:text-dark-70' }), span(() => ({ 'underline decoration-1 decoration-dotted underline-offset-2': e.amount > 1 && !!item.weight }), () => item.weight ? `${item.weight * e.amount}` : '-') ]); const weight = div(() => ['flex flex-row min-w-16 gap-2 justify-between items-center px-2', { 'cursor-help': e.amount > 1 && !!item.weight }], [ icon('mdi:weight', { width: 16, height: 16, class: 'text-light-70 dark:text-dark-70' }), span(() => ({ 'underline decoration-1 decoration-dotted underline-offset-2': e.amount > 1 && !!item.weight }), () => item.weight ? `${item.weight * e.amount}` : '-') ]);
return foldable(() => [ return foldable(() => [
markdown(getText(item.description)), markdown(getText(item.description)),
div('flex flex-row gap-1', { list: () => e.enchantments!.map(e => config.enchantments[e]).filter(e => !!e), render: (e, _c) => _c ?? floater(div(() => ['flex flex-row gap-2 border px-2 rounded-full py-px !bg-opacity-20', { 'border-accent-blue bg-accent-blue': !e.cursed, 'border-light-purple bg-light-purple dark:border-dark-purple dark:bg-dark-purple': e.cursed }], [ span('text-sm font-semibold tracking-tight', e.name), div('flex flex-row gap-1 items-center', [icon('game-icons:bolt-drop', { width: 12, height: 12 }), span('text-sm font-light', e.power)]) ]), () => [markdown(getText(e.description), undefined, { tags: { a: preview } })], { class: 'max-w-96 max-h-48 p-2', position: "right" }) }), div('flex flex-row gap-1', { list: () => e.improvements!.map(e => config.improvements[e]).filter(e => !!e), render: (e, _c) => _c ?? floater(div(() => ['flex flex-row gap-2 border px-2 rounded-full py-px !bg-opacity-20', { 'border-accent-blue bg-accent-blue': !e.cursed, 'border-light-purple bg-light-purple dark:border-dark-purple dark:bg-dark-purple': e.cursed }], [ span('text-sm font-semibold tracking-tight', e.name), div('flex flex-row gap-1 items-center', [icon('game-icons:bolt-drop', { width: 12, height: 12 }), span('text-sm font-light', e.power)]) ]), () => [markdown(getText(e.description), undefined, { tags: { a: preview } })], { class: 'max-w-96 max-h-48 p-2', position: "right" }) }),
div('flex flex-row justify-center gap-1', [ div('flex flex-row justify-center gap-1', [
this.character.campaign ? button(text('Partager'), () => { this.character.campaign ? button(text('Partager'), () => {
@@ -2276,8 +2280,8 @@ export class CharacterSheet extends CharacterCompiler
this.saveVariables(); this.saveVariables();
}, 'p-1'), }, 'p-1'),
() => !item.capacity ? undefined : button(text("Enchanter"), () => { () => !item.capacity ? undefined : button(text("Améliorer"), () => {
enchant.show(e); improve.show(e);
}, 'px-2 text-sm h-5 box-content'), }, 'px-2 text-sm h-5 box-content'),
]) ])
], [ div('flex flex-row justify-between', [ ], [ div('flex flex-row justify-between', [
@@ -2287,7 +2291,7 @@ export class CharacterSheet extends CharacterCompiler
return Toaster.add({ content: "Vous ne pouvez equipper qu'une seule armure à la fois.", duration: 5000, timer: true, type: 'info' }), false; return Toaster.add({ content: "Vous ne pouvez equipper qu'une seule armure à la fois.", duration: 5000, timer: true, type: 'info' }), false;
e.equipped = v; e.equipped = v;
this.enchant(e); this.improve(e);
}, class: { container: '!w-5 !h-5' } }) : undefined, }, class: { container: '!w-5 !h-5' } }) : undefined,
div('flex flex-row items-center gap-4', [ span([colorByRarity[item.rarity], 'text-lg'], item.name), div('flex flex-row gap-2 text-light-60 dark:text-dark-60 text-sm italic', subnameFactory(item).map(e => span('', e))) ]), div('flex flex-row items-center gap-4', [ span([colorByRarity[item.rarity], 'text-lg'], item.name), div('flex flex-row gap-2 text-light-60 dark:text-dark-60 text-sm italic', subnameFactory(item).map(e => span('', e))) ]),
item.category === 'armor' ? div('flex flex-row gap-2 items-center text-sm', [ icon('game-icons:shoulder-armor', { width: 16, height: 16, class: 'text-light-70 dark:text-dark-70' }), span('italic', () => `${item.health + ((e.state as ArmorState)?.health ?? 0) - ((e.state as ArmorState)?.loss ?? 0)}/${item.health + ((e.state as ArmorState)?.health ?? 0)} (${[item.absorb.static + ((e.state as ArmorState).absorb?.flat ?? 0) > 0 ? '-' + (item.absorb.static + ((e.state as ArmorState).absorb?.flat ?? 0)) : undefined, item.absorb.percent + ((e.state as ArmorState).absorb?.percent ?? 0) > 0 ? '-' + (item.absorb.percent + ((e.state as ArmorState).absorb?.percent ?? 0)) + '%' : undefined].filter(e => !!e).join('/')})`) ]) : item.category === 'armor' ? div('flex flex-row gap-2 items-center text-sm', [ icon('game-icons:shoulder-armor', { width: 16, height: 16, class: 'text-light-70 dark:text-dark-70' }), span('italic', () => `${item.health + ((e.state as ArmorState)?.health ?? 0) - ((e.state as ArmorState)?.loss ?? 0)}/${item.health + ((e.state as ArmorState)?.health ?? 0)} (${[item.absorb.static + ((e.state as ArmorState).absorb?.flat ?? 0) > 0 ? '-' + (item.absorb.static + ((e.state as ArmorState).absorb?.flat ?? 0)) : undefined, item.absorb.percent + ((e.state as ArmorState).absorb?.percent ?? 0) > 0 ? '-' + (item.absorb.percent + ((e.state as ArmorState).absorb?.percent ?? 0)) + '%' : undefined].filter(e => !!e).join('/')})`) ]) :
@@ -2373,32 +2377,34 @@ export class CharacterSheet extends CharacterCompiler
container.setAttribute('data-state', 'inactive'); container.setAttribute('data-state', 'inactive');
}}; }};
} }
enchantPanel() improvePanel()
{ {
const current = reactive({ const current = reactive({
item: undefined as ItemState | undefined, item: undefined as ItemState | undefined,
}); });
const restrict = (enchant: EnchantementConfig, id?: string) => { const restrict = (improvement: ImprovementConfig, id?: string) => {
if(!id) return true; if(!id) return true;
const item = config.items[id]!; const item = config.items[id]!;
if(!enchant.restrictions) if(!improvement.restrictions)
return true; return true;
if(enchant.restrictions.includes(item.category)) if(improvement.restrictions[item.category])
return true; return true;
else if(item.category === 'armor' && enchant.restrictions.includes(`armor/${item.type}`)) else if(item.category === 'armor' && improvement.restrictions[`armor/${item.type}`])
return true; return true;
else if(item.category === 'weapon' && item.type.some(e => enchant.restrictions!.includes(`weapon/${e}`))) else if(item.category === 'weapon' && item.type.some(e => improvement.restrictions![`weapon/${e}`]))
return true;
else if(improvement.restrictions[item.id])
return true; return true;
return false; return false;
} }
const itempower = () => current.item && config.items[current.item.id] !== undefined ? ((config.items[current.item.id]!.powercost ?? 0) + (current.item.enchantments?.reduce((_p, _v) => (config.enchantments[_v]?.power ?? 0) + _p, 0) ?? 0)) : 0; const itempower = () => current.item && config.items[current.item.id] !== undefined ? ((config.items[current.item.id]!.powercost ?? 0) + (current.item.improvements?.reduce((_p, _v) => (config.improvements[_v]?.power ?? 0) + _p, 0) ?? 0)) : 0;
const container = div("border-light-35 dark:border-dark-35 bg-light-10 dark:bg-dark-10 border-l absolute top-0 bottom-0 right-0 w-[10%] data-[state=active]:w-1/2 flex flex-col gap-4 text-light-100 dark:text-dark-100 p-8 transition-[width] transition-delay-[150ms]", [ const container = div("border-light-35 dark:border-dark-35 bg-light-10 dark:bg-dark-10 border-l absolute top-0 bottom-0 right-0 w-[10%] data-[state=active]:w-1/2 flex flex-col gap-4 text-light-100 dark:text-dark-100 p-8 transition-[width] transition-delay-[150ms]", [
div("flex flex-row justify-between items-center mb-4", [ div("flex flex-row justify-between items-center mb-4", [
dom("h2", { class: "text-xl font-bold", text: "Enchantements" }), dom("h2", { class: "text-xl font-bold", text: "Améliorations" }),
div('flex flex-row gap-8 items-center justify-end', [ div('flex flex-row gap-8 items-center justify-end', [
dom('span', { class: () => ['italic text-sm', { 'text-light-red dark:text-dark-red': current.item && config.items[current.item.id] !== undefined ? itempower() > (config.items[current.item.id]!.capacity ?? 0) : false }], text: () => `Puissance de l'objet: ${current.item && config.items[current.item.id] !== undefined ? itempower() : false}/${current.item ? (config.items[current.item.id]!.capacity ?? 0) : 0}` }), dom('span', { class: () => ['italic text-sm', { 'text-light-red dark:text-dark-red': current.item && config.items[current.item.id] !== undefined ? itempower() > (config.items[current.item.id]!.capacity ?? 0) : false }], text: () => `Puissance de l'objet: ${current.item && config.items[current.item.id] !== undefined ? itempower() : false}/${current.item ? (config.items[current.item.id]!.capacity ?? 0) : 0}` }),
dom('span', { class: () => ['italic text-sm', { 'text-light-red dark:text-dark-red': this.power > this.compiled!.itempower }], text: () => `Puissance du personnage: ${this.power}/${this.compiled.itempower}` }), dom('span', { class: () => ['italic text-sm', { 'text-light-red dark:text-dark-red': this.power > this.compiled!.itempower }], text: () => `Puissance du personnage: ${this.power}/${this.compiled.itempower}` }),
@@ -2408,20 +2414,20 @@ export class CharacterSheet extends CharacterCompiler
}, "p-1"), "Fermer", "left") }, "p-1"), "Fermer", "left")
]) ])
]), ]),
div('grid grid-cols-1 -my-2 overflow-y-auto gap-1', { list: () => Object.values(config.enchantments).filter(e => restrict(e, current.item?.id)), render: (enchant, _c) => _c ?? foldable(() => [ markdown(getText(enchant.description)) ], [ div('grid grid-cols-1 -my-2 overflow-y-auto gap-1', { list: () => Object.values(config.improvements).filter(e => restrict(e, current.item?.id)), render: (improve, _c) => _c ?? foldable(() => [ markdown(getText(improve.description)) ], [
div('flex flex-row justify-between', [ div('flex flex-row justify-between', [
div('flex flex-row items-center gap-4', [ span('text-lg', enchant.name) ]), div('flex flex-row items-center gap-4', [ span('text-lg', improve.name) ]),
div('flex flex-row items-center divide-x divide-light-50 dark:divide-dark-50 divide-dashed px-2 gap-4', [ div('flex flex-row items-center divide-x divide-light-50 dark:divide-dark-50 divide-dashed px-2 gap-4', [
enchant.cursed ? span('italic text-sm text-light-purple dark:text-dark-purple', `Malédiction`) : undefined, improve.cursed ? span('italic text-sm text-light-purple dark:text-dark-purple', `Malédiction`) : undefined,
span('italic text-sm', `Puissance magique: ${enchant.power}`), span('italic text-sm', `Puissance magique: ${improve.power}`),
button(icon(() => current.item?.enchantments?.includes(enchant.id) ? 'radix-icons:minus' : 'radix-icons:plus', { width: 16, height: 16 }), () => { button(icon(() => current.item?.improvements?.includes(improve.id) ? 'radix-icons:minus' : 'radix-icons:plus', { width: 16, height: 16 }), () => {
const idx = current.item!.enchantments?.findIndex(e => e === enchant.id) ?? -1; const idx = current.item!.improvements?.findIndex(e => e === improve.id) ?? -1;
if(idx === -1) if(idx === -1)
current.item!.enchantments?.push(enchant.id); current.item!.improvements?.push(improve.id);
else else
current.item!.enchantments?.splice(idx, 1); current.item!.improvements?.splice(idx, 1);
this.enchant(current.item!); this.improve(current.item!);
}, 'p-1 !border-solid !border-r'), }, 'p-1 !border-solid !border-r'),
]), ]),
])], { open: false, class: { icon: 'px-2', container: 'border border-light-35 dark:border-dark-35 p-1 gap-2', content: 'px-2 pb-1' } }) ])], { open: false, class: { icon: 'px-2', container: 'border border-light-35 dark:border-dark-35 p-1 gap-2', content: 'px-2 pb-1' } })

View File

@@ -517,7 +517,7 @@ export function numberpicker(settings?: { defaultValue?: Reactive<number>, chang
} }
return false; return false;
} }
const field = dom("input", { attributes: { disabled: settings?.disabled }, class: [`w-14 mx-4 caret-light-50 dark:caret-dark-50 text-light-100 dark:text-dark-100 placeholder:text-light-50 dark:placeholder:text-dark-50 bg-light-20 dark:bg-dark-20 outline-none px-3 py-1 focus:shadow-raw transition-[box-shadow] focus:shadow-light-40 dark:focus:shadow-dark-40 border border-light-35 dark:border-dark-35 hover:border-light-50 dark:hover:border-dark-50 disabled:shadow-none disabled:bg-light-20 dark:disabled:bg-dark-20 disabled:border-dashed disabled:border-light-35 dark:disabled:border-dark-35 disabled:border-2`, settings?.class], listeners: { const field = dom("input", { attributes: { disabled: settings?.disabled }, class: [`w-14 caret-light-50 dark:caret-dark-50 text-light-100 dark:text-dark-100 placeholder:text-light-50 dark:placeholder:text-dark-50 bg-light-20 dark:bg-dark-20 outline-none px-3 py-1 focus:shadow-raw transition-[box-shadow] focus:shadow-light-40 dark:focus:shadow-dark-40 border border-light-35 dark:border-dark-35 hover:border-light-50 dark:hover:border-dark-50 disabled:shadow-none disabled:bg-light-20 dark:disabled:bg-dark-20 disabled:border-dashed disabled:border-light-35 dark:disabled:border-dark-35 disabled:border-2`, settings?.class], listeners: {
input: () => validateAndChange(parseInt(field.value.trim().toLowerCase().normalize().replace(/[a-z,.]/g, ""), 10)) && settings?.input && settings.input(storedValue), input: () => validateAndChange(parseInt(field.value.trim().toLowerCase().normalize().replace(/[a-z,.]/g, ""), 10)) && settings?.input && settings.input(storedValue),
keydown: (e: KeyboardEvent) => { keydown: (e: KeyboardEvent) => {
if(field.disabled) if(field.disabled)
@@ -821,6 +821,14 @@ export function floater(container: HTMLElement, content: NodeChildren | (() => N
return container; return container;
} }
export function tagpicker<T extends string>(list?: Reactive<T[]>, settings?: { defaultValue?: T[], class?: { container?: string, tag?: string }, disabled?: Reactive<boolean>, onUpdate?: () => boolean, onAdd?: (pick: T) => boolean, onRemove?: (pick: T) => boolean })
{
const value = settings?.defaultValue ?? [];
const _input = dom('input', { class: 'appearence-none bg-transparent border-none outline-none', attributes: { type: 'text', tabindex: '0' }, listeners: { focus: () => content.toggleAttribute('data-focused', true), blur: () => content.toggleAttribute('data-focused', false) }}), float = followermenu(_input, [ div('flex flex-col', { list: list, render: (item, _c) => _c ?? text(item) }) ]);
const content = dom('div', { class: ['border border-light-35 dark:border-dark-35 p-2 gap-2 flex flex-row items-center', settings?.class?.container], attributes: { tabindex: '0' }, listeners: { focus: () => _input.focus(), click: () => _input.focus() } }, [ div('flex flex-row gap-2', { list: () => value, render: (restrict, _c) => _c ?? div('') }), _input ]);
return content;
}
export interface ToastConfig export interface ToastConfig
{ {

View File

@@ -2,7 +2,7 @@ import { crosshairCursor, Decoration, dropCursor, EditorView, keymap, ViewPlugin
import { Annotation, Compartment, EditorState, Prec, SelectionRange, StateField, type Extension, type Range } from '@codemirror/state'; import { Annotation, Compartment, EditorState, Prec, SelectionRange, StateField, type Extension, type Range } from '@codemirror/state';
import { defaultKeymap, history, historyKeymap, standardKeymap } from '@codemirror/commands'; import { defaultKeymap, history, historyKeymap, standardKeymap } from '@codemirror/commands';
import { bracketMatching, HighlightStyle, indentOnInput, syntaxHighlighting, syntaxTree } from '@codemirror/language'; import { bracketMatching, HighlightStyle, indentOnInput, syntaxHighlighting, syntaxTree } from '@codemirror/language';
import { search, searchKeymap } from '@codemirror/search'; import { searchKeymap } from '@codemirror/search';
import { acceptCompletion, autocompletion, closeBrackets, closeBracketsKeymap, completionKeymap } from '@codemirror/autocomplete'; import { acceptCompletion, autocompletion, closeBrackets, closeBracketsKeymap, completionKeymap } from '@codemirror/autocomplete';
import { markdown, markdownLanguage } from '@codemirror/lang-markdown'; import { markdown, markdownLanguage } from '@codemirror/lang-markdown';
import { IterMode, Tree, type SyntaxNodeRef } from '@lezer/common'; import { IterMode, Tree, type SyntaxNodeRef } from '@lezer/common';
@@ -14,8 +14,8 @@ import renderMarkdown from '~~/shared/markdown';
import prose, { a, blockquote, tag, h1, h2, h3, h4, h5, hr, li, small, table, td, th, callout } from "#shared/proses"; import prose, { a, blockquote, tag, h1, h2, h3, h4, h5, hr, li, small, table, td, th, callout } from "#shared/proses";
import { tagTag, tag as tagExtension } from './grammar/tag.extension'; import { tagTag, tag as tagExtension } from './grammar/tag.extension';
import { WeakerSet } from './general'; import { WeakerSet } from './general';
import { button, numberpicker } from './components'; import { button } from './components';
import { contextmenu, followermenu } from './floating'; import { followermenu } from './floating';
const External = Annotation.define<boolean>(); const External = Annotation.define<boolean>();
const Hidden = Decoration.mark({ class: 'hidden' }); const Hidden = Decoration.mark({ class: 'hidden' });

View File

@@ -1,10 +1,10 @@
import type { Ability, ArmorConfig, AspectConfig, CharacterConfig, CommonItemConfig, DamageType, Feature, FeatureChoice, FeatureEquipment, FeatureItem, FeatureList, FeatureState, FeatureTree, FeatureValue, ItemConfig, Level, MainStat, MundaneConfig, RaceConfig, Resistance, SpellConfig, TrainingLevel, WeaponConfig, WeaponType, WondrousConfig } from "~/types/character"; import type { Ability, ArmorConfig, AspectConfig, CharacterConfig, CommonItemConfig, CraftingType, DamageType, Feature, FeatureChoice, FeatureEquipment, FeatureItem, FeatureList, FeatureState, FeatureTree, FeatureValue, ImprovementConfig, ItemConfig, Level, MainStat, MundaneConfig, RaceConfig, Resistance, SpellConfig, TrainingLevel, WeaponConfig, WeaponType, WondrousConfig } from "~/types/character";
import { div, dom, icon, span, text, type NodeChildren } from "#shared/dom"; import { div, dom, icon, span, text, type NodeChildren } from "#shared/dom";
import { MarkdownEditor } from "#shared/editor"; import { MarkdownEditor } from "#shared/editor";
import { preview } from "#shared/proses"; import { preview } from "#shared/proses";
import { button, checkbox, combobox, foldable, input, multiselect, numberpicker, optionmenu, select, tabgroup, table, toggle, type Option } from "#shared/components"; import { button, checkbox, combobox, foldable, input, multiselect, numberpicker, optionmenu, select, tabgroup, table, tagpicker, toggle, type Option } from "#shared/components";
import { confirm, contextmenu, fullblocker, tooltip } from "#shared/floating"; import { confirm, contextmenu, fullblocker, tooltip } from "#shared/floating";
import { ABILITIES, abilityTexts, ALIGNMENTS, alignmentTexts, colorByRarity, DAMAGE_TYPES, damageTypeTexts, elementTexts, LEVELS, MAIN_STATS, mainStatShortTexts, mainStatTexts, masteryTexts, rarityText, RESISTANCES, resistanceTexts, SPELL_ELEMENTS, SPELL_TYPES, spellTypeTexts, subnameFactory, weaponTypeTexts } from "#shared/character"; import { ABILITIES, abilityTexts, ALIGNMENTS, alignmentTexts, colorByRarity, craftingText, DAMAGE_TYPES, damageTypeTexts, elementTexts, LEVELS, MAIN_STATS, mainStatShortTexts, mainStatTexts, masteryTexts, rarityText, RESISTANCES, resistanceTexts, SPELL_ELEMENTS, SPELL_TYPES, spellTypeTexts, subnameFactory, weaponTypeTexts } from "#shared/character";
import characterConfig from "#shared/character-config.json"; import characterConfig from "#shared/character-config.json";
import { getID } from "#shared/general"; import { getID } from "#shared/general";
import markdown, { markdownReference, renderMDAsText } from "#shared/markdown"; import markdown, { markdownReference, renderMDAsText } from "#shared/markdown";
@@ -32,6 +32,7 @@ export class HomebrewBuilder
{ id: 'aspects', title: [ text("Aspects") ], content: () => this.aspects() }, { id: 'aspects', title: [ text("Aspects") ], content: () => this.aspects() },
{ id: 'actions', title: [ text("Actions") ], content: () => this.actions() }, { id: 'actions', title: [ text("Actions") ], content: () => this.actions() },
{ id: 'items', title: [ text("Objets") ], content: () => this.items() }, { id: 'items', title: [ text("Objets") ], content: () => this.items() },
{ id: 'improvements', title: [ text("Améliorations") ], content: () => this.improvements() },
{ id: 'trees', title: [ text("Arbres") ], content: () => this.trees() }, { id: 'trees', title: [ text("Arbres") ], content: () => this.trees() },
], { focused: 'training', class: { container: 'flex-1 outline-none max-w-full w-full overflow-y-auto', tabbar: 'flex w-full flex-row gap-4 items-center justify-center relative' } }); ], { focused: 'training', class: { container: 'flex-1 outline-none max-w-full w-full overflow-y-auto', tabbar: 'flex w-full flex-row gap-4 items-center justify-center relative' } });
@@ -512,6 +513,7 @@ export class HomebrewBuilder
rarity: 'common', rarity: 'common',
equippable: false, equippable: false,
consummable: false, consummable: false,
craft: { natural: 0, mineral: 0, processed: 0, magical: 0 },
}; };
switch(category) switch(category)
{ {
@@ -530,7 +532,7 @@ export class HomebrewBuilder
config.items[item.id!] = item; config.items[item.id!] = item;
}; };
const remove = (item: ItemConfig) => { const remove = (item: ItemConfig) => {
confirm(`Voulez vous vraiment supprimer l'effet "${item.name}" ?`).then(e => { confirm(`Voulez vous vraiment supprimer l'objet "${item.name}" ?`).then(e => {
if(e) if(e)
{ {
delete config.texts[item.description]; delete config.texts[item.description];
@@ -568,6 +570,59 @@ export class HomebrewBuilder
} }
}) ] ) ]; }) ] ) ];
} }
improvements()
{
const defaultImprovement = (): ImprovementConfig => {
return {
id: getID(),
name: '',
description: getID(), // i18nID
craft: {},
rarity: 'common',
cursed: false,
power: 0,
effect: [],
};
};
const add = () => {
const improvement = defaultImprovement();
setText(improvement.description, '');
config.improvements[improvement.id!] = improvement;
};
const remove = (improvement: ImprovementConfig) => {
confirm(`Voulez vous vraiment supprimer l'amélioration "${improvement.name}" ?`).then(e => {
if(e)
{
delete config.texts[improvement.description];
delete config.improvements[improvement.id];
}
});
};
const edit = (improvement: ImprovementConfig) => {
ImprovementPanel.edit(improvement).then(f => {
Object.assign(config.improvements[f.id]!, f);
}).catch((e) => {});
}
return [ div('flex px-8 py-4 flex-col gap-4', [ div('flex flex-row-reverse', [ button(icon('radix-icons:plus'), add, 'p-1') ]), div('grid grid-cols-2 gap-1', {
list: () => Object.keys(config.improvements),
render: (e, _c) => {
const improvement = config.improvements[e];
if(!improvement) return;
return _c ?? div('border border-light-35 dark:border-dark-35 p-1 gap-2', [ div('flex flex-row justify-between', [
div('flex flex-row items-center gap-4 ps-2', [ span(() => [colorByRarity[improvement.rarity], 'text-lg font-semibold'], () => improvement.name) ]),
div('flex flex-row gap-1', [
div('flex flex-row items-center divide-x divide-light-50 dark:divide-dark-50 divide-dashed px-2', [
div('flex flex-row w-12 gap-2 justify-between items-center px-2', [ icon('game-icons:bolt-drop', { width: 16, height: 16, class: 'text-light-70 dark:text-dark-70' }), span('', () => improvement.power) ]),
]),
button(icon('radix-icons:pencil-2'), () => edit(config.improvements[e]!), 'p-1'),
button(icon('radix-icons:trash'), () => remove(config.improvements[e]!), 'p-1'),
])
]), div('px-2 pb-1', [ () => markdown(getText(improvement.description)) ]) ]);
}
}) ] ) ];
}
trees() trees()
{ {
const add = () => { const add = () => {
@@ -976,8 +1031,13 @@ export class ItemPanel
}, 'p-1'), 'Annuler', 'left'), }, 'p-1'), 'Annuler', 'left'),
]), ]),
foldable([ foldable([
div('flex flex-row col-span-2 gap-2 items-center justify-between', [ span('flex flex-row gap-2 items-center', 'Fabrication'), div('flex flex-row items-center gap-2 w-1/2', [ select<CraftingType>(Object.entries(craftingText).map(e => ({ text: e[1], value: e[0] as CraftingType })), { defaultValue: _item.craft.ability ?? 'crafter', change: (v) => _item.craft.ability = v, class: { container: '!w-1/2' } }), numberpicker({ defaultValue: _item.craft.difficulty ?? 0, input: (v) => _item.craft.difficulty = v, class: 'w-12' }) ]), div('flex flex-row items-center gap-1', [
numberpicker({ defaultValue: _item.craft.natural, disabled: _item.craft.natural === undefined, input: (v) => _item.craft.natural = v, class: 'w-10' }),
numberpicker({ defaultValue: _item.craft.mineral, disabled: _item.craft.mineral === undefined, input: (v) => _item.craft.mineral = v, class: 'w-10' }),
numberpicker({ defaultValue: _item.craft.processed, disabled: _item.craft.processed === undefined, input: (v) => _item.craft.processed = v, class: 'w-10' }),
numberpicker({ defaultValue: _item.craft.magical, disabled: _item.craft.magical === undefined, input: (v) => _item.craft.magical = v, class: 'w-10' }),
]) ]),
div('flex flex-row gap-2 items-center justify-between', [ div('flex flex-row gap-2 items-center', [ checkbox({ defaultValue: _item.weight !== undefined, change: function(value) { _item.weight = value ? 0 : undefined; if(this.parentElement?.parentElement?.children[1]) { (this.parentElement.parentElement.children[1] as Element & { disabled: boolean }).disabled = !value; (this.parentElement.parentElement.children[1] as HTMLInputElement).value = value ? '0' : ''; } this.parentElement?.toggleAttribute('data-disabled', !value) }, class: { container: '!w-4 !h-4' } }), span('', 'Poids'), ]), numberpicker({ defaultValue: _item.weight, disabled: _item.weight === undefined, input: (v) => _item.weight = v, class: '!w-1/3' }), ]), div('flex flex-row gap-2 items-center justify-between', [ div('flex flex-row gap-2 items-center', [ checkbox({ defaultValue: _item.weight !== undefined, change: function(value) { _item.weight = value ? 0 : undefined; if(this.parentElement?.parentElement?.children[1]) { (this.parentElement.parentElement.children[1] as Element & { disabled: boolean }).disabled = !value; (this.parentElement.parentElement.children[1] as HTMLInputElement).value = value ? '0' : ''; } this.parentElement?.toggleAttribute('data-disabled', !value) }, class: { container: '!w-4 !h-4' } }), span('', 'Poids'), ]), numberpicker({ defaultValue: _item.weight, disabled: _item.weight === undefined, input: (v) => _item.weight = v, class: '!w-1/3' }), ]),
div('flex flex-row gap-2 items-center justify-between', [ div('flex flex-row gap-2 items-center', [ checkbox({ defaultValue: _item.price !== undefined, change: function(value) { _item.price = value ? 0 : undefined; if(this.parentElement?.parentElement?.children[1]) { (this.parentElement.parentElement.children[1] as Element & { disabled: boolean }).disabled = !value; (this.parentElement.parentElement.children[1] as HTMLInputElement).value = value ? '0' : ''; } this.parentElement?.toggleAttribute('data-disabled', !value) }, class: { container: '!w-4 !h-4' } }), span('', 'Prix'), ]), numberpicker({ defaultValue: _item.price, disabled: _item.price === undefined, input: (v) => _item.price = v, class: '!w-1/3' }), ]),
div('flex flex-row gap-2 items-center justify-between', [ div('flex flex-row gap-2 items-center', [ checkbox({ defaultValue: _item.capacity !== undefined, change: function(value) { _item.capacity = value ? 0 : undefined; if(this.parentElement?.parentElement?.children[1]) { (this.parentElement.parentElement.children[1] as Element & { disabled: boolean }).disabled = !value; (this.parentElement.parentElement.children[1] as HTMLInputElement).value = value ? '0' : ''; } this.parentElement?.toggleAttribute('data-disabled', !value) }, class: { container: '!w-4 !h-4' } }), span('', 'Capacité magique'), ]), numberpicker({ defaultValue: _item.capacity, disabled: _item.capacity === undefined, input: (v) => _item.capacity = v, class: '!w-1/3' }), ]), div('flex flex-row gap-2 items-center justify-between', [ div('flex flex-row gap-2 items-center', [ checkbox({ defaultValue: _item.capacity !== undefined, change: function(value) { _item.capacity = value ? 0 : undefined; if(this.parentElement?.parentElement?.children[1]) { (this.parentElement.parentElement.children[1] as Element & { disabled: boolean }).disabled = !value; (this.parentElement.parentElement.children[1] as HTMLInputElement).value = value ? '0' : ''; } this.parentElement?.toggleAttribute('data-disabled', !value) }, class: { container: '!w-4 !h-4' } }), span('', 'Capacité magique'), ]), numberpicker({ defaultValue: _item.capacity, disabled: _item.capacity === undefined, input: (v) => _item.capacity = v, class: '!w-1/3' }), ]),
div('flex flex-row gap-2 items-center justify-between', [ div('flex flex-row gap-2 items-center', [ checkbox({ defaultValue: _item.powercost !== undefined, change: function(value) { _item.powercost = value ? 0 : undefined; if(this.parentElement?.parentElement?.children[1]) { (this.parentElement.parentElement.children[1] as Element & { disabled: boolean }).disabled = !value; (this.parentElement.parentElement.children[1] as HTMLInputElement).value = value ? '0' : ''; } this.parentElement?.toggleAttribute('data-disabled', !value) }, class: { container: '!w-4 !h-4' } }), span('', 'Puissance magique'), ]), numberpicker({ defaultValue: _item.powercost, disabled: _item.powercost === undefined, input: (v) => _item.powercost = v, class: '!w-1/3' }), ]), div('flex flex-row gap-2 items-center justify-between', [ div('flex flex-row gap-2 items-center', [ checkbox({ defaultValue: _item.powercost !== undefined, change: function(value) { _item.powercost = value ? 0 : undefined; if(this.parentElement?.parentElement?.children[1]) { (this.parentElement.parentElement.children[1] as Element & { disabled: boolean }).disabled = !value; (this.parentElement.parentElement.children[1] as HTMLInputElement).value = value ? '0' : ''; } this.parentElement?.toggleAttribute('data-disabled', !value) }, class: { container: '!w-4 !h-4' } }), span('', 'Puissance magique'), ]), numberpicker({ defaultValue: _item.powercost, disabled: _item.powercost === undefined, input: (v) => _item.powercost = v, class: '!w-1/3' }), ]),
div('flex flex-row gap-2 items-center justify-between', [ div('flex flex-row gap-2 items-center', [ checkbox({ defaultValue: _item.equippable, change: function(value) { _item.equippable = value; this.parentElement?.toggleAttribute('data-disabled', !value) }, class: { container: '!w-4 !h-4' } }), span('', 'Equipable'), ]), div('flex flex-row gap-2 items-center mx-4', [ checkbox({ defaultValue: _item.consummable, change: function(value) { _item.consummable = value; this.parentElement?.toggleAttribute('data-disabled', !value) }, class: { container: '!w-4 !h-4' } }), span('', 'Consommable'), ]) ]), div('flex flex-row gap-2 items-center justify-between', [ div('flex flex-row gap-2 items-center', [ checkbox({ defaultValue: _item.equippable, change: function(value) { _item.equippable = value; this.parentElement?.toggleAttribute('data-disabled', !value) }, class: { container: '!w-4 !h-4' } }), span('', 'Equipable'), ]), div('flex flex-row gap-2 items-center mx-4', [ checkbox({ defaultValue: _item.consummable, change: function(value) { _item.consummable = value; this.parentElement?.toggleAttribute('data-disabled', !value) }, class: { container: '!w-4 !h-4' } }), span('', 'Consommable'), ]) ]),
@@ -1020,6 +1080,61 @@ export class ItemPanel
}); });
} }
} }
export class ImprovementPanel
{
static descriptionEditor: MarkdownEditor = new MarkdownEditor();
static render(improvement: ImprovementConfig, success: (improvement: ImprovementConfig) => void, failure: (improvement: ImprovementConfig) => void)
{
const _improvement = JSON.parse(JSON.stringify(improvement)) as ImprovementConfig;
ImprovementPanel.descriptionEditor.content = getText(_improvement.description);
ImprovementPanel.descriptionEditor.onChange = (value) => setText(_improvement.description, value);
const effectContainer = div('grid grid-cols-2 gap-4 px-2 flex-1', _improvement.effect?.map(e => new FeatureEditor(_improvement.effect!, e.id, false).container));
return dom('div', { attributes: { 'data-state': 'inactive' }, class: 'border-light-35 dark:border-dark-35 bg-light-10 dark:bg-dark-10 border-l absolute top-0 bottom-0 right-0 w-[10%] data-[state=active]:w-1/2 flex flex-col gap-2 text-light-100 dark:text-dark-100 p-8 transition-[width] transition-delay-[150ms]' }, [
div('flex flex-row justify-between items-center', [
tooltip(button(icon('radix-icons:check', { width: 20, height: 20 }), () => {
success!(_improvement);
ImprovementPanel.descriptionEditor.onChange = undefined;
}, 'p-1'), 'Valider', 'left'),
dom('label', { class: 'flex justify-center items-center my-2' }, [
dom('span', { class: 'pb-1 md:p-0', text: "Nom" }),
input('text', { defaultValue: _improvement.name, input: (v) => { _improvement.name = v }, class: 'w-96' })
]),
tooltip(button(icon('radix-icons:cross-1', { width: 20, height: 20 }), () => {
failure!(improvement);
ImprovementPanel.descriptionEditor.onChange = undefined;
}, 'p-1'), 'Annuler', 'left'),
]),
foldable([
div('flex flex-row gap-2 items-center justify-between', [ div('flex flex-row gap-2 items-center', [ span('', 'Puissance magique'), ]), numberpicker({ defaultValue: _improvement.power, disabled: _improvement.power === undefined, input: (v) => _improvement.power = v, class: '!w-1/3' }), ]),
div('flex flex-row gap-2 items-center justify-between', [ span('flex flex-row gap-2 items-center', 'Fabrication'), div('flex flex-row items-center gap-2 !w-2/3', [ select<CraftingType>(Object.entries(craftingText).map(e => ({ text: e[1], value: e[0] as CraftingType })), { defaultValue: _improvement.craft.ability ?? 'crafter', change: (v) => _improvement.craft.ability = v, class: { container: '!w-1/2' } }), numberpicker({ defaultValue: _improvement.craft.difficulty ?? 0, input: (v) => _improvement.craft.difficulty = v, class: 'w-12' }) ]) ]),
], [ span('text-lg font-bold', "Propriétés"), div('flex flex-row gap-2 items-center justify-between', [ div('flex flex-row gap-2 items-center', [ span('', 'Rareté'), ]), select(Object.keys(rarityText).map(e => ({ text: rarityText[e as Rarity], value: e as Rarity })), { defaultValue: _improvement.rarity, change: (v) => _improvement.rarity = v, class: { container: '!w-1/2' } }), ]) ], { class: { content: 'group-data-[active]:grid grid-cols-2 my-2 gap-4', title: 'grid grid-cols-2 gap-4 mx-2', container: 'pb-2 border-b border-light-35 dark:border-dark-35' }, open: true } ),
foldable([ div('p-1 border border-light-40 dark:border-dark-40 w-full bg-light-25 dark:bg-dark-25 min-h-48 max-h-[32rem]', [ ImprovementPanel.descriptionEditor.dom ])], [ span('text-lg font-bold px-2', "Description des effets") ], { class: { container: 'gap-4 pb-2 border-b border-light-35 dark:border-dark-35' }, open: true, }),
div('flex flex-row gap-4 items-center pb-2 border-b border-light-35 dark:border-dark-35', [ dom('h3', { class: 'text-lg font-bold', text: 'Restrictions' }), tagpicker([], { defaultValue: Object.keys(improvement.restrictions ?? {}), class: { container: 'data-[focused]:shadow-raw transition-[box-shadow] data-[focused]:shadow-light-40 dark:data-[focused]:shadow-dark-40' } }) ]),
foldable([ effectContainer ], [ dom('h3', { class: 'text-lg font-bold', text: 'Effets' }),
tooltip(button(icon('radix-icons:plus', { width: 20, height: 20 }), () => {
const f = { id: getID(), };
_improvement.effect ??= [];
_improvement.effect.push(f as any as FeatureValue | FeatureEquipment | FeatureList);
effectContainer.appendChild(new FeatureEditor(_improvement.effect, f.id, true).container);
}, 'p-1 hidden group-data-[active]:block'), 'Ajouter', 'left'),
], { class: { container: 'flex flex-col gap-2 w-full', title: 'flex flex-row justify-between px-2' } })
]);
}
static edit(improvement: ImprovementConfig): Promise<ImprovementConfig>
{
let container: HTMLElement, close: Function;
return new Promise<ImprovementConfig>((success, failure) => {
container = ImprovementPanel.render(improvement, success, failure);
close = fullblocker([container], {
priority: true, closeWhenOutside: false,
}).close;
setTimeout(() => container.setAttribute('data-state', 'active'), 1);
}).finally(() => {
setTimeout(close, 150);
container.setAttribute('data-state', 'inactive');
});
}
}
const featureChoices: Option<Partial<FeatureOption>>[] = [ const featureChoices: Option<Partial<FeatureOption>>[] = [
{ text: 'PV max', value: { category: 'value', property: 'health', operation: 'add', value: 1 }, }, { text: 'PV max', value: { category: 'value', property: 'health', operation: 'add', value: 1 }, },