import { eq } from 'drizzle-orm'; import useDatabase from '~/composables/useDatabase'; import { characterAbilitiesTable, characterLevelingTable, characterModifiersTable, characterSpellsTable, characterTable, characterTrainingTable } from '~/db/schema'; import { CharacterValidation, type Ability, type MainStat } from '~/types/character'; export default defineEventHandler(async (e) => { const params = getRouterParam(e, "id"); if(!params) { setResponseStatus(e, 400); return; } const id = parseInt(params, 10); const body = await readValidatedBody(e, CharacterValidation.safeParse); if(!body.success) { setResponseStatus(e, 400); return body.error.message; } const db = useDatabase(); const old = db.select({ id: characterTable.id, owner: characterTable.owner }).from(characterTable).where(eq(characterTable.id, id)).get(); if(!old) { setResponseStatus(e, 404); return; } const session = await getUserSession(e); if(!session.user || old.owner !== session.user.id || session.user.state !== 1) { setResponseStatus(e, 401); return; } db.transaction((tx) => { tx.update(characterTable).set({ name: body.data.name, people: body.data.people!, level: body.data.level, aspect: body.data.aspect, notes: body.data.notes, health: body.data.health, mana: body.data.mana, visibility: body.data.visibility, thumbnail: body.data.thumbnail, }).where(eq(characterTable.id, id)).run(); tx.delete(characterLevelingTable).where(eq(characterLevelingTable.character, id)).run(); tx.delete(characterTrainingTable).where(eq(characterTrainingTable.character, id)).run(); tx.delete(characterModifiersTable).where(eq(characterModifiersTable.character, id)).run(); tx.delete(characterSpellsTable).where(eq(characterSpellsTable.character, id)).run(); tx.delete(characterAbilitiesTable).where(eq(characterAbilitiesTable.character, id)).run(); if(body.data.leveling.length > 0) tx.insert(characterLevelingTable).values(body.data.leveling.map(e => ({ character: id, level: e[0], choice: e[1] }))).run(); const training = Object.entries(body.data.training).flatMap(e => e[1].map(_e => ({ character: id, stat: e[0] as MainStat, level: _e[0], choice: _e[1] }))); if(training.length > 0) tx.insert(characterTrainingTable).values(training).run(); const modifiers = Object.entries(body.data.modifiers).map((e) => ({ character: id, modifier: e[0] as MainStat, value: e[1] })); if(modifiers.length > 0) tx.insert(characterModifiersTable).values(modifiers).run(); if(body.data.spells.length > 0) tx.insert(characterSpellsTable).values(body.data.spells.map(e => ({ character: id, value: e }))).run(); const abilities = Object.entries(body.data.abilities).map(e => ({ character: id, ability: e[0] as Ability, value: e[1][0], max: e[1][1] })); if(abilities.length > 0) tx.insert(characterAbilitiesTable).values(abilities).run(); }); await useStorage('cache').removeItem(`nitro:functions:character:${id}.json`); setResponseStatus(e, 200); return; });