obsidian-visualiser/shared
Peaceultime 2a158be3fa Beginning implementation of Figma campaign UI 2025-11-17 23:05:56 +01:00
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grammar Add link autocompletion (limited) 2025-11-03 11:20:56 +01:00
auth.util.ts Fix comrpessing bug on null buffers, make pinned floaters resizable and optimize a few things here and there 2025-10-06 17:42:16 +02:00
campaign.util.ts Beginning implementation of Figma campaign UI 2025-11-17 23:05:56 +01:00
canvas.util.ts Content auto pulling, git pull link fix and cleaning console.log/console.time. 2025-10-28 16:45:35 +01:00
character-config.json Add Health and Mana value changer 2025-11-02 23:16:48 +01:00
character.util.ts Add character selection using campaign visibility and player characters in campaign 2025-11-17 17:54:28 +01:00
components.util.ts Add Health and Mana value changer 2025-11-02 23:16:48 +01:00
content.util.ts Beginning campaign UI and WS to get player state. 2025-11-12 17:53:48 +01:00
dom.util.ts Migration to Nuxt v4 file structure and dependencies update 2025-11-13 10:05:41 +01:00
editor.util.ts Add link autocompletion (limited) 2025-11-03 11:20:56 +01:00
feature.util.ts Add inventory management in character sheet. 2025-10-22 17:57:19 +02:00
floating.util.ts New CM6 live edition components and floating cache and persistance. 2025-10-28 16:23:45 +01:00
general.util.ts Beginning campaign UI and WS to get player state. 2025-11-12 17:53:48 +01:00
history.util.ts Update DB schema to include an ID and split overview and content. Progressing on ContentEditor with the ID fixing many issues. Adding modal and sync features. 2025-03-31 01:19:58 +02:00
i18n.ts Add spell picker in the character sheet 2025-09-01 17:53:07 +02:00
markdown.util.ts New CM6 live edition components and floating cache and persistance. 2025-10-28 16:23:45 +01:00
physics.util.ts Merge branch 'character' into dev 2025-07-21 18:00:00 +02:00
proses.ts New CM6 live edition components and floating cache and persistance. 2025-10-28 16:23:45 +01:00
tree.ts Add combobox groups 2025-08-11 17:52:53 +02:00