obsidian-visualiser/drizzle/0010_bored_sabra.sql

47 lines
1.9 KiB
SQL

CREATE TABLE `character_abilities` (
`character` integer NOT NULL,
`ability` text NOT NULL,
`value` integer DEFAULT 0 NOT NULL,
PRIMARY KEY(`character`, `ability`),
FOREIGN KEY (`character`) REFERENCES `character`(`id`) ON UPDATE cascade ON DELETE cascade
);
--> statement-breakpoint
CREATE TABLE `character_leveling` (
`character` integer NOT NULL,
`level` integer NOT NULL,
`choice` integer NOT NULL,
PRIMARY KEY(`character`, `level`),
FOREIGN KEY (`character`) REFERENCES `character`(`id`) ON UPDATE cascade ON DELETE cascade
);
--> statement-breakpoint
CREATE TABLE `character_modifiers` (
`character` integer NOT NULL,
`modifier` text NOT NULL,
`value` integer DEFAULT 0 NOT NULL,
PRIMARY KEY(`character`, `modifier`),
FOREIGN KEY (`character`) REFERENCES `character`(`id`) ON UPDATE cascade ON DELETE cascade
);
--> statement-breakpoint
CREATE TABLE `character_spell` (
`character` integer PRIMARY KEY NOT NULL,
`value` text NOT NULL,
FOREIGN KEY (`character`) REFERENCES `character`(`id`) ON UPDATE cascade ON DELETE cascade
);
--> statement-breakpoint
CREATE TABLE `character_training` (
`character` integer NOT NULL,
`stat` text NOT NULL,
`level` integer NOT NULL,
`choice` integer NOT NULL,
PRIMARY KEY(`character`, `stat`, `level`),
FOREIGN KEY (`character`) REFERENCES `character`(`id`) ON UPDATE cascade ON DELETE cascade
);
--> statement-breakpoint
ALTER TABLE `character` ADD `people` integer NOT NULL;--> statement-breakpoint
ALTER TABLE `character` ADD `level` integer DEFAULT 1 NOT NULL;--> statement-breakpoint
ALTER TABLE `character` ADD `aspect` integer;--> statement-breakpoint
ALTER TABLE `character` ADD `notes` text;--> statement-breakpoint
ALTER TABLE `character` ADD `health` integer DEFAULT 0 NOT NULL;--> statement-breakpoint
ALTER TABLE `character` ADD `mana` integer DEFAULT 0 NOT NULL;--> statement-breakpoint
ALTER TABLE `character` DROP COLUMN `progress`;--> statement-breakpoint
ALTER TABLE `character` DROP COLUMN `values`;