diff --git a/.obsidian/workspace.json b/.obsidian/workspace.json index 0272383..51d5434 100644 --- a/.obsidian/workspace.json +++ b/.obsidian/workspace.json @@ -15,9 +15,9 @@ "state": { "file": "Règles/Entrainement/Progression.canvas", "viewState": { - "x": 3436.1897590455737, - "y": 276.0723427059668, - "zoom": -1 + "x": 2946.217190298873, + "y": 693.8490395232941, + "zoom": -0.6666666666666667 } } } diff --git a/Règles/Entrainement/Progression.canvas b/Règles/Entrainement/Progression.canvas index fc963dd..c8b722c 100644 --- a/Règles/Entrainement/Progression.canvas +++ b/Règles/Entrainement/Progression.canvas @@ -16,7 +16,6 @@ {"type":"text","text":"","id":"01e2c284196c8bc7","x":2400,"y":780,"width":445,"height":100}, {"type":"text","text":"","id":"487c31c347ce8ac3","x":2522,"y":970,"width":202,"height":60}, {"type":"text","text":"","id":"dddafef993ac6a6f","x":2920,"y":970,"width":202,"height":60}, - {"type":"text","text":"1 points de fatigue permanent. Chaque point de fatigue temporaire ou persistant subit est doublé.\nMaladies et poisons s'appliquent 2 fois plus vite.\nEn cas de dégâts subit, 4/12 chance d'être stun.\nCourir vous fait subir un point de fatigue temporaire.","id":"0da4f83cd39d47f3","x":2400,"y":60,"width":445,"height":140}, {"type":"text","text":"","id":"12e684f709a5457c","x":2123,"y":970,"width":202,"height":60}, {"type":"text","text":"","id":"7d646cd4c2435ec2","x":1880,"y":1580,"width":445,"height":80}, {"type":"text","text":"","id":"fbd721108f8f8415","x":2400,"y":1580,"width":445,"height":50}, @@ -146,9 +145,10 @@ {"type":"text","text":"+1 feat.","id":"e339d9d093d3b7f2","x":-2820,"y":220,"width":445,"height":50}, {"type":"text","text":"+1 point dans une statistique.","id":"5107a967e8621f5b","x":-3320,"y":220,"width":445,"height":50}, {"type":"text","text":"+1 point dans une statistique.","id":"7575d7f4e60bfd24","x":-3060,"y":385,"width":445,"height":50}, - {"type":"text","text":"Chaque point de fatigue temporaire ou persistant subit est doublé.\nEn cas de dégâts subit, 3/12 chance d'être stun.\nCourir vous fait subir un point de fatigue temporaire.","id":"bda0a6d502752f5b","x":2401,"y":260,"width":445,"height":120}, + {"type":"text","text":"Chaque point de fatigue temporaire ou persistant subit est doublé.\nEn cas de dégâts subit, 3/12 chance d'être stun.\nCourir vous fait subir un point de fatigue temporaire.","id":"bda0a6d502752f5b","x":2401,"y":260,"width":444,"height":120}, {"type":"text","text":"En cas de dégâts subit, 2/12 chance d'être stun.\nCourir 2 tours d'affilé vous fait subir un point de fatigue temporaire.","id":"fa100d3539684cf9","x":2400,"y":450,"width":445,"height":90}, - {"type":"text","text":"","id":"72fa899d21f4753f","x":2400,"y":605,"width":445,"height":90} + {"type":"text","text":"","id":"72fa899d21f4753f","x":2400,"y":605,"width":445,"height":90}, + {"type":"text","text":"1 points de fatigue permanent. Chaque point de fatigue temporaire ou persistant subit est doublé.\nMaladies et poisons s'appliquent 2 fois plus vite.\nEn cas de dégâts subit, 4/12 chance d'être stun.\nCourir vous fait subir un point de fatigue temporaire.","id":"0da4f83cd39d47f3","x":2401,"y":60,"width":444,"height":160} ], "edges":[ {"id":"ce201168f6c982fd","fromNode":"ba5e77d2e433675c","fromSide":"bottom","toNode":"4e8ce1eff27b2d94","toSide":"top"},