diff --git a/.obsidian/workspace.json b/.obsidian/workspace.json index f63699e..6383bec 100644 --- a/.obsidian/workspace.json +++ b/.obsidian/workspace.json @@ -25,7 +25,7 @@ "state": { "type": "markdown", "state": { - "file": "99. Playground/Penses-betes.md", + "file": "99. Playground/Pense-bêtes.md", "mode": "source", "source": false } @@ -106,7 +106,7 @@ "state": { "type": "backlink", "state": { - "file": "99. Playground/Penses-betes.md", + "file": "99. Playground/Pense-bêtes.md", "collapseAll": false, "extraContext": false, "sortOrder": "alphabetical", @@ -123,7 +123,7 @@ "state": { "type": "outgoing-link", "state": { - "file": "99. Playground/Penses-betes.md", + "file": "99. Playground/Pense-bêtes.md", "linksCollapsed": false, "unlinkedCollapsed": true } @@ -146,7 +146,7 @@ "state": { "type": "outline", "state": { - "file": "99. Playground/Penses-betes.md" + "file": "99. Playground/Pense-bêtes.md" } } }, @@ -178,11 +178,12 @@ }, "active": "8f52d712d797dc94", "lastOpenFiles": [ + "2. Compendium/Armes/Armement standard.md", + "2. Compendium/Armes/Matériel moderne.md", + "2. Compendium/Tags.md", + "99. Playground/Pense-bêtes.md", "99. Playground/Idées en vrac.md", "2. Compendium/Armures/Protection communes.md", - "2. Compendium/Armes/Matériel moderne.md", - "2. Compendium/Armes/Armement standard.md", - "2. Compendium/Tags.md", "1. Règles/3. Les spécialisations/Sciences.md", "1. Règles/3. Les spécialisations/Métiers.md", "1. Règles/3. Les spécialisations/Arts.md", @@ -191,7 +192,6 @@ "1. Règles/1. Les règles/3. La magie.md", "1. Règles/1. Les règles/2. Les combats.md", "1. Règles/3. Les spécialisations/Sports.md", - "99. Playground/Penses-betes.md", "99. Playground/Substats.md", "conflict-files-obsidian-git.md", "Règles/2. L'entrainement/Progression.canvas", diff --git a/99. Playground/Penses-betes.md b/99. Playground/Pense-bêtes.md similarity index 81% rename from 99. Playground/Penses-betes.md rename to 99. Playground/Pense-bêtes.md index fac69af..38d68f1 100644 --- a/99. Playground/Penses-betes.md +++ b/99. Playground/Pense-bêtes.md @@ -2,8 +2,8 @@ Pour taper: 1d12 + mod de stat. L'AC: 5 + bonus défensif. Bonus défensif: Esquive (active ou passive) + parade (active ou passive). -L'esquive passive peut dépasser l'esquive active. -La parade passive ne peut pas dépasser à la parade active. +L'esquive passive ne peut pas dépasser l'esquive active. +La parade passive (a.k.a blocage) peut dépasser la parade active. La parade oblige a avoir une arme en main. L'esquive oblige a avoir une vitesse de course supérieure à 0. ___