diff --git a/Règles/2. L'entrainement/Progression.canvas b/Règles/2. L'entrainement/Progression.canvas index 34fe75c..7dd3a9e 100644 --- a/Règles/2. L'entrainement/Progression.canvas +++ b/Règles/2. L'entrainement/Progression.canvas @@ -44,7 +44,7 @@ {"type":"text","text":"Vitesse de course.\n10kg d'équipement. Armure légère ( #leger ).\nUne arme.","id":"4e7559c5a39aa14c","x":-1220,"y":780,"width":445,"height":100}, {"type":"text","text":"Vitesse réduite. Une seule case en combat. Pas de course.\nPas d'équipement.","id":"4e8ce1eff27b2d94","x":-1220,"y":220,"width":445,"height":105}, {"type":"text","text":"Pas de course.\n1kg d'équipement.\nUne arme légère ( #leger ).","id":"10578ce04e1631ac","x":-1220,"y":410,"width":445,"height":110}, - {"type":"text","text":"","id":"c94e1e052389c3c0","x":-700,"y":1080,"width":445,"height":80}, + {"type":"text","text":"Flank une cible vous confère un bonus de 1 pour toucher.","id":"c94e1e052389c3c0","x":-700,"y":1080,"width":445,"height":80}, {"type":"text","text":"","id":"af574444b56f7c3a","x":-1220,"y":1080,"width":445,"height":80}, {"type":"text","text":"Polyvalence","id":"6079f4aceb4530f7","x":-1098,"y":970,"width":202,"height":60}, {"type":"text","text":"Brutalité physique","id":"0bdb82d45425136e","x":-1497,"y":970,"width":202,"height":60},