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c4d657043c
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Add copy/paste, rewrite rendering pipeline with instanced draw calls and add a lot of caching to minimize overhead on huge edits.
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2026-05-01 00:10:19 +02:00 |
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e71641c094
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Add a geometry pool, shape hierarchy, addittion and deletion.
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2026-04-30 17:55:46 +02:00 |
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9ce6e4accd
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Reorganized the code structure, fix a lot of issues.
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2026-04-28 21:05:43 +02:00 |
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81616f8a5d
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History, spatial grid and optimizations
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2026-04-28 19:02:00 +02:00 |
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5881a7dafc
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Add shapes and basic selective actions
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2026-04-27 18:26:02 +02:00 |
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21476a3b95
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Makefile working with imgui
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2026-04-27 13:41:50 +02:00 |
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Clément Pons
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24c9cd2fc7
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Add a makefile, change imgui with nuklear and add file dropping and loading
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2025-06-23 17:48:17 +02:00 |
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e8516827e1
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Automatic texture batching + sprite rendering
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2025-06-23 00:15:01 +02:00 |
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Clément Pons
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b02b2b02d5
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Testing WSGL directly
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2025-05-07 17:32:36 +02:00 |
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Clément Pons
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0059d8fc3b
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No more WebGPU errors
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2025-05-01 16:13:27 +02:00 |
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Clément Pons
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ceaa78ea1a
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Testing without sokol_gp.h
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2025-03-27 18:03:02 +01:00 |
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Clément Pons
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7798c762ae
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Testing + First event listener
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2025-03-26 17:38:37 +01:00 |
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Clément Pons
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5f74472055
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Add flecs
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2025-03-25 17:18:06 +01:00 |
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Clément Pons
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6692bcf7ad
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Setup for 2D
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2025-03-25 16:38:13 +01:00 |
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Clément Pons
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79f8d6d4dc
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Initial boilerplate
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2025-03-25 15:10:19 +01:00 |
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