vault sync 2024-07-11 13:48:33
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"nodes":[
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{"type":"group","id":"ae029950e375490b","x":-1760,"y":30,"width":1520,"height":3450,"color":"1","label":"Force"},
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{"type":"group","id":"6e652a22c7ed2cf8","x":60,"y":30,"width":1520,"height":3450,"color":"4","label":"Dextérité"},
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{"type":"group","id":"1df2d64352beb7bb","x":7640,"y":30,"width":1520,"height":3410,"color":"#fe39ee","label":"Éloquence"},
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{"type":"group","id":"43d8f8e2e7cc415d","x":5880,"y":30,"width":1520,"height":3410,"color":"3","label":"Curiosité"},
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{"type":"group","id":"aed1def7c70beae8","x":4080,"y":30,"width":1520,"height":3410,"color":"5","label":"Intelligence"},
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{"type":"group","id":"0d1e4ab146acc70c","x":9600,"y":30,"width":1520,"height":3410,"color":"6","label":"Psyché"},
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{"type":"group","id":"6e652a22c7ed2cf8","x":60,"y":30,"width":1520,"height":3450,"color":"4","label":"Dextérité"},
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{"type":"group","id":"0456aabcc18e63e9","x":1860,"y":30,"width":1520,"height":3410,"color":"2","label":"Constitution"},
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{"type":"text","text":"+7 PV max.","id":"7b8296d6948941ca","x":1876,"y":1976,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"Vous pouvez utiliser une action pour vous concentrer et viser, vous permettant de gagner un bonus de +2 pour votre prochaine attaque à distance (sorts inclus) durant ce tour.","id":"601ea55ef1e02628","x":1120,"y":1752,"width":445,"height":128,"color":"6"},
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{"type":"text","text":"","id":"7da805b5284747df","x":1120,"y":1304,"width":445,"height":55,"color":"6"},
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{"type":"text","text":"Votre bonus d'esquive actif est égal à votre modifieur de dextérité.\nVotre bonus d'esquive passif augmente de 1 point.","id":"1119e0e3996b50c4","x":1120,"y":1528,"width":445,"height":112,"color":"6"},
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{"type":"text","text":"Focus dodge passif","id":"2652ee48a167745c","x":1096,"y":926,"width":250,"height":50,"color":"3"},
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{"type":"text","text":"Habileté","id":"0f8730cfc8a9dd84","x":1120,"y":970,"width":202,"height":60,"color":"6"},
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{"type":"text","text":"Vous maitrisez des armes d'une [[Les évolutions de valeur.canvas#Les catégories d'arme|catégorie]] supérieure (direction dextérité).","id":"7b62f91dd58661c1","x":600,"y":1080,"width":445,"height":80,"color":"1"},
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{"type":"text","text":"","id":"282db06d735178eb","x":600,"y":1752,"width":445,"height":50,"color":"1"},
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{"type":"text","text":"Vous apprenez à camoufler des incantations simples. Vous pouvez cacher les glyphes et les gestes lorsque vous lancez un sort de Rang 1.","id":"641ad6250b5bfacf","x":1120,"y":1976,"width":445,"height":104,"color":"6"},
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{"type":"text","text":"Vous êtes capable de tenir une #arme ou #arme/maniable et une seconde #arme/leger.","id":"a7851e9076f78c1e","x":600,"y":1976,"width":445,"height":84,"color":"1"},
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{"type":"text","text":"Lorsqu'une attaque inflige plus de dégâts que votre armure, vous pouvez choisir de nullifier les dégâts d'un montant égal à votre armure au prix d'un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]].","id":"ab3e548c215cb62a","x":1878,"y":1752,"width":445,"height":128,"color":"4"},
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{"type":"text","text":"+7 PV max.","id":"799d5a86ef93d9ac","x":1878,"y":1528,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"Focus PV/anti stun","id":"16a422a174053078","x":2099,"y":920,"width":250,"height":50,"color":"3"},
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{"type":"text","text":"Corps d'acier","id":"12e684f709a5457c","x":2123,"y":970,"width":202,"height":50,"color":"4"},
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{"type":"text","text":"+7 PV max.","id":"9251cc60a127174e","x":1880,"y":1080,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"Réduit de 1 niveau les chances d'[[Les effets#L'étourdissement|étourdissement]] subit.\n+2 PV max.","id":"82737a209107b384","x":1878,"y":1304,"width":445,"height":110,"color":"4"},
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{"type":"text","text":"Vous pouvez utiliser la dextérité pour frapper avec une #arme/naturel. Une arme naturel est considéré comme une #arme et bénéficie des mêmes bonus.","id":"cb95ab98f1e4831f","x":1120,"y":1080,"width":445,"height":140,"color":"6"},
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{"type":"text","text":"Vous êtes capable de vous battre avec une #arme/leger dans chaque main.","id":"c89f2424f9257f01","x":600,"y":1304,"width":445,"height":76,"color":"1"},
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{"type":"group","id":"0d1e4ab146acc70c","x":9600,"y":30,"width":1520,"height":3410,"color":"6","label":"Psyché"},
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{"type":"text","text":"Focus dual wield/","id":"82006154ac03b0e4","x":698,"y":926,"width":250,"height":50,"color":"3"},
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{"type":"text","text":"Contrôle","id":"0eacabc7e2e21fa9","x":722,"y":970,"width":202,"height":60,"color":"1"},
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{"type":"text","text":"Frapper un ennemi dans le dos applique les même bonus que la prise en tenaille. Si l'ennemi est déjà pris en tenaille, vous pouvez ignorer l' #armure/lourd.","id":"6d27b200228d9fdf","x":600,"y":1528,"width":445,"height":132,"color":"1"},
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{"type":"text","text":"Votre bonus d'esquive passif augmente de 1 point.","id":"92bfa64747ffd3c9","x":1120,"y":2200,"width":445,"height":60,"color":"6"},
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{"type":"text","text":"","id":"a70eac9833e6bc64","x":600,"y":2200,"width":445,"height":50,"color":"1"},
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{"type":"text","text":"","id":"3498f1f6461f628a","x":1120,"y":2424,"width":445,"height":116,"color":"6"},
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{"type":"text","text":"Vous êtes capable de tenir une #arme/lourd ou #arme/long et une seconde #arme/leger ","id":"81f2fb5b2cfc0eab","x":823,"y":2424,"width":237,"height":136,"color":"1"},
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{"type":"text","text":"Vous êtes capable de tenir une #arme ou #arme/maniable dans chaque main","id":"3be46881ec593f8e","x":580,"y":2424,"width":220,"height":136,"color":"1"},
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{"type":"text","text":"À moyenne distance avec une #arme/projectile, vous pouvez subir un malus de -1 pour tirer 2 projectiles en une attaque.","id":"f4191688c020c6c9","x":80,"y":2424,"width":445,"height":96,"color":"4"},
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{"type":"text","text":"11 (+3)","id":"6c91a201290757b6","x":-215,"y":2424,"width":250,"height":60},
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{"type":"text","text":"Lorsque vous tombez à 0 PV ou moins, vous pouvez choisir de subir la maladie [[Maladies#Pourriture mortelle|Pourriture mortelle]] pour repasser à 1/4 de vos PV max au lieu de tomber à [[Les effets#L'agonie|l'agonie]].","id":"dde30284c80d5b4c","x":1876,"y":2424,"width":445,"height":136,"color":"4"},
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{"type":"text","text":"Focus archerie","id":"66ebbba467db3ccb","x":299,"y":926,"width":250,"height":50,"color":"3"},
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{"type":"text","text":"Précision","id":"5d3da64e73d405c0","x":323,"y":970,"width":202,"height":60,"color":"4"},
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{"type":"text","text":"Les projectiles des #arme/projectile sont considérés comme des #arme/jet et bénéficient des mêmes bonus.","id":"f45e98365bde1f9a","x":80,"y":1080,"width":445,"height":100,"color":"4"},
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{"type":"text","text":"Utiliser une arme à #arme/projectile au corps à corps ne provoque plus de #désavantage.","id":"4c6be3929d59ee99","x":80,"y":1752,"width":445,"height":88,"color":"4"},
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{"type":"text","text":"8 (+2)","id":"13d6fb3d2c358c0c","x":-215,"y":1752,"width":250,"height":60},
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{"type":"text","text":"9 (+3)","id":"66cdc282d874e7a5","x":-215,"y":1976,"width":250,"height":60},
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{"type":"text","text":"","id":"a13e7b4b89263cb8","x":1876,"y":2200,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"En frappant avec une #arme/projectile, vous pouvez choisir de subir un malus de -4 pour infliger 8 points de dégâts supplémentaires. *A annoncer avant le lancer de dé.*","id":"4f96e6c7b12ca24d","x":80,"y":2200,"width":445,"height":130,"color":"4"},
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{"type":"text","text":"10 (+3)","id":"4946175eb3567d9a","x":-215,"y":2200,"width":250,"height":60},
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{"type":"text","text":"6 (+2)","id":"1ec5d85c824a0fac","x":-215,"y":1304,"width":250,"height":60},
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@ -80,65 +55,6 @@
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{"type":"text","text":"Vous maitrisez des armes d'une [[Les évolutions de valeur.canvas#Les catégories d'arme|catégorie]] supérieure (direction force).\n","id":"34c9de8fd196e951","x":-1740,"y":1080,"width":445,"height":80,"color":"4"},
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{"type":"text","text":"En infligeant des dégâts critique, vous pouvez choisir d'ignorer l'armure adverse.","id":"7fe8edad412b9146","x":-1220,"y":1304,"width":445,"height":80,"color":"1"},
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{"type":"text","text":"Vous maitrisez des armes d'une [[Les évolutions de valeur.canvas#Les catégories d'arme|catégorie]] supérieure (direction force).","id":"1494ee9b633a8218","x":-1740,"y":1304,"width":445,"height":80,"color":"4"},
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{"type":"text","text":"Choisissez un effet. Vous faites le [[Les effets#Le jet d'effet|jet d'effet]] avec #avantage lorsque vous subissez cet effet.\n+1 PV max.","id":"a9ee6bb2d28f4d9a","x":2398,"y":1528,"width":445,"height":112,"color":"1"},
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{"type":"text","text":"Réduit de 1 niveau les chances d'[[Les effets#L'empoisonnement|empoissonnement]] et de [[Les effets#La maladie|maladie]] subit.","id":"08db487e80faace0","x":2398,"y":1080,"width":445,"height":80,"color":"1"},
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{"type":"text","text":"+6 PV max.","id":"01e2c284196c8bc7","x":2398,"y":830,"width":445,"height":50},
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{"type":"text","text":"Vous subissez en permanence les effets des maladies [[Maladies#Pourriture mortelle|Pourriture mortelle]].\n+2 PV max.","id":"c27dc81795b34af0","x":2399,"y":620,"width":445,"height":100},
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{"type":"text","text":"Vous récupérez 2 PV supplémentaire pour chaque heure de repos.","id":"f98e5ff4cc8aab8e","x":2398,"y":1304,"width":445,"height":76,"color":"1"},
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{"type":"text","text":"Corps sain","id":"487c31c347ce8ac3","x":2520,"y":995,"width":202,"height":50,"color":"1"},
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{"type":"text","text":"Focus anti effets","id":"97f0eba6c7de8c9e","x":2496,"y":945,"width":250,"height":50,"color":"3"},
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{"type":"text","text":"Une fois entre chaque repos de 4 heures minimum, vous êtes capable de convertir un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] en point de [[La fatigue et le repos#Fatigue temporaire|fatigue temporaire]].","id":"0630c787813a017d","x":2916,"y":1528,"width":445,"height":112,"color":"6"},
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{"type":"text","text":"Vous subissez en permanence les effets des maladies [[Maladies#Pourriture mortelle|Pourriture mortelle]] et [[Maladies#Immunodéficience|Immunodéficience]].\n+3 PV max.","id":"fa100d3539684cf9","x":2398,"y":390,"width":445,"height":110},
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{"type":"text","text":"Vous subissez en permanence les effets des maladies [[Maladies#Pourriture mortelle|Pourriture mortelle]], [[Maladies#Anémie|Anémie]] et [[Maladies#Immunodéficience|Immunodéficience]].","id":"bda0a6d502752f5b","x":2398,"y":230,"width":445,"height":90},
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{"type":"text","text":"Vous subissez en permanence les effets des maladies [[Maladies#Pourriture mortelle|Pourriture mortelle]], [[Maladies#Anémie|Anémie]] et [[Maladies#Immunodéficience|Immunodéficience]]. \n-5 PV max.","id":"0da4f83cd39d47f3","x":2398,"y":55,"width":445,"height":110},
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{"type":"text","text":"Réduit de 1 niveau les chances de [[Les effets#Le saignement|saignement]] subit.\n+1 PV max.","id":"c7e8899f175e73fc","x":2916,"y":1080,"width":445,"height":80,"color":"6"},
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{"type":"text","text":"Vous êtes capable de supporter un point de [[La fatigue et le repos|fatigue]] supplémentaire avant de subir les [[La fatigue et le repos#Les effets de la fatigue|effets de la fatigue]].","id":"87237b05992110b1","x":2916,"y":1304,"width":445,"height":110,"color":"6"},
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{"type":"text","text":"Corps endurant","id":"dddafef993ac6a6f","x":2920,"y":970,"width":202,"height":50,"color":"6"},
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{"type":"text","text":"Focus anti fatigue","id":"922584fca02ab5bd","x":2896,"y":920,"width":250,"height":50,"color":"3"},
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{"type":"text","text":"5 (+1) Humain moyen","id":"fb4fd25bf8a0eb7e","x":3600,"y":1080,"width":250,"height":60,"color":"#ff0000"},
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{"type":"text","text":"4 (+1)","id":"3501dc181ba816d7","x":3600,"y":800,"width":250,"height":60},
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{"type":"text","text":"3 (+1)","id":"5f7390ebc474b22c","x":3600,"y":614,"width":250,"height":60},
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{"type":"text","text":"2 (+0)","id":"93ec93ef15f2197d","x":3600,"y":426,"width":250,"height":60},
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{"type":"text","text":"1 (+0)","id":"b3c91d8ad0186606","x":3600,"y":238,"width":250,"height":60},
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{"type":"text","text":"0 (+0)","id":"46fbb21a22533c26","x":3600,"y":50,"width":250,"height":60},
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{"type":"text","text":"6 (+2)","id":"d6ff824188537a85","x":3600,"y":1304,"width":250,"height":60},
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{"type":"text","text":"7 (+2)","id":"2d30acc2786c89f3","x":3600,"y":1528,"width":250,"height":60},
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{"type":"text","text":"En courant, vous pouvez subir un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] pour faire un test d'athlétisme (8). Pour chaque point au dessus de la difficulté, vous gagnez une case de déplacement.\n+2 PV max.\n","id":"a657327019f0f532","x":2916,"y":1752,"width":445,"height":168,"color":"6"},
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{"type":"text","text":"Vous pouvez sciemment subir 2 points de fatigue par tour. ","id":"bdebca511ddfd278","x":2398,"y":1752,"width":445,"height":84,"color":"1"},
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{"type":"text","text":"8 (+2)","id":"870d83fff7da87f9","x":3600,"y":1752,"width":250,"height":60},
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{"type":"text","text":"Lorsque vous subissez des dégâts, vous pouvez utiliser votre réaction et subir un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] pour gagner immédiatement une action.","id":"60d5876d0424f379","x":2916,"y":1976,"width":445,"height":104,"color":"6"},
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{"type":"text","text":"","id":"3b74721167fb65a5","x":2398,"y":1976,"width":445,"height":104,"color":"1"},
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{"type":"text","text":"9 (+3)","id":"bf7e96f38bcb4a56","x":3600,"y":1976,"width":250,"height":60},
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{"type":"text","text":"Choisissez entre les effets [[Les effets#Les effets physiques|physiques]] et [[Les effets#Les effets mentaux|mentaux]]. Vous réduisez les chances d'effets subit de cette catégorie de 1 niveau.","id":"c3d8383a3d882202","x":2398,"y":2200,"width":445,"height":120,"color":"1"},
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{"type":"text","text":"","id":"c3f0e1249f902a8e","x":2916,"y":2200,"width":445,"height":120,"color":"6"},
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{"type":"text","text":"10 (+3)","id":"6b8bde42bd3617d2","x":3600,"y":2200,"width":250,"height":60},
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{"type":"text","text":"Lorsque vous vous reposez, vous pouvez choisir les 3 options du tableau [[La fatigue et le repos#Gain par heure de repos|Gain par heure de repos]].","id":"7adc20d1ebd71548","x":2398,"y":2424,"width":445,"height":76,"color":"1"},
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{"type":"text","text":"Chaque heure de repos vous fait perdre 1 point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] supplémentaire lorsque vous choisissez la réduction de fatigue.","id":"c53b5bf4b2151935","x":2916,"y":2424,"width":445,"height":116,"color":"6"},
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{"type":"text","text":"11 (+3)","id":"d1aa3dc75669b712","x":3600,"y":2424,"width":250,"height":60},
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{"type":"text","text":"Lorsque vous êtes à [[Les effets#L'agonie|l'agonie]], vous ne perdez que 10 PV par tour et avez une difficulté de stabilisation réduite de 2.","id":"2a731b5463111403","x":1876,"y":2648,"width":445,"height":96,"color":"4"},
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{"type":"text","text":"Lorsque vous êtes à [[Les effets#L'agonie|l'agonie]], vous pouvez ne pas tombez inconscient. Dans ce cas, vous ne pouvez prendre d'action que pour vous déplacer à la moitié de votre vitesse de course ou vous stabiliser, et n'êtes pas capable d'utiliser de réaction jusqu'à ce que vous retiriez l'état [[Les effets#L'agonie|d'agonie]].","id":"ced73cde0dea27ef","x":2398,"y":2648,"width":445,"height":192,"color":"1"},
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{"type":"text","text":"","id":"02f24a89544c53e5","x":2916,"y":2648,"width":445,"height":50,"color":"6"},
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{"type":"text","text":"12 (+4)","id":"d827e75fe80dca69","x":3600,"y":2648,"width":250,"height":60},
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{"type":"text","text":"Lorsque vous êtes à l'agonie, vous pouvez survivre jusqu'à -75 PV.\n+5 PV max.","id":"0e84969e6b25c5e8","x":1876,"y":2872,"width":445,"height":108,"color":"4"},
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{"type":"text","text":"","id":"e8cab43c9d78681b","x":2398,"y":2872,"width":445,"height":88,"color":"1"},
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{"type":"text","text":"","id":"0e1621fd4e8ae798","x":2916,"y":2872,"width":445,"height":50,"color":"6"},
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{"type":"text","text":"13 (+4)","id":"19f6b8e750ce6591","x":3600,"y":2872,"width":250,"height":60},
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{"type":"text","text":"","id":"a20bc53a36fab898","x":1876,"y":3096,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"Vous êtes capable de supporter un point de [[La fatigue et le repos|fatigue]] supplémentaire avant de subir les [[La fatigue et le repos#Les effets de la fatigue|effets de la fatigue]].","id":"0df4d5b35f2c80c4","x":2916,"y":3096,"width":445,"height":104,"color":"6"},
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{"type":"text","text":"","id":"a9778468f610097b","x":2398,"y":3096,"width":445,"height":50,"color":"1"},
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{"type":"text","text":"14 (+4)","id":"633ab49245f93c3b","x":3600,"y":3096,"width":250,"height":60},
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{"type":"text","text":"Vous êtes immunisé à l'effet de fatigue \"*Les points de vie actuels et maximum sont divisées par 2.*\"","id":"ac6a543b88debc3b","x":2916,"y":3320,"width":445,"height":80,"color":"6"},
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{"type":"text","text":"","id":"382794c5f618083c","x":2398,"y":3320,"width":445,"height":50,"color":"1"},
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{"type":"text","text":"+20 PV max.","id":"d73fbaf2d8b1af18","x":1876,"y":3320,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"15 (+5)","id":"3c0f47c9c9fdb956","x":3600,"y":3320,"width":250,"height":60},
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{"type":"text","text":"Vous êtes capable d'esquiver passivement même lorsque vous êtes contraint. Vous êtes capable d'esquiver activement sans vous déplacer.","id":"aef5fa3ecde8893d","x":1120,"y":2648,"width":445,"height":112,"color":"6"},
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{"type":"text","text":"","id":"5876fafaa7d7d9da","x":1120,"y":2872,"width":445,"height":50,"color":"6"},
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{"type":"text","text":"","id":"c24d687928146bf2","x":1120,"y":3096,"width":445,"height":104,"color":"6"},
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{"type":"text","text":"Vous ne pouvez plus esquiver activement. Tant que vous portez au mieux une #armure/leger, votre esquive passive est égale à votre esquive active.","id":"c17357755bded1b4","x":1120,"y":3320,"width":445,"height":100,"color":"6"},
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{"type":"text","text":"","id":"74eb4894cb6160d2","x":600,"y":2648,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"7cf06769d86947b5","x":600,"y":2872,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"b1dfa0e9d0822f46","x":600,"y":3096,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"89529628f15c84fe","x":600,"y":3320,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"8ad1b6291f04e3a9","x":80,"y":2648,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"7a939ff19c5f5afc","x":80,"y":2872,"width":445,"height":50,"color":"4"},
|
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{"type":"text","text":"","id":"c11f7442c19b6305","x":80,"y":3096,"width":445,"height":50,"color":"4"},
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@ -172,12 +88,9 @@
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{"type":"text","text":"","id":"a9b2711810ec5b78","x":-1740,"y":3096,"width":445,"height":130,"color":"4"},
|
||||
{"type":"text","text":"","id":"4b7181e0217a3627","x":-1220,"y":3320,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"","id":"586af7a83afaf1c4","x":-1739,"y":3320,"width":445,"height":130,"color":"4"},
|
||||
{"type":"text","text":"3 actions par tour.","id":"1c52c45cc8fa5a42","x":4620,"y":390,"width":445,"height":60},
|
||||
{"type":"text","text":"Vous avez un #désavantage pour vous transformer.\nVous pouvez vous transformer une fois par jour durant 30min.","id":"21d4f1341fece650","x":10140,"y":426,"width":445,"height":134},
|
||||
{"type":"text","text":"Transformation impossible. \nRéduit le malus des effets mentaux de 1 niveau.","id":"d2d7bd73aba21bf1","x":10140,"y":238,"width":445,"height":82},
|
||||
{"type":"text","text":"Transformation impossible. Alignement chaotique obligatoire. \nAugmente de 2 niveaux les chances d'effets mentaux subis.","id":"5e77cf952534a8d2","x":10141,"y":50,"width":445,"height":130},
|
||||
{"type":"text","text":"2 actions par tour.\nPas de réaction possible.","id":"017f64a0f06bed44","x":4620,"y":50,"width":445,"height":80},
|
||||
{"type":"text","text":"2 actions par tour.\nRéaction possible.","id":"9a6951086f13bd7d","x":4620,"y":200,"width":445,"height":80},
|
||||
{"type":"text","text":"","id":"af37b070631fe515","x":8180,"y":620,"width":445,"height":85},
|
||||
{"type":"text","text":"","id":"7ebbd8d9f9924874","x":8180,"y":440,"width":445,"height":110},
|
||||
{"type":"text","text":"2 (+0)","id":"8f0458bb29009d5c","x":9280,"y":430,"width":250,"height":60},
|
||||
|
|
@ -291,7 +204,7 @@
|
|||
{"type":"text","text":"Vous dédiez vos études à une classe élémentaire. Vous progressez dans l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]] (direction éléments).\n+2 mana max.","id":"a3ec23731d3f7c69","x":4620,"y":1304,"width":445,"height":136,"color":"1"},
|
||||
{"type":"text","text":"+10 mana max.","id":"b297ac23b8fd5146","x":4620,"y":1528,"width":445,"height":56,"color":"1"},
|
||||
{"type":"text","text":"Focus réduction des coûts","id":"3a83f0e73ddbcc68","x":4719,"y":950,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"","id":"c300303844e0224f","x":4620,"y":2424,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Vous apprenez le sort unique [[Liste des sorts|Focalisation destructrice]].","id":"c300303844e0224f","x":4620,"y":2424,"width":445,"height":76,"color":"1"},
|
||||
{"type":"text","text":"Vous progressez dans l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]] (direction éléments).","id":"078b236f04e0e153","x":4620,"y":2648,"width":445,"height":72,"color":"1"},
|
||||
{"type":"text","text":"","id":"217588b6c7774389","x":4620,"y":2200,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Elémentariste","id":"d7839b9154edfd23","x":4742,"y":1000,"width":202,"height":50,"color":"1"},
|
||||
|
|
@ -318,7 +231,7 @@
|
|||
{"type":"text","text":"","id":"17f896da81f758a4","x":5900,"y":3096,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Une fois entre chaque repos de 8h minimum, vous pouvez considérer que vous avez fait 12 sur un jet de compétence.","id":"cb3c66344de52fa8","x":5900,"y":3320,"width":445,"height":100,"color":"4"},
|
||||
{"type":"text","text":"","id":"3c52533d1053940e","x":6420,"y":3096,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"918318467f25ad56","x":6420,"y":3320,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"918318467f25ad56","x":6420,"y":3320,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"","id":"fec5216ee8ed172f","x":6420,"y":2872,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"fa05734be8833fdd","x":6940,"y":2872,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"ba625e1ce9b1b6fa","x":6940,"y":3096,"width":445,"height":50,"color":"6"},
|
||||
|
|
@ -364,7 +277,94 @@
|
|||
{"type":"text","text":"Focus mana","id":"556584c778142fe1","x":10238,"y":930,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Focus nombre de sorts","id":"6f054d0f11268cfa","x":10629,"y":930,"width":264,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Chaque transformation peut durer 15 minutes de plus, et vous pouvez vous transformer une fois de plus par jour. \nRéduit le malus des effets mentaux de 1 niveau.","id":"ff7bb9381aaa2352","x":10140,"y":775,"width":445,"height":130},
|
||||
{"type":"text","text":"Vous n'avez plus de #désavantage pour vous transformer. Plus de contrainte d'alignement.","id":"a9554e4fcb4c77d7","x":10140,"y":614,"width":445,"height":85}
|
||||
{"type":"text","text":"Vous n'avez plus de #désavantage pour vous transformer. Plus de contrainte d'alignement.","id":"a9554e4fcb4c77d7","x":10140,"y":614,"width":445,"height":85},
|
||||
{"type":"text","text":"9 (+3)","id":"bf7e96f38bcb4a56","x":3600,"y":1976,"width":250,"height":60},
|
||||
{"type":"text","text":"10 (+3)","id":"6b8bde42bd3617d2","x":3600,"y":2200,"width":250,"height":60},
|
||||
{"type":"text","text":"11 (+3)","id":"d1aa3dc75669b712","x":3600,"y":2424,"width":250,"height":60},
|
||||
{"type":"text","text":"12 (+4)","id":"d827e75fe80dca69","x":3600,"y":2648,"width":250,"height":60},
|
||||
{"type":"text","text":"13 (+4)","id":"19f6b8e750ce6591","x":3600,"y":2872,"width":250,"height":60},
|
||||
{"type":"text","text":"14 (+4)","id":"633ab49245f93c3b","x":3600,"y":3096,"width":250,"height":60},
|
||||
{"type":"text","text":"8 (+2)","id":"870d83fff7da87f9","x":3600,"y":1752,"width":250,"height":60},
|
||||
{"type":"text","text":"7 (+2)","id":"2d30acc2786c89f3","x":3600,"y":1528,"width":250,"height":60},
|
||||
{"type":"text","text":"6 (+2)","id":"d6ff824188537a85","x":3600,"y":1304,"width":250,"height":60},
|
||||
{"type":"text","text":"Vous êtes capable de supporter un point de [[La fatigue et le repos|fatigue]] supplémentaire avant de subir les [[La fatigue et le repos#Les effets de la fatigue|effets de la fatigue]].","id":"87237b05992110b1","x":2916,"y":1304,"width":445,"height":110,"color":"6"},
|
||||
{"type":"text","text":"","id":"c3f0e1249f902a8e","x":2916,"y":2200,"width":445,"height":120,"color":"6"},
|
||||
{"type":"text","text":"Vous êtes capable de supporter un point de [[La fatigue et le repos|fatigue]] supplémentaire avant de subir les [[La fatigue et le repos#Les effets de la fatigue|effets de la fatigue]].","id":"0df4d5b35f2c80c4","x":2916,"y":3096,"width":445,"height":104,"color":"6"},
|
||||
{"type":"text","text":"Vous êtes immunisé à l'[[La fatigue et le repos#Les effets de la fatigue|effet de fatigue]] 9: \"*Les points de vie actuels et maximum sont divisées par 2.*\"","id":"ac6a543b88debc3b","x":2916,"y":3320,"width":445,"height":80,"color":"6"},
|
||||
{"type":"text","text":"15 (+5)","id":"3c0f47c9c9fdb956","x":3600,"y":3320,"width":250,"height":60},
|
||||
{"type":"text","text":"Une fois entre chaque repos de 4 heures minimum, vous êtes capable de convertir un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] en point de [[La fatigue et le repos#Fatigue temporaire|fatigue temporaire]].","id":"0630c787813a017d","x":2916,"y":1528,"width":445,"height":112,"color":"6"},
|
||||
{"type":"text","text":"Réduit de 1 niveau les chances de [[Les effets#Le saignement|saignement]] subit.\n+1 PV max.","id":"c7e8899f175e73fc","x":2916,"y":1080,"width":445,"height":80,"color":"6"},
|
||||
{"type":"text","text":"Corps endurant","id":"dddafef993ac6a6f","x":2920,"y":970,"width":202,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Focus anti fatigue","id":"922584fca02ab5bd","x":2896,"y":920,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"5 (+1) Humain moyen","id":"fb4fd25bf8a0eb7e","x":3600,"y":1080,"width":250,"height":60,"color":"#ff0000"},
|
||||
{"type":"text","text":"Chaque heure de repos vous fait perdre 1 point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] supplémentaire lorsque vous choisissez la réduction de fatigue.","id":"c53b5bf4b2151935","x":2916,"y":2424,"width":445,"height":116,"color":"6"},
|
||||
{"type":"text","text":"En courant, vous pouvez subir un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] pour faire un test d'athlétisme (8). Pour chaque point au dessus de la difficulté, vous gagnez une case de déplacement.\n+2 PV max.\n","id":"a657327019f0f532","x":2916,"y":1752,"width":445,"height":168,"color":"6"},
|
||||
{"type":"text","text":"Lorsque vous subissez des dégâts, vous pouvez utiliser votre réaction et subir un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] pour gagner immédiatement une action.","id":"60d5876d0424f379","x":2916,"y":1976,"width":445,"height":104,"color":"6"},
|
||||
{"type":"text","text":"","id":"02f24a89544c53e5","x":2916,"y":2648,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"0e1621fd4e8ae798","x":2916,"y":2872,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Choisissez un effet. Vous faites le [[Les effets#Le jet d'effet|jet d'effet]] avec #avantage lorsque vous subissez cet effet.\n+1 PV max.","id":"a9ee6bb2d28f4d9a","x":2398,"y":1528,"width":445,"height":112,"color":"1"},
|
||||
{"type":"text","text":"Réduit de 1 niveau les chances d'[[Les effets#L'empoisonnement|empoissonnement]] et de [[Les effets#La maladie|maladie]] subit.","id":"08db487e80faace0","x":2398,"y":1080,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"Vous récupérez 2 PV supplémentaire pour chaque heure de repos.","id":"f98e5ff4cc8aab8e","x":2398,"y":1304,"width":445,"height":76,"color":"1"},
|
||||
{"type":"text","text":"Vous pouvez sciemment subir 2 points de fatigue par tour. ","id":"bdebca511ddfd278","x":2398,"y":1752,"width":445,"height":84,"color":"1"},
|
||||
{"type":"text","text":"","id":"3b74721167fb65a5","x":2398,"y":1976,"width":445,"height":104,"color":"1"},
|
||||
{"type":"text","text":"Choisissez entre les effets [[Les effets#Les effets physiques|physiques]] et [[Les effets#Les effets mentaux|mentaux]]. Vous réduisez les chances d'effets subit de cette catégorie de 1 niveau.","id":"c3d8383a3d882202","x":2398,"y":2200,"width":445,"height":120,"color":"1"},
|
||||
{"type":"text","text":"Lorsque vous vous reposez, vous pouvez choisir les 3 options du tableau [[La fatigue et le repos#Gain par heure de repos|Gain par heure de repos]].","id":"7adc20d1ebd71548","x":2398,"y":2424,"width":445,"height":76,"color":"1"},
|
||||
{"type":"text","text":"En tombant à [[Les effets#L'agonie|l'agonie]], vous pouvez ne pas tombez inconscient. Dans ce cas, vous ne pouvez prendre d'action que pour vous déplacer à la moitié de votre vitesse de course ou vous stabiliser, et n'avez pas de réaction jusqu'à ce que vous retiriez l'état [[Les effets#L'agonie|d'agonie]].","id":"ced73cde0dea27ef","x":2398,"y":2648,"width":445,"height":172,"color":"1"},
|
||||
{"type":"text","text":"","id":"a9778468f610097b","x":2398,"y":3096,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"382794c5f618083c","x":2398,"y":3320,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"e8cab43c9d78681b","x":2398,"y":2872,"width":445,"height":88,"color":"1"},
|
||||
{"type":"text","text":"4 (+1)","id":"3501dc181ba816d7","x":3600,"y":800,"width":250,"height":60},
|
||||
{"type":"text","text":"3 (+1)","id":"5f7390ebc474b22c","x":3600,"y":614,"width":250,"height":60},
|
||||
{"type":"text","text":"2 (+0)","id":"93ec93ef15f2197d","x":3600,"y":426,"width":250,"height":60},
|
||||
{"type":"text","text":"1 (+0)","id":"b3c91d8ad0186606","x":3600,"y":238,"width":250,"height":60},
|
||||
{"type":"text","text":"3 actions par tour.","id":"1c52c45cc8fa5a42","x":4620,"y":390,"width":445,"height":60},
|
||||
{"type":"text","text":"2 actions par tour.\nPas de réaction possible.","id":"017f64a0f06bed44","x":4620,"y":50,"width":445,"height":80},
|
||||
{"type":"text","text":"2 actions par tour.\nRéaction possible.","id":"9a6951086f13bd7d","x":4620,"y":200,"width":445,"height":80},
|
||||
{"type":"text","text":"Corps sain","id":"487c31c347ce8ac3","x":2520,"y":995,"width":202,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Focus anti effets","id":"97f0eba6c7de8c9e","x":2496,"y":945,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"0 (+0)","id":"46fbb21a22533c26","x":3600,"y":50,"width":250,"height":60},
|
||||
{"type":"text","text":"Vous subissez en permanence les effets des maladies [[Maladies#Pourriture mortelle|Pourriture mortelle]].\n+2 PV max.","id":"c27dc81795b34af0","x":2399,"y":620,"width":445,"height":100},
|
||||
{"type":"text","text":"Vous subissez en permanence les effets des maladies [[Maladies#Pourriture mortelle|Pourriture mortelle]] et [[Maladies#Immunodéficience|Immunodéficience]].\n+3 PV max.","id":"fa100d3539684cf9","x":2398,"y":390,"width":445,"height":110},
|
||||
{"type":"text","text":"Vous subissez en permanence les effets des maladies [[Maladies#Pourriture mortelle|Pourriture mortelle]], [[Maladies#Anémie|Anémie]] et [[Maladies#Immunodéficience|Immunodéficience]].","id":"bda0a6d502752f5b","x":2398,"y":230,"width":445,"height":90},
|
||||
{"type":"text","text":"Vous subissez en permanence les effets des maladies [[Maladies#Pourriture mortelle|Pourriture mortelle]], [[Maladies#Anémie|Anémie]] et [[Maladies#Immunodéficience|Immunodéficience]]. \n-5 PV max.","id":"0da4f83cd39d47f3","x":2398,"y":55,"width":445,"height":110},
|
||||
{"type":"text","text":"+6 PV max.","id":"01e2c284196c8bc7","x":2398,"y":830,"width":445,"height":50},
|
||||
{"type":"text","text":"Lorsque vous êtes à [[Les effets#L'agonie|l'agonie]], vous ne perdez que 10 PV par tour et avez une difficulté de stabilisation réduite de 2.","id":"2a731b5463111403","x":1876,"y":2648,"width":445,"height":96,"color":"4"},
|
||||
{"type":"text","text":"Lorsque vous êtes à [[Les effets#L'agonie|l'agonie]], vous pouvez survivre jusqu'à vos PV max dans le négatif, même s'ils sont supérieur à 75 PV max.","id":"a20bc53a36fab898","x":1876,"y":3096,"width":445,"height":104,"color":"4"},
|
||||
{"type":"text","text":"+20 PV max.","id":"d73fbaf2d8b1af18","x":1876,"y":3320,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Lorsque vous êtes à [[Les effets#L'agonie|l'agonie]], vous pouvez survivre jusqu'à -75 PV au lieu de -50 PV.\n+5 PV max.","id":"0e84969e6b25c5e8","x":1876,"y":2872,"width":445,"height":108,"color":"4"},
|
||||
{"type":"text","text":"Vous êtes capable d'esquiver passivement même lorsque vous êtes contraint. Vous êtes capable d'esquiver activement sans vous déplacer.","id":"aef5fa3ecde8893d","x":1120,"y":2648,"width":445,"height":112,"color":"6"},
|
||||
{"type":"text","text":"","id":"5876fafaa7d7d9da","x":1120,"y":2872,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"c24d687928146bf2","x":1120,"y":3096,"width":445,"height":104,"color":"6"},
|
||||
{"type":"text","text":"Vous ne pouvez plus esquiver activement. Tant que vous portez au mieux une #armure/leger, votre esquive passive est égale à votre esquive active.","id":"c17357755bded1b4","x":1120,"y":3320,"width":445,"height":100,"color":"6"},
|
||||
{"type":"text","text":"+7 PV max.","id":"7b8296d6948941ca","x":1876,"y":1976,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Vous pouvez utiliser une action pour vous concentrer et viser, vous permettant de gagner un bonus de +2 pour votre prochaine attaque à distance (sorts inclus) durant ce tour.","id":"601ea55ef1e02628","x":1120,"y":1752,"width":445,"height":128,"color":"6"},
|
||||
{"type":"text","text":"","id":"7da805b5284747df","x":1120,"y":1304,"width":445,"height":55,"color":"6"},
|
||||
{"type":"text","text":"Votre bonus d'esquive actif est égal à votre modifieur de dextérité.\nVotre bonus d'esquive passif augmente de 1 point.","id":"1119e0e3996b50c4","x":1120,"y":1528,"width":445,"height":112,"color":"6"},
|
||||
{"type":"text","text":"Vous apprenez à camoufler des incantations simples. Vous pouvez cacher les glyphes et les gestes lorsque vous lancez un sort de Rang 1.","id":"641ad6250b5bfacf","x":1120,"y":1976,"width":445,"height":104,"color":"6"},
|
||||
{"type":"text","text":"Lorsqu'une attaque inflige plus de dégâts que votre armure, vous pouvez choisir de nullifier les dégâts d'un montant égal à votre armure au prix d'un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]].","id":"ab3e548c215cb62a","x":1878,"y":1752,"width":445,"height":128,"color":"4"},
|
||||
{"type":"text","text":"Votre bonus d'esquive passif augmente de 1 point.","id":"92bfa64747ffd3c9","x":1120,"y":2200,"width":445,"height":60,"color":"6"},
|
||||
{"type":"text","text":"","id":"3498f1f6461f628a","x":1120,"y":2424,"width":445,"height":116,"color":"6"},
|
||||
{"type":"text","text":"Lorsque vous tombez à 0 PV ou moins, vous pouvez choisir de subir la maladie [[Maladies#Pourriture mortelle|Pourriture mortelle]] pour repasser à 1/4 de vos PV max au lieu de tomber à [[Les effets#L'agonie|l'agonie]].","id":"dde30284c80d5b4c","x":1876,"y":2424,"width":445,"height":136,"color":"4"},
|
||||
{"type":"text","text":"","id":"a13e7b4b89263cb8","x":1876,"y":2200,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Focus dodge passif","id":"2652ee48a167745c","x":1096,"y":926,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Habileté","id":"0f8730cfc8a9dd84","x":1120,"y":970,"width":202,"height":60,"color":"6"},
|
||||
{"type":"text","text":"+7 PV max.","id":"799d5a86ef93d9ac","x":1878,"y":1528,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Focus PV/anti stun","id":"16a422a174053078","x":2099,"y":920,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Corps d'acier","id":"12e684f709a5457c","x":2123,"y":970,"width":202,"height":50,"color":"4"},
|
||||
{"type":"text","text":"+7 PV max.","id":"9251cc60a127174e","x":1880,"y":1080,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Réduit de 1 niveau les chances d'[[Les effets#L'étourdissement|étourdissement]] subit.\n+2 PV max.","id":"82737a209107b384","x":1878,"y":1304,"width":445,"height":110,"color":"4"},
|
||||
{"type":"text","text":"Vous pouvez utiliser la dextérité pour frapper avec une #arme/naturel. Une arme naturel est considéré comme une #arme et bénéficie des mêmes bonus.","id":"cb95ab98f1e4831f","x":1120,"y":1080,"width":445,"height":140,"color":"6"},
|
||||
{"type":"text","text":"Vous maitrisez des armes d'une [[Les évolutions de valeur.canvas#Les catégories d'arme|catégorie]] supérieure (direction dextérité).","id":"7b62f91dd58661c1","x":600,"y":1080,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"","id":"282db06d735178eb","x":600,"y":1752,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Vous êtes capable de tenir une #arme ou #arme/maniable et une seconde #arme/leger.","id":"a7851e9076f78c1e","x":600,"y":1976,"width":445,"height":84,"color":"1"},
|
||||
{"type":"text","text":"Frapper un ennemi dans le dos applique les même bonus que la prise en tenaille. Si l'ennemi est déjà pris en tenaille, vous pouvez ignorer l' #armure/lourd.","id":"6d27b200228d9fdf","x":600,"y":1528,"width":445,"height":132,"color":"1"},
|
||||
{"type":"text","text":"","id":"a70eac9833e6bc64","x":600,"y":2200,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Vous êtes capable de tenir une #arme/lourd ou #arme/long et une seconde #arme/leger ","id":"81f2fb5b2cfc0eab","x":823,"y":2424,"width":237,"height":136,"color":"1"},
|
||||
{"type":"text","text":"","id":"74eb4894cb6160d2","x":600,"y":2648,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"7cf06769d86947b5","x":600,"y":2872,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"b1dfa0e9d0822f46","x":600,"y":3096,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"89529628f15c84fe","x":600,"y":3320,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Vous êtes capable de vous battre avec une #arme/leger dans chaque main.","id":"c89f2424f9257f01","x":600,"y":1304,"width":445,"height":76,"color":"1"}
|
||||
],
|
||||
"edges":[
|
||||
{"id":"ce201168f6c982fd","fromNode":"ba5e77d2e433675c","fromSide":"bottom","toNode":"4e8ce1eff27b2d94","toSide":"top"},
|
||||
|
|
@ -730,7 +730,7 @@
|
|||
{"id":"a55e841ba99e517d","fromNode":"bdebca511ddfd278","fromSide":"bottom","toNode":"7b8296d6948941ca","toSide":"top","color":"4"},
|
||||
{"id":"ec9e109d5fc7a46c","fromNode":"a657327019f0f532","fromSide":"bottom","toNode":"7b8296d6948941ca","toSide":"top","color":"4"},
|
||||
{"id":"73972ab15567d3c3","fromNode":"a9778468f610097b","fromSide":"bottom","toNode":"d73fbaf2d8b1af18","toSide":"top","color":"4"},
|
||||
{"id":"1b542e5e8d05e97d","fromNode":"0df4d5b35f2c80c4","fromSide":"bottom","toNode":"d73fbaf2d8b1af18","toSide":"top"},
|
||||
{"id":"1b542e5e8d05e97d","fromNode":"0df4d5b35f2c80c4","fromSide":"bottom","toNode":"d73fbaf2d8b1af18","toSide":"top","color":"4"},
|
||||
{"id":"6714a89b9d31bcd1","fromNode":"140827efbf4e7684","fromSide":"bottom","toNode":"93c2ee6c7d17bf10","toSide":"top","color":"6"},
|
||||
{"id":"3ef3288c608330ba","fromNode":"140827efbf4e7684","fromSide":"bottom","toNode":"cf868c3cdb983f5f","toSide":"top","color":"1"},
|
||||
{"id":"ea4f6e48c1b24679","fromNode":"1be5bc8d91f1d725","fromSide":"bottom","toNode":"cf868c3cdb983f5f","toSide":"top","color":"1"}
|
||||
|
|
|
|||
|
|
@ -85,7 +85,7 @@ Lorsque vous êtes inconscient, vous tombez au sol et ne pouvez plus prendre ni
|
|||
### L'agonie
|
||||
>
|
||||
|
||||
Lorsque vous tombez à 0 PV ou moins, en plus de tomber dans l'inconscience, vous êtes à l'agonie. Dans cet état, votre corps n'est pas capable de survivre et vous perdez progressivement votre énergie vitale. De plus, vous n'êtes pas capable de reprendre conscience. Chaque tour passé en agonie vous fait perdre 15 PV. Si vos points de vie atteignent vos PV max dans le négatif ou -50 PV, vous mourrez.
|
||||
Lorsque vous tombez à 0 PV ou moins, en plus de tomber dans l'inconscience, vous êtes à l'agonie. Dans cet état, votre corps n'est pas capable de survivre et vous perdez progressivement votre énergie vitale. De plus, vous n'êtes pas capable de reprendre conscience. Chaque tour passé en agonie vous fait perdre 15 PV. Si vos points de vie atteignent vos PV max dans le négatif, vous mourrez. Si vous avez plus de 50 PV max, vous mourrez à -50 PV.
|
||||
#### Stabilisé
|
||||
Durant votre agonie, un allié peut vous stabiliser pour vous éviter la mort. En réussissant un jet de médecine (8 + 1 par pallier de 5 PV négatif), vous pouvez stabiliser la cible et supprimer son effet d'agonie. Cependant, tant que la cible n'est pas au moins à 1 PV, elle ne peut pas reprendre conscience et commence immédiatement un [[La fatigue et le repos#Le repos|repos]].
|
||||
Vous pouvez prendre 10 minutes pour soigner sommairement la cible, afin de la ramener à 1 PV et lui permettre de reprendre conscience.
|
||||
Vous pouvez prendre 10 minutes pour soigner sommairement la cible, afin de la ramener à 1 PV et lui permettre de reprendre conscience immédiatement.
|
||||
|
|
@ -161,6 +161,9 @@ Les sorts uniques sont des sorts obtenus uniquement avec des objets magiques ou
|
|||
- Contresort #element/arcane (4 mana, réaction)
|
||||
>Perturbe les flux magique pour interrompre une canalisation en cours. Vous pouvez ajouter du mana au sort pour augmenter les chances de réussite. La difficulté est égale à 10 - le cout du sort à interrompre + la mana ajouté. ^a8f46f
|
||||
|
||||
- Focalisation destructrice #element/arcane (12 mana, tour)
|
||||
>Vous focalisez les énergies magiques sur vous, rendant l'utilisation de sort impossible pour les autres. La densité d'énergie anormale vous fait subir 5 points de dégâts par tour. Pendant une minute, toute personne à 18 cases qui essaye de lancer un sort ou de se transformer subit un malus de 4.
|
||||
|
||||
- Domination mentale #element/psy (10 mana, tour)
|
||||
>Applique un effet de [[Les effets#La possession|possession]] (6/12). ^5b38b6
|
||||
### Sorts spéciaux
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ Lorsqu'un joueur ne se repose pas pendant 24h, il subit 2 points de fatigue pers
|
|||
|
||||
>[!warning] Un joueur ne peut s'infliger sciemment qu'un seul point de fatigue par tour.
|
||||
## Fatigue temporaire
|
||||
La fatigue temporaire représente un effort exceptionnel qu’à pu effectuer le personnage en dépit de sa santé physique. Ces points de fatigue se régénèrent tout seul au rythme de 1 point toutes les 10 minutes après le dernier point de fatigue subit.
|
||||
La fatigue temporaire représente un effort exceptionnel qu’à pu effectuer le personnage en dépit de sa santé physique. Ces points de fatigue se régénèrent tout seul au rythme de 1 point toutes les 10 minutes après le dernier point de fatigue subit. Faire un repos d'une heure supprime tout les points de fatigue temporaire.
|
||||
## Fatigue persistante
|
||||
La fatigue persistante représente un état d'épuisement physique et mental de la part du personnage. Ces points de fatigue ne peuvent se régénérer d’aucune autre façon que par le repos.
|
||||
## Fatigue permanente
|
||||
|
|
|
|||
Loading…
Reference in New Issue