vault sync 2024-04-08 01:48:06
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"nodes":[
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{"type":"group","id":"ae029950e375490b","x":-1760,"y":30,"width":1520,"height":3450,"color":"1","label":"Force"},
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{"type":"group","id":"aed1def7c70beae8","x":4080,"y":30,"width":1520,"height":3410,"color":"5","label":"Intelligence"},
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{"type":"group","id":"6e652a22c7ed2cf8","x":60,"y":30,"width":1520,"height":3410,"color":"4","label":"Dextérité"},
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{"type":"group","id":"0456aabcc18e63e9","x":1860,"y":30,"width":1520,"height":3410,"color":"2","label":"Résilience"},
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{"type":"group","id":"aed1def7c70beae8","x":4080,"y":30,"width":1520,"height":3410,"color":"5","label":"Intelligence"},
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{"type":"group","id":"43d8f8e2e7cc415d","x":5880,"y":30,"width":1520,"height":3410,"color":"3","label":"Curiosité"},
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{"type":"group","id":"0d1e4ab146acc70c","x":9600,"y":30,"width":1520,"height":3410,"color":"6","label":"Psyché"},
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{"type":"group","id":"1df2d64352beb7bb","x":7640,"y":30,"width":1520,"height":3410,"color":"#fe39ee","label":"Éloquence"},
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@ -61,7 +61,6 @@
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{"type":"text","text":"0 (+0)","id":"46fbb21a22533c26","x":3600,"y":50,"width":250,"height":60},
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{"type":"text","text":"1 (+0)","id":"b3c91d8ad0186606","x":3600,"y":238,"width":250,"height":60},
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{"type":"text","text":"2 (+0)","id":"93ec93ef15f2197d","x":3600,"y":426,"width":250,"height":60},
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{"type":"text","text":"3 (+1)","id":"5f7390ebc474b22c","x":3600,"y":614,"width":250,"height":60},
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{"type":"text","text":"Mage","id":"ce6806533f57a118","x":4323,"y":1000,"width":202,"height":50,"color":"4"},
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{"type":"text","text":"Focus spam de sorts","id":"912a14f255d57733","x":4299,"y":950,"width":250,"height":50,"color":"3"},
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{"type":"text","text":"2 actions par tour.\nRéaction possible.","id":"9a6951086f13bd7d","x":4620,"y":200,"width":445,"height":80},
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{"type":"text","text":"","id":"1631403b7bdacc5b","x":4100,"y":3096,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"","id":"17f896da81f758a4","x":5900,"y":3096,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"","id":"c78c5ae4439f2073","x":4620,"y":3096,"width":445,"height":50,"color":"1"},
|
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{"type":"text","text":"14 (+4)","id":"633ab49245f93c3b","x":3600,"y":3096,"width":250,"height":60},
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{"type":"text","text":"","id":"ca836fec82636955","x":5140,"y":3320,"width":445,"height":50,"color":"6"},
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{"type":"text","text":"","id":"5a9a3991aabfb8b2","x":4100,"y":3320,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"","id":"6f72a3e683e520a2","x":4620,"y":3320,"width":445,"height":50,"color":"1"},
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{"type":"text","text":"15 (+5)","id":"3c0f47c9c9fdb956","x":3600,"y":3320,"width":250,"height":60},
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{"type":"text","text":"","id":"cb3c66344de52fa8","x":5900,"y":3320,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"","id":"6764abae9edac8b2","x":6940,"y":1976,"width":445,"height":50,"color":"6"},
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{"type":"text","text":"","id":"8026d584d0f0b0c5","x":6940,"y":2200,"width":445,"height":50,"color":"6"},
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@ -203,36 +200,8 @@
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{"type":"text","text":"","id":"7e5ac8113feaff18","x":6420,"y":2648,"width":445,"height":50,"color":"1"},
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{"type":"text","text":"","id":"3c52533d1053940e","x":6420,"y":3096,"width":445,"height":50,"color":"1"},
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{"type":"text","text":"","id":"fec5216ee8ed172f","x":6420,"y":2872,"width":445,"height":50,"color":"1"},
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{"type":"text","text":"","id":"ac6a543b88debc3b","x":2916,"y":3320,"width":445,"height":50,"color":"6"},
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{"type":"text","text":"","id":"52efdc282048d935","x":80,"y":1976,"width":445,"height":84,"color":"4"},
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{"type":"text","text":"","id":"3b74721167fb65a5","x":2398,"y":1976,"width":445,"height":50,"color":"1"},
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{"type":"text","text":"Choisissez entre les effets [[Les effets#Les effets physiques|physiques]] et [[Les effets#Les effets mentaux|mentaux]]. Vous réduisez les chances d'effets subit de cette catégorie de 1 niveau.","id":"c3d8383a3d882202","x":2398,"y":2200,"width":445,"height":100,"color":"1"},
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{"type":"text","text":"","id":"7adc20d1ebd71548","x":2398,"y":2424,"width":445,"height":50,"color":"1"},
|
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{"type":"text","text":"","id":"d73fbaf2d8b1af18","x":1876,"y":3320,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"","id":"ced73cde0dea27ef","x":2398,"y":2648,"width":445,"height":50,"color":"1"},
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{"type":"text","text":"Lorsqu'une attaque inflige plus de dégâts que votre armure, vous pouvez choisir de nullifier les dégâts d'un montant égal à votre armure au prix d'un point de [[La fatigue#Fatigue persistante|fatigue persistant]].","id":"ab3e548c215cb62a","x":1878,"y":1752,"width":445,"height":128,"color":"4"},
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{"type":"text","text":"","id":"382794c5f618083c","x":2398,"y":3320,"width":445,"height":50,"color":"1"},
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{"type":"text","text":"","id":"a9778468f610097b","x":2398,"y":3096,"width":445,"height":50,"color":"1"},
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{"type":"text","text":"","id":"e8cab43c9d78681b","x":2398,"y":2872,"width":445,"height":50,"color":"1"},
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||||
{"type":"text","text":"","id":"a20bc53a36fab898","x":1876,"y":3096,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"Réduit de 1 niveau les chances d'[[Les effets#L'étourdissement|étourdissement]] subit.\n+1 PV max.","id":"82737a209107b384","x":1878,"y":1304,"width":445,"height":110,"color":"4"},
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{"type":"text","text":"+6 PV max.","id":"9251cc60a127174e","x":1880,"y":1080,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"+6 PV max.","id":"799d5a86ef93d9ac","x":1878,"y":1528,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"\n","id":"f98e5ff4cc8aab8e","x":2398,"y":1304,"width":445,"height":110,"color":"1"},
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{"type":"text","text":"Vous pouvez sciemment subir 2 points de fatigue par tour. ","id":"bdebca511ddfd278","x":2398,"y":1752,"width":445,"height":84,"color":"1"},
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{"type":"text","text":"","id":"7b8296d6948941ca","x":1876,"y":1976,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"","id":"2a731b5463111403","x":1876,"y":2648,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"","id":"0e84969e6b25c5e8","x":1876,"y":2872,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"","id":"a13e7b4b89263cb8","x":1876,"y":2200,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"Lorsque vous tombez à 0 PV, vous pouvez choisir de subir la maladie [[Maladies#Pourriture mortelle|Pourriture mortelle]] pour regagner 1/4 de votre vie.","id":"dde30284c80d5b4c","x":1876,"y":2424,"width":445,"height":116,"color":"4"},
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{"type":"text","text":"Vous êtes capable de tenir une #arme/deuxmains dans une seule main. Vous ne pouvez cependant pas tenir deux #arme/deuxmains.","id":"5f88f70c11580b72","x":-1740,"y":2648,"width":445,"height":112,"color":"4"},
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{"type":"text","text":"Focus PV/anti stun","id":"16a422a174053078","x":2099,"y":920,"width":250,"height":50,"color":"3"},
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{"type":"text","text":"Corps d'acier","id":"12e684f709a5457c","x":2123,"y":970,"width":202,"height":50,"color":"4"},
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{"type":"text","text":"+4 PV max.","id":"01e2c284196c8bc7","x":2398,"y":830,"width":445,"height":50},
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{"type":"text","text":"1 point de de [[La fatigue#Fatigue permanente|fatigue permanente]]. Courir 3 tours d'affilée vous fait subir un point de [[La fatigue#Fatigue temporaire|fatigue temporaire]].\n+1 PV max.","id":"c27dc81795b34af0","x":2399,"y":620,"width":445,"height":120},
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{"type":"text","text":"Réduit de 1 niveau les chances d'[[Les effets#L'empoisonnement|empoissonnement]] subit.\n+1 PV max.","id":"08db487e80faace0","x":2398,"y":1080,"width":445,"height":100,"color":"1"},
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{"type":"text","text":"Choisissez un effet. Vous faites le [[Les effets#Le jet d'effet|jet d'effet]] avec #avantage lorsque vous subissez cet effet.\n+1 PV max.","id":"a9ee6bb2d28f4d9a","x":2398,"y":1528,"width":445,"height":112,"color":"1"},
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{"type":"text","text":"2 points de de [[La fatigue#Fatigue permanente|fatigue permanente]].\nCourir 2 tours d'affilée vous fait subir un point de [[La fatigue#Fatigue temporaire|fatigue temporaire]].\n+2 PV max.","id":"fa100d3539684cf9","x":2398,"y":390,"width":445,"height":140},
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{"type":"text","text":"2 points de de [[La fatigue#Fatigue permanente|fatigue permanente]]. Chaque point de [[La fatigue#Fatigue temporaire|fatigue temporaire]] ou [[La fatigue#Fatigue persistante|persistant]] subit est doublé.\nCourir 2 tours d'affilée vous fait subir un point de [[La fatigue#Fatigue temporaire|fatigue temporaire]].","id":"bda0a6d502752f5b","x":2398,"y":230,"width":445,"height":130},
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{"type":"text","text":"Au prix d'un point de [[La fatigue#Fatigue temporaire|fatigue temporaire]], durant tout un tour, faire une attaque ne demande que 1 action.","id":"cf596cfd01e2f499","x":-1220,"y":2648,"width":445,"height":92,"color":"1"},
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{"type":"text","text":"","id":"13b6779630bdfb22","x":-1220,"y":3096,"width":445,"height":80,"color":"1"},
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@ -272,18 +241,14 @@
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{"type":"text","text":"Vous pouvez porter une armure de catégorie supérieure.","id":"a68f97d88ae2767d","x":-700,"y":1528,"width":445,"height":80,"color":"6"},
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{"type":"text","text":"Quand un ennemi à portée et pris en tenaille rate une attaque de mêlée, vous pouvez saisir l'opportunité pour l'attaquer. #rework","id":"21453e486463b239","x":-700,"y":1752,"width":445,"height":108,"color":"6"},
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{"type":"text","text":"Focus dual wield/","id":"82006154ac03b0e4","x":698,"y":926,"width":250,"height":50,"color":"3"},
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{"type":"text","text":"","id":"cb95ab98f1e4831f","x":1120,"y":1080,"width":445,"height":80,"color":"6"},
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{"type":"text","text":"Vous gagnez un bonus de +1 en initiative.","id":"7da805b5284747df","x":1120,"y":1304,"width":445,"height":55,"color":"6"},
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{"type":"text","text":"","id":"bd2abdba458a46d1","x":-700,"y":2648,"width":445,"height":130,"color":"6"},
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{"type":"text","text":"14 (+4)","id":"0ffad95dbefdcdf5","x":-215,"y":3096,"width":250,"height":60},
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{"type":"text","text":"","id":"c11f7442c19b6305","x":80,"y":3096,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"15 (+5)","id":"a369f5cba0ab6c53","x":-215,"y":3320,"width":250,"height":60},
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||||
{"type":"text","text":"","id":"6972980e0d4bc0b7","x":-700,"y":3096,"width":445,"height":130,"color":"6"},
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||||
{"type":"text","text":"","id":"a0832921f1286660","x":80,"y":3320,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"Votre bonus d'esquive actif est égal à votre modifieur de dextérité.","id":"1119e0e3996b50c4","x":1120,"y":1528,"width":445,"height":80,"color":"6"},
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{"type":"text","text":"Focus dodge passif","id":"2652ee48a167745c","x":1096,"y":926,"width":250,"height":50,"color":"3"},
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||||
{"type":"text","text":"Habileté","id":"0f8730cfc8a9dd84","x":1120,"y":970,"width":202,"height":60,"color":"6"},
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{"type":"text","text":"Vous pouvez utiliser une action pour viser, vous permettant de gagner un bonus de +2 pour votre prochaine attaque durant ce tour.","id":"601ea55ef1e02628","x":1120,"y":1752,"width":445,"height":108,"color":"6"},
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||||
{"type":"text","text":"11 (+3)","id":"6c91a201290757b6","x":-215,"y":2424,"width":250,"height":60},
|
||||
{"type":"text","text":"","id":"8ad1b6291f04e3a9","x":80,"y":2648,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"7a939ff19c5f5afc","x":80,"y":2872,"width":445,"height":50,"color":"4"},
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@ -311,19 +276,12 @@
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{"type":"text","text":"6 (+2)","id":"1ec5d85c824a0fac","x":-215,"y":1304,"width":250,"height":60},
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{"type":"text","text":"Les projectiles des #arme/projectile sont considérés comme des #arme/jet et bénéficient des mêmes bonus.","id":"f45e98365bde1f9a","x":80,"y":1080,"width":445,"height":100,"color":"4"},
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{"type":"text","text":"Précision","id":"5d3da64e73d405c0","x":323,"y":970,"width":202,"height":60,"color":"4"},
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{"type":"text","text":"","id":"aef5fa3ecde8893d","x":1120,"y":2648,"width":445,"height":50,"color":"6"},
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{"type":"text","text":"","id":"7cf06769d86947b5","x":600,"y":2872,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"74eb4894cb6160d2","x":600,"y":2648,"width":445,"height":50,"color":"1"},
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{"type":"text","text":"","id":"5876fafaa7d7d9da","x":1120,"y":2872,"width":445,"height":50,"color":"6"},
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{"type":"text","text":"Vous ne pouvez plus esquiver activement. Tant que vous portez au mieux une #armure/leger, votre esquive passive est égale à votre esquive active.","id":"c24d687928146bf2","x":1120,"y":3096,"width":445,"height":104,"color":"6"},
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{"type":"text","text":"","id":"89529628f15c84fe","x":600,"y":3320,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"c17357755bded1b4","x":1120,"y":3320,"width":445,"height":50,"color":"6"},
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{"type":"text","text":"Vous êtes capable de tenir une #arme ou #arme/maniable et une seconde #arme/leger.","id":"a7851e9076f78c1e","x":600,"y":1976,"width":445,"height":84,"color":"1"},
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{"type":"text","text":"","id":"641ad6250b5bfacf","x":1120,"y":1976,"width":445,"height":104,"color":"6"},
|
||||
{"type":"text","text":"","id":"3498f1f6461f628a","x":1120,"y":2424,"width":445,"height":116,"color":"6"},
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{"type":"text","text":"Vous êtes capable de tenir une #arme/lourd ou #arme/long et une seconde #arme/leger ","id":"81f2fb5b2cfc0eab","x":823,"y":2424,"width":237,"height":136,"color":"1"},
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{"type":"text","text":"","id":"b1dfa0e9d0822f46","x":600,"y":3096,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"92bfa64747ffd3c9","x":1120,"y":2200,"width":445,"height":100,"color":"6"},
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{"type":"text","text":"Vitesse de course de 0 cases. 1kg d'équipement.\nVous commencez à maitriser des armes (cf. [[Les évolutions de valeur.canvas#Les catégories d'arme|Les catégories d'arme]]).\nImpossible de parer.","id":"10578ce04e1631ac","x":-1219,"y":426,"width":445,"height":134},
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{"type":"text","text":"2 (+0)","id":"9e63bcd6e88a03c7","x":-215,"y":426,"width":250,"height":60},
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{"type":"text","text":"Vitesse de course de 0 cases.\nCA max à 5.\nPas d'équipement.","id":"4e8ce1eff27b2d94","x":-1219,"y":238,"width":445,"height":105},
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@ -333,29 +291,6 @@
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{"type":"text","text":"CA max à 3 + bonus defensif.\n-3 à toute utilisation d'objet ou d'arme.\nTemps d'interaction x2 avec les objets.","id":"f61da58416f45a0c","x":600,"y":238,"width":445,"height":105},
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{"type":"text","text":"Vous pouvez esquiver activement.\nVotre bonus d'esquive passif reste à 0.","id":"3a3378ff260352d0","x":600,"y":614,"width":445,"height":85},
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{"type":"text","text":"","id":"a70eac9833e6bc64","x":600,"y":2200,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Focus anti effets","id":"97f0eba6c7de8c9e","x":2496,"y":945,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Corps sain","id":"487c31c347ce8ac3","x":2520,"y":995,"width":202,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Focus anti fatigue","id":"922584fca02ab5bd","x":2896,"y":920,"width":250,"height":50,"color":"3"},
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||||
{"type":"text","text":"Une fois entre chaque repos de 4 heures minimum, vous êtes capable de convertir un point de [[La fatigue#Fatigue persistante|fatigue persistant]] en point de [[La fatigue#Fatigue temporaire|fatigue temporaire]].","id":"0630c787813a017d","x":2916,"y":1528,"width":445,"height":112,"color":"6"},
|
||||
{"type":"text","text":"","id":"c53b5bf4b2151935","x":2916,"y":2424,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"02f24a89544c53e5","x":2916,"y":2648,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"0e1621fd4e8ae798","x":2916,"y":2872,"width":445,"height":50,"color":"6"},
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||||
{"type":"text","text":"Lorsque vous subissez des dégâts, vous pouvez utiliser votre réaction et subir un point de [[La fatigue#Fatigue persistante|fatigue persistante]] pour gagner immédiatement une action.","id":"60d5876d0424f379","x":2916,"y":1976,"width":445,"height":104,"color":"6"},
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||||
{"type":"text","text":"Chaque heure de repos vous fait perdre 2 points de [[La fatigue#Fatigue persistante|fatigue persistant]] au lieu d'un seul.","id":"c3f0e1249f902a8e","x":2916,"y":2200,"width":445,"height":80,"color":"6"},
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||||
{"type":"text","text":"En courant ou en sprintant, vous pouvez subir un point de [[La fatigue#Fatigue persistante|fatigue persistant]] pour faire un test d'athlétisme (8). Pour chaque point au dessus de la difficulté, vous gagnez une case de déplacement.\n+2 PV max.\n","id":"a657327019f0f532","x":2916,"y":1752,"width":445,"height":168,"color":"6"},
|
||||
{"type":"text","text":"Vous êtes capable de supporter un point de [[La fatigue|fatigue]] supplémentaire avant de subir les [[La fatigue#Les effets de la fatigue|effets de la fatigue]].","id":"87237b05992110b1","x":2916,"y":1304,"width":445,"height":110,"color":"6"},
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||||
{"type":"text","text":"Réduit de 1 niveau les chances de [[Les effets#Le saignement|saignement]] subit.\n+1 PV max.","id":"c7e8899f175e73fc","x":2916,"y":1080,"width":445,"height":100,"color":"6"},
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||||
{"type":"text","text":"Corps endurant","id":"dddafef993ac6a6f","x":2920,"y":970,"width":202,"height":50,"color":"6"},
|
||||
{"type":"text","text":"6 (+2)","id":"d6ff824188537a85","x":3600,"y":1304,"width":250,"height":60},
|
||||
{"type":"text","text":"9 (+3)","id":"bf7e96f38bcb4a56","x":3600,"y":1976,"width":250,"height":60},
|
||||
{"type":"text","text":"10 (+3)","id":"6b8bde42bd3617d2","x":3600,"y":2200,"width":250,"height":60},
|
||||
{"type":"text","text":"11 (+3)","id":"d1aa3dc75669b712","x":3600,"y":2424,"width":250,"height":60},
|
||||
{"type":"text","text":"12 (+4)","id":"d827e75fe80dca69","x":3600,"y":2648,"width":250,"height":60},
|
||||
{"type":"text","text":"13 (+4)","id":"19f6b8e750ce6591","x":3600,"y":2872,"width":250,"height":60},
|
||||
{"type":"text","text":"8 (+2)","id":"870d83fff7da87f9","x":3600,"y":1752,"width":250,"height":60},
|
||||
{"type":"text","text":"7 (+2)","id":"2d30acc2786c89f3","x":3600,"y":1528,"width":250,"height":60},
|
||||
{"type":"text","text":"4 (+1)","id":"3501dc181ba816d7","x":3600,"y":800,"width":250,"height":60},
|
||||
{"type":"text","text":"5 (+1) Humain moyen","id":"fb4fd25bf8a0eb7e","x":3600,"y":1080,"width":250,"height":60,"color":"#ff0000"},
|
||||
{"type":"text","text":"Vous pouvez lancer un sort en réaction pendant que vous incantez sur un autre sort.","id":"f610f3eb39b89365","x":4100,"y":1304,"width":445,"height":86,"color":"4"},
|
||||
{"type":"text","text":"Vous apprenez le sort unique [[Liste des sorts#^a8f46f|Contresort]].","id":"4e933dcdbb0537d8","x":4100,"y":1528,"width":445,"height":56,"color":"4"},
|
||||
{"type":"text","text":"Vous êtes capable de lancer des sorts plus rapidement. Vous progressez dans l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]] (direction rapidité).","id":"cdaec0b1d2688f35","x":4100,"y":1080,"width":445,"height":100,"color":"4"},
|
||||
|
|
@ -365,7 +300,72 @@
|
|||
{"type":"text","text":"Vous progressez dans l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]] (direction rapidité)","id":"af721f406597bfba","x":4100,"y":2424,"width":445,"height":76,"color":"4"},
|
||||
{"type":"text","text":"","id":"dbdae79f34cbe9c0","x":4100,"y":2648,"width":445,"height":72,"color":"4"},
|
||||
{"type":"text","text":"","id":"224cca8823e8942e","x":4100,"y":2872,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"0df4d5b35f2c80c4","x":2916,"y":3096,"width":445,"height":50,"color":"6"}
|
||||
{"type":"text","text":"Lorsque vous vous reposez, vous pouvez choisir les 3 options du tableau [[La fatigue#Gain par heure de repos|Gain par heure de repos]].","id":"7adc20d1ebd71548","x":2398,"y":2424,"width":445,"height":76,"color":"1"},
|
||||
{"type":"text","text":"","id":"ced73cde0dea27ef","x":2398,"y":2648,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"e8cab43c9d78681b","x":2398,"y":2872,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Chaque heure de repos vous fait perdre 1 point de [[La fatigue#Fatigue persistante|fatigue persistant]] supplémentaire lorsque vous choisissez la réduction de fatigue.","id":"c53b5bf4b2151935","x":2916,"y":2424,"width":445,"height":116,"color":"6"},
|
||||
{"type":"text","text":"","id":"02f24a89544c53e5","x":2916,"y":2648,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"0e1621fd4e8ae798","x":2916,"y":2872,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Lorsque vous subissez des dégâts, vous pouvez utiliser votre réaction et subir un point de [[La fatigue#Fatigue persistante|fatigue persistante]] pour gagner immédiatement une action.","id":"60d5876d0424f379","x":2916,"y":1976,"width":445,"height":104,"color":"6"},
|
||||
{"type":"text","text":"","id":"c3f0e1249f902a8e","x":2916,"y":2200,"width":445,"height":100,"color":"6"},
|
||||
{"type":"text","text":"9 (+3)","id":"bf7e96f38bcb4a56","x":3600,"y":1976,"width":250,"height":60},
|
||||
{"type":"text","text":"8 (+2)","id":"870d83fff7da87f9","x":3600,"y":1752,"width":250,"height":60},
|
||||
{"type":"text","text":"","id":"3b74721167fb65a5","x":2398,"y":1976,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Choisissez entre les effets [[Les effets#Les effets physiques|physiques]] et [[Les effets#Les effets mentaux|mentaux]]. Vous réduisez les chances d'effets subit de cette catégorie de 1 niveau.","id":"c3d8383a3d882202","x":2398,"y":2200,"width":445,"height":100,"color":"1"},
|
||||
{"type":"text","text":"Lorsqu'une attaque inflige plus de dégâts que votre armure, vous pouvez choisir de nullifier les dégâts d'un montant égal à votre armure au prix d'un point de [[La fatigue#Fatigue persistante|fatigue persistant]].","id":"ab3e548c215cb62a","x":1878,"y":1752,"width":445,"height":128,"color":"4"},
|
||||
{"type":"text","text":"Vous pouvez sciemment subir 2 points de fatigue par tour. ","id":"bdebca511ddfd278","x":2398,"y":1752,"width":445,"height":84,"color":"1"},
|
||||
{"type":"text","text":"","id":"7b8296d6948941ca","x":1876,"y":1976,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"2a731b5463111403","x":1876,"y":2648,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"10 (+3)","id":"6b8bde42bd3617d2","x":3600,"y":2200,"width":250,"height":60},
|
||||
{"type":"text","text":"11 (+3)","id":"d1aa3dc75669b712","x":3600,"y":2424,"width":250,"height":60},
|
||||
{"type":"text","text":"12 (+4)","id":"d827e75fe80dca69","x":3600,"y":2648,"width":250,"height":60},
|
||||
{"type":"text","text":"13 (+4)","id":"19f6b8e750ce6591","x":3600,"y":2872,"width":250,"height":60},
|
||||
{"type":"text","text":"","id":"0e84969e6b25c5e8","x":1876,"y":2872,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"a13e7b4b89263cb8","x":1876,"y":2200,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Lorsque vous tombez à 0 PV, vous pouvez choisir de subir la maladie [[Maladies#Pourriture mortelle|Pourriture mortelle]] pour regagner 1/4 de votre vie.","id":"dde30284c80d5b4c","x":1876,"y":2424,"width":445,"height":116,"color":"4"},
|
||||
{"type":"text","text":"En courant ou en sprintant, vous pouvez subir un point de [[La fatigue#Fatigue persistante|fatigue persistant]] pour faire un test d'athlétisme (8). Pour chaque point au dessus de la difficulté, vous gagnez une case de déplacement.\n+2 PV max.\n","id":"a657327019f0f532","x":2916,"y":1752,"width":445,"height":168,"color":"6"},
|
||||
{"type":"text","text":"Choisissez un effet. Vous faites le [[Les effets#Le jet d'effet|jet d'effet]] avec #avantage lorsque vous subissez cet effet.\n+1 PV max.","id":"a9ee6bb2d28f4d9a","x":2398,"y":1528,"width":445,"height":112,"color":"1"},
|
||||
{"type":"text","text":"Une fois entre chaque repos de 4 heures minimum, vous êtes capable de convertir un point de [[La fatigue#Fatigue persistante|fatigue persistant]] en point de [[La fatigue#Fatigue temporaire|fatigue temporaire]].","id":"0630c787813a017d","x":2916,"y":1528,"width":445,"height":112,"color":"6"},
|
||||
{"type":"text","text":"7 (+2)","id":"2d30acc2786c89f3","x":3600,"y":1528,"width":250,"height":60},
|
||||
{"type":"text","text":"+6 PV max.","id":"799d5a86ef93d9ac","x":1878,"y":1528,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Réduit de 1 niveau les chances d'[[Les effets#L'étourdissement|étourdissement]] subit.\n+1 PV max.","id":"82737a209107b384","x":1878,"y":1304,"width":445,"height":110,"color":"4"},
|
||||
{"type":"text","text":"\n","id":"f98e5ff4cc8aab8e","x":2398,"y":1304,"width":445,"height":110,"color":"1"},
|
||||
{"type":"text","text":"Vous êtes capable de supporter un point de [[La fatigue|fatigue]] supplémentaire avant de subir les [[La fatigue#Les effets de la fatigue|effets de la fatigue]].","id":"87237b05992110b1","x":2916,"y":1304,"width":445,"height":110,"color":"6"},
|
||||
{"type":"text","text":"6 (+2)","id":"d6ff824188537a85","x":3600,"y":1304,"width":250,"height":60},
|
||||
{"type":"text","text":"Réduit de 1 niveau les chances d'[[Les effets#L'empoisonnement|empoissonnement]] subit.\n+1 PV max.","id":"08db487e80faace0","x":2398,"y":1080,"width":445,"height":100,"color":"1"},
|
||||
{"type":"text","text":"Réduit de 1 niveau les chances de [[Les effets#Le saignement|saignement]] subit.\n+1 PV max.","id":"c7e8899f175e73fc","x":2916,"y":1080,"width":445,"height":80,"color":"6"},
|
||||
{"type":"text","text":"5 (+1) Humain moyen","id":"fb4fd25bf8a0eb7e","x":3600,"y":1080,"width":250,"height":60,"color":"#ff0000"},
|
||||
{"type":"text","text":"+6 PV max.","id":"9251cc60a127174e","x":1880,"y":1080,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Corps sain","id":"487c31c347ce8ac3","x":2520,"y":995,"width":202,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Corps d'acier","id":"12e684f709a5457c","x":2123,"y":970,"width":202,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Corps endurant","id":"dddafef993ac6a6f","x":2920,"y":970,"width":202,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Focus anti effets","id":"97f0eba6c7de8c9e","x":2496,"y":945,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Focus PV/anti stun","id":"16a422a174053078","x":2099,"y":920,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Focus anti fatigue","id":"922584fca02ab5bd","x":2896,"y":920,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"+4 PV max.","id":"01e2c284196c8bc7","x":2398,"y":830,"width":445,"height":50},
|
||||
{"type":"text","text":"4 (+1)","id":"3501dc181ba816d7","x":3600,"y":800,"width":250,"height":60},
|
||||
{"type":"text","text":"1 point de de [[La fatigue#Fatigue permanente|fatigue permanente]]. Courir 3 tours d'affilée vous fait subir un point de [[La fatigue#Fatigue temporaire|fatigue temporaire]].\n+1 PV max.","id":"c27dc81795b34af0","x":2399,"y":620,"width":445,"height":120},
|
||||
{"type":"text","text":"3 (+1)","id":"5f7390ebc474b22c","x":3600,"y":614,"width":250,"height":60},
|
||||
{"type":"text","text":"2 points de de [[La fatigue#Fatigue permanente|fatigue permanente]].\nCourir 2 tours d'affilée vous fait subir un point de [[La fatigue#Fatigue temporaire|fatigue temporaire]].\n+2 PV max.","id":"fa100d3539684cf9","x":2398,"y":390,"width":445,"height":140},
|
||||
{"type":"text","text":"","id":"cb95ab98f1e4831f","x":1120,"y":1080,"width":445,"height":80,"color":"6"},
|
||||
{"type":"text","text":"Vous gagnez un bonus de +1 en initiative.","id":"7da805b5284747df","x":1120,"y":1304,"width":445,"height":55,"color":"6"},
|
||||
{"type":"text","text":"Votre bonus d'esquive actif est égal à votre modifieur de dextérité.","id":"1119e0e3996b50c4","x":1120,"y":1528,"width":445,"height":80,"color":"6"},
|
||||
{"type":"text","text":"Vous pouvez utiliser une action pour viser, vous permettant de gagner un bonus de +2 pour votre prochaine attaque durant ce tour.","id":"601ea55ef1e02628","x":1120,"y":1752,"width":445,"height":108,"color":"6"},
|
||||
{"type":"text","text":"","id":"641ad6250b5bfacf","x":1120,"y":1976,"width":445,"height":104,"color":"6"},
|
||||
{"type":"text","text":"","id":"92bfa64747ffd3c9","x":1120,"y":2200,"width":445,"height":100,"color":"6"},
|
||||
{"type":"text","text":"","id":"3498f1f6461f628a","x":1120,"y":2424,"width":445,"height":116,"color":"6"},
|
||||
{"type":"text","text":"","id":"aef5fa3ecde8893d","x":1120,"y":2648,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"5876fafaa7d7d9da","x":1120,"y":2872,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"14 (+4)","id":"633ab49245f93c3b","x":3600,"y":3096,"width":250,"height":60},
|
||||
{"type":"text","text":"","id":"a9778468f610097b","x":2398,"y":3096,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"a20bc53a36fab898","x":1876,"y":3096,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"0df4d5b35f2c80c4","x":2916,"y":3096,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"ac6a543b88debc3b","x":2916,"y":3320,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"d73fbaf2d8b1af18","x":1876,"y":3320,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"382794c5f618083c","x":2398,"y":3320,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"15 (+5)","id":"3c0f47c9c9fdb956","x":3600,"y":3320,"width":250,"height":60},
|
||||
{"type":"text","text":"Vous ne pouvez plus esquiver activement. Tant que vous portez au mieux une #armure/leger, votre esquive passive est égale à votre esquive active.","id":"c24d687928146bf2","x":1120,"y":3096,"width":445,"height":104,"color":"6"},
|
||||
{"type":"text","text":"","id":"c17357755bded1b4","x":1120,"y":3320,"width":445,"height":50,"color":"6"}
|
||||
],
|
||||
"edges":[
|
||||
{"id":"ce201168f6c982fd","fromNode":"ba5e77d2e433675c","fromSide":"bottom","toNode":"4e8ce1eff27b2d94","toSide":"top"},
|
||||
|
|
|
|||
|
|
@ -32,7 +32,7 @@ A partir de 2 point de fatigue et pour chaque point supplémentaire, le joueur s
|
|||
| 9 | Les points de vie actuels et maximum sont divisées par 2. |
|
||||
| 10 | Les points de vie actuels et maximum descendent à 0. |
|
||||
## Le repos
|
||||
Un repos n'as pas de durée fixe et peut durer jusqu'à 12h. Passer ce temps, il est considéré que le joueur récupère tout ses PV, son mana et perd toute sa fatigue persistante.
|
||||
Un repos n'as pas de durée fixe et peut durer jusqu'à 12h. Passer ce temps, il est considéré que le joueur récupère tout ses PV, son mana et perd toute sa fatigue persistante. A chaque heure passé à se reposer, le joueur peut se référer au tableau **Gain par heure de repos** ci-dessous pour récupérer 2 des 3 options disponible.
|
||||
En se reposant dans un lieu destiné au repos, vous pouvez commencer votre repos comme si vous vous étiez déjà reposé 2 heures.
|
||||
### Gain par heure de repos
|
||||
|
||||
|
|
|
|||
|
|
@ -16,9 +16,10 @@ Augmente les dégâts de base de l'arme de 3 points de dégâts et offre un bonu
|
|||
%%S'applique à toutes les armes. Fonctionne sur tout les types de dégâts magique sauf le magique neutre.%%
|
||||
Augmente les dégâts de base de l'arme de 2 points. Change le type de dégâts de l'arme.
|
||||
|
||||
## Phylactère
|
||||
## Phylactère faible
|
||||
#magique #divin
|
||||
> Gemme magique capable de contenir une essence vitale. Utile pour les processus de réincarnation et de résurrection. Lorsqu'une essence vitale se trouve à l'intérieur, il est possible de voir un éclat iridescent quelque soit la teinte initiale de la gemme.
|
||||
|
||||
Lorsque vous mourrez alors que vous disposez d'un phylactère à moins d'une case de vous, votre essence vitale se voit transportée à l'intérieur. Un phylactère contenant une
|
||||
Lorsque vous mourrez alors que vous disposez d'un phylactère à moins d'une case de vous, votre essence vitale se voit transportée à l'intérieur. Un phylactère contenant une essence vitale peut être vidée en dépensant 10 mana, détruisant ainsi son contenu.
|
||||
Un phylactère faible se brise à la fin d'une résurrection et ne peut pas reconstituer un corps entier.
|
||||
**Préparation**: Un mage de haut niveau peut préparer un phylactère pour qu'il reçoive une essence vitale sans qu'elle ne soit à proximité au moment de la mort.
|
||||
Loading…
Reference in New Issue