vault sync 2024-07-15 13:51:18

This commit is contained in:
Peaceultime 2024-07-15 13:51:18 +02:00
parent 60c60faa17
commit 849d81c9b6
3 changed files with 75 additions and 71 deletions

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{
"nodes":[
{"type":"group","id":"ae029950e375490b","x":-1760,"y":30,"width":1520,"height":3450,"color":"1","label":"Force"},
{"type":"group","id":"6e652a22c7ed2cf8","x":60,"y":30,"width":1520,"height":3450,"color":"4","label":"Dextérité"},
{"type":"group","id":"1df2d64352beb7bb","x":7640,"y":30,"width":1520,"height":3410,"color":"#fe39ee","label":"Éloquence"},
{"type":"group","id":"43d8f8e2e7cc415d","x":5880,"y":30,"width":1520,"height":3410,"color":"3","label":"Curiosité"},
{"type":"group","id":"aed1def7c70beae8","x":4080,"y":30,"width":1520,"height":3410,"color":"5","label":"Intelligence"},
{"type":"group","id":"0d1e4ab146acc70c","x":9600,"y":30,"width":1520,"height":3410,"color":"6","label":"Psyché"},
{"type":"group","id":"6e652a22c7ed2cf8","x":60,"y":30,"width":1520,"height":3450,"color":"4","label":"Dextérité"},
{"type":"group","id":"0456aabcc18e63e9","x":1860,"y":30,"width":1520,"height":3410,"color":"2","label":"Constitution"},
{"type":"group","id":"0d1e4ab146acc70c","x":9600,"y":30,"width":1520,"height":3410,"color":"6","label":"Psyché"},
{"type":"text","text":"Focus dual wield/","id":"82006154ac03b0e4","x":698,"y":926,"width":250,"height":50,"color":"3"},
{"type":"text","text":"Contrôle","id":"0eacabc7e2e21fa9","x":722,"y":970,"width":202,"height":60,"color":"1"},
{"type":"text","text":"Vous êtes capable de tenir une #arme ou #arme/maniable dans chaque main","id":"3be46881ec593f8e","x":580,"y":2424,"width":220,"height":136,"color":"1"},
@ -26,8 +26,8 @@
{"type":"text","text":"7 (+2)","id":"b975ce6953d97130","x":-215,"y":1528,"width":250,"height":60},
{"type":"text","text":"Vous êtes capable d'utiliser la distance longue d'une #arme/projectile ou d'une #arme/jet sans malus.\n","id":"5d934571ad46cf1b","x":80,"y":1528,"width":445,"height":80,"color":"4"},
{"type":"text","text":"","id":"52efdc282048d935","x":80,"y":1976,"width":445,"height":84,"color":"4"},
{"type":"text","text":"Vous pouvez esquiver activement.\nVotre bonus d'esquive passif reste à 0.","id":"3a3378ff260352d0","x":600,"y":614,"width":445,"height":85},
{"type":"text","text":"Votre bonus d'esquive active augmente de 1 point.","id":"4cee3093ed3a9b53","x":601,"y":800,"width":445,"height":60},
{"type":"text","text":"Vous pouvez esquiver activement.\nVotre bonus d'esquive passive reste à 0.","id":"3a3378ff260352d0","x":600,"y":614,"width":445,"height":85},
{"type":"text","text":"Votre bonus d'esquive active augmente de 1 point.\nVotre bonus d'esquive passive augmente de 1 point.","id":"4cee3093ed3a9b53","x":601,"y":800,"width":445,"height":80},
{"type":"text","text":"4 (+1)","id":"18a9a5261c84c327","x":-215,"y":800,"width":250,"height":60},
{"type":"text","text":"3 (+1)","id":"d7dab918f59e9e8a","x":-215,"y":614,"width":250,"height":60},
{"type":"text","text":"-1 à toute utilisation d'objet ou d'arme.\nTemps d'interaction x2 avec les objets.","id":"e8aa574fcd7edcad","x":600,"y":426,"width":445,"height":77},
@ -58,7 +58,7 @@
{"type":"text","text":"","id":"8ad1b6291f04e3a9","x":80,"y":2648,"width":445,"height":50,"color":"4"},
{"type":"text","text":"","id":"7a939ff19c5f5afc","x":80,"y":2872,"width":445,"height":50,"color":"4"},
{"type":"text","text":"","id":"c11f7442c19b6305","x":80,"y":3096,"width":445,"height":50,"color":"4"},
{"type":"text","text":"Vous savez viser les points les plus faibles d'une cible. En 3 actions, vous tirez un projectile avec une #arme/projectile et déclenchez un [[1.Règles/3.Le combat/index#Réussite critique|dégât critique]]. Faire une [[Glossaire#Réussite critique|réussite critique]] n'offre plus de bonus.","id":"a0832921f1286660","x":80,"y":3320,"width":445,"height":140,"color":"4"},
{"type":"text","text":"Vous savez viser les points les plus faibles d'une cible. En 3 actions, vous tirez **un** projectile avec une #arme/projectile et déclenchez un [[1.Règles/3.Le combat/index#Réussite critique|dégât critique]]. Faire une [[Glossaire#Réussite critique|réussite critique]] n'offre plus de bonus.","id":"a0832921f1286660","x":80,"y":3320,"width":445,"height":140,"color":"4"},
{"type":"text","text":"12 (+4)","id":"bb66f24178a58a6b","x":-215,"y":2648,"width":250,"height":60},
{"type":"text","text":"14 (+4)","id":"0ffad95dbefdcdf5","x":-215,"y":3096,"width":250,"height":60},
{"type":"text","text":"13 (+4)","id":"ca8d1674988c3809","x":-215,"y":2872,"width":250,"height":60},
@ -67,7 +67,7 @@
{"type":"text","text":"En prenant en tenaille un adversaire, vous offrez l' #avantage aux attaques à distance et au sorts.","id":"48efd2f266e8638f","x":-700,"y":2424,"width":445,"height":78,"color":"6"},
{"type":"text","text":"Parer une attaque au corps à corps permet à **un seul** allié de saisir l'opportunité pour l'attaquer (au corps à corps). *Suivre l'initiative pour déterminer celui qui saisi l'opportunité.*","id":"664d388cec1db8b1","x":-700,"y":2200,"width":445,"height":130,"color":"6"},
{"type":"text","text":"Vous pouvez frapper, puis vous interposer en 3 actions.","id":"bd2abdba458a46d1","x":-700,"y":2648,"width":445,"height":92,"color":"6"},
{"type":"text","text":"Vous êtes capable de tenir un #bouclier/deuxmains dans une seule main. Vous pouvez **au mieux** tenir une #arme/leger dans l'autre main.","id":"3f92b097ac316fc6","x":-700,"y":2872,"width":445,"height":130,"color":"6"},
{"type":"text","text":"Vous êtes capable de tenir un #bouclier/deuxmains dans une seule main. Vous pouvez **au mieux** tenir une #arme/leger ou #arme/jet dans l'autre main.","id":"3f92b097ac316fc6","x":-700,"y":2872,"width":445,"height":130,"color":"6"},
{"type":"text","text":"","id":"89011001b57c5cf5","x":-700,"y":3320,"width":445,"height":130,"color":"6"},
{"type":"text","text":"","id":"6972980e0d4bc0b7","x":-700,"y":3096,"width":445,"height":130,"color":"6"},
{"type":"text","text":"Vous maitrisez des armes d'une [[Les évolutions de valeur.canvas#Les catégories d'arme|catégorie]] supérieure (direction force). Si vous les maitrisez déjà, parer avec une #arme, #arme/lourd ou #arme/deuxmains augmente votre parade active de 1 point.","id":"71677f113ec2b682","x":-1220,"y":1528,"width":445,"height":152,"color":"1"},
@ -88,83 +88,24 @@
{"type":"text","text":"","id":"a9b2711810ec5b78","x":-1740,"y":3096,"width":445,"height":130,"color":"4"},
{"type":"text","text":"","id":"4b7181e0217a3627","x":-1220,"y":3320,"width":445,"height":80,"color":"1"},
{"type":"text","text":"","id":"586af7a83afaf1c4","x":-1739,"y":3320,"width":445,"height":130,"color":"4"},
{"type":"text","text":"Vous êtes capable de lancer des sorts ayant un temps de préparation d'au moins 30 secondes.\nVous êtes capable de maitriser un nombre de sort égal à votre modifieur d'intelligence.\n","id":"b71a14040d3f7173","x":4600,"y":585,"width":485,"height":130},
{"type":"text","text":"9 (+3)","id":"bf7e96f38bcb4a56","x":3600,"y":1976,"width":250,"height":60},
{"type":"text","text":"10 (+3)","id":"6b8bde42bd3617d2","x":3600,"y":2200,"width":250,"height":60},
{"type":"text","text":"11 (+3)","id":"d1aa3dc75669b712","x":3600,"y":2424,"width":250,"height":60},
{"type":"text","text":"12 (+4)","id":"d827e75fe80dca69","x":3600,"y":2648,"width":250,"height":60},
{"type":"text","text":"13 (+4)","id":"19f6b8e750ce6591","x":3600,"y":2872,"width":250,"height":60},
{"type":"text","text":"14 (+4)","id":"633ab49245f93c3b","x":3600,"y":3096,"width":250,"height":60},
{"type":"text","text":"8 (+2)","id":"870d83fff7da87f9","x":3600,"y":1752,"width":250,"height":60},
{"type":"text","text":"7 (+2)","id":"2d30acc2786c89f3","x":3600,"y":1528,"width":250,"height":60},
{"type":"text","text":"6 (+2)","id":"d6ff824188537a85","x":3600,"y":1304,"width":250,"height":60},
{"type":"text","text":"Vous êtes capable de supporter un point de [[La fatigue et le repos|fatigue]] supplémentaire avant de subir les [[La fatigue et le repos#Les effets de la fatigue|effets de la fatigue]].","id":"87237b05992110b1","x":2916,"y":1304,"width":445,"height":110,"color":"6"},
{"type":"text","text":"","id":"c3f0e1249f902a8e","x":2916,"y":2200,"width":445,"height":120,"color":"6"},
{"type":"text","text":"Vous êtes capable de supporter un point de [[La fatigue et le repos|fatigue]] supplémentaire avant de subir les [[La fatigue et le repos#Les effets de la fatigue|effets de la fatigue]].","id":"0df4d5b35f2c80c4","x":2916,"y":3096,"width":445,"height":104,"color":"6"},
{"type":"text","text":"Vous êtes immunisé à l'[[La fatigue et le repos#Les effets de la fatigue|effet de fatigue]] 9: \"*Les points de vie actuels et maximum sont divisées par 2.*\"","id":"ac6a543b88debc3b","x":2916,"y":3320,"width":445,"height":80,"color":"6"},
{"type":"text","text":"15 (+5)","id":"3c0f47c9c9fdb956","x":3600,"y":3320,"width":250,"height":60},
{"type":"text","text":"Une fois entre chaque repos de 4 heures minimum, vous êtes capable de convertir un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] en point de [[La fatigue et le repos#Fatigue temporaire|fatigue temporaire]].","id":"0630c787813a017d","x":2916,"y":1528,"width":445,"height":112,"color":"6"},
{"type":"text","text":"Réduit de 1 niveau les chances de [[Les effets#Le saignement|saignement]] subit.\n+1 PV max.","id":"c7e8899f175e73fc","x":2916,"y":1080,"width":445,"height":80,"color":"6"},
{"type":"text","text":"Corps endurant","id":"dddafef993ac6a6f","x":2920,"y":970,"width":202,"height":50,"color":"6"},
{"type":"text","text":"Focus anti fatigue","id":"922584fca02ab5bd","x":2896,"y":920,"width":250,"height":50,"color":"3"},
{"type":"text","text":"5 (+1) Humain moyen","id":"fb4fd25bf8a0eb7e","x":3600,"y":1080,"width":250,"height":60,"color":"#ff0000"},
{"type":"text","text":"Chaque heure de repos vous fait perdre 1 point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] supplémentaire lorsque vous choisissez la réduction de fatigue.","id":"c53b5bf4b2151935","x":2916,"y":2424,"width":445,"height":116,"color":"6"},
{"type":"text","text":"En courant, vous pouvez subir un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] pour faire un test d'athlétisme (8). Pour chaque point au dessus de la difficulté, vous gagnez une case de déplacement.\n+2 PV max.\n","id":"a657327019f0f532","x":2916,"y":1752,"width":445,"height":168,"color":"6"},
{"type":"text","text":"Lorsque vous subissez des dégâts, vous pouvez utiliser votre réaction et subir un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] pour gagner immédiatement une action.","id":"60d5876d0424f379","x":2916,"y":1976,"width":445,"height":104,"color":"6"},
{"type":"text","text":"","id":"02f24a89544c53e5","x":2916,"y":2648,"width":445,"height":50,"color":"6"},
{"type":"text","text":"","id":"0e1621fd4e8ae798","x":2916,"y":2872,"width":445,"height":50,"color":"6"},
{"type":"text","text":"Choisissez un effet. Vous faites le [[Les effets#Le jet d'effet|jet d'effet]] avec #avantage lorsque vous subissez cet effet.\n+1 PV max.","id":"a9ee6bb2d28f4d9a","x":2398,"y":1528,"width":445,"height":112,"color":"1"},
{"type":"text","text":"Réduit de 1 niveau les chances d'[[Les effets#L'empoisonnement|empoissonnement]] et de [[Les effets#La maladie|maladie]] subit.","id":"08db487e80faace0","x":2398,"y":1080,"width":445,"height":80,"color":"1"},
{"type":"text","text":"Vous récupérez 2 PV supplémentaire pour chaque heure de repos.","id":"f98e5ff4cc8aab8e","x":2398,"y":1304,"width":445,"height":76,"color":"1"},
{"type":"text","text":"Vous pouvez sciemment subir 2 points de fatigue par tour. ","id":"bdebca511ddfd278","x":2398,"y":1752,"width":445,"height":84,"color":"1"},
{"type":"text","text":"","id":"3b74721167fb65a5","x":2398,"y":1976,"width":445,"height":104,"color":"1"},
{"type":"text","text":"Choisissez entre les effets [[Les effets#Les effets physiques|physiques]] et [[Les effets#Les effets mentaux|mentaux]]. Vous réduisez les chances d'effets subit de cette catégorie de 1 niveau.","id":"c3d8383a3d882202","x":2398,"y":2200,"width":445,"height":120,"color":"1"},
{"type":"text","text":"Lorsque vous vous reposez, vous pouvez choisir les 3 options du tableau [[La fatigue et le repos#Gain par heure de repos|Gain par heure de repos]].","id":"7adc20d1ebd71548","x":2398,"y":2424,"width":445,"height":76,"color":"1"},
{"type":"text","text":"En tombant à [[Les effets#L'agonie|l'agonie]], vous pouvez ne pas tombez inconscient. Dans ce cas, vous ne pouvez prendre d'action que pour vous déplacer à la moitié de votre vitesse de course ou vous stabiliser, et n'avez pas de réaction jusqu'à ce que vous retiriez l'état [[Les effets#L'agonie|d'agonie]].","id":"ced73cde0dea27ef","x":2398,"y":2648,"width":445,"height":172,"color":"1"},
{"type":"text","text":"","id":"a9778468f610097b","x":2398,"y":3096,"width":445,"height":50,"color":"1"},
{"type":"text","text":"","id":"382794c5f618083c","x":2398,"y":3320,"width":445,"height":50,"color":"1"},
{"type":"text","text":"","id":"e8cab43c9d78681b","x":2398,"y":2872,"width":445,"height":88,"color":"1"},
{"type":"text","text":"4 (+1)","id":"3501dc181ba816d7","x":3600,"y":800,"width":250,"height":60},
{"type":"text","text":"3 (+1)","id":"5f7390ebc474b22c","x":3600,"y":614,"width":250,"height":60},
{"type":"text","text":"2 (+0)","id":"93ec93ef15f2197d","x":3600,"y":426,"width":250,"height":60},
{"type":"text","text":"1 (+0)","id":"b3c91d8ad0186606","x":3600,"y":238,"width":250,"height":60},
{"type":"text","text":"3 actions par tour.","id":"1c52c45cc8fa5a42","x":4620,"y":390,"width":445,"height":60},
{"type":"text","text":"2 actions par tour.\nPas de réaction possible.","id":"017f64a0f06bed44","x":4620,"y":50,"width":445,"height":80},
{"type":"text","text":"2 actions par tour.\nRéaction possible.","id":"9a6951086f13bd7d","x":4620,"y":200,"width":445,"height":80},
{"type":"text","text":"Corps sain","id":"487c31c347ce8ac3","x":2520,"y":995,"width":202,"height":50,"color":"1"},
{"type":"text","text":"Focus anti effets","id":"97f0eba6c7de8c9e","x":2496,"y":945,"width":250,"height":50,"color":"3"},
{"type":"text","text":"0 (+0)","id":"46fbb21a22533c26","x":3600,"y":50,"width":250,"height":60},
{"type":"text","text":"Vous subissez en permanence les effets des maladies [[Maladies#Pourriture mortelle|Pourriture mortelle]].\n+2 PV max.","id":"c27dc81795b34af0","x":2399,"y":620,"width":445,"height":100},
{"type":"text","text":"Vous subissez en permanence les effets des maladies [[Maladies#Pourriture mortelle|Pourriture mortelle]] et [[Maladies#Immunodéficience|Immunodéficience]].\n+3 PV max.","id":"fa100d3539684cf9","x":2398,"y":390,"width":445,"height":110},
{"type":"text","text":"Vous subissez en permanence les effets des maladies [[Maladies#Pourriture mortelle|Pourriture mortelle]], [[Maladies#Anémie|Anémie]] et [[Maladies#Immunodéficience|Immunodéficience]].","id":"bda0a6d502752f5b","x":2398,"y":230,"width":445,"height":90},
{"type":"text","text":"Vous subissez en permanence les effets des maladies [[Maladies#Pourriture mortelle|Pourriture mortelle]], [[Maladies#Anémie|Anémie]] et [[Maladies#Immunodéficience|Immunodéficience]]. \n-5 PV max.","id":"0da4f83cd39d47f3","x":2398,"y":55,"width":445,"height":110},
{"type":"text","text":"+6 PV max.","id":"01e2c284196c8bc7","x":2398,"y":830,"width":445,"height":50},
{"type":"text","text":"Lorsque vous êtes à [[Les effets#L'agonie|l'agonie]], vous ne perdez que 10 PV par tour et avez une difficulté de stabilisation réduite de 2.","id":"2a731b5463111403","x":1876,"y":2648,"width":445,"height":96,"color":"4"},
{"type":"text","text":"Lorsque vous êtes à [[Les effets#L'agonie|l'agonie]], vous pouvez survivre jusqu'à vos PV max dans le négatif, même s'ils sont supérieur à 75 PV max.","id":"a20bc53a36fab898","x":1876,"y":3096,"width":445,"height":104,"color":"4"},
{"type":"text","text":"+20 PV max.","id":"d73fbaf2d8b1af18","x":1876,"y":3320,"width":445,"height":50,"color":"4"},
{"type":"text","text":"Lorsque vous êtes à [[Les effets#L'agonie|l'agonie]], vous pouvez survivre jusqu'à -75 PV au lieu de -50 PV.\n+5 PV max.","id":"0e84969e6b25c5e8","x":1876,"y":2872,"width":445,"height":108,"color":"4"},
{"type":"text","text":"Vous êtes capable d'esquiver passivement même lorsque vous êtes contraint. Vous êtes capable d'esquiver activement sans vous déplacer.","id":"aef5fa3ecde8893d","x":1120,"y":2648,"width":445,"height":112,"color":"6"},
{"type":"text","text":"","id":"5876fafaa7d7d9da","x":1120,"y":2872,"width":445,"height":50,"color":"6"},
{"type":"text","text":"","id":"c24d687928146bf2","x":1120,"y":3096,"width":445,"height":104,"color":"6"},
{"type":"text","text":"Vous ne pouvez plus esquiver activement. Tant que vous portez au mieux une #armure/leger, votre esquive passive est égale à votre esquive active.","id":"c17357755bded1b4","x":1120,"y":3320,"width":445,"height":100,"color":"6"},
{"type":"text","text":"+7 PV max.","id":"7b8296d6948941ca","x":1876,"y":1976,"width":445,"height":50,"color":"4"},
{"type":"text","text":"Vous pouvez utiliser une action pour vous concentrer et viser, vous permettant de gagner un bonus de +2 pour votre prochaine attaque à distance (sorts inclus) durant ce tour.","id":"601ea55ef1e02628","x":1120,"y":1752,"width":445,"height":128,"color":"6"},
{"type":"text","text":"","id":"7da805b5284747df","x":1120,"y":1304,"width":445,"height":55,"color":"6"},
{"type":"text","text":"Votre bonus d'esquive actif est égal à votre modifieur de dextérité.\nVotre bonus d'esquive passif augmente de 1 point.","id":"1119e0e3996b50c4","x":1120,"y":1528,"width":445,"height":112,"color":"6"},
{"type":"text","text":"Vous apprenez à camoufler des incantations simples. Vous pouvez cacher les glyphes et les gestes lorsque vous lancez un sort de Rang 1.","id":"641ad6250b5bfacf","x":1120,"y":1976,"width":445,"height":104,"color":"6"},
{"type":"text","text":"Lorsqu'une attaque inflige plus de dégâts que votre armure, vous pouvez choisir de nullifier les dégâts d'un montant égal à votre armure au prix d'un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]].","id":"ab3e548c215cb62a","x":1878,"y":1752,"width":445,"height":128,"color":"4"},
{"type":"text","text":"Votre bonus d'esquive passif augmente de 1 point.","id":"92bfa64747ffd3c9","x":1120,"y":2200,"width":445,"height":60,"color":"6"},
{"type":"text","text":"","id":"3498f1f6461f628a","x":1120,"y":2424,"width":445,"height":116,"color":"6"},
{"type":"text","text":"Lorsque vous tombez à 0 PV ou moins, vous pouvez choisir de subir la maladie [[Maladies#Pourriture mortelle|Pourriture mortelle]] pour repasser à 1/4 de vos PV max au lieu de tomber à [[Les effets#L'agonie|l'agonie]].","id":"dde30284c80d5b4c","x":1876,"y":2424,"width":445,"height":136,"color":"4"},
{"type":"text","text":"","id":"a13e7b4b89263cb8","x":1876,"y":2200,"width":445,"height":50,"color":"4"},
{"type":"text","text":"Focus dodge passif","id":"2652ee48a167745c","x":1096,"y":926,"width":250,"height":50,"color":"3"},
{"type":"text","text":"Habileté","id":"0f8730cfc8a9dd84","x":1120,"y":970,"width":202,"height":60,"color":"6"},
{"type":"text","text":"+7 PV max.","id":"799d5a86ef93d9ac","x":1878,"y":1528,"width":445,"height":50,"color":"4"},
{"type":"text","text":"Focus PV/anti stun","id":"16a422a174053078","x":2099,"y":920,"width":250,"height":50,"color":"3"},
{"type":"text","text":"Corps d'acier","id":"12e684f709a5457c","x":2123,"y":970,"width":202,"height":50,"color":"4"},
{"type":"text","text":"+7 PV max.","id":"9251cc60a127174e","x":1880,"y":1080,"width":445,"height":50,"color":"4"},
{"type":"text","text":"Réduit de 1 niveau les chances d'[[Les effets#L'étourdissement|étourdissement]] subit.\n+2 PV max.","id":"82737a209107b384","x":1878,"y":1304,"width":445,"height":110,"color":"4"},
{"type":"text","text":"Vous pouvez utiliser la dextérité pour frapper avec une #arme/naturel. Une arme naturel est considéré comme une #arme et bénéficie des mêmes bonus.","id":"cb95ab98f1e4831f","x":1120,"y":1080,"width":445,"height":140,"color":"6"},
{"type":"text","text":"Vous maitrisez des armes d'une [[Les évolutions de valeur.canvas#Les catégories d'arme|catégorie]] supérieure (direction dextérité).","id":"7b62f91dd58661c1","x":600,"y":1080,"width":445,"height":80,"color":"1"},
{"type":"text","text":"","id":"282db06d735178eb","x":600,"y":1752,"width":445,"height":50,"color":"1"},
{"type":"text","text":"Vous êtes capable de tenir une #arme ou #arme/maniable et une seconde #arme/leger.","id":"a7851e9076f78c1e","x":600,"y":1976,"width":445,"height":84,"color":"1"},
@ -268,7 +209,7 @@
{"type":"text","text":"","id":"71a86039bb903239","x":4620,"y":2872,"width":445,"height":50,"color":"1"},
{"type":"text","text":"","id":"1631403b7bdacc5b","x":4100,"y":3096,"width":445,"height":50,"color":"4"},
{"type":"text","text":"","id":"03b4e8f4d8315c3c","x":5140,"y":3096,"width":445,"height":50,"color":"6"},
{"type":"text","text":"Vous pouvez dépenser jusqu'à 8 PV lorsque vous lancez un sort pour réduire son coût en mana d'un nombre égal. Le sort lancé doit obligatoirement infliger des dégâts.","id":"c78c5ae4439f2073","x":4620,"y":3096,"width":445,"height":124,"color":"1"},
{"type":"text","text":"Vous pouvez dépenser jusqu'à 8 PV lorsque vous lancez un sort pour réduire son coût en mana d'un nombre égal. Le sort lancé doit obligatoirement infliger des dégâts. *Peut réduire le coût à 0 mana.*","id":"c78c5ae4439f2073","x":4620,"y":3096,"width":445,"height":124,"color":"1"},
{"type":"text","text":"","id":"5a9a3991aabfb8b2","x":4100,"y":3320,"width":445,"height":50,"color":"4"},
{"type":"text","text":"","id":"ca836fec82636955","x":5140,"y":3320,"width":445,"height":50,"color":"6"},
{"type":"text","text":"","id":"6f72a3e683e520a2","x":4620,"y":3320,"width":445,"height":50,"color":"1"},
@ -304,7 +245,7 @@
{"type":"text","text":"Votre connexion innée avec la magie vous a bénie d'un don pour cet art. Choisissez une branche de l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]]. Vous gagnez le premier niveau de cette branche.","id":"ee2e77db68882151","x":10660,"y":1304,"width":445,"height":136,"color":"6"},
{"type":"text","text":"Vous récupérez 2 point de mana supplémentaire à chaque heure de repos.\n+3 mana max.","id":"23f7d82d75e0e50e","x":10140,"y":1304,"width":445,"height":116,"color":"1"},
{"type":"text","text":"Lorsqu'un dégât subit passe votre armure, vous pouvez subir un point de fatigue temporaire pour dépenser jusqu'à 10 points de mana et réduire les dégâts d'un montant équivalent.","id":"3e19a9e849d39a7b","x":9620,"y":1304,"width":445,"height":136,"color":"4"},
{"type":"text","text":"Vous pouvez convertir jusqu'à 10 mana max en PV max ou inversement **(modifiable uniquement en augmentant la psyché)**.","id":"d718b87be6a8ce42","x":9620,"y":1080,"width":445,"height":100,"color":"4"},
{"type":"text","text":"A chaque montée de niveau, vous pouvez convertir jusqu'à 10 mana max en PV max ou inversement **(modifiable uniquement en augmentant la psyché)**.","id":"d718b87be6a8ce42","x":9620,"y":1080,"width":445,"height":100,"color":"4"},
{"type":"text","text":"Réduit de 1 niveau les chances de [[Les effets#Le charme|charme]] et de [[Les effets#La possession|possession]].\n+2 mana max.","id":"e86fa507fc8edaec","x":10140,"y":1080,"width":445,"height":100,"color":"1"},
{"type":"text","text":"Votre Aspect vous aide à lancer vos sorts. En subissant un malus de 1 point, vous pouvez ignorer la composante vocale **ou** gestuelle.","id":"18eaeae7d6c1c8e6","x":10660,"y":1080,"width":445,"height":100,"color":"6"},
{"type":"text","text":"6 (+2)","id":"642344222a486170","x":9280,"y":1304,"width":250,"height":60},
@ -364,7 +305,66 @@
{"type":"text","text":"+3 points de compétence.","id":"0dc25a4ce8d14be7","x":6420,"y":614,"width":445,"height":50},
{"type":"text","text":"+5 points de compétence.","id":"7c0402eb30eaf599","x":6420,"y":426,"width":445,"height":54},
{"type":"text","text":"+3 points de compétence.","id":"43700861a50c3ccd","x":6420,"y":238,"width":445,"height":50},
{"type":"text","text":"6 points de compétence.","id":"e076d233d82edecb","x":6421,"y":50,"width":445,"height":80}
{"type":"text","text":"6 points de compétence.","id":"e076d233d82edecb","x":6421,"y":50,"width":445,"height":80},
{"type":"text","text":"9 (+3)","id":"bf7e96f38bcb4a56","x":3600,"y":1976,"width":250,"height":60},
{"type":"text","text":"10 (+3)","id":"6b8bde42bd3617d2","x":3600,"y":2200,"width":250,"height":60},
{"type":"text","text":"11 (+3)","id":"d1aa3dc75669b712","x":3600,"y":2424,"width":250,"height":60},
{"type":"text","text":"12 (+4)","id":"d827e75fe80dca69","x":3600,"y":2648,"width":250,"height":60},
{"type":"text","text":"13 (+4)","id":"19f6b8e750ce6591","x":3600,"y":2872,"width":250,"height":60},
{"type":"text","text":"14 (+4)","id":"633ab49245f93c3b","x":3600,"y":3096,"width":250,"height":60},
{"type":"text","text":"8 (+2)","id":"870d83fff7da87f9","x":3600,"y":1752,"width":250,"height":60},
{"type":"text","text":"7 (+2)","id":"2d30acc2786c89f3","x":3600,"y":1528,"width":250,"height":60},
{"type":"text","text":"6 (+2)","id":"d6ff824188537a85","x":3600,"y":1304,"width":250,"height":60},
{"type":"text","text":"5 (+1) Humain moyen","id":"fb4fd25bf8a0eb7e","x":3600,"y":1080,"width":250,"height":60,"color":"#ff0000"},
{"type":"text","text":"Vous êtes capable de lancer des sorts ayant un temps de préparation d'au moins 30 secondes.\nVous êtes capable de maitriser un nombre de sort égal à votre modifieur d'intelligence.\n","id":"b71a14040d3f7173","x":4600,"y":585,"width":485,"height":130},
{"type":"text","text":"4 (+1)","id":"3501dc181ba816d7","x":3600,"y":800,"width":250,"height":60},
{"type":"text","text":"3 (+1)","id":"5f7390ebc474b22c","x":3600,"y":614,"width":250,"height":60},
{"type":"text","text":"Vous êtes capable de supporter un point de [[La fatigue et le repos|fatigue]] supplémentaire avant de subir les [[La fatigue et le repos#Les effets de la fatigue|effets de la fatigue]].","id":"87237b05992110b1","x":2916,"y":1304,"width":445,"height":110,"color":"6"},
{"type":"text","text":"Une fois entre chaque repos de 4 heures minimum, vous êtes capable de convertir un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] en point de [[La fatigue et le repos#Fatigue temporaire|fatigue temporaire]].","id":"0630c787813a017d","x":2916,"y":1528,"width":445,"height":112,"color":"6"},
{"type":"text","text":"Réduit de 1 niveau les chances de [[Les effets#Le saignement|saignement]] subit.\n+1 PV max.","id":"c7e8899f175e73fc","x":2916,"y":1080,"width":445,"height":80,"color":"6"},
{"type":"text","text":"En courant, vous pouvez subir un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] pour faire un test d'athlétisme (8). Pour chaque point au dessus de la difficulté, vous gagnez une case de déplacement.\n+2 PV max.\n","id":"a657327019f0f532","x":2916,"y":1752,"width":445,"height":168,"color":"6"},
{"type":"text","text":"Lorsque vous subissez des dégâts, vous pouvez utiliser votre réaction et subir un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] pour gagner immédiatement une action.","id":"60d5876d0424f379","x":2916,"y":1976,"width":445,"height":104,"color":"6"},
{"type":"text","text":"Corps endurant","id":"dddafef993ac6a6f","x":2920,"y":970,"width":202,"height":50,"color":"6"},
{"type":"text","text":"Focus anti fatigue","id":"922584fca02ab5bd","x":2896,"y":920,"width":250,"height":50,"color":"3"},
{"type":"text","text":"Choisissez un effet. Vous faites le [[Les effets#Le jet d'effet|jet d'effet]] avec #avantage lorsque vous subissez cet effet.\n+1 PV max.","id":"a9ee6bb2d28f4d9a","x":2398,"y":1528,"width":445,"height":112,"color":"1"},
{"type":"text","text":"Réduit de 1 niveau les chances d'[[Les effets#L'empoisonnement|empoissonnement]] et de [[Les effets#La maladie|maladie]] subit.","id":"08db487e80faace0","x":2398,"y":1080,"width":445,"height":80,"color":"1"},
{"type":"text","text":"Vous récupérez 2 PV supplémentaire pour chaque heure de repos.","id":"f98e5ff4cc8aab8e","x":2398,"y":1304,"width":445,"height":76,"color":"1"},
{"type":"text","text":"Vous pouvez sciemment subir 2 points de fatigue par tour. ","id":"bdebca511ddfd278","x":2398,"y":1752,"width":445,"height":84,"color":"1"},
{"type":"text","text":"","id":"3b74721167fb65a5","x":2398,"y":1976,"width":445,"height":104,"color":"1"},
{"type":"text","text":"Vous subissez en permanence les effets des maladies [[Maladies#Pourriture mortelle|Pourriture mortelle]].\n+2 PV max.","id":"c27dc81795b34af0","x":2399,"y":620,"width":445,"height":100},
{"type":"text","text":"+6 PV max.","id":"01e2c284196c8bc7","x":2398,"y":830,"width":445,"height":50},
{"type":"text","text":"Corps sain","id":"487c31c347ce8ac3","x":2520,"y":995,"width":202,"height":50,"color":"1"},
{"type":"text","text":"Focus anti effets","id":"97f0eba6c7de8c9e","x":2496,"y":945,"width":250,"height":50,"color":"3"},
{"type":"text","text":"Focus PV/anti stun","id":"16a422a174053078","x":2099,"y":920,"width":250,"height":50,"color":"3"},
{"type":"text","text":"+7 PV max.","id":"7b8296d6948941ca","x":1876,"y":1976,"width":445,"height":50,"color":"4"},
{"type":"text","text":"Lorsqu'une attaque inflige plus de dégâts que votre armure, vous pouvez choisir de nullifier les dégâts d'un montant égal à votre armure au prix d'un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]].","id":"ab3e548c215cb62a","x":1878,"y":1752,"width":445,"height":128,"color":"4"},
{"type":"text","text":"+7 PV max.","id":"799d5a86ef93d9ac","x":1878,"y":1528,"width":445,"height":50,"color":"4"},
{"type":"text","text":"Corps d'acier","id":"12e684f709a5457c","x":2123,"y":970,"width":202,"height":50,"color":"4"},
{"type":"text","text":"+7 PV max.","id":"9251cc60a127174e","x":1880,"y":1080,"width":445,"height":50,"color":"4"},
{"type":"text","text":"Réduit de 1 niveau les chances d'[[Les effets#L'étourdissement|étourdissement]] subit.\n+2 PV max.","id":"82737a209107b384","x":1878,"y":1304,"width":445,"height":110,"color":"4"},
{"type":"text","text":"","id":"c3f0e1249f902a8e","x":2916,"y":2200,"width":445,"height":120,"color":"6"},
{"type":"text","text":"Choisissez entre les effets [[Les effets#Les effets physiques|physiques]] et [[Les effets#Les effets mentaux|mentaux]]. Vous réduisez les chances d'effets subit de cette catégorie de 1 niveau.","id":"c3d8383a3d882202","x":2398,"y":2200,"width":445,"height":120,"color":"1"},
{"type":"text","text":"","id":"a13e7b4b89263cb8","x":1876,"y":2200,"width":445,"height":120,"color":"4"},
{"type":"text","text":"Chaque heure de repos vous fait perdre 1 point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] supplémentaire lorsque vous choisissez la réduction de fatigue.","id":"c53b5bf4b2151935","x":2916,"y":2424,"width":445,"height":116,"color":"6"},
{"type":"text","text":"Lorsque vous vous reposez, vous pouvez choisir les 3 options du tableau [[La fatigue et le repos#Gain par heure de repos|Gain par heure de repos]].","id":"7adc20d1ebd71548","x":2398,"y":2424,"width":445,"height":76,"color":"1"},
{"type":"text","text":"Lorsque vous tombez à 0 PV ou moins, vous pouvez choisir de subir la maladie [[Maladies#Pourriture mortelle|Pourriture mortelle]] pour repasser à 1/4 de vos PV max au lieu de tomber à [[Les effets#L'agonie|l'agonie]].","id":"dde30284c80d5b4c","x":1876,"y":2424,"width":445,"height":136,"color":"4"},
{"type":"text","text":"","id":"02f24a89544c53e5","x":2916,"y":2648,"width":445,"height":50,"color":"6"},
{"type":"text","text":"En tombant à [[Les effets#L'agonie|l'agonie]], vous pouvez ne pas tombez inconscient. Dans ce cas, vous ne pouvez prendre d'action que pour vous déplacer à la moitié de votre vitesse de course ou vous stabiliser, et n'avez pas de réaction jusqu'à ce que vous retiriez l'état [[Les effets#L'agonie|d'agonie]].","id":"ced73cde0dea27ef","x":2398,"y":2648,"width":445,"height":172,"color":"1"},
{"type":"text","text":"Lorsque vous êtes à [[Les effets#L'agonie|l'agonie]], vous ne perdez que 10 PV par tour et avez une difficulté de stabilisation réduite de 2.","id":"2a731b5463111403","x":1876,"y":2648,"width":445,"height":96,"color":"4"},
{"type":"text","text":"","id":"0e1621fd4e8ae798","x":2916,"y":2872,"width":445,"height":50,"color":"6"},
{"type":"text","text":"","id":"e8cab43c9d78681b","x":2398,"y":2872,"width":445,"height":88,"color":"1"},
{"type":"text","text":"Lorsque vous êtes à [[Les effets#L'agonie|l'agonie]], vous pouvez survivre jusqu'à -75 PV au lieu de -50 PV.\n+5 PV max.","id":"0e84969e6b25c5e8","x":1876,"y":2872,"width":445,"height":108,"color":"4"},
{"type":"text","text":"Vous pouvez utiliser une action pour vous concentrer et viser, vous permettant de gagner un bonus de +2 pour votre prochaine attaque à distance (sorts inclus) durant ce tour.","id":"601ea55ef1e02628","x":1120,"y":1752,"width":445,"height":128,"color":"6"},
{"type":"text","text":"Votre bonus d'esquive actif est égal à votre modifieur de dextérité.\nVotre bonus d'esquive passive augmente de 1 point.","id":"1119e0e3996b50c4","x":1120,"y":1528,"width":445,"height":112,"color":"6"},
{"type":"text","text":"Vous apprenez à camoufler des incantations simples. Vous pouvez cacher les glyphes et les gestes lorsque vous lancez un sort de Rang 1.","id":"641ad6250b5bfacf","x":1120,"y":1976,"width":445,"height":104,"color":"6"},
{"type":"text","text":"Votre bonus d'esquive passif augmente de 1 point.","id":"92bfa64747ffd3c9","x":1120,"y":2200,"width":445,"height":60,"color":"6"},
{"type":"text","text":"","id":"3498f1f6461f628a","x":1120,"y":2424,"width":445,"height":116,"color":"6"},
{"type":"text","text":"Vous êtes capable d'esquiver passivement même lorsque vous êtes contraint. Vous êtes capable d'esquiver activement sans vous déplacer.","id":"aef5fa3ecde8893d","x":1120,"y":2648,"width":445,"height":112,"color":"6"},
{"type":"text","text":"","id":"7da805b5284747df","x":1120,"y":1304,"width":445,"height":96,"color":"6"},
{"type":"text","text":"Vous pouvez utiliser la dextérité pour frapper avec une #arme/naturel. Une arme naturel est considéré comme une #arme et bénéficie des mêmes bonus.","id":"cb95ab98f1e4831f","x":1120,"y":1080,"width":445,"height":140,"color":"6"},
{"type":"text","text":"Vous êtes capable de supporter un point de [[La fatigue et le repos|fatigue]] supplémentaire avant de subir les [[La fatigue et le repos#Les effets de la fatigue|effets de la fatigue]].","id":"0df4d5b35f2c80c4","x":2916,"y":3096,"width":445,"height":104,"color":"6"},
{"type":"text","text":"Vous êtes immunisé à l'[[La fatigue et le repos#Les effets de la fatigue|effet de fatigue]] 9: \"*Les points de vie actuels et maximum sont divisées par 2.*\"","id":"ac6a543b88debc3b","x":2916,"y":3320,"width":445,"height":80,"color":"6"},
{"type":"text","text":"15 (+5)","id":"3c0f47c9c9fdb956","x":3600,"y":3320,"width":250,"height":60}
],
"edges":[
{"id":"ce201168f6c982fd","fromNode":"ba5e77d2e433675c","fromSide":"bottom","toNode":"4e8ce1eff27b2d94","toSide":"top"},
@ -737,6 +737,8 @@
{"id":"9c4eebdf4300e7dc","fromNode":"626c57432bf2287c","fromSide":"bottom","toNode":"38ee7e1b2b294537","toSide":"top","color":"4"},
{"id":"5f38d8c0ed07ed7b","fromNode":"626c57432bf2287c","fromSide":"bottom","toNode":"a650e6773e57376f","toSide":"top","color":"1"},
{"id":"1b53e4f9fd8adae5","fromNode":"2684d451071daba8","fromSide":"bottom","toNode":"a650e6773e57376f","toSide":"top","color":"1"},
{"id":"6d4b24b23871eb7c","fromNode":"8be85c5fd9d4eec0","fromSide":"bottom","toNode":"71b1699a56316988","toSide":"top","color":"6"}
{"id":"6d4b24b23871eb7c","fromNode":"8be85c5fd9d4eec0","fromSide":"bottom","toNode":"71b1699a56316988","toSide":"top","color":"6"},
{"id":"9094fd84a29b96f6","fromNode":"d718b87be6a8ce42","fromSide":"bottom","toNode":"23f7d82d75e0e50e","toSide":"top","color":"1"},
{"id":"64b509ee9143df9a","fromNode":"d718b87be6a8ce42","fromSide":"bottom","toNode":"ee2e77db68882151","toSide":"top","color":"6"}
]
}

View File

@ -1,6 +1,8 @@
>
> #todo Un mammifère au pelage immaculé et hydrophobe. 4 larges griffes à chaque patte, une tête où les yeux sont camouflé par la fourrure et une immense gueule. Il apparait plutôt maigre et les articulations de ces pattes ressemblent à celles des félins. Il peut utiliser la magie de lumière pour se camoufler. Le Thymeïr est une créature intelligente qui façonne son écosystème pour y faire vivre les animaux nécessaire à l'alimentation de ces proies.
## Prérequis
| Physique | Mental | Charactère | Stat | Alignement |
| -------- | ------ | ---------- | ----- | ----------------- |
| 15 - 22 | 3 - 13 | 10 - 20 | Force | Chaotique mauvais |
## Aptitudes
Peut lancer le sort Invisibilité (8 mana, tour, V/Ge/Gl)
> Vous devenez invisible pendant 1 minute. Nécessite d'utiliser une action à chaque tour pour être maintenu.

View File

@ -87,7 +87,7 @@ Des traces de magie divine peuvent encore être trouvées sur cet objet magique.
> [!error]- Lore/Spoilers
> Les objets magiques divins comportent des traces perceptibles de l'énergie monde, la source de toute puissance dans l'univers qui peut être manipulées pour influencer les règles du monde.
## avantage
Faire un jet avec avantage vous permet de lancer 2 fois le(s) dé(s) et de prendre le résultat que vous souhaitez. Accumuler plusieurs avantages ne permet pas de lancer plus de 2 fois le(s) dé(s).
Faire un jet avec avantage vous permet de lancer 2 fois le(s) dé(s) et de prendre le résultat **que vous souhaitez**. Accumuler plusieurs avantages ne permet pas de lancer plus de 2 fois le(s) dé(s).
Lorsque vous accumulez un ou plusieurs avantages et désavantages en même temps, le jet redevient neutre, peu importe que le nombre de l'un soit supérieur à l'autre.
## avantage/absolu
Un avantage absolu passe en priorité sur n'importe quel désavantage que vous pouvez avoir. Cependant, à l'inverse de l'avantage et du désavantage, un désavantage absolu à la priorité sur un avantage absolu.