vault sync 2024-07-02 20:25:46
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@ -45,7 +45,7 @@ Intelligence + Psyché.
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Intelligence + Éloquence.
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### Perception
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> La capacité à observer le monde a travers ces sens. Permet d'observer, d'entendre, de sentir.
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> La capacité à observer le monde à travers ces sens. Permet d'observer, d'entendre, de sentir.
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Curiosité + Curiosité.
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### Représentation
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@ -7,364 +7,364 @@
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{"type":"group","id":"1df2d64352beb7bb","x":7640,"y":30,"width":1520,"height":3410,"color":"#fe39ee","label":"Éloquence"},
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{"type":"group","id":"6e652a22c7ed2cf8","x":60,"y":30,"width":1520,"height":3410,"color":"4","label":"Dextérité"},
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{"type":"group","id":"0d1e4ab146acc70c","x":9600,"y":30,"width":1520,"height":3410,"color":"6","label":"Psyché"},
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{"type":"text","text":"13 (+4)","id":"c7ea84669939cf4b","x":9280,"y":2872,"width":250,"height":60},
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{"type":"text","text":"14 (+4)","id":"8c32be1f467e45a7","x":9280,"y":3096,"width":250,"height":60},
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{"type":"text","text":"2 (+0)","id":"8f0458bb29009d5c","x":9280,"y":430,"width":250,"height":60},
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{"type":"text","text":"4 (+1)","id":"81e6a8a75f97a4ae","x":9280,"y":800,"width":250,"height":60},
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{"type":"text","text":"3 (+1)","id":"6abeb7fcf351830c","x":9280,"y":615,"width":250,"height":60},
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{"type":"text","text":"0 (+0)","id":"c56d959cbe7cba9a","x":9280,"y":60,"width":250,"height":60},
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{"type":"text","text":"1 (+0)","id":"886892b79efe4933","x":9280,"y":245,"width":250,"height":60},
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{"type":"text","text":"Chaque transformation peut durer 15 minutes de plus. De plus, vous avez +1 pour vous transformer.","id":"af96307129df77b0","x":9620,"y":1528,"width":445,"height":92,"color":"4"},
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{"type":"text","text":"Selon l'alignement de votre Aspect, vous gagnez 1 niveau de chance d'effet lorsque vous tentez d'appliquer l'effet.\nLoyal: [[Les effets#Le charme|Charme]] / Neutre: [[Les effets#Le charme|Charme]] / Chaotique: [[Les effets#La peur|Peur]].","id":"2c316836a1be26b0","x":9620,"y":1752,"width":445,"height":128,"color":"4"},
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{"type":"text","text":"Vous pouvez convertir jusqu'à 10 mana max en PV max ou inversement **(modifiable uniquement en augmentant la psyché)**.","id":"d718b87be6a8ce42","x":9620,"y":1080,"width":445,"height":100,"color":"4"},
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{"type":"text","text":"","id":"3e19a9e849d39a7b","x":9620,"y":1304,"width":445,"height":78,"color":"4"},
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{"type":"text","text":"Voie de la conscience","id":"da69769bbc3a8cd6","x":9853,"y":980,"width":223,"height":50,"color":"4"},
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{"type":"text","text":"Focus transformation","id":"1f124dc07f1542dd","x":9839,"y":930,"width":250,"height":50,"color":"3"},
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{"type":"text","text":"Les sorts que vous lancez demande une difficulté augmentée d'un nombre égal au rang du sort pour être contrer.","id":"41a85d4beddd1b3c","x":10140,"y":1752,"width":445,"height":108,"color":"1"},
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{"type":"text","text":"+10 mana max.","id":"23f7d82d75e0e50e","x":10140,"y":1304,"width":445,"height":50,"color":"1"},
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{"type":"text","text":"Voie de l'esprit","id":"89be79d6690d0239","x":10262,"y":980,"width":202,"height":50,"color":"1"},
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{"type":"text","text":"Focus mana","id":"556584c778142fe1","x":10238,"y":930,"width":250,"height":50,"color":"3"},
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{"type":"text","text":"Transformation impossible. Alignement chaotique obligatoire. \nAugmente de 2 niveaux les chances d'effets mentaux subis.","id":"5e77cf952534a8d2","x":10141,"y":50,"width":445,"height":130},
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{"type":"text","text":"Vous n'avez plus de #désavantage pour vous transformer. Plus de contrainte d'alignement.","id":"a9554e4fcb4c77d7","x":10140,"y":614,"width":445,"height":85},
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{"type":"text","text":"Vous avez un #désavantage pour vous transformer.\nVous pouvez vous transformer une fois par jour durant 30min.","id":"21d4f1341fece650","x":10140,"y":426,"width":445,"height":134},
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{"type":"text","text":"Transformation impossible. \nRéduit le malus des effets mentaux de 1 niveau.","id":"d2d7bd73aba21bf1","x":10140,"y":238,"width":445,"height":82},
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{"type":"text","text":"Vous apprenez à lancer des sorts d'un rang supérieur.","id":"1b37645757df3c9a","x":10140,"y":1528,"width":445,"height":92,"color":"1"},
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{"type":"text","text":"Chaque transformation peut durer 15 minutes de plus, et vous pouvez vous transformer une fois de plus par jour. \nRéduit le malus des effets mentaux de 1 niveau.","id":"ff7bb9381aaa2352","x":10140,"y":775,"width":445,"height":130},
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{"type":"text","text":"Vous pouvez bénéficier des sens supplémentaire de votre Aspect sans avoir à vous transformer. De plus, vous avez +1 pour vous transformer.","id":"6eed4cfb21d20071","x":9620,"y":1976,"width":445,"height":104,"color":"4"},
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{"type":"text","text":"+12 mana max.","id":"143a1b16e16f28c5","x":10140,"y":1976,"width":445,"height":50,"color":"1"},
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{"type":"text","text":"Vous pouvez vous transformer autant de fois que vous le souhaitez. Le temps total que vous pouvez passer en Aspect est égal à votre nombre de transformation multiplié par la durée d'une transformation.","id":"f08988f2622f6f16","x":9620,"y":2200,"width":445,"height":160,"color":"4"},
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{"type":"text","text":"","id":"6d878000d1e5f361","x":10140,"y":2200,"width":445,"height":80,"color":"1"},
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{"type":"text","text":"Vous gagnez un niveau dans une branche de l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]] dans laquelle vous avez déjà au moins un niveau.","id":"7bb08bfb70a81a33","x":10660,"y":1976,"width":445,"height":104,"color":"6"},
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{"type":"text","text":"","id":"e46e7d4fb5172480","x":9620,"y":2424,"width":445,"height":76,"color":"4"},
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{"type":"text","text":"Lorsque vous êtes transformé, vous avez #avantage contre les [[Les effets#Les effets mentaux|effets mentaux]].","id":"e13757790f412137","x":9620,"y":2648,"width":445,"height":72,"color":"4"},
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{"type":"text","text":"","id":"52cadffb671219c2","x":10660,"y":2872,"width":445,"height":50,"color":"6"},
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{"type":"text","text":"Vous pouvez vous transformer autant de fois que vous le souhaitez sans limite de temps.","id":"da32cb6773947f2f","x":9620,"y":2872,"width":445,"height":88,"color":"4"},
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{"type":"text","text":"","id":"1be5bc8d91f1d725","x":10660,"y":3096,"width":445,"height":50,"color":"6"},
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{"type":"text","text":"","id":"f0a9c46ca5ac9eb4","x":10140,"y":3096,"width":445,"height":50,"color":"1"},
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{"type":"text","text":"Vous pouvez manifester les aptitudes physiques de votre Aspect sans avoir à vous transformer.","id":"140827efbf4e7684","x":9620,"y":3096,"width":445,"height":84,"color":"4"},
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{"type":"text","text":"","id":"93c2ee6c7d17bf10","x":10660,"y":3320,"width":445,"height":50,"color":"6"},
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{"type":"text","text":"15 (+5)","id":"f25d44cff7d510c6","x":9280,"y":3320,"width":250,"height":60},
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{"type":"text","text":"Vous êtes capable d'utiliser les particularités magiques de votre Aspect sans vous transformer.","id":"fc2afbf4b3ed0fb8","x":9620,"y":3320,"width":445,"height":80,"color":"4"},
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{"type":"text","text":"Vous pouvez vous transformer sans faire de jet en 1 action.","id":"cf868c3cdb983f5f","x":10140,"y":3320,"width":445,"height":80,"color":"1"},
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{"type":"text","text":"Une fois entre chaque repos de 8h minimum, vous pouvez considérer que vous avez fait 12 sur un jet de compétence. (N'overwrite pas l'option d'au dessus)","id":"cb3c66344de52fa8","x":5900,"y":3320,"width":445,"height":120,"color":"4"},
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{"type":"text","text":"10 (+3)","id":"ad84c27b01e06f7a","x":9280,"y":2200,"width":250,"height":60},
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{"type":"text","text":"11 (+3)","id":"ae401a7b793611f6","x":9280,"y":2424,"width":250,"height":60},
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{"type":"text","text":"7 (+2)","id":"7887c91c6dfbf342","x":9280,"y":1528,"width":250,"height":60},
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{"type":"text","text":"8 (+2)","id":"2c28ae72fcfb2b64","x":9280,"y":1752,"width":250,"height":60},
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{"type":"text","text":"9 (+3)","id":"af278bcb69d5defb","x":9280,"y":1976,"width":250,"height":60},
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{"type":"text","text":"12 (+4)","id":"1c35d43f1c660364","x":9280,"y":2648,"width":250,"height":60},
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{"type":"text","text":"6 (+2)","id":"642344222a486170","x":9280,"y":1304,"width":250,"height":60},
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{"type":"text","text":"5 (+1) Humain moyen","id":"1fd43550129c9b25","x":9280,"y":1080,"width":250,"height":60,"color":"#ff0000"},
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{"type":"text","text":"","id":"1631403b7bdacc5b","x":4100,"y":3096,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"14 (+4)","id":"633ab49245f93c3b","x":3600,"y":3096,"width":250,"height":60},
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{"type":"text","text":"","id":"5a9a3991aabfb8b2","x":4100,"y":3320,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"15 (+5)","id":"3c0f47c9c9fdb956","x":3600,"y":3320,"width":250,"height":60},
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{"type":"text","text":"","id":"dbdae79f34cbe9c0","x":4100,"y":2648,"width":445,"height":72,"color":"4"},
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{"type":"text","text":"Vous progressez dans l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]] (direction rapidité)","id":"af721f406597bfba","x":4100,"y":2424,"width":445,"height":76,"color":"4"},
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{"type":"text","text":"","id":"f11c36a391a22298","x":4100,"y":2200,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"Vous pouvez utiliser une action pour préparer un sort rapide en fin de tour. Vous le canalisez jusqu'au début de votre prochain tour et dépensez le reste de son coup en action pour le lancer.","id":"7408d3810516a307","x":4100,"y":1976,"width":445,"height":144,"color":"4"},
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{"type":"text","text":"12 (+4)","id":"d827e75fe80dca69","x":3600,"y":2648,"width":250,"height":60},
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{"type":"text","text":"6 (+2)","id":"d6ff824188537a85","x":3600,"y":1304,"width":250,"height":60},
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{"type":"text","text":"","id":"27c0af5465dabb1d","x":5140,"y":2872,"width":445,"height":50,"color":"6"},
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{"type":"text","text":"+10 mana max.","id":"cb308143942389d6","x":4620,"y":1080,"width":445,"height":60,"color":"1"},
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{"type":"text","text":"","id":"71a86039bb903239","x":4620,"y":2872,"width":445,"height":50,"color":"1"},
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{"type":"text","text":"","id":"c78c5ae4439f2073","x":4620,"y":3096,"width":445,"height":50,"color":"1"},
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{"type":"text","text":"Vous progressez dans l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]] (direction rapidité)","id":"2ac9c9fc857f494b","x":4100,"y":1752,"width":445,"height":78,"color":"4"},
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{"type":"text","text":"","id":"c300303844e0224f","x":4620,"y":2424,"width":445,"height":50,"color":"1"},
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{"type":"text","text":"+10 mana max.","id":"dc9350a9c22277b0","x":4620,"y":1752,"width":445,"height":50,"color":"1"},
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{"type":"text","text":"Vous progressez dans l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]] (direction éléments).","id":"da0684c9e6e3b5e9","x":4620,"y":1976,"width":445,"height":84,"color":"1"},
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{"type":"text","text":"Vous progressez dans l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]] (direction éléments).","id":"078b236f04e0e153","x":4620,"y":2648,"width":445,"height":72,"color":"1"},
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{"type":"text","text":"Vous progressez dans l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]]\n(direction puissance).","id":"e23dc483e0764210","x":5140,"y":2648,"width":445,"height":72,"color":"6"},
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{"type":"text","text":"","id":"224cca8823e8942e","x":4100,"y":2872,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"Votre connaissance de l'anatomie humanoïde vous permet de provoquer des blessures plus importantes. Vous gagnez 1 niveau de chance d'effet lorsque vous tentez d'appliquer un [[Les effets#Le saignement|saignement]].","id":"eb6ff873fd574ec6","x":5140,"y":1080,"width":445,"height":140,"color":"6"},
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{"type":"text","text":"","id":"03b4e8f4d8315c3c","x":5140,"y":3096,"width":445,"height":50,"color":"6"},
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{"type":"text","text":"","id":"6f72a3e683e520a2","x":4620,"y":3320,"width":445,"height":50,"color":"1"},
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{"type":"text","text":"","id":"ca836fec82636955","x":5140,"y":3320,"width":445,"height":50,"color":"6"},
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{"type":"text","text":"","id":"217588b6c7774389","x":4620,"y":2200,"width":445,"height":50,"color":"1"},
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{"type":"text","text":"Vous progressez dans l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]]\n(direction puissance).","id":"f535622f45d76947","x":5140,"y":1752,"width":445,"height":78,"color":"6"},
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{"type":"text","text":"","id":"a623970fea6afc1e","x":5140,"y":1976,"width":445,"height":50,"color":"6"},
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{"type":"text","text":"","id":"fb9384fc29a02251","x":5140,"y":2200,"width":445,"height":100,"color":"6"},
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{"type":"text","text":"Vous apprenez le sort unique [[Liste des sorts#^068b55|Soin]].","id":"9e4d8c6a7004be81","x":5140,"y":2424,"width":200,"height":76,"color":"6"},
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{"type":"text","text":"13 (+4)","id":"19f6b8e750ce6591","x":3600,"y":2872,"width":250,"height":60},
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{"type":"text","text":"5 (+1) Humain moyen","id":"fb4fd25bf8a0eb7e","x":3600,"y":1080,"width":250,"height":60,"color":"#ff0000"},
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{"type":"text","text":"4 (+1)","id":"3501dc181ba816d7","x":3600,"y":800,"width":250,"height":60},
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{"type":"text","text":"3 (+1)","id":"5f7390ebc474b22c","x":3600,"y":614,"width":250,"height":60},
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{"type":"text","text":"3 actions par tour.\n2 réactions par tour.","id":"1c52c45cc8fa5a42","x":4620,"y":390,"width":445,"height":70},
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{"type":"text","text":"Elémentariste","id":"d7839b9154edfd23","x":4742,"y":1000,"width":202,"height":50,"color":"1"},
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{"type":"text","text":"Vous dédiez vos études à une classe élémentaire. Vous progressez dans l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]] (direction éléments).\n+2 mana max.","id":"a3ec23731d3f7c69","x":4620,"y":1304,"width":445,"height":136,"color":"1"},
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{"type":"text","text":"Érudit","id":"c8e1afa6bc6deaf9","x":5161,"y":1000,"width":202,"height":50,"color":"6"},
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{"type":"text","text":"","id":"b297ac23b8fd5146","x":4620,"y":1528,"width":445,"height":60,"color":"1"},
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{"type":"text","text":"Vous ne subissez aucun malus lorsque vous [[Les actions en combat#Analyser une situation|analyser une situation]]","id":"ec4a30d94950c4c5","x":5140,"y":1528,"width":445,"height":72,"color":"6"},
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{"type":"text","text":"2 actions par tour.\n2 réactions par tour.","id":"9a6951086f13bd7d","x":4620,"y":200,"width":445,"height":80},
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{"type":"text","text":"Focus sorts OP","id":"dfbdf746055efbb2","x":5137,"y":950,"width":250,"height":50,"color":"3"},
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{"type":"text","text":"Focus réduction des coûts","id":"3a83f0e73ddbcc68","x":4719,"y":950,"width":250,"height":50,"color":"3"},
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{"type":"text","text":"Vous êtes capable de lancer des sorts ayant un temps de préparation de moins de 30 secondes (appelés sorts rapides).\n+4 mana max.","id":"dcd75991f32a2c38","x":4600,"y":760,"width":485,"height":140},
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{"type":"text","text":"Vous êtes capable de lancer des sorts ayant un temps de préparation d'au moins 30 secondes.\nVous êtes capable de maitriser un nombre de sort égal à votre modifieur d'intelligence.\n","id":"b71a14040d3f7173","x":4600,"y":585,"width":485,"height":130},
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{"type":"text","text":"Focus spam de sorts","id":"912a14f255d57733","x":4299,"y":950,"width":250,"height":50,"color":"3"},
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{"type":"text","text":"Vous apprenez à manier de grosses quantités de mana sans danger. Vous progressez dans l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]] (direction puissance).","id":"ca5d810fc6584931","x":5141,"y":1304,"width":445,"height":116,"color":"6"},
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{"type":"text","text":"2 actions par tour.\n1 réaction par tour.","id":"017f64a0f06bed44","x":4620,"y":50,"width":445,"height":80},
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{"type":"text","text":"Vous êtes capable de lancer des sorts plus rapidement. Vous progressez dans l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]] (direction rapidité).","id":"cdaec0b1d2688f35","x":4100,"y":1080,"width":445,"height":100,"color":"4"},
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{"type":"text","text":"Mage","id":"ce6806533f57a118","x":4323,"y":1000,"width":202,"height":50,"color":"4"},
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{"type":"text","text":"Vous pouvez lancer un sort en réaction pendant que vous incantez sur un autre sort.","id":"f610f3eb39b89365","x":4100,"y":1304,"width":445,"height":86,"color":"4"},
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{"type":"text","text":"+7 PV max.","id":"7b8296d6948941ca","x":1876,"y":1976,"width":445,"height":50,"color":"4"},
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{"type":"text","text":"","id":"3b74721167fb65a5","x":2398,"y":1976,"width":445,"height":50,"color":"1"},
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{"type":"text","text":"","id":"c3f0e1249f902a8e","x":2916,"y":2200,"width":445,"height":120,"color":"6"},
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{"type":"text","text":"Chaque heure de repos vous fait perdre 1 point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] supplémentaire lorsque vous choisissez la réduction de fatigue.","id":"c53b5bf4b2151935","x":2916,"y":2424,"width":445,"height":116,"color":"6"},
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{"type":"text","text":"Lorsque vous subissez des dégâts, vous pouvez utiliser votre réaction et subir un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] pour gagner immédiatement une action.","id":"60d5876d0424f379","x":2916,"y":1976,"width":445,"height":104,"color":"6"},
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{"type":"text","text":"11 (+3)","id":"d1aa3dc75669b712","x":3600,"y":2424,"width":250,"height":60},
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{"type":"text","text":"10 (+3)","id":"6b8bde42bd3617d2","x":3600,"y":2200,"width":250,"height":60},
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{"type":"text","text":"Vous apprenez le sort unique [[Liste des sorts#^a8f46f|Contresort]].","id":"4e933dcdbb0537d8","x":4100,"y":1528,"width":445,"height":56,"color":"4"},
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{"type":"text","text":"Vous apprenez le sort unique [[Liste des sorts#^484fc3|Dévastation]].","id":"e9b599327386c0bc","x":5380,"y":2424,"width":206,"height":96,"color":"6"},
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{"type":"text","text":"Vous subissez en permanence les effets des maladies [[Maladies#Pourriture mortelle|Pourriture mortelle]], [[Maladies#Anémie|Anémie]] et [[Maladies#Immunodéficience|Immunodéficience]].","id":"bda0a6d502752f5b","x":2398,"y":230,"width":445,"height":90},
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{"type":"text","text":"Vous subissez en permanence les effets des maladies [[Maladies#Pourriture mortelle|Pourriture mortelle]] et [[Maladies#Immunodéficience|Immunodéficience]].\n+3 PV max.","id":"fa100d3539684cf9","x":2398,"y":390,"width":445,"height":110},
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{"type":"text","text":"Vous subissez en permanence les effets des maladies [[Maladies#Pourriture mortelle|Pourriture mortelle]], [[Maladies#Anémie|Anémie]] et [[Maladies#Immunodéficience|Immunodéficience]]. \n-5 PV max.","id":"0da4f83cd39d47f3","x":2398,"y":55,"width":445,"height":110},
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{"type":"text","text":"Vous subissez en permanence les effets des maladies [[Maladies#Pourriture mortelle|Pourriture mortelle]].\n+2 PV max.","id":"c27dc81795b34af0","x":2399,"y":620,"width":445,"height":100},
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{"type":"text","text":"+6 PV max.","id":"01e2c284196c8bc7","x":2398,"y":830,"width":445,"height":50},
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{"type":"text","text":"Lorsque vous tombez à 0 PV ou moins, vous pouvez choisir de subir la maladie [[Maladies#Pourriture mortelle|Pourriture mortelle]] pour repasser à 1/4 de vos PV max au lieu d'être à [[Les effets#L'agonie|l'agonie]].","id":"dde30284c80d5b4c","x":1876,"y":2424,"width":445,"height":136,"color":"4"},
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{"type":"text","text":"","id":"a13e7b4b89263cb8","x":1876,"y":2200,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Lorsque vous vous reposez, vous pouvez choisir les 3 options du tableau [[La fatigue et le repos#Gain par heure de repos|Gain par heure de repos]].","id":"7adc20d1ebd71548","x":2398,"y":2424,"width":445,"height":76,"color":"1"},
|
||||
{"type":"text","text":"Choisissez entre les effets [[Les effets#Les effets physiques|physiques]] et [[Les effets#Les effets mentaux|mentaux]]. Vous réduisez les chances d'effets subit de cette catégorie de 1 niveau.","id":"c3d8383a3d882202","x":2398,"y":2200,"width":445,"height":120,"color":"1"},
|
||||
{"type":"text","text":"9 (+3)","id":"bf7e96f38bcb4a56","x":3600,"y":1976,"width":250,"height":60},
|
||||
{"type":"text","text":"Lorsque vous êtes à [[Les effets#L'agonie|l'agonie]], vous pouvez ne pas tombez inconscient. Dans ce cas, vous ne pouvez prendre d'action que pour vous déplacer, et n'êtes pas capable d'utiliser de réaction jusqu'à ce que vous retiriez l'état [[Les effets#L'agonie|d'agonie]].","id":"ced73cde0dea27ef","x":2398,"y":2648,"width":445,"height":172,"color":"1"},
|
||||
{"type":"text","text":"Réduit de 1 niveau les chances d'[[Les effets#L'étourdissement|étourdissement]] subit.\n+2 PV max.","id":"82737a209107b384","x":1878,"y":1304,"width":445,"height":110,"color":"4"},
|
||||
{"type":"text","text":"Focus anti fatigue","id":"922584fca02ab5bd","x":2896,"y":920,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Focus PV/anti stun","id":"16a422a174053078","x":2099,"y":920,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Focus anti effets","id":"97f0eba6c7de8c9e","x":2496,"y":945,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"0 (+0)","id":"46fbb21a22533c26","x":3600,"y":50,"width":250,"height":60},
|
||||
{"type":"text","text":"1 (+0)","id":"b3c91d8ad0186606","x":3600,"y":238,"width":250,"height":60},
|
||||
{"type":"text","text":"2 (+0)","id":"93ec93ef15f2197d","x":3600,"y":426,"width":250,"height":60},
|
||||
{"type":"text","text":"7 (+2)","id":"2d30acc2786c89f3","x":3600,"y":1528,"width":250,"height":60},
|
||||
{"type":"text","text":"8 (+2)","id":"870d83fff7da87f9","x":3600,"y":1752,"width":250,"height":60},
|
||||
{"type":"text","text":"","id":"02f24a89544c53e5","x":2916,"y":2648,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"d73fbaf2d8b1af18","x":1876,"y":3320,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"382794c5f618083c","x":2398,"y":3320,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"ac6a543b88debc3b","x":2916,"y":3320,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"2a731b5463111403","x":1876,"y":2648,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Corps d'acier","id":"12e684f709a5457c","x":2123,"y":970,"width":202,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Lorsqu'une attaque inflige plus de dégâts que votre armure, vous pouvez choisir de nullifier les dégâts d'un montant égal à votre armure au prix d'un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]].","id":"ab3e548c215cb62a","x":1878,"y":1752,"width":445,"height":128,"color":"4"},
|
||||
{"type":"text","text":"+7 PV max.","id":"799d5a86ef93d9ac","x":1878,"y":1528,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Choisissez un effet. Vous faites le [[Les effets#Le jet d'effet|jet d'effet]] avec #avantage lorsque vous subissez cet effet.\n+1 PV max.","id":"a9ee6bb2d28f4d9a","x":2398,"y":1528,"width":445,"height":112,"color":"1"},
|
||||
{"type":"text","text":"","id":"74eb4894cb6160d2","x":600,"y":2648,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"aef5fa3ecde8893d","x":1120,"y":2648,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Corps sain","id":"487c31c347ce8ac3","x":2520,"y":995,"width":202,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"a70eac9833e6bc64","x":600,"y":2200,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"92bfa64747ffd3c9","x":1120,"y":2200,"width":445,"height":100,"color":"6"},
|
||||
{"type":"text","text":"Vous êtes capable d'esquiver passivement même lorsque vous êtes contraint. Vous êtes capable d'esquiver activement sans vous déplacer.","id":"3498f1f6461f628a","x":1120,"y":2424,"width":445,"height":116,"color":"6"},
|
||||
{"type":"text","text":"Vous êtes capable de tenir une #arme/lourd ou #arme/long et une seconde #arme/leger ","id":"81f2fb5b2cfc0eab","x":823,"y":2424,"width":237,"height":136,"color":"1"},
|
||||
{"type":"text","text":"Vous pouvez sciemment subir 2 points de fatigue par tour. ","id":"bdebca511ddfd278","x":2398,"y":1752,"width":445,"height":84,"color":"1"},
|
||||
{"type":"text","text":"Une fois entre chaque repos de 4 heures minimum, vous êtes capable de convertir un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] en point de [[La fatigue et le repos#Fatigue temporaire|fatigue temporaire]].","id":"0630c787813a017d","x":2916,"y":1528,"width":445,"height":112,"color":"6"},
|
||||
{"type":"text","text":"En courant, vous pouvez subir un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] pour faire un test d'athlétisme (8). Pour chaque point au dessus de la difficulté, vous gagnez une case de déplacement.\n+2 PV max.\n","id":"a657327019f0f532","x":2916,"y":1752,"width":445,"height":168,"color":"6"},
|
||||
{"type":"text","text":"","id":"0e1621fd4e8ae798","x":2916,"y":2872,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"0df4d5b35f2c80c4","x":2916,"y":3096,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"5876fafaa7d7d9da","x":1120,"y":2872,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Vous ne pouvez plus esquiver activement. Tant que vous portez au mieux une #armure/leger, votre esquive passive est égale à votre esquive active.","id":"c24d687928146bf2","x":1120,"y":3096,"width":445,"height":104,"color":"6"},
|
||||
{"type":"text","text":"","id":"a20bc53a36fab898","x":1876,"y":3096,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Vous êtes capable de supporter un point de [[La fatigue et le repos|fatigue]] supplémentaire avant de subir les [[La fatigue et le repos#Les effets de la fatigue|effets de la fatigue]].","id":"87237b05992110b1","x":2916,"y":1304,"width":445,"height":110,"color":"6"},
|
||||
{"type":"text","text":"Réduit de 1 niveau les chances de [[Les effets#Le saignement|saignement]] subit.\n+1 PV max.","id":"c7e8899f175e73fc","x":2916,"y":1080,"width":445,"height":80,"color":"6"},
|
||||
{"type":"text","text":"Corps endurant","id":"dddafef993ac6a6f","x":2920,"y":970,"width":202,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Vous récupérez 2 PV supplémentaire pour chaque heure de repos.","id":"f98e5ff4cc8aab8e","x":2398,"y":1304,"width":445,"height":76,"color":"1"},
|
||||
{"type":"text","text":"Réduit de 1 niveau les chances d'[[Les effets#L'empoisonnement|empoissonnement]] et de [[Les effets#La maladie|maladie]] subit.","id":"08db487e80faace0","x":2398,"y":1080,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"","id":"a9778468f610097b","x":2398,"y":3096,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"e8cab43c9d78681b","x":2398,"y":2872,"width":445,"height":88,"color":"1"},
|
||||
{"type":"text","text":"","id":"0e84969e6b25c5e8","x":1876,"y":2872,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Vous pouvez utiliser la dextérité pour frapper avec une #arme/naturel. Une arme naturel est considéré comme une #arme et bénéficie des mêmes bonus.","id":"cb95ab98f1e4831f","x":1120,"y":1080,"width":445,"height":140,"color":"6"},
|
||||
{"type":"text","text":"","id":"7cf06769d86947b5","x":600,"y":2872,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Focus dual wield/","id":"82006154ac03b0e4","x":698,"y":926,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Contrôle","id":"0eacabc7e2e21fa9","x":722,"y":970,"width":202,"height":60,"color":"1"},
|
||||
{"type":"text","text":"Habileté","id":"0f8730cfc8a9dd84","x":1120,"y":970,"width":202,"height":60,"color":"6"},
|
||||
{"type":"text","text":"+7 PV max.","id":"9251cc60a127174e","x":1880,"y":1080,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Focus dodge passif","id":"2652ee48a167745c","x":1096,"y":926,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Vous êtes capable de vous battre avec une #arme/leger dans chaque main.","id":"c89f2424f9257f01","x":600,"y":1304,"width":445,"height":76,"color":"1"},
|
||||
{"type":"text","text":"Vous gagnez un bonus de +1 en initiative. #rework","id":"7da805b5284747df","x":1120,"y":1304,"width":445,"height":55,"color":"6"},
|
||||
{"type":"text","text":"","id":"b1dfa0e9d0822f46","x":600,"y":3096,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"c17357755bded1b4","x":1120,"y":3320,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"89529628f15c84fe","x":600,"y":3320,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Frapper un ennemi dans le dos applique les même bonus que la prise en tenaille. Si l'ennemi est déjà pris en tenaille, vous pouvez ignorer l' #armure/lourd.","id":"6d27b200228d9fdf","x":600,"y":1528,"width":445,"height":132,"color":"1"},
|
||||
{"type":"text","text":"Vous êtes capable de lancer subtilement des sorts de Rang 1, sans vous faire remarquer.","id":"282db06d735178eb","x":600,"y":1752,"width":445,"height":88,"color":"1"},
|
||||
{"type":"text","text":"Vous êtes capable de tenir une #arme ou #arme/maniable et une seconde #arme/leger.","id":"a7851e9076f78c1e","x":600,"y":1976,"width":445,"height":84,"color":"1"},
|
||||
{"type":"text","text":"Vous pouvez utiliser une action pour vous concentrer et viser, vous permettant de gagner un bonus de +2 pour votre prochaine attaque à distance (sorts inclus) durant ce tour.","id":"601ea55ef1e02628","x":1120,"y":1752,"width":445,"height":128,"color":"6"},
|
||||
{"type":"text","text":"Votre bonus d'esquive actif est égal à votre modifieur de dextérité.","id":"1119e0e3996b50c4","x":1120,"y":1528,"width":445,"height":80,"color":"6"},
|
||||
{"type":"text","text":"","id":"a0832921f1286660","x":80,"y":3320,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"15 (+5)","id":"a369f5cba0ab6c53","x":-215,"y":3320,"width":250,"height":60},
|
||||
{"type":"text","text":"0 (+0)","id":"f05ffe4250936219","x":-215,"y":50,"width":250,"height":60},
|
||||
{"type":"text","text":"1 (+0)","id":"590bbf636f763c9e","x":-215,"y":238,"width":250,"height":60},
|
||||
{"type":"text","text":"2 (+0)","id":"9e63bcd6e88a03c7","x":-215,"y":426,"width":250,"height":60},
|
||||
{"type":"text","text":"","id":"586af7a83afaf1c4","x":-1739,"y":3320,"width":445,"height":130,"color":"4"},
|
||||
{"type":"text","text":"","id":"4b7181e0217a3627","x":-1220,"y":3320,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"Vitesse de course de 0 cases. 1kg d'équipement.\nVous commencez à maitriser des armes (cf. [[Les évolutions de valeur.canvas#Les catégories d'arme|Les catégories d'arme]]).\nImpossible de parer.","id":"10578ce04e1631ac","x":-1219,"y":426,"width":445,"height":134},
|
||||
{"type":"text","text":"Pas d'équipement. \nNe peut pas se déplacer par soi même. \nCA max à 3.","id":"ba5e77d2e433675c","x":-1220,"y":60,"width":445,"height":100},
|
||||
{"type":"text","text":"Vitesse de course de 0 cases.\nCA max à 5.\nPas d'équipement.","id":"4e8ce1eff27b2d94","x":-1219,"y":238,"width":445,"height":105},
|
||||
{"type":"text","text":"","id":"89011001b57c5cf5","x":-700,"y":3320,"width":445,"height":130,"color":"6"},
|
||||
{"type":"text","text":"Focus archerie","id":"66ebbba467db3ccb","x":299,"y":926,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Précision","id":"5d3da64e73d405c0","x":323,"y":970,"width":202,"height":60,"color":"4"},
|
||||
{"type":"text","text":"Vous êtes capable d'utiliser la distance longue d'une #arme/projectile ou d'une #arme/jet sans malus.\n","id":"5d934571ad46cf1b","x":80,"y":1528,"width":445,"height":80,"color":"4"},
|
||||
{"type":"text","text":"Utiliser une arme à #arme/projectile au corps à corps ne provoque plus de #désavantage.","id":"4c6be3929d59ee99","x":80,"y":1752,"width":445,"height":88,"color":"4"},
|
||||
{"type":"text","text":"Vous maitrisez des armes d'une [[Les évolutions de valeur.canvas#Les catégories d'arme|catégorie]] supérieure (direction dextérité).","id":"f9d0ffb5c29437fe","x":80,"y":1304,"width":445,"height":76,"color":"4"},
|
||||
{"type":"text","text":"6 (+2)","id":"1ec5d85c824a0fac","x":-215,"y":1304,"width":250,"height":60},
|
||||
{"type":"text","text":"8 (+2)","id":"13d6fb3d2c358c0c","x":-215,"y":1752,"width":250,"height":60},
|
||||
{"type":"text","text":"Les projectiles des #arme/projectile sont considérés comme des #arme/jet et bénéficient des mêmes bonus.","id":"f45e98365bde1f9a","x":80,"y":1080,"width":445,"height":100,"color":"4"},
|
||||
{"type":"text","text":"Vous pouvez porter une armure de [[Les évolutions de valeur.canvas#Les catégories d'armure|catégorie]] supérieure.","id":"9131cfb470137180","x":-700,"y":1304,"width":445,"height":80,"color":"6"},
|
||||
{"type":"text","text":"7 (+2)","id":"b975ce6953d97130","x":-215,"y":1528,"width":250,"height":60},
|
||||
{"type":"text","text":"5 (+1) Humain moyen","id":"2dfc1830669d0f9a","x":-215,"y":1080,"width":250,"height":60,"color":"#ff0000"},
|
||||
{"type":"text","text":"Vous maitrisez l'utilisation des #bouclier.","id":"af574444b56f7c3a","x":-700,"y":1080,"width":445,"height":60,"color":"6"},
|
||||
{"type":"text","text":"Vous pouvez porter une armure de [[Les évolutions de valeur.canvas#Les catégories d'armure|catégorie]] supérieure.","id":"a68f97d88ae2767d","x":-700,"y":1528,"width":445,"height":80,"color":"6"},
|
||||
{"type":"text","text":"En vous [[Les actions en combat#S'interposer|interposant]], vous gagnez un bonus de +2 pour contraindre.","id":"21453e486463b239","x":-700,"y":1752,"width":445,"height":88,"color":"6"},
|
||||
{"type":"text","text":"4 (+1)","id":"18a9a5261c84c327","x":-215,"y":800,"width":250,"height":60},
|
||||
{"type":"text","text":"3 (+1)","id":"d7dab918f59e9e8a","x":-215,"y":614,"width":250,"height":60},
|
||||
{"type":"text","text":"Focus parade","id":"3f2befda74533faa","x":-663,"y":935,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Sureté","id":"6079f4aceb4530f7","x":-600,"y":980,"width":123,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Moitié vitesse de course. 5kg d'équipement.\nVous commencez à maitriser des armures (cf. [[Les évolutions de valeur.canvas#Les catégories d'armure|Les catégories d'armure]]). Vous apprenez à parer passivement les coups (+1).\n","id":"230b051c654adef2","x":-1220,"y":614,"width":445,"height":126},
|
||||
{"type":"text","text":"Brutalité","id":"0bdb82d45425136e","x":-1517,"y":980,"width":137,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Focus polyvalence","id":"aa55eda8e8543da0","x":-1127,"y":960,"width":261,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Utiliser la [[1.Règles/2.L'entrainement/index#La force|force]] pour frapper avec une arme augmente les dégâts infligés de 2.","id":"f737a7c2962a3664","x":-1740,"y":1528,"width":445,"height":80,"color":"4"},
|
||||
{"type":"text","text":"Vous n'avez aucun malus pour contraindre lorsque vous n'êtes pas à main nus.","id":"c94e1e052389c3c0","x":-1220,"y":1080,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"Maitrise","id":"f3e0a2c14746e1f6","x":-1066,"y":1005,"width":138,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Frapper avec une #arme, #arme/lourd ou #arme/deuxmains augmente les dégâts infligés de 2, mais réduit le [[Les évolutions de valeur.canvas#Les niveaux de dé de dégâts|dé de dégâts]] au niveau inférieur.","id":"1ad3fefc9d443548","x":-1740,"y":1752,"width":445,"height":128,"color":"4"},
|
||||
{"type":"text","text":"En infligeant des dégâts critique, vous pouvez choisir d'ignorer l'armure adverse.","id":"7fe8edad412b9146","x":-1220,"y":1304,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"Vous maitrisez des armes d'une [[Les évolutions de valeur.canvas#Les catégories d'arme|catégorie]] supérieure (direction force).","id":"71677f113ec2b682","x":-1220,"y":1528,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"Vous pouvez utiliser 3 actions pour faire 2 attaques.","id":"2ba0d7d39ebdaa16","x":-1220,"y":1752,"width":445,"height":54,"color":"1"},
|
||||
{"type":"text","text":"Vitesse de course normale. 10kg d'équipement.\nVous maitrisez des armes d'une catégorie supérieure. Vous pouvez parer activement.","id":"4e7559c5a39aa14c","x":-1220,"y":775,"width":445,"height":105},
|
||||
{"type":"text","text":"Vous maitrisez des armes d'une [[Les évolutions de valeur.canvas#Les catégories d'arme|catégorie]] supérieure (direction force).\n","id":"34c9de8fd196e951","x":-1740,"y":1080,"width":445,"height":80,"color":"4"},
|
||||
{"type":"text","text":"Vous maitrisez des armes d'une [[Les évolutions de valeur.canvas#Les catégories d'arme|catégorie]] supérieure (direction force).","id":"1494ee9b633a8218","x":-1740,"y":1304,"width":445,"height":80,"color":"4"},
|
||||
{"type":"text","text":"Focus damage","id":"d3672ef1e9f7f928","x":-1579,"y":935,"width":261,"height":50,"color":"3"},
|
||||
{"type":"text","text":"9 (+3)","id":"66cdc282d874e7a5","x":-215,"y":1976,"width":250,"height":60},
|
||||
{"type":"text","text":"Si vous ne maitrisez pas les boucliers, vous pouvez maintenant les utiliser. Sinon, votre bonus de parade active et passive augmente de 1 point.","id":"5c1f45ccdcb63bc9","x":-700,"y":1976,"width":445,"height":104,"color":"6"},
|
||||
{"type":"text","text":"Après avoir pris un adversaire en tenaille, si un allié parvient à le toucher, vous obtenez également un #avantage sur votre **premier** attaque.","id":"8ec072fcd062bea6","x":-1220,"y":1976,"width":445,"height":104,"color":"1"},
|
||||
{"type":"text","text":"10 (+3)","id":"4946175eb3567d9a","x":-215,"y":2200,"width":250,"height":60},
|
||||
{"type":"text","text":"Parer une attaque au corps à corps permet à **un seul** allié de saisir l'opportunité pour l'attaquer (au corps à corps). *Suivre l'initiative pour déterminer celui qui saisi l'opportunité.*","id":"664d388cec1db8b1","x":-700,"y":2200,"width":445,"height":130,"color":"6"},
|
||||
{"type":"text","text":"Lorsque vous frappez en utilisant la [[1.Règles/2.L'entrainement/index#La force|force]], faire un 11 sur le lancer de d12 est considéré comme un coup critique. Cependant, vous subissez un malus de 1 point pour frapper.","id":"619790f3351cb33e","x":-1220,"y":2200,"width":445,"height":130,"color":"1"},
|
||||
{"type":"text","text":"Au prix d'un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistant]], durant votre tour, vous obtenez un bonus de +4 pour frapper avec une #arme, #arme/lourd ou #arme/deuxmains.","id":"23721494f5765e63","x":-1740,"y":2200,"width":445,"height":120,"color":"4"},
|
||||
{"type":"text","text":"11 (+3)","id":"6c91a201290757b6","x":-215,"y":2424,"width":250,"height":60},
|
||||
{"type":"text","text":"","id":"b21fa59603bf6f41","x":-1220,"y":2424,"width":445,"height":136,"color":"1"},
|
||||
{"type":"text","text":"En prenant en tenaille un adversaire, vous offrez l' #avantage aux attaques à distance et au sorts.","id":"48efd2f266e8638f","x":-700,"y":2424,"width":445,"height":78,"color":"6"},
|
||||
{"type":"text","text":"En frappant avec une #arme, #arme/lourd ou #arme/deuxmains, vous pouvez choisir de subir un malus de -2 pour infliger 4 points de dégâts supplémentaires. *A annoncer avant le lancer de dé.*","id":"6d99f085e7cdd153","x":-1740,"y":2424,"width":445,"height":136,"color":"4"},
|
||||
{"type":"text","text":"Au prix d'un point de [[La fatigue et le repos#Fatigue temporaire|fatigue temporaire]], durant tout un tour, faire une attaque ne demande que 1 action.","id":"cf596cfd01e2f499","x":-1220,"y":2648,"width":445,"height":92,"color":"1"},
|
||||
{"type":"text","text":"Vous pouvez frapper, puis vous interposer en 3 actions.","id":"bd2abdba458a46d1","x":-700,"y":2648,"width":445,"height":92,"color":"6"},
|
||||
{"type":"text","text":"Vous êtes capable de tenir une #arme/deuxmains dans une seule main. Vous ne pouvez cependant pas tenir d'arme dans votre autre main*, même si votre dextérité devrait vous l'autoriser*.","id":"5f88f70c11580b72","x":-1740,"y":2648,"width":445,"height":132,"color":"4"},
|
||||
{"type":"text","text":"Au prix d'un point de [[La fatigue et le repos#Fatigue temporaire|fatigue temporaire]], durant votre tour, les dégâts que vous infligerez avec une #arme, #arme/lourd ou #arme/deuxmains vous permet de lancer un second dé de dégâts de votre arme. *Ce dé peut être doublé en cas de dégât critique.*","id":"c7fdd59fa8ac1410","x":-1740,"y":1960,"width":445,"height":184,"color":"4"},
|
||||
{"type":"text","text":"","id":"876a840efa5400e5","x":-1220,"y":2872,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"Vous êtes capable de tenir un #bouclier/deuxmains dans une seule main. Vous pouvez **au mieux** tenir une #arme/leger dans l'autre main.","id":"3f92b097ac316fc6","x":-700,"y":2872,"width":445,"height":130,"color":"6"},
|
||||
{"type":"text","text":"","id":"21ae8131bfb96d39","x":-1740,"y":2872,"width":445,"height":130,"color":"4"},
|
||||
{"type":"text","text":"13 (+4)","id":"ca8d1674988c3809","x":-215,"y":2872,"width":250,"height":60},
|
||||
{"type":"text","text":"12 (+4)","id":"bb66f24178a58a6b","x":-215,"y":2648,"width":250,"height":60},
|
||||
{"type":"text","text":"14 (+4)","id":"0ffad95dbefdcdf5","x":-215,"y":3096,"width":250,"height":60},
|
||||
{"type":"text","text":"","id":"a9b2711810ec5b78","x":-1740,"y":3096,"width":445,"height":130,"color":"4"},
|
||||
{"type":"text","text":"","id":"13b6779630bdfb22","x":-1220,"y":3096,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"","id":"6972980e0d4bc0b7","x":-700,"y":3096,"width":445,"height":130,"color":"6"},
|
||||
{"type":"text","text":"","id":"7a939ff19c5f5afc","x":80,"y":2872,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"c11f7442c19b6305","x":80,"y":3096,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"À moyenne distance avec une #arme/projectile, vous pouvez tirer 2 projectiles en une attaque.","id":"f4191688c020c6c9","x":80,"y":2424,"width":445,"height":76,"color":"4"},
|
||||
{"type":"text","text":"","id":"8ad1b6291f04e3a9","x":80,"y":2648,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"4f96e6c7b12ca24d","x":80,"y":2200,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"52efdc282048d935","x":80,"y":1976,"width":445,"height":84,"color":"4"},
|
||||
{"type":"text","text":"","id":"c5f33ebe11bb61dd","x":5900,"y":1976,"width":445,"height":104,"color":"4"},
|
||||
{"type":"text","text":"En combat, vous pouvez utiliser ou lancer 2 #arme/jet en 3 actions.\n+1 point de compétence.","id":"f1f6d8ab9b01445a","x":6940,"y":1304,"width":445,"height":96,"color":"6"},
|
||||
{"type":"text","text":"À chaque augmentation de modifieur, vous pouvez ajouter 1 point à n'importe quel compétence dont le maximum a été augmenté.","id":"f6fdb645af1a50cb","x":6420,"y":1304,"width":445,"height":96,"color":"1"},
|
||||
{"type":"text","text":"+3 points de compétence.","id":"a0d845c99d4018e7","x":5900,"y":1304,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"38ee7e1b2b294537","x":5900,"y":1752,"width":445,"height":108,"color":"4"},
|
||||
{"type":"text","text":"Le maximum de toutes les compétences augmente de 1 point.\n+2 points de compétence.","id":"2684d451071daba8","x":5900,"y":1528,"width":445,"height":92,"color":"4"},
|
||||
{"type":"text","text":"Choisissez une statistique. Toutes les compétences qui en dépendent gagnent un point. N'augmente pas le maximum.","id":"a650e6773e57376f","x":6420,"y":1752,"width":445,"height":108,"color":"1"},
|
||||
{"type":"text","text":"Le maximum de toutes les compétences est de 4 points, sauf s'il est déjà supérieur.\n+2 points de compétence.","id":"8be85c5fd9d4eec0","x":6420,"y":1528,"width":445,"height":92,"color":"1"},
|
||||
{"type":"text","text":"","id":"641ad6250b5bfacf","x":1120,"y":1976,"width":445,"height":104,"color":"6"},
|
||||
{"type":"text","text":"-1 à toute utilisation d'objet ou d'arme.\nTemps d'interaction x2 avec les objets.","id":"e8aa574fcd7edcad","x":600,"y":426,"width":445,"height":77},
|
||||
{"type":"text","text":"Vous pouvez esquiver activement.\nVotre bonus d'esquive passif reste à 0.","id":"3a3378ff260352d0","x":600,"y":614,"width":445,"height":85},
|
||||
{"type":"text","text":"Vous maitrisez des armes d'une [[Les évolutions de valeur.canvas#Les catégories d'arme|catégorie]] supérieure (direction dextérité).","id":"7b62f91dd58661c1","x":600,"y":1080,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"15 (+5)","id":"a369f5cba0ab6c53","x":-215,"y":3320,"width":250,"height":60},
|
||||
{"type":"text","text":"CA max à 3 + bonus defensif.\n-3 à toute utilisation d'objet ou d'arme.\nTemps d'interaction x2 avec les objets.","id":"f61da58416f45a0c","x":600,"y":238,"width":445,"height":105},
|
||||
{"type":"text","text":"10 (+3)","id":"4946175eb3567d9a","x":-215,"y":2200,"width":250,"height":60},
|
||||
{"type":"text","text":"11 (+3)","id":"6c91a201290757b6","x":-215,"y":2424,"width":250,"height":60},
|
||||
{"type":"text","text":"13 (+4)","id":"ca8d1674988c3809","x":-215,"y":2872,"width":250,"height":60},
|
||||
{"type":"text","text":"12 (+4)","id":"bb66f24178a58a6b","x":-215,"y":2648,"width":250,"height":60},
|
||||
{"type":"text","text":"14 (+4)","id":"0ffad95dbefdcdf5","x":-215,"y":3096,"width":250,"height":60},
|
||||
{"type":"text","text":"Votre bonus d'esquive active augmente de 1 point.","id":"4cee3093ed3a9b53","x":601,"y":800,"width":445,"height":60},
|
||||
{"type":"text","text":"Impossible de tenir des objets. \nCA max à 3.","id":"407c5026200b915c","x":601,"y":50,"width":445,"height":80},
|
||||
{"type":"text","text":"Focus archerie","id":"66ebbba467db3ccb","x":299,"y":926,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Précision","id":"5d3da64e73d405c0","x":323,"y":970,"width":202,"height":60,"color":"4"},
|
||||
{"type":"text","text":"Vous êtes capable d'utiliser la distance longue d'une #arme/projectile ou d'une #arme/jet sans malus.\n","id":"5d934571ad46cf1b","x":80,"y":1528,"width":445,"height":80,"color":"4"},
|
||||
{"type":"text","text":"Vous maitrisez des armes d'une [[Les évolutions de valeur.canvas#Les catégories d'arme|catégorie]] supérieure (direction dextérité).","id":"f9d0ffb5c29437fe","x":80,"y":1304,"width":445,"height":76,"color":"4"},
|
||||
{"type":"text","text":"Les projectiles des #arme/projectile sont considérés comme des #arme/jet et bénéficient des mêmes bonus.","id":"f45e98365bde1f9a","x":80,"y":1080,"width":445,"height":100,"color":"4"},
|
||||
{"type":"text","text":"5 (+1) Humain moyen","id":"2dfc1830669d0f9a","x":-215,"y":1080,"width":250,"height":60,"color":"#ff0000"},
|
||||
{"type":"text","text":"Vous êtes capable de tenir une #arme ou #arme/maniable dans chaque main","id":"3be46881ec593f8e","x":580,"y":2424,"width":220,"height":136,"color":"1"},
|
||||
{"type":"text","text":"0 (+0)","id":"f05ffe4250936219","x":-215,"y":50,"width":250,"height":60},
|
||||
{"type":"text","text":"1 (+0)","id":"590bbf636f763c9e","x":-215,"y":238,"width":250,"height":60},
|
||||
{"type":"text","text":"2 (+0)","id":"9e63bcd6e88a03c7","x":-215,"y":426,"width":250,"height":60},
|
||||
{"type":"text","text":"","id":"586af7a83afaf1c4","x":-1739,"y":3320,"width":445,"height":130,"color":"4"},
|
||||
{"type":"text","text":"6 (+2)","id":"1ec5d85c824a0fac","x":-215,"y":1304,"width":250,"height":60},
|
||||
{"type":"text","text":"8 (+2)","id":"13d6fb3d2c358c0c","x":-215,"y":1752,"width":250,"height":60},
|
||||
{"type":"text","text":"7 (+2)","id":"b975ce6953d97130","x":-215,"y":1528,"width":250,"height":60},
|
||||
{"type":"text","text":"4 (+1)","id":"18a9a5261c84c327","x":-215,"y":800,"width":250,"height":60},
|
||||
{"type":"text","text":"3 (+1)","id":"d7dab918f59e9e8a","x":-215,"y":614,"width":250,"height":60},
|
||||
{"type":"text","text":"","id":"876a840efa5400e5","x":-1220,"y":2872,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"","id":"4b7181e0217a3627","x":-1220,"y":3320,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"","id":"89011001b57c5cf5","x":-700,"y":3320,"width":445,"height":130,"color":"6"},
|
||||
{"type":"text","text":"Utiliser la [[1.Règles/2.L'entrainement/index#La force|force]] pour frapper avec une arme augmente les dégâts infligés de 2.","id":"f737a7c2962a3664","x":-1740,"y":1528,"width":445,"height":80,"color":"4"},
|
||||
{"type":"text","text":"Frapper avec une #arme, #arme/lourd ou #arme/deuxmains augmente les dégâts infligés de 2, mais réduit le [[Les évolutions de valeur.canvas#Les niveaux de dé de dégâts|dé de dégâts]] au niveau inférieur.","id":"1ad3fefc9d443548","x":-1740,"y":1752,"width":445,"height":128,"color":"4"},
|
||||
{"type":"text","text":"Au prix d'un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistant]], durant votre tour, vous obtenez un bonus de +4 pour frapper avec une #arme, #arme/lourd ou #arme/deuxmains.","id":"23721494f5765e63","x":-1740,"y":2200,"width":445,"height":120,"color":"4"},
|
||||
{"type":"text","text":"En frappant avec une #arme, #arme/lourd ou #arme/deuxmains, vous pouvez choisir de subir un malus de -2 pour infliger 4 points de dégâts supplémentaires. *A annoncer avant le lancer de dé.*","id":"6d99f085e7cdd153","x":-1740,"y":2424,"width":445,"height":136,"color":"4"},
|
||||
{"type":"text","text":"Au prix d'un point de [[La fatigue et le repos#Fatigue temporaire|fatigue temporaire]], durant votre tour, les dégâts que vous infligerez avec une #arme, #arme/lourd ou #arme/deuxmains vous permet de lancer un second dé de dégâts de votre arme. *Ce dé peut être doublé en cas de dégât critique.*","id":"c7fdd59fa8ac1410","x":-1740,"y":1960,"width":445,"height":184,"color":"4"},
|
||||
{"type":"text","text":"Vous êtes capable de tenir un #bouclier/deuxmains dans une seule main. Vous pouvez **au mieux** tenir une #arme/leger dans l'autre main.","id":"3f92b097ac316fc6","x":-700,"y":2872,"width":445,"height":130,"color":"6"},
|
||||
{"type":"text","text":"","id":"13b6779630bdfb22","x":-1220,"y":3096,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"","id":"6972980e0d4bc0b7","x":-700,"y":3096,"width":445,"height":130,"color":"6"},
|
||||
{"type":"text","text":"Vitesse de course de 0 cases. 1kg d'équipement.\nVous commencez à maitriser des armes (cf. [[Les évolutions de valeur.canvas#Les catégories d'arme|Les catégories d'arme]]).\nImpossible de parer.","id":"10578ce04e1631ac","x":-1219,"y":426,"width":445,"height":134},
|
||||
{"type":"text","text":"Vitesse de course de 0 cases.\nCA max à 5.\nPas d'équipement.","id":"4e8ce1eff27b2d94","x":-1219,"y":238,"width":445,"height":105},
|
||||
{"type":"text","text":"Vous pouvez porter une armure de [[Les évolutions de valeur.canvas#Les catégories d'armure|catégorie]] supérieure.","id":"9131cfb470137180","x":-700,"y":1304,"width":445,"height":80,"color":"6"},
|
||||
{"type":"text","text":"Vous maitrisez l'utilisation des #bouclier.","id":"af574444b56f7c3a","x":-700,"y":1080,"width":445,"height":60,"color":"6"},
|
||||
{"type":"text","text":"Vous pouvez porter une armure de [[Les évolutions de valeur.canvas#Les catégories d'armure|catégorie]] supérieure.","id":"a68f97d88ae2767d","x":-700,"y":1528,"width":445,"height":80,"color":"6"},
|
||||
{"type":"text","text":"Focus parade","id":"3f2befda74533faa","x":-663,"y":935,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Sureté","id":"6079f4aceb4530f7","x":-600,"y":980,"width":123,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Focus polyvalence","id":"aa55eda8e8543da0","x":-1127,"y":960,"width":261,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Maitrise","id":"f3e0a2c14746e1f6","x":-1066,"y":1005,"width":138,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Vous maitrisez des armes d'une [[Les évolutions de valeur.canvas#Les catégories d'arme|catégorie]] supérieure (direction force).","id":"71677f113ec2b682","x":-1220,"y":1528,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"En vous [[Les actions en combat#S'interposer|interposant]], vous gagnez un bonus de +2 pour contraindre.","id":"21453e486463b239","x":-700,"y":1752,"width":445,"height":88,"color":"6"},
|
||||
{"type":"text","text":"Moitié vitesse de course. 5kg d'équipement.\nVous commencez à maitriser des armures (cf. [[Les évolutions de valeur.canvas#Les catégories d'armure|Les catégories d'armure]]). Vous apprenez à parer passivement les coups (+1).\n","id":"230b051c654adef2","x":-1220,"y":614,"width":445,"height":126},
|
||||
{"type":"text","text":"Vous n'avez aucun malus pour contraindre lorsque vous n'êtes pas à main nus.","id":"c94e1e052389c3c0","x":-1220,"y":1080,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"En infligeant des dégâts critique, vous pouvez choisir d'ignorer l'armure adverse.","id":"7fe8edad412b9146","x":-1220,"y":1304,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"Vous pouvez utiliser 3 actions pour faire 2 attaques.","id":"2ba0d7d39ebdaa16","x":-1220,"y":1752,"width":445,"height":54,"color":"1"},
|
||||
{"type":"text","text":"Vitesse de course normale. 10kg d'équipement.\nVous maitrisez des armes d'une catégorie supérieure. Vous pouvez parer activement.","id":"4e7559c5a39aa14c","x":-1220,"y":775,"width":445,"height":105},
|
||||
{"type":"text","text":"Si vous ne maitrisez pas les boucliers, vous pouvez maintenant les utiliser. Sinon, votre bonus de parade active et passive augmente de 1 point.","id":"5c1f45ccdcb63bc9","x":-700,"y":1976,"width":445,"height":104,"color":"6"},
|
||||
{"type":"text","text":"Après avoir pris un adversaire en tenaille, si un allié parvient à le toucher, vous obtenez également un #avantage sur votre **premier** attaque.","id":"8ec072fcd062bea6","x":-1220,"y":1976,"width":445,"height":104,"color":"1"},
|
||||
{"type":"text","text":"Parer une attaque au corps à corps permet à **un seul** allié de saisir l'opportunité pour l'attaquer (au corps à corps). *Suivre l'initiative pour déterminer celui qui saisi l'opportunité.*","id":"664d388cec1db8b1","x":-700,"y":2200,"width":445,"height":130,"color":"6"},
|
||||
{"type":"text","text":"Lorsque vous frappez en utilisant la [[1.Règles/2.L'entrainement/index#La force|force]], faire un 11 sur le lancer de d12 est considéré comme un coup critique. Cependant, vous subissez un malus de 1 point pour frapper.","id":"619790f3351cb33e","x":-1220,"y":2200,"width":445,"height":130,"color":"1"},
|
||||
{"type":"text","text":"Pas d'équipement. \nNe peut pas se déplacer par soi même. \nCA max à 3.","id":"ba5e77d2e433675c","x":-1220,"y":60,"width":445,"height":100},
|
||||
{"type":"text","text":"Brutalité","id":"0bdb82d45425136e","x":-1517,"y":980,"width":137,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Vous maitrisez des armes d'une [[Les évolutions de valeur.canvas#Les catégories d'arme|catégorie]] supérieure (direction force).\n","id":"34c9de8fd196e951","x":-1740,"y":1080,"width":445,"height":80,"color":"4"},
|
||||
{"type":"text","text":"Vous maitrisez des armes d'une [[Les évolutions de valeur.canvas#Les catégories d'arme|catégorie]] supérieure (direction force).","id":"1494ee9b633a8218","x":-1740,"y":1304,"width":445,"height":80,"color":"4"},
|
||||
{"type":"text","text":"Focus damage","id":"d3672ef1e9f7f928","x":-1579,"y":935,"width":261,"height":50,"color":"3"},
|
||||
{"type":"text","text":"","id":"b21fa59603bf6f41","x":-1220,"y":2424,"width":445,"height":136,"color":"1"},
|
||||
{"type":"text","text":"En prenant en tenaille un adversaire, vous offrez l' #avantage aux attaques à distance et au sorts.","id":"48efd2f266e8638f","x":-700,"y":2424,"width":445,"height":78,"color":"6"},
|
||||
{"type":"text","text":"Au prix d'un point de [[La fatigue et le repos#Fatigue temporaire|fatigue temporaire]], durant tout un tour, faire une attaque ne demande que 1 action.","id":"cf596cfd01e2f499","x":-1220,"y":2648,"width":445,"height":92,"color":"1"},
|
||||
{"type":"text","text":"Vous pouvez frapper, puis vous interposer en 3 actions.","id":"bd2abdba458a46d1","x":-700,"y":2648,"width":445,"height":92,"color":"6"},
|
||||
{"type":"text","text":"","id":"3080a7c8f83a2f6c","x":8700,"y":3320,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"6daac2c63ac8e4f0","x":8180,"y":3320,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"22675e23c2580f2c","x":8700,"y":3096,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"562eae76bd836110","x":8700,"y":2872,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"800c9a2b0ebc8c19","x":8180,"y":3096,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"48134676d2ed1570","x":7660,"y":2648,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Vous êtes capable de tenir une #arme/deuxmains dans une seule main. Vous ne pouvez cependant pas tenir d'arme dans votre autre main*, même si votre dextérité devrait vous l'autoriser*.","id":"5f88f70c11580b72","x":-1740,"y":2648,"width":445,"height":132,"color":"4"},
|
||||
{"type":"text","text":"","id":"21ae8131bfb96d39","x":-1740,"y":2872,"width":445,"height":130,"color":"4"},
|
||||
{"type":"text","text":"","id":"a9b2711810ec5b78","x":-1740,"y":3096,"width":445,"height":130,"color":"4"},
|
||||
{"type":"text","text":"","id":"bc20d18adfbe24dd","x":8180,"y":2872,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"ced0ecd03fe37fc2","x":7660,"y":3320,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"0820176af3c07548","x":7660,"y":3096,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"8ab52b102ebb5a2d","x":7660,"y":2872,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"3620a34f34355f1b","x":8180,"y":1752,"width":445,"height":64,"color":"1"},
|
||||
{"type":"text","text":"Vous gagnez une seconde réaction, utilisable uniquement pour saisir une opportunité.","id":"49b1196af7b8c2f5","x":8180,"y":1976,"width":445,"height":84,"color":"1"},
|
||||
{"type":"text","text":"","id":"6b3aa9f9b0ea2acd","x":8700,"y":2200,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"406ac4bcf675979e","x":8700,"y":1976,"width":445,"height":60,"color":"6"},
|
||||
{"type":"text","text":"Vous maniez les mots à subtilité. Lorsque vous appliquez un effet à plusieurs personnes en utilisant uniquement la parole, vous pouvez choisir qui est affecté. Fonctionne aussi avec les oeuvres","id":"6feac733f9737df1","x":8700,"y":1752,"width":445,"height":128,"color":"6"},
|
||||
{"type":"text","text":"","id":"3eef6d9c5da71775","x":8700,"y":2424,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"2f514db6916df263","x":8700,"y":2648,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"18eaeae7d6c1c8e6","x":10660,"y":1080,"width":445,"height":80,"color":"6"},
|
||||
{"type":"text","text":"Votre connexion innée avec la magie vous a bénie d'un don pour cet art. Choisissez une branche de l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]]. Vous gagnez le premier niveau de cette branche.","id":"ee2e77db68882151","x":10660,"y":1304,"width":445,"height":136,"color":"6"},
|
||||
{"type":"text","text":"Focus nombre de sorts","id":"6f054d0f11268cfa","x":10629,"y":930,"width":264,"height":50,"color":"3"},
|
||||
{"type":"text","text":"","id":"08a517fcec1f63d8","x":7660,"y":2424,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Vous êtes capable de vous battre durant une performance. Vous pouvez frapper avec une arme de corps à corps utilisant la [[1.Règles/2.L'entrainement/index#La dextérité|dextérité]] et maintenir votre performance avec 3 actions.","id":"eb7ef65fc0f904b6","x":7660,"y":1976,"width":445,"height":124,"color":"4"},
|
||||
{"type":"text","text":"Vous apprenez à jouer d'un instrument ou à chanter.\nDe plus, #todo","id":"55863e22ea274dcb","x":7660,"y":2200,"width":445,"height":120,"color":"4"},
|
||||
{"type":"text","text":"","id":"7fdacbd12ac5b161","x":7660,"y":1752,"width":445,"height":64,"color":"4"},
|
||||
{"type":"text","text":"Au début d'un combat, si vous n'êtes pas pris par surprise, vous pouvez utiliser une action avant tout le monde. Vous ne pouvez pas vous déplacer, attaquer ou lancer de sort. *Suivre l'initiative si plusieurs personnes ont ce bonus.*","id":"cdd23181ac4d4546","x":8180,"y":2200,"width":445,"height":160,"color":"1"},
|
||||
{"type":"text","text":"","id":"b9b364b308b6b09c","x":8180,"y":2424,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"20f95cbc1dec7e18","x":8180,"y":2648,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Réduit de 1 niveau les chances de [[Les effets#Le charme|charme]] et de [[Les effets#La possession|possession]].\n+2 mana max.","id":"e86fa507fc8edaec","x":10140,"y":1080,"width":445,"height":100,"color":"1"},
|
||||
{"type":"text","text":"Vous gagnez 1 niveau de chance d'effet lorsque vous tentez d'appliquez une [[Les effets#L'influence|influence]] ou un [[Les effets#Le charme|charme]].","id":"79d14d8bea037a3b","x":10660,"y":1752,"width":445,"height":88,"color":"6"},
|
||||
{"type":"text","text":"Vous pouvez apprendre un nombre de sort supplémentaires égal à votre modifieur de psyché.","id":"2d85a4af9219057d","x":10660,"y":1528,"width":445,"height":92,"color":"6"},
|
||||
{"type":"text","text":"Voie de l'âme","id":"3a769a92d8b1f8fa","x":10660,"y":980,"width":202,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"58b06ba556f33978","x":10660,"y":2200,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Vous apprenez à lancer des sorts d'un rang supérieur.","id":"e8206f7ab35b34f2","x":10140,"y":2424,"width":445,"height":76,"color":"1"},
|
||||
{"type":"text","text":"","id":"f1b9dc433de32e86","x":10660,"y":2424,"width":445,"height":76,"color":"6"},
|
||||
{"type":"text","text":"Lorsque vous êtes transformé, vous gagnez un bonus de +2 en lançant des sorts de Rang 1.","id":"0f735675d4261777","x":10140,"y":2648,"width":445,"height":92,"color":"1"},
|
||||
{"type":"text","text":"Vous gagnez un niveau dans une branche de l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]] dans laquelle vous avez déjà au moins un niveau.","id":"aee8e17ec1ba3b11","x":10660,"y":2648,"width":445,"height":112,"color":"6"},
|
||||
{"type":"text","text":"","id":"21c08cb2efc71062","x":10140,"y":2872,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"17f896da81f758a4","x":5900,"y":3096,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"3c52533d1053940e","x":6420,"y":3096,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"ba625e1ce9b1b6fa","x":6940,"y":3096,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"08bec82d41749257","x":6940,"y":3320,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"9cb96e72f5d92b69","x":6420,"y":1976,"width":445,"height":124,"color":"1"},
|
||||
{"type":"text","text":"Lorsque vous lancez une #arme/jet qui n'est pas un consommable, vous pouvez le garder intact pour le récupérer en fin de combat.","id":"71b1699a56316988","x":6940,"y":1752,"width":445,"height":108,"color":"6"},
|
||||
{"type":"text","text":"","id":"8026d584d0f0b0c5","x":6940,"y":2200,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"8566b456611c64fa","x":6940,"y":2424,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Lorsque vous utilisez un objet consommable, vous pouvez lancer un d12. Si vous faites 12, l'objet ne se consomme pas. Cela fonctionne également sur les objets à charges.","id":"626c57432bf2287c","x":6940,"y":1528,"width":445,"height":132,"color":"6"},
|
||||
{"type":"text","text":"","id":"6764abae9edac8b2","x":6940,"y":1976,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"918318467f25ad56","x":6420,"y":3320,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"fa05734be8833fdd","x":6940,"y":2872,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"18a702a65ad2d791","x":5900,"y":2872,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"fec5216ee8ed172f","x":6420,"y":2872,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Choisissez une statistique. Une fois entre chaque repos de 8h minimum, vous pouvez considérer que vous avez fait 12 sur un jet de compétence dépendant de cette stat.","id":"2240db1987c2d5b1","x":5900,"y":2648,"width":445,"height":132,"color":"4"},
|
||||
{"type":"text","text":"","id":"7e5ac8113feaff18","x":6420,"y":2648,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"9aa520bf47ed913a","x":5900,"y":2200,"width":445,"height":100,"color":"4"},
|
||||
{"type":"text","text":"","id":"f65750ec70e55b19","x":5900,"y":2424,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"04845f18fe94248e","x":6420,"y":2200,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"1f5367ea78b52669","x":6420,"y":2424,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"8026d584d0f0b0c5","x":6940,"y":2200,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"8566b456611c64fa","x":6940,"y":2424,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"6764abae9edac8b2","x":6940,"y":1976,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Vous pouvez lancer une #arme/jet en une action libre. Vous ne pouvez pas lancer d' #arme/jet avec une action dans le même tour.","id":"6cee547faebba990","x":6940,"y":2648,"width":445,"height":112,"color":"6"},
|
||||
{"type":"text","text":"","id":"c300303844e0224f","x":4620,"y":2424,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"+10 mana max.","id":"dc9350a9c22277b0","x":4620,"y":1752,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Vous progressez dans l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]] (direction éléments).","id":"da0684c9e6e3b5e9","x":4620,"y":1976,"width":445,"height":84,"color":"1"},
|
||||
{"type":"text","text":"","id":"217588b6c7774389","x":4620,"y":2200,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Vous progressez dans l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]]\n(direction puissance).","id":"f535622f45d76947","x":5140,"y":1752,"width":445,"height":78,"color":"6"},
|
||||
{"type":"text","text":"","id":"a623970fea6afc1e","x":5140,"y":1976,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"fb9384fc29a02251","x":5140,"y":2200,"width":445,"height":100,"color":"6"},
|
||||
{"type":"text","text":"Vous apprenez le sort unique [[Liste des sorts#^068b55|Soin]].","id":"9e4d8c6a7004be81","x":5140,"y":2424,"width":200,"height":76,"color":"6"},
|
||||
{"type":"text","text":"Vous progressez dans l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]] (direction éléments).","id":"078b236f04e0e153","x":4620,"y":2648,"width":445,"height":72,"color":"1"},
|
||||
{"type":"text","text":"Vous progressez dans l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]]\n(direction puissance).","id":"e23dc483e0764210","x":5140,"y":2648,"width":445,"height":72,"color":"6"},
|
||||
{"type":"text","text":"Vous apprenez à manier de grosses quantités de mana sans danger. Vous progressez dans l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]] (direction puissance).","id":"ca5d810fc6584931","x":5141,"y":1304,"width":445,"height":116,"color":"6"},
|
||||
{"type":"text","text":"Vous dédiez vos études à une classe élémentaire. Vous progressez dans l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]] (direction éléments).\n+2 mana max.","id":"a3ec23731d3f7c69","x":4620,"y":1304,"width":445,"height":136,"color":"1"},
|
||||
{"type":"text","text":"","id":"b297ac23b8fd5146","x":4620,"y":1528,"width":445,"height":56,"color":"1"},
|
||||
{"type":"text","text":"Vous gagnez un bonus de +1 en initiative. #rework","id":"ec4a30d94950c4c5","x":5140,"y":1528,"width":445,"height":56,"color":"6"},
|
||||
{"type":"text","text":"Vous apprenez le sort unique [[Liste des sorts#^484fc3|Dévastation]].","id":"e9b599327386c0bc","x":5380,"y":2424,"width":206,"height":96,"color":"6"},
|
||||
{"type":"text","text":"","id":"f11c36a391a22298","x":4100,"y":2200,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"7408d3810516a307","x":4100,"y":1976,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Vous progressez dans l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]] (direction rapidité)","id":"2ac9c9fc857f494b","x":4100,"y":1752,"width":445,"height":78,"color":"4"},
|
||||
{"type":"text","text":"Vous apprenez le sort unique [[Liste des sorts#^a8f46f|Contresort]].","id":"4e933dcdbb0537d8","x":4100,"y":1528,"width":445,"height":56,"color":"4"},
|
||||
{"type":"text","text":"Vous pouvez lancer un sort en réaction pendant que vous incantez sur un autre sort.","id":"f610f3eb39b89365","x":4100,"y":1304,"width":445,"height":86,"color":"4"},
|
||||
{"type":"text","text":"Votre connaissance de l'anatomie humanoïde vous permet de provoquer des blessures plus importantes. Vous gagnez 1 niveau de chance d'effet lorsque vous tentez d'appliquer un [[Les effets#Le saignement|saignement]].","id":"eb6ff873fd574ec6","x":5140,"y":1080,"width":445,"height":140,"color":"6"},
|
||||
{"type":"text","text":"Vous êtes capable de lancer des sorts plus rapidement. Vous progressez dans l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]] (direction rapidité).","id":"cdaec0b1d2688f35","x":4100,"y":1080,"width":445,"height":100,"color":"4"},
|
||||
{"type":"text","text":"+10 mana max.","id":"cb308143942389d6","x":4620,"y":1080,"width":445,"height":60,"color":"1"},
|
||||
{"type":"text","text":"Elémentariste","id":"d7839b9154edfd23","x":4742,"y":1000,"width":202,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Érudit","id":"c8e1afa6bc6deaf9","x":5161,"y":1000,"width":202,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Mage","id":"ce6806533f57a118","x":4323,"y":1000,"width":202,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Focus sorts OP","id":"dfbdf746055efbb2","x":5137,"y":950,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Focus réduction des coûts","id":"3a83f0e73ddbcc68","x":4719,"y":950,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Focus spam de sorts","id":"912a14f255d57733","x":4299,"y":950,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Vous êtes capable de lancer des sorts ayant un temps de préparation de moins de 30 secondes (appelés sorts rapides).\n+4 mana max.","id":"dcd75991f32a2c38","x":4600,"y":760,"width":485,"height":140},
|
||||
{"type":"text","text":"Vous progressez dans l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]] (direction rapidité)","id":"af721f406597bfba","x":4100,"y":2424,"width":445,"height":76,"color":"4"},
|
||||
{"type":"text","text":"11 (+3)","id":"d1aa3dc75669b712","x":3600,"y":2424,"width":250,"height":60},
|
||||
{"type":"text","text":"10 (+3)","id":"6b8bde42bd3617d2","x":3600,"y":2200,"width":250,"height":60},
|
||||
{"type":"text","text":"7 (+2)","id":"2d30acc2786c89f3","x":3600,"y":1528,"width":250,"height":60},
|
||||
{"type":"text","text":"9 (+3)","id":"bf7e96f38bcb4a56","x":3600,"y":1976,"width":250,"height":60},
|
||||
{"type":"text","text":"8 (+2)","id":"870d83fff7da87f9","x":3600,"y":1752,"width":250,"height":60},
|
||||
{"type":"text","text":"","id":"dbdae79f34cbe9c0","x":4100,"y":2648,"width":445,"height":72,"color":"4"},
|
||||
{"type":"text","text":"","id":"224cca8823e8942e","x":4100,"y":2872,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"27c0af5465dabb1d","x":5140,"y":2872,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"71a86039bb903239","x":4620,"y":2872,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"18a702a65ad2d791","x":5900,"y":2872,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Les objets que vous lancez sont considérés comme des #arme/jet et bénéficient des mêmes bonus.\n+1 point de compétence.","id":"9ee09b2377dc686c","x":6940,"y":1080,"width":445,"height":100,"color":"6"},
|
||||
{"type":"text","text":"À chaque montée de niveau, vous pouvez déplacer jusqu'à 3 points de compétence.\n+1 point de compétence.","id":"a6993f7a2e9f357a","x":6420,"y":1080,"width":445,"height":100,"color":"1"},
|
||||
{"type":"text","text":"+3 points de compétence.","id":"13557ff2a8b08690","x":5900,"y":1080,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Voie de l'apprentissage","id":"e2e21bbcefa39958","x":6531,"y":980,"width":226,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Voie de la concentration","id":"42d9def8e5fd5999","x":6940,"y":980,"width":237,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Voie de la connaissance","id":"6244b0cbb6089b00","x":6117,"y":980,"width":237,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Focus substats","id":"836dfaf7d594bcf9","x":6518,"y":930,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Focus buff d'items","id":"46a8a81673ed5e32","x":6934,"y":930,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Focus substats","id":"e4ac4564fc5b552a","x":6110,"y":930,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"+4 points de compétence.","id":"757fa440390eeb8a","x":6421,"y":800,"width":445,"height":50},
|
||||
{"type":"text","text":"Vous apprenez à jouer d'un instrument ou à chanter.","id":"93593651dbdf8d57","x":7660,"y":1528,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Vous êtes capable de vous battre durant une performance. Vous pouvez frapper avec une arme de corps à corps utilisant la [[1.Règles/2.L'entrainement/index#La dextérité|dextérité]] et maintenir votre performance avec 3 actions.","id":"eb7ef65fc0f904b6","x":7660,"y":1976,"width":445,"height":124,"color":"4"},
|
||||
{"type":"text","text":"","id":"7fdacbd12ac5b161","x":7660,"y":1752,"width":445,"height":64,"color":"4"},
|
||||
{"type":"text","text":"Vous êtes capable d'improviser certaines parties d'une œuvre existante, permettant ainsi d'augmenter le nombre d'utilisation d'une œuvre.","id":"2c3b1bcff602e681","x":7660,"y":1304,"width":445,"height":116,"color":"4"},
|
||||
{"type":"text","text":"Vous apprenez à jouer d'un instrument ou à chanter.","id":"d56882be028a518f","x":7660,"y":1080,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Lorsqu'un allié qui peut vous entendre s'apprête à attaquer une cible que vous pouvez voir, vous pouvez saisir l'opportunité pour lui offrir un bonus égal à votre modifieur d'éloquence sur cette attaque.","id":"6f79a8e71400b7ca","x":8181,"y":1528,"width":445,"height":128,"color":"1"},
|
||||
{"type":"text","text":"","id":"3620a34f34355f1b","x":8180,"y":1752,"width":445,"height":64,"color":"1"},
|
||||
{"type":"text","text":"Vous gagnez une seconde réaction, utilisable uniquement pour saisir une opportunité.","id":"49b1196af7b8c2f5","x":8180,"y":1976,"width":445,"height":84,"color":"1"},
|
||||
{"type":"text","text":"Lorsque vous infligez des dégâts avec une attaque au corps à corps, vous pouvez saisir l'opportunité pour faire un jet d'[[Les compétences#Intimidation|intimidation]]. Si le résultat est supérieur à la vie actuelle de la cible, elle doit réussir un jet d'effet (4/12) ou être [[Les effets#La peur|appeurée]].","id":"76867e8ff79ff365","x":8180,"y":1304,"width":445,"height":156,"color":"1"},
|
||||
{"type":"text","text":"","id":"75a79698ce42df72","x":8180,"y":1080,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"Dirigeant","id":"1d37a3f0728a8d8e","x":8302,"y":980,"width":202,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Artiste","id":"d1051ec414baf5a3","x":7903,"y":980,"width":202,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Charlatan","id":"7ed929ba9a61aa03","x":8700,"y":980,"width":202,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"406ac4bcf675979e","x":8700,"y":1976,"width":445,"height":60,"color":"6"},
|
||||
{"type":"text","text":"Vous maniez les mots à subtilité. Lorsque vous appliquez un effet à plusieurs personnes en utilisant uniquement la parole, vous pouvez choisir qui est affecté. Fonctionne aussi avec les oeuvres","id":"6feac733f9737df1","x":8700,"y":1752,"width":445,"height":128,"color":"6"},
|
||||
{"type":"text","text":"","id":"acce6c505e162fea","x":8700,"y":1528,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Vous gagnez un bonus de +1 à vos compétences dépendant de l'éloquence lorsque vous les utilisez contre des personnes que vous fréquentez régulièrement. Fonctionne sur les œuvres impliquant ces personnes.","id":"b10bcd7d6f3bb089","x":8700,"y":1304,"width":445,"height":156,"color":"6"},
|
||||
{"type":"text","text":"Vous gagnez un bonus de +1 à vos compétences dépendant de l'éloquence lorsque vous les utilisez contre des personnes de votre rang social. Fonctionne sur les œuvres impliquant ces personnes.","id":"a68311695968aa86","x":8700,"y":1080,"width":445,"height":140,"color":"6"},
|
||||
{"type":"text","text":"Focus mensonge et charme","id":"a50802403960d431","x":8669,"y":930,"width":264,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Focus buff","id":"953343c033b3a9a4","x":8278,"y":930,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Focus musique et récits","id":"700c304ea786e357","x":7884,"y":930,"width":241,"height":50,"color":"3"},
|
||||
{"type":"text","text":"","id":"34db6ea70e2d2fcc","x":8181,"y":800,"width":445,"height":80},
|
||||
{"type":"text","text":"","id":"af37b070631fe515","x":8180,"y":620,"width":445,"height":85},
|
||||
{"type":"text","text":"","id":"7ebbd8d9f9924874","x":8180,"y":440,"width":445,"height":110},
|
||||
{"type":"text","text":"Anxiété sociale. Vous ne parlez pas aux inconnus et lors de dialogues, vous ne parlez qu'à vos amis.","id":"ad784618bcd802f4","x":8180,"y":280,"width":445,"height":80},
|
||||
{"type":"text","text":"Mutisme sociale. Vous ne vous exprimez qu'auprès de personnes en qui vous avez une confiance absolue.\nLorsqu'impliqué dans un dialogue, vous refusez de vous exprimer même en présence de vos amis.","id":"80e30ba1018d4b33","x":8153,"y":60,"width":500,"height":140},
|
||||
{"type":"text","text":"Voie de l'apprentissage","id":"e2e21bbcefa39958","x":6531,"y":980,"width":226,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Focus substats","id":"836dfaf7d594bcf9","x":6518,"y":930,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"En combat, vous pouvez utiliser ou lancer 2 #arme/jet en 3 actions.\n+1 point de compétence.","id":"f1f6d8ab9b01445a","x":6940,"y":1304,"width":445,"height":96,"color":"6"},
|
||||
{"type":"text","text":"Les objets que vous lancez sont considérés comme des #arme/jet et bénéficient des mêmes bonus.\n+1 point de compétence.","id":"9ee09b2377dc686c","x":6940,"y":1080,"width":445,"height":100,"color":"6"},
|
||||
{"type":"text","text":"Focus buff d'items","id":"46a8a81673ed5e32","x":6934,"y":930,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Voie de la concentration","id":"42d9def8e5fd5999","x":6940,"y":980,"width":237,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Vous apprenez à jouer d'un instrument ou à chanter.","id":"d56882be028a518f","x":7660,"y":1080,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Lorsque vous infligez des dégâts avec une attaque au corps à corps, vous pouvez saisir l'opportunité pour faire un jet d'[[Les compétences#Intimidation|intimidation]]. Si le résultat est supérieur à la vie actuelle de la cible, elle doit réussir un jet d'effet (4/12) ou être [[Les effets#La peur|appeurée]].","id":"76867e8ff79ff365","x":8180,"y":1304,"width":445,"height":156,"color":"1"},
|
||||
{"type":"text","text":"Vous êtes capable d'improviser certaines parties d'une œuvre existante, permettant ainsi d'augmenter le nombre d'utilisation d'une œuvre.","id":"2c3b1bcff602e681","x":7660,"y":1304,"width":445,"height":116,"color":"4"},
|
||||
{"type":"text","text":"Artiste","id":"d1051ec414baf5a3","x":7903,"y":980,"width":202,"height":50,"color":"4"},
|
||||
{"type":"text","text":"6 points de compétence.","id":"e076d233d82edecb","x":6421,"y":50,"width":445,"height":80},
|
||||
{"type":"text","text":"+3 points de compétence.","id":"0dc25a4ce8d14be7","x":6420,"y":614,"width":445,"height":50},
|
||||
{"type":"text","text":"+5 points de compétence.","id":"7c0402eb30eaf599","x":6420,"y":426,"width":445,"height":54},
|
||||
{"type":"text","text":"+4 points de compétence.","id":"757fa440390eeb8a","x":6421,"y":800,"width":445,"height":50},
|
||||
{"type":"text","text":"+3 points de compétence.","id":"43700861a50c3ccd","x":6420,"y":238,"width":445,"height":50},
|
||||
{"type":"text","text":"2 actions par tour.\nRéaction possible.","id":"9a6951086f13bd7d","x":4620,"y":200,"width":445,"height":80},
|
||||
{"type":"text","text":"Vous êtes capable de lancer des sorts ayant un temps de préparation d'au moins 30 secondes.\nVous êtes capable de maitriser un nombre de sort égal à votre modifieur d'intelligence.\n","id":"b71a14040d3f7173","x":4600,"y":585,"width":485,"height":130},
|
||||
{"type":"text","text":"3 actions par tour.","id":"1c52c45cc8fa5a42","x":4620,"y":390,"width":445,"height":60},
|
||||
{"type":"text","text":"2 actions par tour.\nPas de réaction possible.","id":"017f64a0f06bed44","x":4620,"y":50,"width":445,"height":80},
|
||||
{"type":"text","text":"5 (+1) Humain moyen","id":"fb4fd25bf8a0eb7e","x":3600,"y":1080,"width":250,"height":60,"color":"#ff0000"},
|
||||
{"type":"text","text":"4 (+1)","id":"3501dc181ba816d7","x":3600,"y":800,"width":250,"height":60},
|
||||
{"type":"text","text":"0 (+0)","id":"46fbb21a22533c26","x":3600,"y":50,"width":250,"height":60},
|
||||
{"type":"text","text":"3 (+1)","id":"5f7390ebc474b22c","x":3600,"y":614,"width":250,"height":60},
|
||||
{"type":"text","text":"1 (+0)","id":"b3c91d8ad0186606","x":3600,"y":238,"width":250,"height":60},
|
||||
{"type":"text","text":"2 (+0)","id":"93ec93ef15f2197d","x":3600,"y":426,"width":250,"height":60},
|
||||
{"type":"text","text":"Réduit de 1 niveau les chances de [[Les effets#Le saignement|saignement]] subit.\n+1 PV max.","id":"c7e8899f175e73fc","x":2916,"y":1080,"width":445,"height":80,"color":"6"},
|
||||
{"type":"text","text":"Focus anti fatigue","id":"922584fca02ab5bd","x":2896,"y":920,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Corps endurant","id":"dddafef993ac6a6f","x":2920,"y":970,"width":202,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Vous subissez en permanence les effets des maladies [[Maladies#Pourriture mortelle|Pourriture mortelle]], [[Maladies#Anémie|Anémie]] et [[Maladies#Immunodéficience|Immunodéficience]].","id":"bda0a6d502752f5b","x":2398,"y":230,"width":445,"height":90},
|
||||
{"type":"text","text":"Vous subissez en permanence les effets des maladies [[Maladies#Pourriture mortelle|Pourriture mortelle]] et [[Maladies#Immunodéficience|Immunodéficience]].\n+3 PV max.","id":"fa100d3539684cf9","x":2398,"y":390,"width":445,"height":110},
|
||||
{"type":"text","text":"Vous subissez en permanence les effets des maladies [[Maladies#Pourriture mortelle|Pourriture mortelle]], [[Maladies#Anémie|Anémie]] et [[Maladies#Immunodéficience|Immunodéficience]]. \n-5 PV max.","id":"0da4f83cd39d47f3","x":2398,"y":55,"width":445,"height":110},
|
||||
{"type":"text","text":"Vous subissez en permanence les effets des maladies [[Maladies#Pourriture mortelle|Pourriture mortelle]].\n+2 PV max.","id":"c27dc81795b34af0","x":2399,"y":620,"width":445,"height":100},
|
||||
{"type":"text","text":"+6 PV max.","id":"01e2c284196c8bc7","x":2398,"y":830,"width":445,"height":50},
|
||||
{"type":"text","text":"Réduit de 1 niveau les chances d'[[Les effets#L'empoisonnement|empoissonnement]] et de [[Les effets#La maladie|maladie]] subit.","id":"08db487e80faace0","x":2398,"y":1080,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"Focus anti effets","id":"97f0eba6c7de8c9e","x":2496,"y":945,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Corps sain","id":"487c31c347ce8ac3","x":2520,"y":995,"width":202,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Focus PV/anti stun","id":"16a422a174053078","x":2099,"y":920,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Corps d'acier","id":"12e684f709a5457c","x":2123,"y":970,"width":202,"height":50,"color":"4"},
|
||||
{"type":"text","text":"+7 PV max.","id":"9251cc60a127174e","x":1880,"y":1080,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Vous pouvez utiliser la dextérité pour frapper avec une #arme/naturel. Une arme naturel est considéré comme une #arme et bénéficie des mêmes bonus.","id":"cb95ab98f1e4831f","x":1120,"y":1080,"width":445,"height":140,"color":"6"},
|
||||
{"type":"text","text":"Habileté","id":"0f8730cfc8a9dd84","x":1120,"y":970,"width":202,"height":60,"color":"6"},
|
||||
{"type":"text","text":"Focus dodge passif","id":"2652ee48a167745c","x":1096,"y":926,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Vous êtes capable de vous battre avec une #arme/leger dans chaque main.","id":"c89f2424f9257f01","x":600,"y":1304,"width":445,"height":76,"color":"1"},
|
||||
{"type":"text","text":"Vous gagnez un bonus de +1 en initiative. #rework","id":"7da805b5284747df","x":1120,"y":1304,"width":445,"height":55,"color":"6"},
|
||||
{"type":"text","text":"Réduit de 1 niveau les chances d'[[Les effets#L'étourdissement|étourdissement]] subit.\n+2 PV max.","id":"82737a209107b384","x":1878,"y":1304,"width":445,"height":110,"color":"4"},
|
||||
{"type":"text","text":"Votre bonus d'esquive active augmente de 1 point.","id":"4cee3093ed3a9b53","x":601,"y":800,"width":445,"height":60},
|
||||
{"type":"text","text":"-1 à toute utilisation d'objet ou d'arme.\nTemps d'interaction x2 avec les objets.","id":"e8aa574fcd7edcad","x":600,"y":426,"width":445,"height":77},
|
||||
{"type":"text","text":"Vous pouvez esquiver activement.\nVotre bonus d'esquive passif reste à 0.","id":"3a3378ff260352d0","x":600,"y":614,"width":445,"height":85},
|
||||
{"type":"text","text":"Vous maitrisez des armes d'une [[Les évolutions de valeur.canvas#Les catégories d'arme|catégorie]] supérieure (direction dextérité).","id":"7b62f91dd58661c1","x":600,"y":1080,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"CA max à 3 + bonus defensif.\n-3 à toute utilisation d'objet ou d'arme.\nTemps d'interaction x2 avec les objets.","id":"f61da58416f45a0c","x":600,"y":238,"width":445,"height":105},
|
||||
{"type":"text","text":"Impossible de tenir des objets. \nCA max à 3.","id":"407c5026200b915c","x":601,"y":50,"width":445,"height":80},
|
||||
{"type":"text","text":"Vous récupérez 2 PV supplémentaire pour chaque heure de repos.","id":"f98e5ff4cc8aab8e","x":2398,"y":1304,"width":445,"height":76,"color":"1"},
|
||||
{"type":"text","text":"Focus dual wield/","id":"82006154ac03b0e4","x":698,"y":926,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Contrôle","id":"0eacabc7e2e21fa9","x":722,"y":970,"width":202,"height":60,"color":"1"},
|
||||
{"type":"text","text":"Vous êtes capable de supporter un point de [[La fatigue et le repos|fatigue]] supplémentaire avant de subir les [[La fatigue et le repos#Les effets de la fatigue|effets de la fatigue]].","id":"87237b05992110b1","x":2916,"y":1304,"width":445,"height":110,"color":"6"},
|
||||
{"type":"text","text":"6 (+2)","id":"d6ff824188537a85","x":3600,"y":1304,"width":250,"height":60},
|
||||
{"type":"text","text":"Une fois entre chaque repos de 4 heures minimum, vous êtes capable de convertir un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] en point de [[La fatigue et le repos#Fatigue temporaire|fatigue temporaire]].","id":"0630c787813a017d","x":2916,"y":1528,"width":445,"height":112,"color":"6"},
|
||||
{"type":"text","text":"","id":"08a517fcec1f63d8","x":7660,"y":2424,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Vous apprenez à jouer d'un instrument ou à chanter.\nDe plus, #todo","id":"55863e22ea274dcb","x":7660,"y":2200,"width":445,"height":120,"color":"4"},
|
||||
{"type":"text","text":"","id":"fa05734be8833fdd","x":6940,"y":2872,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"fec5216ee8ed172f","x":6420,"y":2872,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"17f896da81f758a4","x":5900,"y":3096,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"3c52533d1053940e","x":6420,"y":3096,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"ba625e1ce9b1b6fa","x":6940,"y":3096,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Une fois entre chaque repos de 8h minimum, vous pouvez considérer que vous avez fait 12 sur un jet de compétence. (N'overwrite pas l'option d'au dessus)","id":"cb3c66344de52fa8","x":5900,"y":3320,"width":445,"height":120,"color":"4"},
|
||||
{"type":"text","text":"","id":"918318467f25ad56","x":6420,"y":3320,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"08bec82d41749257","x":6940,"y":3320,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"03b4e8f4d8315c3c","x":5140,"y":3096,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"ca836fec82636955","x":5140,"y":3320,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"ced0ecd03fe37fc2","x":7660,"y":3320,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"0820176af3c07548","x":7660,"y":3096,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"8ab52b102ebb5a2d","x":7660,"y":2872,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"48134676d2ed1570","x":7660,"y":2648,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"6f72a3e683e520a2","x":4620,"y":3320,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"c78c5ae4439f2073","x":4620,"y":3096,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"6daac2c63ac8e4f0","x":8180,"y":3320,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"800c9a2b0ebc8c19","x":8180,"y":3096,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Au début d'un combat, si vous n'êtes pas pris par surprise, vous pouvez utiliser une action avant tout le monde. Vous ne pouvez pas vous déplacer, attaquer ou lancer de sort. *Suivre l'initiative si plusieurs personnes ont ce bonus.*","id":"cdd23181ac4d4546","x":8180,"y":2200,"width":445,"height":160,"color":"1"},
|
||||
{"type":"text","text":"","id":"b9b364b308b6b09c","x":8180,"y":2424,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"20f95cbc1dec7e18","x":8180,"y":2648,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"bc20d18adfbe24dd","x":8180,"y":2872,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"3080a7c8f83a2f6c","x":8700,"y":3320,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"22675e23c2580f2c","x":8700,"y":3096,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"562eae76bd836110","x":8700,"y":2872,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"6b3aa9f9b0ea2acd","x":8700,"y":2200,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"3eef6d9c5da71775","x":8700,"y":2424,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"7 (+2)","id":"7887c91c6dfbf342","x":9280,"y":1528,"width":250,"height":60},
|
||||
{"type":"text","text":"8 (+2)","id":"2c28ae72fcfb2b64","x":9280,"y":1752,"width":250,"height":60},
|
||||
{"type":"text","text":"","id":"2f514db6916df263","x":8700,"y":2648,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Chaque transformation peut durer 15 minutes de plus. De plus, vous avez +1 pour vous transformer.","id":"af96307129df77b0","x":9620,"y":1528,"width":445,"height":92,"color":"4"},
|
||||
{"type":"text","text":"Selon l'alignement de votre Aspect, vous gagnez 1 niveau de chance d'effet lorsque vous tentez d'appliquer l'effet.\nLoyal: [[Les effets#Le charme|Charme]] / Neutre: [[Les effets#Le charme|Charme]] / Chaotique: [[Les effets#La peur|Peur]].","id":"2c316836a1be26b0","x":9620,"y":1752,"width":445,"height":128,"color":"4"},
|
||||
{"type":"text","text":"Les sorts que vous lancez demande une difficulté augmentée d'un nombre égal au rang du sort pour être contrer.","id":"41a85d4beddd1b3c","x":10140,"y":1752,"width":445,"height":108,"color":"1"},
|
||||
{"type":"text","text":"+10 mana max.","id":"23f7d82d75e0e50e","x":10140,"y":1304,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Réduit de 1 niveau les chances de [[Les effets#Le charme|charme]] et de [[Les effets#La possession|possession]].\n+2 mana max.","id":"e86fa507fc8edaec","x":10140,"y":1080,"width":445,"height":100,"color":"1"},
|
||||
{"type":"text","text":"Vous pouvez bénéficier des sens supplémentaire de votre Aspect sans avoir à vous transformer. De plus, vous avez +1 pour vous transformer.","id":"6eed4cfb21d20071","x":9620,"y":1976,"width":445,"height":104,"color":"4"},
|
||||
{"type":"text","text":"Vous pouvez vous transformer autant de fois que vous le souhaitez. Le temps total que vous pouvez passer en Aspect est égal à votre nombre de transformation multiplié par la durée d'une transformation.","id":"f08988f2622f6f16","x":9620,"y":2200,"width":445,"height":160,"color":"4"},
|
||||
{"type":"text","text":"Vous apprenez à lancer des sorts d'un rang supérieur.","id":"e8206f7ab35b34f2","x":10140,"y":2424,"width":445,"height":76,"color":"1"},
|
||||
{"type":"text","text":"Lorsque vous êtes transformé, vous gagnez un bonus de +2 en lançant des sorts de Rang 1.","id":"0f735675d4261777","x":10140,"y":2648,"width":445,"height":92,"color":"1"},
|
||||
{"type":"text","text":"","id":"21c08cb2efc71062","x":10140,"y":2872,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"13 (+4)","id":"c7ea84669939cf4b","x":9280,"y":2872,"width":250,"height":60},
|
||||
{"type":"text","text":"14 (+4)","id":"8c32be1f467e45a7","x":9280,"y":3096,"width":250,"height":60},
|
||||
{"type":"text","text":"Voie de l'esprit","id":"89be79d6690d0239","x":10262,"y":980,"width":202,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Focus mana","id":"556584c778142fe1","x":10238,"y":930,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"","id":"e46e7d4fb5172480","x":9620,"y":2424,"width":445,"height":76,"color":"4"},
|
||||
{"type":"text","text":"Lorsque vous êtes transformé, vous avez #avantage contre les [[Les effets#Les effets mentaux|effets mentaux]].","id":"e13757790f412137","x":9620,"y":2648,"width":445,"height":72,"color":"4"},
|
||||
{"type":"text","text":"Vous pouvez vous transformer autant de fois que vous le souhaitez sans limite de temps.","id":"da32cb6773947f2f","x":9620,"y":2872,"width":445,"height":88,"color":"4"},
|
||||
{"type":"text","text":"15 (+5)","id":"f25d44cff7d510c6","x":9280,"y":3320,"width":250,"height":60},
|
||||
{"type":"text","text":"10 (+3)","id":"ad84c27b01e06f7a","x":9280,"y":2200,"width":250,"height":60},
|
||||
{"type":"text","text":"9 (+3)","id":"af278bcb69d5defb","x":9280,"y":1976,"width":250,"height":60},
|
||||
{"type":"text","text":"Voie de la conscience","id":"da69769bbc3a8cd6","x":9853,"y":980,"width":223,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Focus transformation","id":"1f124dc07f1542dd","x":9839,"y":930,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"+12 mana max.","id":"143a1b16e16f28c5","x":10140,"y":1976,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"6d878000d1e5f361","x":10140,"y":2200,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"","id":"f0a9c46ca5ac9eb4","x":10140,"y":3096,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Vous pouvez manifester les aptitudes physiques de votre Aspect sans avoir à vous transformer.","id":"140827efbf4e7684","x":9620,"y":3096,"width":445,"height":84,"color":"4"},
|
||||
{"type":"text","text":"11 (+3)","id":"ae401a7b793611f6","x":9280,"y":2424,"width":250,"height":60},
|
||||
{"type":"text","text":"12 (+4)","id":"1c35d43f1c660364","x":9280,"y":2648,"width":250,"height":60},
|
||||
{"type":"text","text":"6 (+2)","id":"642344222a486170","x":9280,"y":1304,"width":250,"height":60},
|
||||
{"type":"text","text":"5 (+1) Humain moyen","id":"1fd43550129c9b25","x":9280,"y":1080,"width":250,"height":60,"color":"#ff0000"},
|
||||
{"type":"text","text":"2 (+0)","id":"8f0458bb29009d5c","x":9280,"y":430,"width":250,"height":60},
|
||||
{"type":"text","text":"4 (+1)","id":"81e6a8a75f97a4ae","x":9280,"y":800,"width":250,"height":60},
|
||||
{"type":"text","text":"3 (+1)","id":"6abeb7fcf351830c","x":9280,"y":615,"width":250,"height":60},
|
||||
{"type":"text","text":"0 (+0)","id":"c56d959cbe7cba9a","x":9280,"y":60,"width":250,"height":60},
|
||||
{"type":"text","text":"1 (+0)","id":"886892b79efe4933","x":9280,"y":245,"width":250,"height":60},
|
||||
{"type":"text","text":"Vous pouvez convertir jusqu'à 10 mana max en PV max ou inversement **(modifiable uniquement en augmentant la psyché)**.","id":"d718b87be6a8ce42","x":9620,"y":1080,"width":445,"height":100,"color":"4"},
|
||||
{"type":"text","text":"","id":"3e19a9e849d39a7b","x":9620,"y":1304,"width":445,"height":78,"color":"4"},
|
||||
{"type":"text","text":"Transformation impossible. Alignement chaotique obligatoire. \nAugmente de 2 niveaux les chances d'effets mentaux subis.","id":"5e77cf952534a8d2","x":10141,"y":50,"width":445,"height":130},
|
||||
{"type":"text","text":"Vous apprenez à lancer des sorts d'un rang supérieur.","id":"1b37645757df3c9a","x":10140,"y":1528,"width":445,"height":92,"color":"1"},
|
||||
{"type":"text","text":"","id":"18eaeae7d6c1c8e6","x":10660,"y":1080,"width":445,"height":80,"color":"6"},
|
||||
{"type":"text","text":"Focus nombre de sorts","id":"6f054d0f11268cfa","x":10629,"y":930,"width":264,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Vous gagnez un niveau dans une branche de l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]] dans laquelle vous avez déjà au moins un niveau.","id":"7bb08bfb70a81a33","x":10660,"y":1976,"width":445,"height":104,"color":"6"},
|
||||
{"type":"text","text":"Vous gagnez 1 niveau de chance d'effet lorsque vous tentez d'appliquez une [[Les effets#L'influence|influence]] ou un [[Les effets#Le charme|charme]].","id":"79d14d8bea037a3b","x":10660,"y":1752,"width":445,"height":88,"color":"6"},
|
||||
{"type":"text","text":"Votre connexion innée avec la magie vous a bénie d'un don pour cet art. Choisissez une branche de l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]]. Vous gagnez le premier niveau de cette branche.","id":"ee2e77db68882151","x":10660,"y":1304,"width":445,"height":136,"color":"6"},
|
||||
{"type":"text","text":"Vous pouvez apprendre un nombre de sort supplémentaires égal à votre modifieur de psyché.","id":"2d85a4af9219057d","x":10660,"y":1528,"width":445,"height":92,"color":"6"},
|
||||
{"type":"text","text":"Voie de l'âme","id":"3a769a92d8b1f8fa","x":10660,"y":980,"width":202,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"58b06ba556f33978","x":10660,"y":2200,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"f1b9dc433de32e86","x":10660,"y":2424,"width":445,"height":76,"color":"6"},
|
||||
{"type":"text","text":"Vous gagnez un niveau dans une branche de l'[[Les évolutions de valeur.canvas#L'arbre de magie|arbre de magie]] dans laquelle vous avez déjà au moins un niveau.","id":"aee8e17ec1ba3b11","x":10660,"y":2648,"width":445,"height":112,"color":"6"},
|
||||
{"type":"text","text":"","id":"52cadffb671219c2","x":10660,"y":2872,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"1be5bc8d91f1d725","x":10660,"y":3096,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Vous n'avez plus de #désavantage pour vous transformer. Plus de contrainte d'alignement.","id":"a9554e4fcb4c77d7","x":10140,"y":614,"width":445,"height":85},
|
||||
{"type":"text","text":"Vous avez un #désavantage pour vous transformer.\nVous pouvez vous transformer une fois par jour durant 30min.","id":"21d4f1341fece650","x":10140,"y":426,"width":445,"height":134},
|
||||
{"type":"text","text":"Transformation impossible. \nRéduit le malus des effets mentaux de 1 niveau.","id":"d2d7bd73aba21bf1","x":10140,"y":238,"width":445,"height":82},
|
||||
{"type":"text","text":"Chaque transformation peut durer 15 minutes de plus, et vous pouvez vous transformer une fois de plus par jour. \nRéduit le malus des effets mentaux de 1 niveau.","id":"ff7bb9381aaa2352","x":10140,"y":775,"width":445,"height":130},
|
||||
{"type":"text","text":"","id":"93c2ee6c7d17bf10","x":10660,"y":3320,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Vous êtes capable d'utiliser les particularités magiques de votre Aspect sans vous transformer.","id":"fc2afbf4b3ed0fb8","x":9620,"y":3320,"width":445,"height":80,"color":"4"},
|
||||
{"type":"text","text":"Vous pouvez vous transformer sans faire de jet en 1 action.","id":"cf868c3cdb983f5f","x":10140,"y":3320,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"13 (+4)","id":"19f6b8e750ce6591","x":3600,"y":2872,"width":250,"height":60},
|
||||
{"type":"text","text":"","id":"1631403b7bdacc5b","x":4100,"y":3096,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"14 (+4)","id":"633ab49245f93c3b","x":3600,"y":3096,"width":250,"height":60},
|
||||
{"type":"text","text":"","id":"5a9a3991aabfb8b2","x":4100,"y":3320,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"15 (+5)","id":"3c0f47c9c9fdb956","x":3600,"y":3320,"width":250,"height":60},
|
||||
{"type":"text","text":"12 (+4)","id":"d827e75fe80dca69","x":3600,"y":2648,"width":250,"height":60},
|
||||
{"type":"text","text":"+7 PV max.","id":"7b8296d6948941ca","x":1876,"y":1976,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"3b74721167fb65a5","x":2398,"y":1976,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"c3f0e1249f902a8e","x":2916,"y":2200,"width":445,"height":120,"color":"6"},
|
||||
{"type":"text","text":"Chaque heure de repos vous fait perdre 1 point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] supplémentaire lorsque vous choisissez la réduction de fatigue.","id":"c53b5bf4b2151935","x":2916,"y":2424,"width":445,"height":116,"color":"6"},
|
||||
{"type":"text","text":"Lorsque vous subissez des dégâts, vous pouvez utiliser votre réaction et subir un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] pour gagner immédiatement une action.","id":"60d5876d0424f379","x":2916,"y":1976,"width":445,"height":104,"color":"6"},
|
||||
{"type":"text","text":"Lorsque vous tombez à 0 PV ou moins, vous pouvez choisir de subir la maladie [[Maladies#Pourriture mortelle|Pourriture mortelle]] pour repasser à 1/4 de vos PV max au lieu d'être à [[Les effets#L'agonie|l'agonie]].","id":"dde30284c80d5b4c","x":1876,"y":2424,"width":445,"height":136,"color":"4"},
|
||||
{"type":"text","text":"","id":"a13e7b4b89263cb8","x":1876,"y":2200,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Lorsque vous vous reposez, vous pouvez choisir les 3 options du tableau [[La fatigue et le repos#Gain par heure de repos|Gain par heure de repos]].","id":"7adc20d1ebd71548","x":2398,"y":2424,"width":445,"height":76,"color":"1"},
|
||||
{"type":"text","text":"Choisissez entre les effets [[Les effets#Les effets physiques|physiques]] et [[Les effets#Les effets mentaux|mentaux]]. Vous réduisez les chances d'effets subit de cette catégorie de 1 niveau.","id":"c3d8383a3d882202","x":2398,"y":2200,"width":445,"height":120,"color":"1"},
|
||||
{"type":"text","text":"","id":"02f24a89544c53e5","x":2916,"y":2648,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Lorsque vous êtes à [[Les effets#L'agonie|l'agonie]], vous pouvez ne pas tombez inconscient. Dans ce cas, vous ne pouvez prendre d'action que pour vous déplacer, et n'êtes pas capable d'utiliser de réaction jusqu'à ce que vous retiriez l'état [[Les effets#L'agonie|d'agonie]].","id":"ced73cde0dea27ef","x":2398,"y":2648,"width":445,"height":172,"color":"1"},
|
||||
{"type":"text","text":"","id":"d73fbaf2d8b1af18","x":1876,"y":3320,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"382794c5f618083c","x":2398,"y":3320,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"ac6a543b88debc3b","x":2916,"y":3320,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"2a731b5463111403","x":1876,"y":2648,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Lorsqu'une attaque inflige plus de dégâts que votre armure, vous pouvez choisir de nullifier les dégâts d'un montant égal à votre armure au prix d'un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]].","id":"ab3e548c215cb62a","x":1878,"y":1752,"width":445,"height":128,"color":"4"},
|
||||
{"type":"text","text":"+7 PV max.","id":"799d5a86ef93d9ac","x":1878,"y":1528,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Vous pouvez sciemment subir 2 points de fatigue par tour. ","id":"bdebca511ddfd278","x":2398,"y":1752,"width":445,"height":84,"color":"1"},
|
||||
{"type":"text","text":"Choisissez un effet. Vous faites le [[Les effets#Le jet d'effet|jet d'effet]] avec #avantage lorsque vous subissez cet effet.\n+1 PV max.","id":"a9ee6bb2d28f4d9a","x":2398,"y":1528,"width":445,"height":112,"color":"1"},
|
||||
{"type":"text","text":"En courant, vous pouvez subir un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]] pour faire un test d'athlétisme (8). Pour chaque point au dessus de la difficulté, vous gagnez une case de déplacement.\n+2 PV max.\n","id":"a657327019f0f532","x":2916,"y":1752,"width":445,"height":168,"color":"6"},
|
||||
{"type":"text","text":"","id":"0e1621fd4e8ae798","x":2916,"y":2872,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"0df4d5b35f2c80c4","x":2916,"y":3096,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"a20bc53a36fab898","x":1876,"y":3096,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"a9778468f610097b","x":2398,"y":3096,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"e8cab43c9d78681b","x":2398,"y":2872,"width":445,"height":88,"color":"1"},
|
||||
{"type":"text","text":"","id":"0e84969e6b25c5e8","x":1876,"y":2872,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"5876fafaa7d7d9da","x":1120,"y":2872,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Vous ne pouvez plus esquiver activement. Tant que vous portez au mieux une #armure/leger, votre esquive passive est égale à votre esquive active.","id":"c24d687928146bf2","x":1120,"y":3096,"width":445,"height":104,"color":"6"},
|
||||
{"type":"text","text":"","id":"aef5fa3ecde8893d","x":1120,"y":2648,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"c17357755bded1b4","x":1120,"y":3320,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"92bfa64747ffd3c9","x":1120,"y":2200,"width":445,"height":100,"color":"6"},
|
||||
{"type":"text","text":"Vous êtes capable d'esquiver passivement même lorsque vous êtes contraint. Vous êtes capable d'esquiver activement sans vous déplacer.","id":"3498f1f6461f628a","x":1120,"y":2424,"width":445,"height":116,"color":"6"},
|
||||
{"type":"text","text":"Vous pouvez utiliser une action pour vous concentrer et viser, vous permettant de gagner un bonus de +2 pour votre prochaine attaque à distance (sorts inclus) durant ce tour.","id":"601ea55ef1e02628","x":1120,"y":1752,"width":445,"height":128,"color":"6"},
|
||||
{"type":"text","text":"Votre bonus d'esquive actif est égal à votre modifieur de dextérité.","id":"1119e0e3996b50c4","x":1120,"y":1528,"width":445,"height":80,"color":"6"},
|
||||
{"type":"text","text":"","id":"74eb4894cb6160d2","x":600,"y":2648,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"7cf06769d86947b5","x":600,"y":2872,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"b1dfa0e9d0822f46","x":600,"y":3096,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"89529628f15c84fe","x":600,"y":3320,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"","id":"a70eac9833e6bc64","x":600,"y":2200,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Vous êtes capable de tenir une #arme/lourd ou #arme/long et une seconde #arme/leger ","id":"81f2fb5b2cfc0eab","x":823,"y":2424,"width":237,"height":136,"color":"1"},
|
||||
{"type":"text","text":"Frapper un ennemi dans le dos applique les même bonus que la prise en tenaille. Si l'ennemi est déjà pris en tenaille, vous pouvez ignorer l' #armure/lourd.","id":"6d27b200228d9fdf","x":600,"y":1528,"width":445,"height":132,"color":"1"},
|
||||
{"type":"text","text":"Vous êtes capable de lancer subtilement des sorts de Rang 1, sans vous faire remarquer.","id":"282db06d735178eb","x":600,"y":1752,"width":445,"height":88,"color":"1"},
|
||||
{"type":"text","text":"Vous êtes capable de tenir une #arme ou #arme/maniable et une seconde #arme/leger.","id":"a7851e9076f78c1e","x":600,"y":1976,"width":445,"height":84,"color":"1"},
|
||||
{"type":"text","text":"","id":"641ad6250b5bfacf","x":1120,"y":1976,"width":445,"height":104,"color":"6"},
|
||||
{"type":"text","text":"Vous êtes capable de tenir une #arme ou #arme/maniable dans chaque main","id":"3be46881ec593f8e","x":580,"y":2424,"width":220,"height":136,"color":"1"}
|
||||
{"type":"text","text":"Voie de la connaissance","id":"6244b0cbb6089b00","x":6117,"y":980,"width":237,"height":50,"color":"4"},
|
||||
{"type":"text","text":"Focus substats","id":"e4ac4564fc5b552a","x":6110,"y":930,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Vous apprenez à jouer d'un instrument ou à chanter.","id":"93593651dbdf8d57","x":7660,"y":1528,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"À chaque montée de niveau, vous pouvez déplacer jusqu'à 3 points de compétence.\n+1 point de compétence.","id":"a6993f7a2e9f357a","x":6420,"y":1080,"width":445,"height":100,"color":"1"},
|
||||
{"type":"text","text":"À chaque augmentation de modifieur, vous pouvez ajouter 1 point à n'importe quel compétence dont le maximum a été augmenté.","id":"f6fdb645af1a50cb","x":6420,"y":1304,"width":445,"height":96,"color":"1"},
|
||||
{"type":"text","text":"+3 points de compétence.","id":"13557ff2a8b08690","x":5900,"y":1080,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"+3 points de compétence.","id":"a0d845c99d4018e7","x":5900,"y":1304,"width":445,"height":50,"color":"4"},
|
||||
{"type":"text","text":"","id":"38ee7e1b2b294537","x":5900,"y":1752,"width":445,"height":108,"color":"4"},
|
||||
{"type":"text","text":"","id":"c5f33ebe11bb61dd","x":5900,"y":1976,"width":445,"height":104,"color":"4"},
|
||||
{"type":"text","text":"Le maximum de toutes les compétences augmente de 1 point.\n+2 points de compétence.","id":"2684d451071daba8","x":5900,"y":1528,"width":445,"height":92,"color":"4"},
|
||||
{"type":"text","text":"","id":"04845f18fe94248e","x":6420,"y":2200,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Choisissez une statistique. Toutes les compétences qui en dépendent gagnent un point. N'augmente pas le maximum.","id":"a650e6773e57376f","x":6420,"y":1752,"width":445,"height":108,"color":"1"},
|
||||
{"type":"text","text":"Le maximum de toutes les compétences est de 4 points, sauf s'il est déjà supérieur.\n+2 points de compétence.","id":"8be85c5fd9d4eec0","x":6420,"y":1528,"width":445,"height":92,"color":"1"},
|
||||
{"type":"text","text":"","id":"1f5367ea78b52669","x":6420,"y":2424,"width":445,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Mutisme sociale. Vous ne vous exprimez qu'auprès de personnes en qui vous avez une confiance absolue.\nLorsqu'impliqué dans un dialogue, vous refusez de vous exprimer même en présence de vos amis.","id":"80e30ba1018d4b33","x":8153,"y":60,"width":500,"height":140},
|
||||
{"type":"text","text":"","id":"7ebbd8d9f9924874","x":8180,"y":440,"width":445,"height":110},
|
||||
{"type":"text","text":"","id":"af37b070631fe515","x":8180,"y":620,"width":445,"height":85},
|
||||
{"type":"text","text":"Anxiété sociale. Vous ne parlez pas aux inconnus et lors de dialogues, vous ne parlez qu'à vos amis.","id":"ad784618bcd802f4","x":8180,"y":280,"width":445,"height":80},
|
||||
{"type":"text","text":"","id":"75a79698ce42df72","x":8180,"y":1080,"width":445,"height":80,"color":"1"},
|
||||
{"type":"text","text":"","id":"34db6ea70e2d2fcc","x":8181,"y":800,"width":445,"height":80},
|
||||
{"type":"text","text":"Lorsqu'un allié qui peut vous entendre s'apprête à attaquer une cible que vous pouvez voir, vous pouvez saisir l'opportunité pour lui offrir un bonus égal à votre modifieur d'éloquence sur cette attaque.","id":"6f79a8e71400b7ca","x":8181,"y":1528,"width":445,"height":128,"color":"1"},
|
||||
{"type":"text","text":"Dirigeant","id":"1d37a3f0728a8d8e","x":8302,"y":980,"width":202,"height":50,"color":"1"},
|
||||
{"type":"text","text":"Focus buff","id":"953343c033b3a9a4","x":8278,"y":930,"width":250,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Focus mensonge et charme","id":"a50802403960d431","x":8669,"y":930,"width":264,"height":50,"color":"3"},
|
||||
{"type":"text","text":"Charlatan","id":"7ed929ba9a61aa03","x":8700,"y":980,"width":202,"height":50,"color":"6"},
|
||||
{"type":"text","text":"","id":"acce6c505e162fea","x":8700,"y":1528,"width":445,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Vous gagnez un bonus de +1 à vos compétences dépendant de l'éloquence lorsque vous les utilisez contre des personnes que vous fréquentez régulièrement. Fonctionne sur les œuvres impliquant ces personnes.","id":"b10bcd7d6f3bb089","x":8700,"y":1304,"width":445,"height":156,"color":"6"},
|
||||
{"type":"text","text":"Vous gagnez un bonus de +1 à vos compétences dépendant de l'éloquence lorsque vous les utilisez contre des personnes de votre rang social. Fonctionne sur les œuvres impliquant ces personnes.","id":"a68311695968aa86","x":8700,"y":1080,"width":445,"height":140,"color":"6"}
|
||||
],
|
||||
"edges":[
|
||||
{"id":"ce201168f6c982fd","fromNode":"ba5e77d2e433675c","fromSide":"bottom","toNode":"4e8ce1eff27b2d94","toSide":"top"},
|
||||
|
|
|
|||
|
|
@ -36,19 +36,23 @@ Pour obtenir un avantage ou protéger un allié, il peut arriver que le combatta
|
|||
|
||||
## Action libre
|
||||
Une action libre est un type d'action qui peut paraitre anodin et que l'on peut faire en même temps qu'autre chose.
|
||||
Chaque fois que le combattant effectue une action, il peut en même temps effectuer une action libre.
|
||||
Avec une action libre, un joueur peut: *dégainer une arme*, *attraper ou ramasser un objet sur sa propre case*.
|
||||
Chaque fois que le combattant **effectue une action ou une réaction**, il peut en même temps effectuer une action libre.
|
||||
Avec une action libre, un joueur peut: *dégainer une arme (gratuit)*, *attraper ou ramasser un objet sur sa propre case* (gratuit), *analyser une situation*, *communiquer*.
|
||||
### Analyser une situation
|
||||
Durant votre action ou réaction, vous pouvez accepter de prendre un malus de 1 à votre jet (si l'action faite nécessite un jet) pour observer et/ou comprendre les évènements qui se déroulent autour de vous. Avec un jet de [[Les compétences#Compréhension|compréhension]] ou de [[Les compétences#Perception|perception]], le maitre de jeu peut vous donner des détails sur le combat et les actions en cours (ex: détailler le type de sort canalisé, trouver les adversaires qui se cachent).
|
||||
### Communiquer
|
||||
Durant votre action, vous pouvez communiquer des informations à l'oral ou visuellement avec d'autres personnes.
|
||||
## Réaction
|
||||
Comme son nom l'indique, une réaction a pour fonction de réagir à un évènement. Par conséquent, la réaction est le seul type d'action utilisable en dehors du tour de jeu du combattant.
|
||||
### Se défendre
|
||||
Par défaut, lorsque le combattant est ciblé par une attaque, cette dernière doit dépasser le score de défense du combattant. Celui ci est défini comme suit:
|
||||
`5 + esquive + parade.`
|
||||
Le combattant dispose alors de plusieurs options afin de se défendre avec plus d'efficacité.
|
||||
En se défendant, vous pouvez garder votre bonus actif contre toutes les attaques de l'attaquant. Si vous êtes pris pour cible par un second adversaire, vous devrez utiliser une seconde fois une réaction pour vous défendre.
|
||||
#### Parade
|
||||
Pour obtenir un bonus en parade, le combattant a besoin de tenir une #arme ou un #bouclier dans une main. En utilisant une réaction, un combattant peut se concentrer sur l'attaque à venir pour bloquer activement. #todo %%Quid des attaques suivantes ? %%
|
||||
Pour obtenir un bonus en parade, le combattant a besoin de tenir une #arme ou un #bouclier dans une main. En utilisant une réaction, un combattant peut se concentrer sur l'attaque à venir pour bloquer activement.
|
||||
#### Esquive
|
||||
Tant que le combattant n'est pas contraint, il peut passivement esquiver les coups qui lui parviennent.
|
||||
En utilisant une réaction, le combattant peut se concentrer pour esquiver activement, néanmoins, il a besoin d'avoir une vitesse de course supérieure à 0 et d'une case voisine non occupée. Lorsqu'il effectue une esquive active, le combattant **doit** se déplacer d'une case dans n'importe quelle direction disponible. #todo %%Quid des attaques suivantes ? %%
|
||||
En utilisant une réaction, le combattant peut se concentrer pour esquiver activement, néanmoins, il a besoin d'avoir une vitesse de course supérieure à 0 et d'une case voisine non occupée. Lorsqu'il effectue une esquive active, le combattant **doit** se déplacer d'une case dans n'importe quelle direction disponible.
|
||||
### Saisir une opportunité
|
||||
Selon les situations, un ennemi peut effectuer une erreur ou un geste quelconque que le combattant peut utiliser à son avantage.
|
||||
#### Prendre en tenaille
|
||||
|
|
|
|||
|
|
@ -5,39 +5,36 @@
|
|||
{"type":"group","id":"4c26416d09f079d6","x":520,"y":-360,"width":412,"height":800,"color":"6","label":"Les chances d'effets"},
|
||||
{"type":"group","id":"df7bf1843546155c","x":40,"y":-260,"width":412,"height":700,"color":"4","label":"Les niveaux de dé de dégâts"},
|
||||
{"type":"group","id":"0001a1b68a01de20","x":-440,"y":140,"width":405,"height":300,"color":"3","label":"Les catégories d'armure"},
|
||||
{"type":"text","text":"Armure légère ( #armure/leger )","id":"36ff32b5201e6b59","x":-420,"y":160,"width":365,"height":60},
|
||||
{"type":"text","text":"Armure moyenne ( #armure )","id":"c683dadfac36f5aa","x":-420,"y":260,"width":365,"height":60},
|
||||
{"type":"text","text":"Armure lourde ( #armure/lourd )","id":"be498a7bf94e1436","x":-420,"y":360,"width":365,"height":60},
|
||||
{"type":"text","text":"0","id":"28f0f5bc6eb15e48","x":200,"y":-240,"width":100,"height":60},
|
||||
{"type":"text","text":"1","id":"572cdd9739e7fe17","x":200,"y":-140,"width":100,"height":60},
|
||||
{"type":"text","text":"d4","id":"139e4142483211d3","x":200,"y":-40,"width":100,"height":60},
|
||||
{"type":"text","text":"d6","id":"51328105d2b11d7f","x":200,"y":60,"width":100,"height":60},
|
||||
{"type":"text","text":"d8","id":"407857928023833a","x":200,"y":160,"width":100,"height":60},
|
||||
{"id":"cb701ab01c26ef5f","type":"text","text":"**Pourquoi un arbre des armes ?**\n\nParce que c'est pratique. Mais aussi parce que ça permet aux joueurs de moduler les armes qu'ils souhaitent jouer et enfin car ça permet de rendre certains gameplays dépendant de 2 stats pour équilibrer (arme longue).","x":-2000,"y":-102,"width":480,"height":182},
|
||||
{"type":"text","text":"Arme lourde ( #arme/lourd )","id":"3f3a450e03927257","x":-1880,"y":220,"width":440,"height":60},
|
||||
{"type":"text","text":"Arme à deux mains ( #arme/deuxmains )\nBouclier à deux mains ( #bouclier/deuxmains), uniquement si vous maitrisez les #bouclier.","id":"05f29ae370c149a2","x":-1880,"y":320,"width":440,"height":100},
|
||||
{"type":"text","text":"Arme légère ( #arme/leger )\nArme de jet ( #arme/jet )\nArme naturelles ( #arme/naturel )","id":"be4e0363d25ec14d","x":-1420,"y":-80,"width":440,"height":100},
|
||||
{"type":"text","text":"Arme ( #arme )\nArme improvisé ( #arme/improvisé )","id":"6d4a2f41bbe0faa3","x":-1420,"y":76,"width":440,"height":89},
|
||||
{"type":"text","text":"Arme longue ( #arme/long )","id":"323a5f9a81cb9a16","x":-1420,"y":320,"width":440,"height":60},
|
||||
{"type":"text","text":"Arme maniable ( #arme/maniable )","id":"9dfd54186cec9f5c","x":-960,"y":220,"width":440,"height":60},
|
||||
{"type":"text","text":"d10","id":"9dcd0b5c2832994a","x":200,"y":260,"width":100,"height":60},
|
||||
{"type":"text","text":"d12","id":"948fa2537235d983","x":200,"y":360,"width":100,"height":60},
|
||||
{"type":"text","text":"Arme à projectile ( #arme/projectile )","id":"f2fd7cb202a5eed0","x":-960,"y":320,"width":440,"height":60},
|
||||
{"id":"a4001f690c6fc7d0","type":"text","text":"**Pourquoi un arbre de magie ?**\n\nCar sinon l'arbre de l'intelligence interdirait les embranchements. \nCar ça permet une meilleure modularité des options des joueurs, leur permettant à haut niveau de rattraper des options gamechanger de plus bas niveau sans break la game loop. De fait, il faut que les progressions dans l'arbre de magie ne se fasse pas au même niveau dans chaque branche.\nEnfin, ça permet de faire varier la magie selon d'autres facteurs que l'intel puisque ces progressions dans l'arbre peuvent être ajoutée dans d'autres stats.","x":-2000,"y":520,"width":644,"height":260},
|
||||
{"id":"ec9e406b973f482e","type":"text","text":"**Instinct magique**: Vous êtes capable de lancer des sorts instinctifs avec une réaction.","x":-2000,"y":960,"width":700,"height":80},
|
||||
{"id":"5d594a038219c32d","type":"text","text":"**Surcharge**: En dépensant 2 point de mana supplémentaire lorsque vous lancez un sort infligeant des dégâts, vous pouvez gagner un bonus de 2 au jet d'attaque.","x":-560,"y":960,"width":700,"height":80},
|
||||
{"id":"e11c57d0ae33b680","type":"text","text":"**Surpuissance**: En combat, au prix d'un point de [[La fatigue et le repos#Fatigue temporaire|fatigue temporaire]], vous pouvez, au choix obtenir un #avantage au jet d'attaque, ou au jet de dégâts/soin lorsque vous lancez un sort impliquant des dégâts ou des soins.","x":160,"y":960,"width":700,"height":100},
|
||||
{"id":"6558a6188c7ed389","type":"text","text":"Vous êtes capable de lancer des sorts ayant un temps d'incantation d'au moins 30 secondes.","x":-800,"y":520,"width":460,"height":80},
|
||||
{"id":"2dea460595001fee","type":"text","text":"**Ecole favorite**: Choisissez une classe élémentaire. Les sorts de cette classe coutent 1 mana de moins à lancer (coût min: 1 mana).","x":-1280,"y":960,"width":700,"height":80},
|
||||
{"id":"2e59420c8368401d","type":"text","text":"Vous êtes capable de lancer des sorts ayant un temps d'incantation de moins de 30 secondes (appelés sorts rapides).","x":-800,"y":680,"width":460,"height":100},
|
||||
{"id":"2c4cea11c871f757","type":"text","text":"**Action fluide**: En combat, vous êtes capable de lancer un sort rapide en 2 actions au lieu de 3.","x":-2000,"y":1120,"width":700,"height":80},
|
||||
{"id":"50a297e9388f7e87","type":"text","text":"**Maitrise magique**: Choisissez un sort infligeant des dégâts. Les dégâts infligés augmentent de 1 point par dé. Vous pouvez changer de sort maitrisé à chaque montée de niveau.","x":-560,"y":1120,"width":700,"height":100},
|
||||
{"id":"9f7a4d656d5bbc69","type":"text","text":"","x":-200,"y":1320,"width":340,"height":160},
|
||||
{"id":"70e6ffb1febee91e","type":"text","text":"**Dévotion élémentaire**: Choisissez une classe élémentaire. Les sorts de cette classe ignore les résistances et réduisent les immunités en résistance (non cumulable).","x":-900,"y":1320,"width":320,"height":160},
|
||||
{"id":"fecf7560283d8f42","type":"text","text":"**Allégeance divine**: Vous prêtez allégeance à un dieu et obtenez les bonus des branches précédentes pour toutes les classes élémentaire de ce dieu.\nCette allégeance vous impose des malus si vous manquez lui manquez de respect.","x":-1280,"y":1320,"width":360,"height":185},
|
||||
{"id":"4d8a8d99fb3e822d","type":"text","text":"En combat pour nerf, mais ça ne fait pas de sens in RP","x":746,"y":1420,"width":228,"height":100,"color":"1"},
|
||||
{"id":"776d4c81c89d2410","type":"text","text":"Trop faible ? #rework","x":-1584,"y":1480,"width":228,"height":50,"color":"6"},
|
||||
{"type":"text","text":"Arme ( #arme )\nArme improvisé ( #arme/improvisé )","id":"6d4a2f41bbe0faa3","x":-1420,"y":76,"width":440,"height":89},
|
||||
{"type":"text","text":"Arme longue ( #arme/long )","id":"323a5f9a81cb9a16","x":-1420,"y":320,"width":440,"height":60},
|
||||
{"type":"text","text":"Arme maniable ( #arme/maniable )","id":"9dfd54186cec9f5c","x":-960,"y":220,"width":440,"height":60},
|
||||
{"type":"text","text":"Arme à projectile ( #arme/projectile )","id":"f2fd7cb202a5eed0","x":-960,"y":320,"width":440,"height":60},
|
||||
{"id":"2dea460595001fee","type":"text","text":"**Ecole favorite**: Choisissez une classe élémentaire. Les sorts de cette classe coutent 1 mana de moins à lancer (coût min: 1 mana).","x":-1280,"y":960,"width":700,"height":80},
|
||||
{"id":"6dbcca4b73b07637","type":"text","text":"**Sort favori**: Choisissez un sort infligeant des dégâts coûtant jusqu'à 5 mana. Il coute maintenant 1 mana (non réductible). Vous avez +5 - le nombre de mana réduit pour frapper avec. De plus, il ne compte pas dans votre limite de sort connu. Vous pouvez changer à chaque montée d'[[1.Règles/2.L'entrainement/index#L'intelligence|intelligence]] ou de [[1.Règles/2.L'entrainement/index#La psyché|psyché]].","x":160,"y":1120,"width":700,"height":140},
|
||||
{"id":"729433c09dbc1ed3","type":"text","text":"**Etude spécialisée**: Choisissez une classe élémentaire. Vous pouvez apprendre un nombre de sort de cette classe égale à votre modifieur d'intelligence.","x":-1280,"y":1120,"width":700,"height":80},
|
||||
{"type":"text","text":"Garanti","id":"70220a5586af7921","x":645,"y":360,"width":163,"height":60},
|
||||
{"id":"9f7a4d656d5bbc69","type":"text","text":"","x":-200,"y":1320,"width":340,"height":160},
|
||||
{"id":"51a07f8d61300031","type":"text","text":"**Déchargement de force**: En combat, au prix d'un point de [[La fatigue et le repos#Fatigue persistante|fatigue persistante]], vous pouvez réduire le coût d'un sort de 8 mana.","x":520,"y":1320,"width":340,"height":140},
|
||||
{"id":"3746baeef30016d8","type":"text","text":"**Puissance du chaos**: Lorsque vous lancez un sort infligeant des dégâts coûtant 10 mana ou moins, vous pouvez lancer un d12. Si le résultat est inférieur au coup du sort, vous ajoutez cette valeur aux dégâts du sort.","x":160,"y":1320,"width":340,"height":200},
|
||||
{"id":"aeeb06c3b1367385","type":"text","text":"","x":-560,"y":1320,"width":340,"height":140},
|
||||
{"id":"cb701ab01c26ef5f","type":"text","text":"**Pourquoi un arbre des armes ?**\n\nParce que c'est pratique. Mais aussi parce que ça permet aux joueurs de moduler les armes qu'ils souhaitent jouer et enfin car ça permet de rendre certains gameplays dépendant de 2 stats pour équilibrer (arme longue).","x":-2000,"y":-102,"width":480,"height":182},
|
||||
{"type":"text","text":"Arme lourde ( #arme/lourd )","id":"3f3a450e03927257","x":-1880,"y":220,"width":440,"height":60},
|
||||
{"type":"text","text":"Arme légère ( #arme/leger )\nArme de jet ( #arme/jet )\nArme naturelles ( #arme/naturel )","id":"be4e0363d25ec14d","x":-1420,"y":-80,"width":440,"height":100},
|
||||
{"id":"a4001f690c6fc7d0","type":"text","text":"**Pourquoi un arbre de magie ?**\n\nCar sinon l'arbre de l'intelligence interdirait les embranchements. \nCar ça permet une meilleure modularité des options des joueurs, leur permettant à haut niveau de rattraper des options gamechanger de plus bas niveau sans break la game loop. De fait, il faut que les progressions dans l'arbre de magie ne se fasse pas au même niveau dans chaque branche.\nEnfin, ça permet de faire varier la magie selon d'autres facteurs que l'intel puisque ces progressions dans l'arbre peuvent être ajoutée dans d'autres stats.","x":-2000,"y":520,"width":644,"height":260},
|
||||
{"id":"ec9e406b973f482e","type":"text","text":"**Instinct magique**: Vous êtes capable de lancer des sorts instinctifs avec une réaction.","x":-2000,"y":960,"width":700,"height":50},
|
||||
{"id":"2c4cea11c871f757","type":"text","text":"**Action fluide**: En combat, vous êtes capable de lancer un sort rapide en 2 actions au lieu de 3.","x":-2000,"y":1120,"width":700,"height":80},
|
||||
{"id":"39fa527d31a0f176","type":"text","text":"**Frappe arcanique**: Vous êtes capable de lancer un sort coutant 6 mana (avant réduction de coût) ou moins, puis de frapper avec votre arme (de mêlée uniquement) en 3 actions.","x":-1640,"y":1320,"width":340,"height":160},
|
||||
{"id":"3bfecaba2f48d111","type":"text","text":"**Mitraille magique**: En combat, au prix d'un point de [[La fatigue et le repos#Fatigue temporaire|fatigue temporaire]], vous pouvez lancer 2 sorts en 3 actions.","x":-2000,"y":1320,"width":340,"height":130},
|
||||
{"type":"text","text":"Arme à deux mains ( #arme/deuxmains )\nBouclier à deux mains ( #bouclier/deuxmains), uniquement si vous maitrisez les #bouclier.","id":"05f29ae370c149a2","x":-1880,"y":320,"width":440,"height":100},
|
||||
{"type":"text","text":"Garanti","id":"70220a5586af7921","x":645,"y":360,"width":163,"height":60},
|
||||
{"type":"text","text":"4/12","id":"80fbeb5be72c6ac8","x":675,"y":60,"width":103,"height":60},
|
||||
{"type":"text","text":"6/12","id":"588fb4e5b7bf3f68","x":675,"y":160,"width":103,"height":60},
|
||||
{"type":"text","text":"9/12","id":"fd6113d78da50be6","x":675,"y":260,"width":103,"height":60},
|
||||
|
|
@ -45,13 +42,16 @@
|
|||
{"type":"text","text":"1/12","id":"2383d595b2cb1381","x":675,"y":-240,"width":103,"height":60},
|
||||
{"type":"text","text":"2/12","id":"94d84befa042fda4","x":675,"y":-140,"width":103,"height":60},
|
||||
{"type":"text","text":"3/12","id":"11f0d109c1ee4c5f","x":675,"y":-40,"width":103,"height":60},
|
||||
{"id":"39fa527d31a0f176","type":"text","text":"**Frappe arcanique**: Vous êtes capable de lancer un sort coutant 6 mana (avant réduction de coût) ou moins, puis de frapper avec votre arme (de mêlée uniquement) en 3 actions.","x":-1640,"y":1320,"width":340,"height":160},
|
||||
{"id":"3bfecaba2f48d111","type":"text","text":"**Mitraille magique**: En combat, au prix d'un point de [[La fatigue et le repos#Fatigue temporaire|fatigue temporaire]], vous pouvez lancer 2 sorts en 3 actions.","x":-2000,"y":1320,"width":340,"height":130},
|
||||
{"id":"aeeb06c3b1367385","type":"text","text":"","x":-560,"y":1320,"width":340,"height":140},
|
||||
{"id":"70e6ffb1febee91e","type":"text","text":"**Dévotion élémentaire**: Choisissez une classe élémentaire. Les sorts de cette classe ignore les résistances et réduisent les immunités en résistance (non cumulable).","x":-900,"y":1320,"width":320,"height":160},
|
||||
{"id":"fecf7560283d8f42","type":"text","text":"**Allégeance divine**: Vous prêtez allégeance à un dieu et obtenez les bonus des branches précédentes pour toutes les classes élémentaire de ce dieu.\nCette allégeance vous impose des malus si vous manquez lui manquez de respect.","x":-1280,"y":1320,"width":360,"height":185},
|
||||
{"id":"4d8a8d99fb3e822d","type":"text","text":"En combat pour nerf, mais ça ne fait pas de sens in RP","x":746,"y":1420,"width":228,"height":100,"color":"1"},
|
||||
{"id":"776d4c81c89d2410","type":"text","text":"Trop faible ? #rework","x":-1584,"y":1480,"width":228,"height":50,"color":"6"}
|
||||
{"type":"text","text":"Armure légère ( #armure/leger )","id":"36ff32b5201e6b59","x":-420,"y":160,"width":365,"height":60},
|
||||
{"type":"text","text":"0","id":"28f0f5bc6eb15e48","x":200,"y":-240,"width":100,"height":60},
|
||||
{"type":"text","text":"1","id":"572cdd9739e7fe17","x":200,"y":-140,"width":100,"height":60},
|
||||
{"type":"text","text":"d4","id":"139e4142483211d3","x":200,"y":-40,"width":100,"height":60},
|
||||
{"type":"text","text":"d6","id":"51328105d2b11d7f","x":200,"y":60,"width":100,"height":60},
|
||||
{"type":"text","text":"d8","id":"407857928023833a","x":200,"y":160,"width":100,"height":60},
|
||||
{"type":"text","text":"d10","id":"9dcd0b5c2832994a","x":200,"y":260,"width":100,"height":60},
|
||||
{"type":"text","text":"d12","id":"948fa2537235d983","x":200,"y":360,"width":100,"height":60},
|
||||
{"type":"text","text":"Armure moyenne ( #armure )","id":"c683dadfac36f5aa","x":-420,"y":260,"width":365,"height":60},
|
||||
{"type":"text","text":"Armure lourde ( #armure/lourd )","id":"be498a7bf94e1436","x":-420,"y":360,"width":365,"height":60}
|
||||
],
|
||||
"edges":[
|
||||
{"id":"f1c09b5d776985ab","fromNode":"36ff32b5201e6b59","fromSide":"bottom","toNode":"c683dadfac36f5aa","toSide":"top"},
|
||||
|
|
|
|||
Loading…
Reference in New Issue