36 lines
488 B
Markdown
36 lines
488 B
Markdown
## Objectif
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Deux modes:
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- Edition/Building
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- Jeu
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- Mode MJ
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- Mode joueur
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## Technique
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Scene
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- A des layers et des assets.
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- A des musiques/playlists.
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X layers (variable).
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Settings d'un layer
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- Block light
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- Visible
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- Locked
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X assets.
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Settings d'un asset
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- Matrice (pos, rot, scale, deform)
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- Layer
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Settings d'un sprite (inherit asset)
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- Sprite
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- Tint
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Settings d'une light (inherit sprite)
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- Intensity
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- Range
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Setting d'un spline (inherit asset)
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- Spline
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Path -> Spline + Sprite |